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Old 02-25-2013, 08:04 PM   #61
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I would like to see some good and quality game about my heroes from childhood Ninja Turtles , I think TMNT universe has alot of potencial for a great game.
I heard some rumor that studio Rocksteady works on new TMNT game........and that would be fantastic If is true.

Also I would like to see one Robotech game ; )
I think that's one of the best SF series ever and also has alot of potencial , Zentrads would be a great antagonists ; )
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Old 02-25-2013, 08:49 PM   #62
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ICO is the most generic game of all time. A boy goes out in the desert with a stick, cuts up a giant flying dragon and wins. Ooooh boy, awesome. Nothing today like a stick. Ninety Nine Nights is a stupid rehashed rip off of ninja gaiden.

What about Kid Icarus where you can fly around the whole map and dispatch enemies, using revolutionary controls? What about 3D flying without guns and super powers? Nintendo pioneered this genre!

Fable is the biggest ripoff of Zelda of all time, and how do you defend Uncharted that ripped off Zelda? At least in that game I would never get lost. Zelda has better gameplay design than all the ones you listed put together!
Alright Nintendo drone, I didn't want to bother ripping you a new one but frankly you asked for it. ICO is a groundbreaking game, among the most revered of all time to be exact.

Here's why: ICO does things differently from Legend of Zelda. It's deliberately aiming to be different, and it excels at this. ICO is a puzzle adventure game that allows you to travel in the air, across dungeons and through extremely tricky puzzles in any order. For this reason and a few others, it is one of the best of all time. Another game like that, built by Microsoft would be Asheron's Call. Asheron's Call had 3D isometric arenas, endless draw distance and addictive gameplay. It was a first party game, developed by Microsoft with a limited release. A new game like this is absolutely missing in the market.

Nintendo's Legend of Zelda, by comparison did not experiment for shit. It turned Zelda instead into a cel-shaded, cartoon coloring-book based gimmick. I had to sit down and play Zelda again recently, just to see what all the fuss had been. Game has not aged well, it is on the extreme side of being simplistic and easy, and doesn't require any thinking at all. Even by today's standards, the dungeons in Zelda were all gimmicky. Whereas, ICO has dungeons littered with mind-bending puzzles that a lot of older gamers and enthusiasts get excited for. As well as 3D traps, something only the Torchlight games bothered to implement.

Zelda also features a day/night map, is ridiculously easy to defeat in a few days and doesn't feature realistic themes gamers care about. I tried to time how long it took me to get tired of Skyward Sword, and my watch ran down at 20 minutes. That's flatly pathetic. Even today's Kid Icarus is a generic rip-off of what was once a class A arcade game. After Square-Soft bailed on Nintendo, Super Mario RPG has been turned into a paper coloring book story with no challenge. Shitty stories about the same old rescue the princess litter the landscape, and the newest iteration is just nothing but Pokemon in 3D. Pikmin is Pokemon in 3D and a waste. Metroid=Dead series, with a lead designer who turned Samus into a infant girl.

Then I'll tear apart your argument that Microsoft doesn't innovate. Exhibit B, Minecraft is the most innovative game this generation. Minecraft is a Microsoft studio game, featuring puzzles that build your own landscape and challenges that force you to use your brain. There is nothing like Minecraft on any system, anywhere today. By comparison, Nintendo shoves out casual park sims, shovel-ware and the occasional Harvest Moon.

Sony innovates today in far greater degrees than Nintendo. Zak and Wiki? That game is pretty much a load of crap compared to Jak and Daxter. I've played it recently and it definitely is nonsense. While every game borrows ideas from each other, jumping around enormous worlds of Crackdown is an infinite amount of times more exciting than Mario Land. Of course this is a very popular sentiment today by experts, because Nintendo lacks originality or content that excites literally anyone. Out of any family I have spoke to, even my nephew owns no Nintendo today just a gameboy. 1 key reason motion sensor crud lines the shelves, is that's all nintendo even does anymore.

http://www.gamesindustry.biz/article...ays-bleszinski

As for being different, Sony offered one of the most thrilling and innovative games experienced in Heavy Rain. This was a game I had to play start to finish to understand. And in order of release, lets see what else Sony and Microsoft designed as franchises:

Sony:
Uncharted 1 and 2, completely break away from Tomb Raider. Much better than Tomb Raider. Longer, more complex puzzles.
God of War 3, probably one of the best adventure games I ever played. Realistic look and theme about end society scenarios, something highly lauded today.
Infamous 1 and Infamous 2, took games to new heights by adding super powers that you have to depend on to destroy a city. Epic aerial battles.
Last of Us, speak for yourself but this is a groundbreaking game dealing with life/death.
The Last Guardian, Nintendo will never make a game like this. Quality is beyond high-end. 'Nuff said.

Microsoft:
Alan Wake and Alan Wake American Nightmare. Completely redefined how games get played. Saying it ripped off Luigi Mansion is just comparing apples to oranges. For one, you're restricted to using stealth.
Gears of War 1, 2 and 3. Nearly a first party franchise now and a staple-point of why the Xbox is unmissable. By this time it should be.
Ascend: New Gods, like God of War but featuring far more weapon variety. As far as being innovative, Ascend: New Gods lets you jump in/out of combat with sky-scraper high bosses/change weapons mid-fight. Ascend: New Gods is a Microsoft game, and plays so well I demand part 2 on Xbox720. A Blu Ray disc version of Ascend: New Gods 2 would make the saga complete.
Crackdown 1 and Crackdown 2, a super-powered soldier who can jump over huge buildings with nothing. Toss cars out of the world map with ease. Crackdown is 1st party, and it kicks the crap out of Icarus or similar rehashes. Multiplay is not optional.
Fable 3 - Again similar to Ascend: New Gods, Fable is everything I want from an RPG. With the added hard mode, it is playing incredibly well because unlike any other series it always features loads of quests.
State of Decay, another Microsoft 1st party game. This game is a worthy rival to Last of Us, but featuring emphasis on riding on Jeeps & Motorbikes. The land is littered with places to hide, during the Apocalypse.
Lost Odyssey - One of the better RPGs of all time, Microsoft forever owns the Lost Odyssey IP. I would think it childish to assume they will never do anything with games they designed, at this point.

Oh and Banjo Kazooie with a jet-pac? That sounds freaking perfect. I don't think Rare could do wrong if Banjo could fly. Grand Theft Auto has a jetpac and they're the sole reason adults didn't chuck games out the door. *Shrug* Maybe it's just I'm into new things, but a Banjo Kazooie game where he rides a jet-pac would make me buy the game on day 1.
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Old 02-26-2013, 12:20 AM   #63
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Castlevania is all a dead series. Your taste in games makes me sickly. To call generic re-branded button mashers like God of War, Ascend New Gods or Uncharted as system sellers is definition of stupid. How is anyone not gonna be motion sick?

I despise the whole conference. Games today suck. I'm gone.

Right. You know, at this point I find it almost impossible to take a thing you say seriously. So Rising, a game that won't ever hit Wii is a button-mash? Games are button mashers? Wow, where did that come from?

Hell, I didn't say God of War or the like are system sellers. Not at all. I would never buy a Playstation for God of War, I just don't care about it too much. No I wouldn't buy a console for Ascend New Gods either, not when I already have Dark Souls. Utterly redundant.

But the point is Microsoft is doing a lot of great things with Ascend New Gods, at least moving to establish a new IP for launch. (Which is more than I can say for well, any type of zelda OR metroid) There is a lot of ground-breaking things in God of War for example. In the Ascend game, Microsoft is trying to build on this with Dark Souls style weapons. It's never been done before, it breaks trends. Which is again why I would like a sequel to Ascend New Gods, I want MS to get 150 people working on new franchises for next Xbox, and Ascend really does seem to hit all points.

As for the rest of your rant... You seem to be too uneducated/young to understand Sony or Microsoft are not going to exit the console race. A few losses do not affect them, and they will be hitting hard to dominate 'till they go under. On top of this, Nintendo barely has 5 billion left to its very name. In a risky market that's real grim news for enthusiasts. Although I hope it didn't happen, I think Nintendo has worn themselves out on consoles..and you are probably most upset because they will exit early & stick to mobile. Of anyone, they are the only one that benefits mainly due to nearly all their games now being stale and rehashed. I wish you luck, Nintendo fanboys as soon iPads will shrink the market more.
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Old 02-26-2013, 12:23 AM   #64
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I would like to see a sequel to Assassin's Creed: Brotherhood. I know the franchise has moved on and released Revelations and AC3 but I still think Brotherhood was such a solid story and overall game that they could make a sequel to just that story line.
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Old 02-26-2013, 05:14 AM   #65
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Alan Wake 2 and a sequel to Binary Domain would be sweet but I doubt that'd happen...
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Old 02-26-2013, 12:13 PM   #66
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Old 02-26-2013, 10:51 PM   #67
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Zelda A link to the Past sequel.

What, I believe there was a poll where you could choose between 3 options (don't know if it's fake or real). You could choose between A link to the past remake on the 3ds, a sequel to a link to the past or majora's mask rereleased on 3ds. Seems like MM is winning but now I'm just asking. Why the hell would you want a game rereleased (nothing changed, just made for 3DS) if you could get a sequel to the best SNES game ever and probably one of the greatest games of all time? People logic >->
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Old 02-26-2013, 10:59 PM   #68
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I would love to see a new Burnout game, been hankering for that since I played Paradise to death and beyond, and no, Need for Speed: Most Wanted doesn't count.
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Old 02-26-2013, 11:06 PM   #69
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Old 02-26-2013, 11:18 PM   #70
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Banjo Threeie! (Dear God, someone get on this please!)
Black 2
A new Amped game
Star Wars Battlefront 3
Infinite Undiscovery 2
And a "Good" Mercenaries sequel

That's just off the top of my head.

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Old 02-27-2013, 02:31 AM   #71
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Not really a sequel but a remake for Halo 2 would be amazing!
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Old 02-27-2013, 02:42 AM   #72
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Not really a sequel but a remake for Halo 2 would be amazing!
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Old 02-27-2013, 02:47 AM   #73
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Quote:
Originally Posted by Spartan343DAlterias View Post
Alright Nintendo drone, I didn't want to bother ripping you a new one but frankly you asked for it. ICO is a groundbreaking game, among the most revered of all time to be exact.

Here's why: ICO does things differently from Legend of Zelda. It's deliberately aiming to be different, and it excels at this. ICO is a puzzle adventure game that allows you to travel in the air, across dungeons and through extremely tricky puzzles in any order. For this reason and a few others, it is one of the best of all time. Another game like that, built by Microsoft would be Asheron's Call. Asheron's Call had 3D isometric arenas, endless draw distance and addictive gameplay. It was a first party game, developed by Microsoft with a limited release. A new game like this is absolutely missing in the market.

Nintendo's Legend of Zelda, by comparison did not experiment for shit. It turned Zelda instead into a cel-shaded, cartoon coloring-book based gimmick. I had to sit down and play Zelda again recently, just to see what all the fuss had been. Game has not aged well, it is on the extreme side of being simplistic and easy, and doesn't require any thinking at all. Even by today's standards, the dungeons in Zelda were all gimmicky. Whereas, ICO has dungeons littered with mind-bending puzzles that a lot of older gamers and enthusiasts get excited for. As well as 3D traps, something only the Torchlight games bothered to implement.

Zelda also features a day/night map, is ridiculously easy to defeat in a few days and doesn't feature realistic themes gamers care about. I tried to time how long it took me to get tired of Skyward Sword, and my watch ran down at 20 minutes. That's flatly pathetic. Even today's Kid Icarus is a generic rip-off of what was once a class A arcade game. After Square-Soft bailed on Nintendo, Super Mario RPG has been turned into a paper coloring book story with no challenge. Shitty stories about the same old rescue the princess litter the landscape, and the newest iteration is just nothing but Pokemon in 3D. Pikmin is Pokemon in 3D and a waste. Metroid=Dead series, with a lead designer who turned Samus into a infant girl.

Then I'll tear apart your argument that Microsoft doesn't innovate. Exhibit B, Minecraft is the most innovative game this generation. Minecraft is a Microsoft studio game, featuring puzzles that build your own landscape and challenges that force you to use your brain. There is nothing like Minecraft on any system, anywhere today. By comparison, Nintendo shoves out casual park sims, shovel-ware and the occasional Harvest Moon.

Sony innovates today in far greater degrees than Nintendo. Zak and Wiki? That game is pretty much a load of crap compared to Jak and Daxter. I've played it recently and it definitely is nonsense. While every game borrows ideas from each other, jumping around enormous worlds of Crackdown is an infinite amount of times more exciting than Mario Land. Of course this is a very popular sentiment today by experts, because Nintendo lacks originality or content that excites literally anyone. Out of any family I have spoke to, even my nephew owns no Nintendo today just a gameboy. 1 key reason motion sensor crud lines the shelves, is that's all nintendo even does anymore.

http://www.gamesindustry.biz/article...ays-bleszinski

As for being different, Sony offered one of the most thrilling and innovative games experienced in Heavy Rain. This was a game I had to play start to finish to understand. And in order of release, lets see what else Sony and Microsoft designed as franchises:

Sony:
Uncharted 1 and 2, completely break away from Tomb Raider. Much better than Tomb Raider. Longer, more complex puzzles.
God of War 3, probably one of the best adventure games I ever played. Realistic look and theme about end society scenarios, something highly lauded today.
Infamous 1 and Infamous 2, took games to new heights by adding super powers that you have to depend on to destroy a city. Epic aerial battles.
Last of Us, speak for yourself but this is a groundbreaking game dealing with life/death.
The Last Guardian, Nintendo will never make a game like this. Quality is beyond high-end. 'Nuff said.

Microsoft:
Alan Wake and Alan Wake American Nightmare. Completely redefined how games get played. Saying it ripped off Luigi Mansion is just comparing apples to oranges. For one, you're restricted to using stealth.
Gears of War 1, 2 and 3. Nearly a first party franchise now and a staple-point of why the Xbox is unmissable. By this time it should be.
Ascend: New Gods, like God of War but featuring far more weapon variety. As far as being innovative, Ascend: New Gods lets you jump in/out of combat with sky-scraper high bosses/change weapons mid-fight. Ascend: New Gods is a Microsoft game, and plays so well I demand part 2 on Xbox720. A Blu Ray disc version of Ascend: New Gods 2 would make the saga complete.
Crackdown 1 and Crackdown 2, a super-powered soldier who can jump over huge buildings with nothing. Toss cars out of the world map with ease. Crackdown is 1st party, and it kicks the crap out of Icarus or similar rehashes. Multiplay is not optional.
Fable 3 - Again similar to Ascend: New Gods, Fable is everything I want from an RPG. With the added hard mode, it is playing incredibly well because unlike any other series it always features loads of quests.
State of Decay, another Microsoft 1st party game. This game is a worthy rival to Last of Us, but featuring emphasis on riding on Jeeps & Motorbikes. The land is littered with places to hide, during the Apocalypse.
Lost Odyssey - One of the better RPGs of all time, Microsoft forever owns the Lost Odyssey IP. I would think it childish to assume they will never do anything with games they designed, at this point.

Oh and Banjo Kazooie with a jet-pac? That sounds freaking perfect. I don't think Rare could do wrong if Banjo could fly. Grand Theft Auto has a jetpac and they're the sole reason adults didn't chuck games out the door. *Shrug* Maybe it's just I'm into new things, but a Banjo Kazooie game where he rides a jet-pac would make me buy the game on day 1.
Very nice post and very good points as well. I gotta admit that kid had it coming!

However I do kinda beg to differ on the whole Uncharted being better than tombraider thing. Tombraider isn't quite as linear. I also think you were a little hard on the Zelda Series, but like I said, you did make some decent points about that as well.

Last edited by Delow317; 02-27-2013 at 11:41 PM.
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Old 02-27-2013, 02:53 AM   #74
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Would love to see a new Banjo & Kazooie game that is actually true to the first two. Aside from that I would like to see some older games get revived such as Gauntlet.
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Old 02-27-2013, 03:52 AM   #75
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Old 02-27-2013, 06:06 AM   #76
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I scanned through a few but didn't see anyone mention Star Wars: Battlefront 3! The first two for the original xbox were fantastic and they were going to make a 3rd until the company was dissolved. Someone get on this right away! Also Splitsecond 2.
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Old 02-27-2013, 07:48 AM   #77
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I would like to see a remake of a few games that I think were unbelievably fun.. Secret of Mana (snes).. definitely Final Fantasy 7.. and Vagrant Story as for sequels keep them Resident Evils coming 7..8..9..
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Old 02-27-2013, 07:59 AM   #78
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Old 02-27-2013, 08:31 AM   #79
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I'd love to see any of the following;

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Old 02-27-2013, 08:49 AM   #80
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I'd quite like another Red Dead Redemption, I just quite like the cow boy experience with animal hunting which I felt recently playing Assassins Creed III did justice and a ton more fun with different variations of catching
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Old 03-01-2013, 09:09 AM   #81
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I would like to see a much needed sequel to bulletstorm, I feel that it left us wanting more, I know that sales weren't what they wanted but still... *sigh*
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Old 03-01-2013, 10:42 AM   #82
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Old 03-06-2013, 03:51 AM   #83
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I'd like a Sleeping Dogs 2, Possibly the Triads in The States.
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Old 03-06-2013, 06:09 AM   #84
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I think Harm's Way have a shows potential to be a full featured title. Also, I wanna to see Carmageddon Reincarnation to be available on X360 of course without zombies, with peds, think that's not going to happen.
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Old 03-06-2013, 10:38 AM   #85
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Breath ******. Think of this...BoF is all but dead. CAPCOM don't want to make anymore games, in spite of it being one of the best RPGs of all time. The recent comments at rpgamer.com suggest a HUGE following of fans waiting for a Breath *** redux...CAPCOM(r) interest only in new IP featuring dragons. Dragons Dogma sold a crap-ton..
OH MY GOD, THIS SO MUCH THIS. BREATH 3D WOULD BE TOTAL OWNAGE. Still can't believe I have my original copy of BoF4, lol, but imagining this game on a 48' HDTV.....


Just the amount of ways you can splice dragon genes, build your own Dragon, acquire limit break moves, get a bad-ass mofo Ryu who can cut through enemies with scorched flame breath alone gets me excited. What's with microsoft anyway snagging tales of vesperia etc., good stuff but who cares when we can have the real thing. Bring it on!!

Look at the facts surrounding this. Fans always say get shenmue or panzer dragoon as exclusives, but who really buys them? Just niche games I mean. Makes more sense to put those all on Arcade, time-exclusive. 3rd party game exclusives cost pub's too much and don't need exist, I'm looking at you splinter cell or metal gear solid. Everybody plays metal gear or splinter cell games, drop the bs and release it for all 3 to include pc. Their fanbase is too large, no matter what Kojima or John G. says.

Only reason why the breath series is different, is the series just would do better 2nd party. Its sales are total crap otherwise, like ratchet & clank sales do as 3rd party.

But *******? 'Bout time microsoft go after the real deal. b sells 5 million on its worst day off, oh and yet the series is dead, with Capcom sending it off to die. Couldn't be a better timing, I say make it 2nd party. Imagine riding huge ass dragons in 3d with your co-op partner, all while fighting with revolutionary new ATB attacks. in 3D no less. When I just have thought about the game, I feel goosebumps. Soooooo good.

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Old 03-06-2013, 04:10 PM   #86
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Old 03-06-2013, 04:20 PM   #87
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Old 03-06-2013, 04:29 PM   #88
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I would like to see a sequel to SSX 2012, Geometry Wars 2, Guitar Hero:WoR, Rock Band 3, L4D2 and that's all I can really think of. Most of those will never happen however haha
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My most proud completions are Super Street Fighter 4 (1600/1600) and Guitar Hero 3.
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Old 03-06-2013, 07:54 PM   #89
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Portal 3 and Lost Odyssey 2.
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Old 03-06-2013, 11:27 PM   #90
RaitakanaMendoza
 
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Originally Posted by Sunsofholomon View Post
Also Banjo Nuts & Bolts was pretty good imo....if ms hadn't tried to go after the mario kart fanboys it could've been the best game in the series. Ditch the vehicle collecting crap! Bring us a real next gen game.
I think part of the biggest reason for that, is old rare /= new rare and old rare's philosophy is frankly a bunch of shit. Old rare seems to live in a different universe from gamers period, whereas new rare wants to develop AAA games that sell millions.

I mean, we need to deconstruct all facts about old rare before microsoft can safely move on. Old rare believes gimmicks sell, they like the iOS device and now for a year has called the console-market 'risk averse.' No offense Rare, but this industry thrives on games like Ratchet or Clank/Halo. Games that feature bullshit gimmicks don't sell.

Quote:
"In the console market you just cannot take risks."
http://www.edge-online.com/features/rare-veterans-flippin-pixels-in-the-console-market-you-just-cannot-take-risks/

No offense Rare, but a bullshit game laced with collectible vehicles may be innovative; yet it's NOT what any of us wanted and has no replay value. What we wanted wasn't even given! We for the most part, are all hardcore gamers. This industry thrives on sales-worthy IP, NOT risk-taker IP.

We don't give a shit about collectible marathon games where you trade vehicles online, because most of us would have bought a Wii instead. We don't give a shit about gimmicks, this isn't Pikmin 3 and most of us aren't going to buy Pokemon redux. Hell, N's whole design philosophy is crap.

If what you want to do is develop gimmick laced games, you should have damn well stayed at Nintendo. But I sure as hell believe what you wanted to create is much greater software then that, 3D adventure games with no gimmicks or surprise twists.

That's why you are with Xbox, epic long-lasting games is in Rare's blood. Look there's nothing wrong with Nuts and Bolts, it just needed to feature Sabrewulf and be sold as a mini-game NOT as retail disc game. A lot of us don't have a bunch of time on our hands, what we want to damn well play is an EPIC sized platform game set in a huge city using Banjo-Kazooie with weapons/powerups.

Can you deliver this? Then get cracking and welcome to the team!

But if Rare wants to deliver their own shovelware, then we the fans will put them on Kinect shovelware. This is all our responsibility, we did this to Rare and Rare owes us big time to make up for that bullshit. The stupid team who thought we all wanted "innovative" platformers, is no longer at Rare and should be very happy making iOS games.

New Rare understands this, that's why new Rare has hired a ton of AAA developers; is making a new Banjo game & Samurai title with optional kinect voice features. *Rare needs to get our industry IS ALL ABOUT being a safe industry, making Banjo-Kazooie in an open world game is a safe bet. Making a Samurai AAA platformer is a safe bet worth $6o bones.

Making a racing game is a lamely stupid business decision, will never sell well, and tarnish the xbox overall. I flat bought my 360 for real Rareware games, NOT mini-games. New Rare understands this or else new Rare wouldn't have renewed Conker. Despite all the naysayers Kinect is a great optional addition for games, voice-command in a Banjo or Battletoads game would make it more diverse/immersive. So long as it's optional, Kinect can be quite useful in menus.

Does Nuts and Bolts sell? No! Is it a good game? I 'Suppose.

Does Conker sell? Yes! Does Breath sell? Yes! Does Perfect Dark or new IP's sell? Yes! Should MS secure all these and sell them? Yes! Looking at Europe alone it's clear microsoft is finally figuring this out. Now sony needs to move their ass and release the last guardian, that's what everyone wants they don't want a stupid FPS in EU.
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Last edited by RaitakanaMendoza; 04-19-2013 at 05:30 PM.
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