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Old 02-26-2014, 11:42 AM   #1
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Lost Island DLC Achievement Guide & Roadmap

Crysis 3 DLC: The Lost Island Achievement Guide & Roadmap
Overview:
Estimated achievement difficulty:9/10 (Legit) 2/10 Boosted
Offline: 0 (0)
Online: 10 (250)
Approximate amount of time to 250: 10-20 hours (Legit) 2-3 hours (Boosted)
Minimum number of playthroughs needed: N/A - Online Multiplayer Only
Missable achievements: 0
Does difficulty affect achievements?: No - Online Multiplayer Only
Unobtainable/glitched achievements: None
Extra equipment needed?: Xbox Live Gold & Active Internet Connection

Introduction

Welcome to the achievement guide and roadmap for the first DLC pack to Crysis 3; The Lost Island. The Lost Island is a multiplayer only DLC featuring four new maps; Crossing, Coastline, Creek and Ascent. All four maps show off the wonderful CryEngine3 and graphics in the lush tropical settings that Crysis is now famous for. The DLC also brings two new game modes, Frenzy and Possession.

So, the maps :

* Crossing is based in the Lingshan swamp of the very first Crysis game.
* Creek is based in a small village high in the mountains
* Ascent is set in the middle of a dense jungle.
* Coastline is set on a beautiful coastline and is possibly one of the best looking multiplayer maps ever made.

The game modes :

* Possession - Possession splits you into two teams and tasks you with holding onto an alien power source for as long as your team can. The solider who is in possession of the power source can use it as an ultra powerful melee weapon or throwing it at foes, with the disadvantage of having your movement speed reduced and appearing on your enemies minimap as a beacon. Whichever team has held the source the longest at the end of the game, wins.

* Frenzy - Frenzy is a solo FFA mode with cycling loadouts. Every soldier starts with the same loadout at the start of the game which will then change for everyone every sixty seconds. The more enemies you kill, the higher your multiplier becomes earning you a bigger score. When a score multiplier hits X5, he will appear as a beacon for every other player on the map.

All ten achievements featured in the DLC are online multiplayer achievements only earnt in public matches. Unfortunately, even when the DLC was released the online playerbase for the base game was incredibly small. Only a small percentage of those bought the Lost Island DLC, which made finding a game at launch incredibly hard. Now, over a year after the DLC's release finding a game is virtually impossible. The achievements if played legitimately at release were quite difficult, now legitimately I would class them as near impossible. This brings us to the fact that the only way to realistically earn these achievements is by boosting

Conclusion

Overall The Lost Island features two good game modes and some beautiful maps, however due to its non existent player base it is incredibly hard to enjoy your purchase.

Please note, most achievements featured in this DLC have a massive time delay on them. It can sometimes take up to 30 seconds after completing an achievement for the game to actually pop them.

Totally Oarsome 20
Get a kill with a boat Oar (Public Match only)

This can only be achieved on two of the new maps, Crossing and Coastline. You need to locate an oar and use it to kill an enemy. The oars on Crossing can spawn anywhere in the water, and on Coastline will spawn on the beach near the rowboats. The oar is wielded as a melee weapon so pick it up with and melee an enemy using . The oar is usually an instant kill. Throwing the oar, even if it kills an enemy will not unlock the achievement.


Renaissance Man 35
Get 2 kills with each weapon in a round of Frenzy (Public Match only)

In Frenzy you will start with a preassigned loadout which then switches every sixty seconds. This means that you have sixty seconds to obtain two kills with the gun that you have been assigned in that minute.

A problem can arise that sometimes you will need two kills with the last weapon for the achievement, but one kill will hit the victory score ending the match early. If this is going to happen as your score is approaching 10,000 you will need to strategically plan out your kills so that you do not end the match early.

You do not have to win the match for this achievement but you need to ensure you get at least two kills in the last round before the victor reaches 10,000 points.

Flawless Victory 30
Get the most kills and win by reaching the score limit in a game of Frenzy (Public Match only)

This is a simple enough achievement and just involves winning a game of Frenzy. Please be aware, that due to the score multiplier the winner may not always be the person with the most kills, so you need to ensure that you win a match by reaching 10,000 points first and you do it with the most kills.

Egocentric 30
Hold the flag for 4 minutes in a game of Team Possession (Public Match only)

Team Possession is the second new game mode in which you score by holding the flag. This achievement does not track time cumulatively so must be done in a single match. Legitimately this is incredibly hard without a good team. For the best chance at surviving equip perks that improve your maneuverability and sprint endurance. The flag can also be equipped as a one-shot melee weapon in case you do run into enemies, but the best advice is to try and keep moving. Camping out in a hiding place will not work in this mode, as the flag carrier becomes a beacon and appears on every enemies map. To pick up the flag hold down and use to melee.

King of the Swingers, Jungle VIP 25
Get 30 kills with the flag in Team Possession (Public Match only)

This can only be achieved during the Team Possession mode. Thankfully kills are cumulative and can be earnt across multiple games. When the flag has spawned, you must collect it by approaching and holding . Then find enemies and melee kill them with for a one shot kill. Get thirty kills with the flag to unlock the achievement.

Cliff Diving 25
Get an 'Incoming!' Skill Kill from the top of the central rock on Coastline (Public Match only)

This requires you to get an 'Incoming!' skill kill on the Coastline map. In the middle of the map you will see a large rock. I guess you could say, compared to the rest of the landscape it's a mountain. Anyway, the point is it's hard to miss which rock you require. An 'Incoming!' skill kill is where you kill someone with an air stomp. Passing through this rock is a tunnel, so you want to watch for enemies entering and exiting underneath you. When someone is below you, press to jump and at the height of your jump hold to initiate the air stomp. If you've timed it correctly, the air stomp will land on top of an enemy killing him for your achievement. This can be obtained in any game mode.

Slippery Customer 20
Slide for 1km on Creek (Public Match only)

This can be earnt on any game mode but has to be done on the Creek map. You simply need to slide for a total of 1km. To slide, hold down to sprint and then hold to slide. This is cumulative over multiple games.
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Old 02-26-2014, 11:42 AM   #2
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Swept Aside 25
Kill the entire enemy team within 60s of activating the radar on Crossing (Public Match only)

This achievement description is a little misleading as it does not refer to the radar killstreak, instead it refers to a radar station in the middle of the Crossing map. At the central hub of the map you will find three military canvassed tents, the radar station is located inside the middle tent. At the radar itself, you will see a green screen. Approach the console and press , noticing the green lights turn to red. You now have sixty seconds to kill the entire enemy team before the lights turn green again. Only one person can activate the radar at a time so it pays to get there first.

There does seem to be a small glitch with this achievement in a beneficial way, which is great because it's one of the DLC's hardest achievements. The achievement has been known to unlock if you activate the radar at the start of a round and get the first kill of the match, bypassing any other kills and saving considerably time and effort.


Chocks Away Old Boy! 20
Melee an enemy off the cliff face with a pole on Ascent (Public Match only)

On the Ascent map you will need to locate a metal pole that is stuck into the ground. There are many of these on the map, so it shouldn't take too long. Once you have picked a pole up with you need to push someone off the cliff. The cliff face is impossible to miss. Approach an enemy who is standing near the cliff and press to melee. If done correctly, the enemy will now fall off the cliff to his death. Just like the 'Totally Oarsome' achievement, throwing the pole will not work.

Wish You Were Here! 20
Complete a match on all four DLC maps (Public Match only)

Simply play and complete a match on all four DLC maps. This can be in any game mode.

The DLC maps are :

*Creek
*Coastline
*Ascent
*Crossing
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305 completed games to 100%
90.39% completion percentage
Last Achievement : Repaid In Blood - Middle Earth: Shadow of Mordor (Xbox One) - 10g
Last 100% Completion : FIFA '15 (1000g) (Xbox One)


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Old 03-08-2014, 05:26 AM   #3
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Congratulations!

This Achievement Guide and Roadmap has been reviewed by Guide Team Staff member Corrupt. and has been published as the Official x360a.org Achievement Guide and Roadmap! The link to the Official Guide is here:

Official x360a.org Crysis 3 / DLC: The Lost Island Achievement Guide and Roadmap

Please post any updates within the Update: Guides & Roadmaps thread.
Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date.
You may request for those to be edited/updated within that forum as well.

We look forward to your future submissions!
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Old 04-02-2014, 11:21 AM   #4
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How many players is needed to start a boosting session???
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