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Old 04-18-2012, 01:10 PM   #1
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Achievement Guide & Roadmap

Rights of use:
This guide is for the use of x360a.org only and may not be used without the permission of the Author or Website Admin.

Info:
  • Please be aware that there may/will be Spoilers
  • Constructive Criticism is always welcome
  • Please keep your posts clean
  • Any help is greatly appreciated
  • Post your thoughts on where you would like to see more info added
Credit:
Maka for Guide info + Videos
x360a
Everyone who's given achievement help/videos


Overview:
+Estimated achievement difficulty: 8/10
+Offline: 16 Achievements 330
+Online: 4 Achievements 70
+Approximate amount of time to 400: 10 - ∞ (Depending on Skill)
+Minimum number of playthroughs needed: 1
+Number of missable achievements: 0 (Track Select)
+Do cheat codes disable achievements?: No Codes
+Does difficulty affect achievements?: Yes (All tracks difficulties must be played, including Extreme.)
+Glitchy achievements?: None
+Unobtainable achievements? None
+Extra equipment needed? No
+Price: 1200MSP

Introduction:
So here we are again in the world of Trails Evolution, so lets get down to the nitty gritty shall we?! Trials Evolution plays a lot like Trials HD but with some new added features which are a great welcome. Along with the normal single player, we now have 4vs4 multiplayer, a completely overhauled custom track creation and some new skill games! If you've played Trials HD, you'll know that this game is not a quick and easy completion but with a lot of time, dedication, skill and luck you'll get there!

Overall the game is pretty simple with an achievement list similar to THD, so you'll be on familiar grounds. It's up to you where you start, but it's best to get the single player out of the way and familiarise yourself with the game and to get the bulk of the achievements.

Experts of the previous Trails may not think this is a 8/10 on the difficulty scale, but a lot of people who haven't played the previous will be looking to get this and it's best to warn them before hand what they're getting themselves into. People who've even played THD to it's full potential still don't have the 100% due to certain hard to get achievements!

Single Player:
The single player on TE consists of 60 tracks ranging in difficulty and as you play through the game more tracks and higher difficulties will open up to you; Beginner, Easy, Medium, Hard & Extreme. There's a total of 16 single player achievements to gain by playing through all the tracks. Some of these will come naturally as you progress and complete certain tracks or difficulties.

Most of the others are all track specific like; Finding collectables, completing a certain track without faulting or simply smashing your bike and breaking all your bones. Some of these you'll pass with no problem but a few will take a couple of tries (if not a lot more) to finally get it right.

One of the last single player achievements is completing the "Scenic Route" tournament without faulting. This is pretty much the "Marathon" achievement in THD all over again and will most likely be one of the last achievements you'll gain. Just make sure you have a few spare controllers to hand.

Multiplayer:
A new feature to the game, there are only a few achievements linked to it.

One achievement is related to winning races and the rest all have other criteria's like; Having custom kit while racing or playing on a custom created track. These are all pretty simple and shouldn't take to long to achieve. If you're having trouble with any of these, they can be boosted in a private match with 3 friends.

To find other players to race against or boost, please post HERE

Custom Created Tracks:
Only one achievement tied to you actually doing/making anything with a custom track. This should not take you more that 5 minutes, so please see the guide from more information.

Conclusion:
If you've played the previous Trials game you'll know what you're in for, but if you haven't, please take note that it may take a while to get the full 100%. Take your time, practice and hopefully it'll come to you. Overall the game is enjoyable and even if you're having trouble there is a whole lot more you can dive into to keep you occupied!
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Old 04-18-2012, 01:11 PM   #2
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Demon on Wheels II 30
Pass every track in the Flatliner Event.

The Flatliner Event holds all the extreme tracks of the game. Firstly you'll need to unlock the event by completing all the other events and their tracks before hand. Once they're complete with what ever medal you achieve, the Flatliner Event will be open to you.

This event consists of 7 tracks in total;
  • Truth is Out There
  • Out of the Pit
  • Fishy Business
  • Dark City Run
  • The Wreck
  • Way of the Ninja
  • Inferno 3

Hard the Hard Way 20
Finish 'The Ascent' without faulting on the Rattler 125cc bike.

The Rattler 125cc bike is the very first bike you'll unlock and start with. It's statistics are the lowest of all the bikes you can obtain, so having a good run will be a little harder than using a bike higher up the list. It also doesn't make life easier that the race you need to complete is a Hard track.

Head over to the Cutting Edge event to find The Ascent track and load the track up with the Rattler selected. This tracks mainly uphill and to really beat it without faulting you're going to have to keep your speed. Seeing as this bike is the lowest of the low in statistics it's sometime hard to do.

Like some other of the achievements, it maybe worth playing through the track with a better bike to get a feel for it all. Other than that, take your time, keep your speed and make sure you use your posture right so you don't fall or lose momentum!



From the Ashes 20
Finish all tracks in the Walk in The Park Event using the Phoenix 250cc bike.

To unlock the Phoenix 250cc bike, you first need to gain your A License, so please refer to the "School's Out" achievement for more details. Once you've obtained your new license and bike, head back to the Walk in the Park tracks and once again complete each race within it.

The Editor's Apprentice 20
Create a track of your own that has at least three path points, then test drive it.

From the main menu select "Track Central", then from here choose "Pro Editor". Unless you feel like making a track or adding some points, there's a quicker way to do this. Once the map has loaded, press start and select "Simple Track Example". Once it's loaded, the track will have 3 path points already built in. You'll first need to place down any object, then start and finish the track to unlock the achievement.

If you want to go down the route of building a track, follow this method. Find any spot and press to lay down your starting point. Now move your track line away from the starting point and press . Doing this lays down a new path point. Now simply place 2 more points down with , then end your track with by pressing again. If the achievement doesn't unlock, place and object down and try again.

Once done, press start and test your track. Once you've completed the track, the achievement will unlock.


Custom Finish 20
Host and finish a Private or Local Multiplayer match on a User-created Track with at least 2 players

There's two things you're going to need first before you can attempt the achievement and they're, one other player or a spare controller and a user-created track. If you don't have a friend with you or another player to race against, you can find some HERE. For the custom track, you can either use one you've personally built or simply download one from the hundreds the game has to offer.

Once you've got both of the above, head into the multiplayer menu and set up a private game or a local game if you're playing with a friend/spare controller. Now invite your other player into the game and race on the custom track for the achievement to unlock.


Burnt to a Crisp 20
Pass 'Lab Rat' without faulting while constantly on fire.

For this achievement you're going to set yourself on fire and stay lit throughout the whole track without blowing up.

There are 3 ways to extinguish yourself, which you need to watch out for:
1) The beginning pipe. Avoid it by waiting at the start gate for 3 seconds.
2) The "puddle" that's about 15-18 seconds in the race. Make sure that you hit and go over the large drain pipe to flush the water out.
3) Slowing down for too long. Doing so will make the flame bigger and you'll eventually blow up, so keep riding.

Now you just need to string together a run, while lit, without faults in a fast enough way that you don't explode. View the video for what I found to be the most reliable pathway around the track.



School's Out 20
Pass the A License Test and get the Phoenix.

You'll need a total of 75 medals to take part in the A License Test.

To obtain a new drivers license you'll need to play through the tracks, skill games and tournaments to earn medals. Each medal you earn counts towards the progression bar and your new license. Once you've acquired the right amount of medals the new license test will become available.

The best and fastest way to obtain 75 medals is to get gold on all the beginner and easy tracks and then silver on the medium ones. Doing this will net your around 80+ medals give or take, so there's plenty of room for error. Once you've obtained enough medals, you can take part in the A License Tutorial track which will introduce you to some of the advance moves of the game.



No Problem 10
Pass the D License Test and get your first bike.

You'll need a total of 0 medals to take part in the D License Test.

The D License Tutorial track is the first license you'll obtain and track you'll take part in when you start your single player story. Think of it as a tutorial level to the game, so all you need to do is simply complete the track to earn your new D license and the achievement.


Check Out My Ride 10
Join a public multiplayer match using at least five custom bike and rider parts.

As you play through the single player campaign you'll earn new gear and money after completing tracks. Once you think you've earned enough new equipment and have enough money head to the "Garage" () form the single player map or main menu.

Now search through both the My Rider/My Bike sections and purchase 1 new thing from each category until you have 5 new pieces of clothing and bike parts equip (New stuff is highlighted via a gold *). Once you've done this, simply go over to the muliplayer, search and join a public race and the achievement will unlock once it begins.


Fast Five 20
Win five matches in public multiplayer.

From the main menu select "Multiplayer". From here search for any public game and come first in any 5 races. There's normally 3/4 races in a match. At the end of the match you must have the highest amount of points to be crowned 1st.

Coming 1st or 2nd will net you the most points to be in with a chance, so aim for those positions. These do not have to be 5 consecutive wins, so don't panic if you lose one or come 2nd.


The Professional 30
Successfully complete the single player career.

To unlock this achievement you must obtain a total of 135 medals in the single player career. This will also cause the Trials Trophy to unlock.

Medal's value are as follows:
Gold - 3 medals
Silver - 2 Medals
Bronze - 1 Medal

The best way to approach this is to try to aim to complete the difficulty levels as follows, if your ability permits:
Beginner - Gold
Easy - Gold
Medium - Gold/Silver
Hard - Bronze/Silver
Tournaments - Bronze/Silver
Skill Games - Bronze/Silver/Gold

If you can manage to do that, you should be able to get 135 total medals, but be warned, the hard tracks can be quite difficult and if you're new to the franchise, quite frustrating. Keep at it, practice, and before you know it, this will be yours.
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Old 04-18-2012, 01:11 PM   #3
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Loonie Lander 20
The hawk has landed. Time to show the flag! (The small one.)

For this achievement you're going to want to head over to the Skill Games Circus and play the UFO mini game. Here you'll control a UFO with your bike and you'll have to make it to the end of the course while touching down on pads to gain points, but what you need to do for this achievement is none of that.

Right from the start, fly high and keep going right. Head past all the pads and even the finish line and a little further on you'll come across what looks like a chimney. Hover above this and then descend down into it. Please note that you must get to the chimney while the lights on top of it are still flashing green. If you're too slow and hang about, they'll turn red, meaning once you descend and enter, you'll blow up and have to start again.

Once down the chimney, slowly "feather" (tap accelerator) you way around the maze. All you need to do now is be as safe as possible to make sure you don't go to fast and hit the sides and simply make it to the end of the maze and land on the final pad to earn the achievement.



Extreme Prejudice 20
Complete any Extreme track.

Firstly you'll need to unlock The Flatliner Event event by completing all the other event and their tracks before hand. One they're complete with what ever medal you achieve, the event and its extreme tracks will be open to you.

I recommend you start on the very first track, Truth is Out There and you use the Phoenix 250cc. Just because it's the first one, doesn't make it the easiest but you have to start somewhere. The track overall is similar to a track you'll find in the hard events, but it has a few little trickier areas.

Remember that all you have to do is complete the track regardless of faults, time or medal. So don't go rushing in there if you're still learning the ropes. If you do find any of the other tracks a little easier, feel free to try them rather than the one mentioned above.


Flawless Victory 20
Finish the ‘Scenic Route’ Tournament without any faults.

To unlock Scenic Route tournament, you must complete all the individual levels first. Once all have been completed, you're free to take part in this tournament and ready to gain the achievement.

The tournament consists of 1 Easy, 3 Medium and 2 Hard tracks, so it shouldn't be too much trouble seeing as you've had a lot of practice beforehand. The other good thing about it is, it's a more skill based and a lot less circumstantial than the "Marathon" one in THD. It's also a lot shorter, which is nice.

For all the tracks, we recommend you use the Scorpion 450cc due to some of the sections that'll be presented to you. If you go for anything faster, you may over-shoot certain jumps or inclines due to the bikes power or acceleration.



Nervous Twitch 20 * Secret *
Doh! You had a near-perfect run on a Hard or Extreme track, but blew it after the last checkpoint.

This will obviously be easier on one of the hard tracks. So with that in mind, load up the the first Hard track "Home Run" and playthrough it. It's best that you do a couple of runs first of the track so you can get a feel for the level and it's also best to use the Phoenix 250cc bike for this run through.

This way when you finally decide to do your none fault run you'll know the track off by heart. You'll have in mind what's coming up next, what speed and posture you'll need and also where the last checkpoint is. Once you do get to the ring of fire (final checkpoint) and have no faults, press the "B" button to reset your rider, and the achievement is yours.



Community Spirit 20
Post a time on another player's custom created track.

For this achievement you'll first need to download another users track. Head over to the "Track Central" and then select "Get Tracks". From within this option you can find all community tracks ever uploaded, so search through the options, find one you like and download it.

Once downloaded, back out and now select the "Play Tracks" option. Find your track(s) in the menus given and simply select to play it. Once you've raced through and completed the downloaded track the achievement will unlock.


Unyielding II 20
Finish ‘Rock Steady’ without faulting or changing your rider's posture.

To start you're going to want to choose the Scorpion 450cc bike for this track. We also recommend that you do a few trial runs to get a feel for the track. Learn what you can do where and how much power a jump really needs, as when it comes to not using your posture, you're going to have to do a nice bit of feathering on the throttle and brakes.

It's quite hard to give solid advice on this as most of the track is a challenge when you're not allowed to balance yourself. All we can say is take your time, practice and hopefully the video below will show you where and when is the best time to floor it or take a nice and easy approach!



Full Throttle II 20
Finish ‘Archipelago’ without faulting or ever releasing the throttle.

First you must unlock the Collateral Damage Event which is unlocked at 50 total single player career medals.

The best option for this is the Scorpion 450cc bike. It is possible with the other bikes, and some might find it easier with the Phoenix 250cc. Either way, start the track and I recommend completing it at least once or twice to know what's coming up.

Now it's time to aim for the achievement. At the start of the race, just hold down your accelerator and make sure not to let it go. Steer your bike to make sure you don't fault. When landing, make sure to land on your back tire, at about a 20 degree angle to the ground, as this will make sure you don't flip and let you continue with speed even if you overshoot the jump. You may encounter 1 or 2 troubles along the way, but you can always revisit this track later on when you are more comfortable with the game.



The Squirrels Have Eyes... 30
Find every squirrel location hidden away in the secret corners of the world.

There's a total 20 Squirrels to obtain throughout all the tracks in TE. Some are gained by simply completing a track while others are well hidden.

For a full list on where all the Squirrels are hidden, please see the video below.




Beyond the Wall of Pain 10
Smash your bike and break every bone in one spectacular crash.

This achievement is pretty simple and can be done in multiple place throughout the game. There's a couple of ways to fully break your bones and smash up your bike. One being falling from a massive height, so a jump or the other is to drive into some explosives scattered about the tracks. Out of the two choices, the explosive route is the easiest as you don't have to worry about the speed, the jump or height of your driver when trying to gain this. Simply falling or driving into the explosive will do the job.

The first and best place to try this is on the Roller Coaster track under the Terminal Velocity event. From the start, just follow the track and don't worry about anything. Once you come to the massive drop down with the section where you go through the water, you'll need to slow down just after this.

Once you've passed this, you'll go through one checkpoint and make sure you follow the lower route. Following that will take you to the ground side of the track and another checkpoint which is right next to a jump and some water. If you look in the water you'll see some explosive barrels.

So from the checkpoint, simply fall off the ramp and into the water. The barrels explode automatically, so you don't have to aim for one. Once everything goes off, the achievement will unlock.
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Old 04-18-2012, 01:14 PM   #4
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Reserved - DLC

Note: Me and Maka should have this pretty much done by tonight/tomo morning (no pressure buddy!). Once we've delved a little more into the game we'll get the rest written up. Please note, that some descriptions are still to come and by the end of tonight we'll also have some exclusive videos!

All help is welcome and thanks for your patience!

PS: The collectables description will be pretty bare until we find a guide or someone makes one. We want to get the rest sorted and correct before we spend a few hours making videos or written guides looking for them.
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Old 04-18-2012, 01:36 PM   #5
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Quote:
Originally Posted by evokazz View Post
I maxed Trials HD without much issue (easier version of Marathon) and this after doing a few races seems easier. Maybe in a few hours I disagree, but right now 10/10 difficulty seems way to high. I know Trials takes practice, but most people nailed Trials HD eventually. This is no Devil May Cry 4 or Ninja Gaiden 2, much easier surely?? Like I said though, once I get further into the game I may be agreeing with the 10/10 lol.
Out of the Trials games, this is the most controversial question ever. Everyone who's pro'd the game (including me), says it shouldn't be a 10, but then everyone who hasn't says it should.

To be honest it's a lose/lose situation. Me and Maka decided on 10/10 but will be coming back to this rating once we've really had a look into this. But think about the extreme tracks on this game... You need to complete them to gain some achievements and some people, if not many will simply not be able to do them.

With that in mind, and the rating of completion's overall between the community, the rating get's bumped up. If it was 50/50, then we'll probably make it a 7 but looking back at THD...
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Old 04-18-2012, 01:49 PM   #6
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In 2 hours, I got gold on all the tracks up to HARD. Unfortunately I now have 6 hours of classes before I can play again. But its looking like I will get at least 370/400 in 1 day. If someone puts up a guide for the squirrels, it could be a 1 day completion for an experienced Trials HD player.

Now a 10/10 difficulty is supposed to be for games that are near impossible. This doesnt fall under that category. I understand that it will be very difficult for people new to the game, but I think an 8/10 is much more reasonable. Plus, you might scare some people away from playing the game with a 10/10.
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Old 04-18-2012, 02:55 PM   #7
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Cheers mate. I've got your PMs and these, so I'll edit now.
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Old 04-18-2012, 03:09 PM   #8
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Quote:
Originally Posted by Nozza x360a View Post
Out of the Trials games, this is the most controversial question ever. Everyone who's pro'd the game (including me), says it shouldn't be a 10, but then everyone who hasn't says it should.
Then again, casual players say that about any game that puts up any kind of a challenge whatsoever. The more popular a game is, the more people who don't play very many games will buy it and complain about how the game doesn't beat itself for them like your random Call of Duty does. There are threads on the 1942 forums calling it the hardest game ever made...

Looking like the beginning of a good guide though!
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Old 04-18-2012, 03:47 PM   #9
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- The Professional - 30
Successfully complete the single player career.

Complete every track from "Walk in the Park" "Fuel for the Flames" "Terminal Velocity" "Collateral Damage" "Cutting Edge" "Death Valley"

- Extreme Prejudice - 20
Complete any Extreme track.

To unlock the Extreme tracks you'll need to aquire 135 medals
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Old 04-18-2012, 04:00 PM   #10
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Quote:
Originally Posted by DROGTURIST View Post
Then again, casual players say that about any game that puts up any kind of a challenge whatsoever. The more popular a game is, the more people who don't play very many games will buy it and complain about how the game doesn't beat itself for them like your random Call of Duty does. There are threads on the 1942 forums calling it the hardest game ever made...

Looking like the beginning of a good guide though!
I know what you mean. Again to be honest, and for any guide, it's swings and roundabouts! I find this game easy after I get back into it and the same for CoD. Other people just can't play this game after purchase or just can't get the physics/play style down.

I can't really put it down as a 5 because we find it easy. Every guide written has to written as if you've never played the game before. Thus it gets a 10/10 at the moment).

Quote:
Originally Posted by HigH-SideR View Post
- The Professional - 30
Successfully complete the single player career.

Complete every track from "Walk in the Park" "Fuel for the Flames" "Terminal Velocity" "Collateral Damage" "Cutting Edge" "Death Valley"

- Extreme Prejudice - 20
Complete any Extreme track.

To unlock the Extreme tracks you'll need to aquire 135 medals
Thank you very much!

Note: Maka has now done a few videos (big thanks) and more will likely be put up by tomorrow once he's managed to record them.

By tonight I should have some more in depth or general descriptions for some other achievements to clear some of the air up!
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Old 04-18-2012, 09:17 PM   #11
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I have made a video for the Burnt to a Crisp achievement, link here - http://www.youtube.com/watch?v=QsqxPdbUFsc
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Old 04-18-2012, 10:21 PM   #12
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Great guide so far, just so you know though on loonie lander you need to get to the chimney quite quickly and make sure you enter while the lights are green, if you hang around to long they go red and you blow up as soon as you start to descend, I had them turn red on one attempt and stayed there for a good few minutes and they didn't change back, they might eventually but I didn't notice it.
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Old 04-18-2012, 10:25 PM   #13
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You have at least 30 seconds to reach the shaft and you don't need to land on the other checkpoints, though, and just holding down RT to reach the building with the shaft takes like 10-15 seconds.
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Old 04-18-2012, 10:25 PM   #14
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Im kinda inclined to disagree with the difficulty of the game, i never achieved marathon in trials HD however i did gold every single track and did all extreme in under 5 faults.

Right now i have all but 3 achievements which are the squirrels thingy, the 5 MP wins and the tournament without faults which i have not tried yet and my playtime is also only like 6-8hrs upon reaching this with some time messing on skill games and downloaded tracks,

This to me though seems more like a 7/10 or maybe 8 at the most
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Old 04-18-2012, 10:49 PM   #15
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Im kinda inclined to disagree with the difficulty of the game, i never achieved marathon in trials HD however i did gold every single track and did all extreme in under 5 faults.

Right now i have all but 3 achievements which are the squirrels thingy, the 5 MP wins and the tournament without faults which i have not tried yet and my playtime is also only like 6-8hrs upon reaching this with some time messing on skill games and downloaded tracks,

This to me though seems more like a 7/10 or maybe 8 at the most
I agree. The only achievement I have left is the squirrels and my total time played according to the stat tracker is only 3h 36min (it must not count load times and time spent in menus). Its an "easy" 400 if you played Trials HD and I think just challenging if you never played Trials before. A 7/10 or 8/10 would be more appropriate.
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Old 04-18-2012, 10:50 PM   #16
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I agree. The only achievement I have left is the squirrels and my total time played according to the stat tracker is only 3h 36min (it must not count load times and time spent in menus). Its an "easy" 400 if you played Trials HD and I think just challenging if you never played Trials before. A 7/10 or 8/10 would be more appropriate.
How is the tourny achievement? not tried it yet but i got 0 faults on all hard tracks 1st or 2nd try
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Old 04-18-2012, 10:59 PM   #17
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How is the tourny achievement? not tried it yet but i got 0 faults on all hard tracks 1st or 2nd try
It's easier than Marathon. About 5:30-6:00 for a clean run, and the tracks aren't too difficult. Much more down to user control, as opposed to track effects. Was able to get down to 12 faults on my second run through the tournament.

The problem with how everyone is taking the difficulty, is that they are assuming it's easy based on the fact that they have mastered trials HD. If you are flying through this game, it's because you put the time and effort into the other in the series, and that should be factored into the difficulty.

I think a possible solution is to have 2 difficulty ratings based on previous experience. Nozza? Or a range like 6/10-10/10, with a large note saying dependent on skill. The only problem with that is that I'm sure the people who are actually incredible at the previous Trials would find this game to be a 2/10, but only because of the time spent in previous games. It's really a hard call, and we have to assume you're new to the franchise.

Last edited by Maka; 10-24-2012 at 11:21 PM.
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Old 04-18-2012, 11:11 PM   #18
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People can discuss about the difficulty but it is a 10/10 for newcomers.

I've completed and set platinum every track (extreme too yes) in Trials HD and I find Evo to be very easy.

BUT remebering when I started playing Trials HD I thought that completing Extreme tracks to be the hardest things I've ever done in my gaming history. So yes, this game is a 10/10
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Old 04-18-2012, 11:15 PM   #19
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Inferno 3 is pretty hard
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Old 04-18-2012, 11:18 PM   #20
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People can discuss about the difficulty but it is a 10/10 for newcomers.
Why should we rate our achievement guides on what they think, though? Obviously, the goal would be to try to rate how an average gamer would fare in it. It should neither be suited to extreme Trials pro's who think this is a 2/10 nor people who basically only play Call of Duty and think this is a 15/10.

For an average gamer and compared to other games on the service, I'd say an 8/10 is pretty perfect. It's not Robotron.
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Old 04-19-2012, 12:34 AM   #21
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I agree, 10/10 says to me:
"It is almost impossible to get full gamerscore in this game as it requires an insane amount of luck / skill / time or a combination / all of these"

I played Trials HD and play trials games on PC and on my iPhone but I only play them casually and would consider myself amateur, Ive had no probs golding all tracks Ive come across (however I'm only just about to start hard tracks) I've put 4 hours in so far and I believe I could have 400 by the 20 hour mark and thats being generous I think.
Thats not 10/10.
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Old 04-19-2012, 03:38 AM   #22
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Burnt to a Crisp:
The idea is to stay lit on fire through the entire run.

There are only 2 ways to extinguish yourself, which you need to watch out for:
1) The beginning pipe. Avoid it by waiting in the start gate for 3 seconds.
2) The "puddle" that's about 15-18 seconds in the race. Make sure that you hit, and go over the large drain pipe, to flush the water out.

Now, you just need to string together a run, while lit, without faults in a fast enough way that you don't explode. View the video for what I found to be the most reliable pathway around the track.


Loonie Lander:

Just select the "UFO" skill game from the single player event list.

Now steer the UFO to the right, past the finish line, until you reach a tall building. Once you reach this building, slow down, and descend into the "chimney". If you don't make it down within the first 30 seconds, the light will turn from green to red, and you will die as you enter, keep this in mind.

Once down the chimney, slowly "feather" (tap accelerator) and steer your way through the maze, landing on the landing pad at the end of this section.

The achievement will then unlock.


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Old 04-19-2012, 04:06 AM   #23
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I downloaded the demo, and was able to get the D class, Beyond the Pain Wall, and Full Throttle achievements during the demo. Which takes maybe 10-15 mins to gold medal all of the courses. So you can get a couple of the achievements earlier via the demo instead of playing through the regular game.
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Old 04-19-2012, 04:13 AM   #24
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I downloaded the demo, and was able to get the D class, Beyond the Pain Wall, and Full Throttle achievements during the demo. Which takes maybe 10-15 mins to gold medal all of the courses. So you can get a couple of the achievements earlier via the demo instead of playing through the regular game.
Do they automatically unlock once you purchase the full game? Or do you have to re-do them once you buy it?
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Old 04-19-2012, 04:23 AM   #25
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Do they automatically unlock once you purchase the full game? Or do you have to re-do them once you buy it?
Auto unlocks, there's an avatar award for beyond the pain wall also.
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Old 04-19-2012, 04:53 AM   #26
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i give it a 8 compare to trials HD.I'm not so good at trials like you guys,but i get marathon done after a lot of practice(may be this is one of the reasons why i think the new one is not a 10,lol)

i played like 7 hours and spent more than 2 hours on multiplayer(its just so much fun!)then i got 14 of 20,i guess i can complete it around 15 hours.
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Old 04-19-2012, 05:12 AM   #27
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For the 'Custom Finish' achievement you don't have to make your own track you can use any user created. I just downloaded one and did it that way.
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Old 04-19-2012, 08:16 AM   #28
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For "The Editor's Apprentice" I just paused and Loaded the Example Track "Simple Track Example". Saved it, not sure if it's a necessary step but, I did. Loaded it and Tested it and got the achievement.
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Old 04-19-2012, 08:19 AM   #29
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@Maka, thanks for the Vids!

To everyone about talking about the rating/time.

I've already stated why, at this current time, that we've set it to what it is. I'm writing the guide as if you and other people have NEVER played the game. You may think it looks fun and easy, but any newcomer will 99.9% struggle to start and maybe continue into the later levels.

The 15hr was a basis to start, because again of people not being able to do a track. I'll bring it down by 5hrs though for now.

I agree that the game isn't too hard for veterans of the game and I've nearly completed all the tracks and I'm only 2hrs in... But I'm not going to put it at a 7 just because we can walk all over it.

f I do that, someone may pay for the game for them to realise that they can't even get decent medals on the medium/hard tracks. Like I said, once Maka and I have had a a little longer to see how some of the achievements take (from players who can 100% complete the game) then we'll revise it.

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For the 'Custom Finish' achievement you don't have to make your own track you can use any user created. I just downloaded one and did it that way.
Cheers for this, I'll add it in!
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Old 04-19-2012, 09:07 AM   #30
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For "The Editor's Apprentice" I just paused and Loaded the Example Track "Simple Track Example". Saved it, not sure if it's a necessary step but, I did. Loaded it and Tested it and got the achievement.
You don't need to save it, nice info tho.

All I did was mark point to point like 10 metres and test and that was it.
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