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Old 08-18-2013, 03:02 PM   #1
Barad
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Awards Showcase Community Gaming - Platinum   VGO Bronze Medal   VGO Silver Medal   VGO Gold Medal   VGO Team Award - Bronze   Road Map - Emerald   Achievement Guide - Platinum   Donator - Level 2   Staff vs Subscribers 2014 Winner   CABS Beta Tester   XBA Representer   Staff Club - troy0891
Total Awards: 22 (more» ...)
Achievement Guide & Roadmap

-Video credits to Maka, PowerPyx & WORDLEATER
-Info credits to Shiftie
-Thanks to Nozza x360a for the banner


Overview:
  • Estimated achievement difficulty: 7/10
  • Offline achievements: 43 (1000)
  • Online achievements: 0
  • Approximate amount of time to 1000: 30hrs+ for 950G - 60hrs+ for 1000
  • Minimum number of playthroughs: Several jobs
  • Number of missable achievements: None
  • Do cheat codes disable achievements? No Cheats
  • Does difficulty affect achievements? No
  • Glitchy achievements: 3 - See below for details
  • Unobtainable achievements: None
  • Extra equipment needed? None
Useful Links

- Achievement Trading/Co-op Thread

- EXP/Money Farm Thread

- Payday 2 Skills Calculator

Welcome
Welcome to Payday 2, the sequel to Payday: The Heist released in 2011 on PSN & PC. Payday 2 brings vast improvements from the first game such as to the combat, stealth mechanics & weapons. The game introduces Crime.net which is the games core mode, a dynamic database which generates jobs in progress around the world and offline jobs appearing in random with various difficulties for you to choose from. The new Skill-tree system is introduced as well as an enhanced cash/XP reward system.

Given the nature of the game, although the guide below explains how to unlock every achievement, some jobs in this game will have slightly different scenarios in terms of objects spawning in different locations each time you play a job, such as vault doors, safes, loot bags and the amount of an object is different each time. This does not affect the achievements in any way but simply alters the way you might have to play in small direction.

Although technically the full 1000 can be earned offline by yourself, this will prove extremely difficult as several achievements are simply designed to be played with 2-4 human players, also considering the fact that this is a co-operative game based online. There are currently 3 slightly glitchy achievements; Let's do Th..., Painting Yourself Into a Corner & They see me Baggin', They Hatin'. These achievements only unlock for the host, although the first two achievements are recommended to do alone anyway.

Jobs
There are 10 unique jobs in the game, some that include multiple days for an interconnected story experience for that job. They all have a "Pro Job" version of each job which if failed, cannot be restarted but if successful then you will awarded bonus cash & XP. They are not all unlocked from the start, some of them start appearing as your reputation level rises.


Below is the list all of the jobs, how long they last, when they're unlocked and how many achievements tied to each job.
  • Safehouse - Solo Tutorial - Unlocked from the start - 1 for 10G
  • Ukrainian Job - 1 Day - Unlocked from the start - 1 for 30G
  • Nightclub - 1 Day - Unlocked from the start - 1 for 10G
  • Bank Heist - 1 Day - Unlocked from the start - 0 Achievements
  • Four Stores - 1 Day - Unlocked from the start - 1 for 20G
  • Jewelry Store 1 Day - Unlocked from the start - 1 for 20G
  • Watchdogs - 2 Days - Unlocked from the start - 2 for 20G
  • Big Oil - 2 Days - Unlocked from level 20+ - 2 for 40G
  • Firestarter - 3 Days - Unlocked from start - 3 for 100G
  • Framing Frame - 3 Days - Unlocked from the start - 3 for 100G
  • Rats - 3 Days - Unlocked from level 13+ - 3 for 60G
Escapes
There are 5 escape missions, each one has an achievement to play the mission in a certain way. These missions show up in between certain jobs both in Crime.net & Crime.net Offline. The frequency they show up is not certain and always random, your only choice is to keep the playing the jobs tied to get those corresponding escape missions to appear. Some escape missions show up during multiple jobs.


Below is a list of the escape missions and the jobs they're appear on.
  • Street escape - Big Oil - 40G
  • Overpass escape - Rat Job - 30G
  • Park escape - Framing Frame - 30G
  • Cafe escape - Framing Frame - 20G
  • Garage escape - Rat Job - 20G
Miscellaneous
There are 6 achievements for a total of 160G tied to your reputation level. These are to reach levels 5, 10, 25, 50, 75 & 100. Level 100 takes around 23.3 million xp to reach. This will take a long time, thankfully the Rats exploit can be used to rank up very quickly See Most Wanted for details.

2 for 100G are tied to spending $1 million in total, and having a balance of $1 million. Another 1 for 30G is unlocked when you own 9 & 18 weapons at one time, these do not have to be unique weapons.

Several achievements will be unlocked when you're just starting off playing the game and through natural progression such as completing your first job, putting on your mask, buying a weapon, equipping armor, equipping the final armor, modifying a weapon, modifying a mask, catching a loot bag & spending 10 skill points in each category.

Note: It is worth mentioning that because your save data for this game is solely stored to your HDD and not on any online server, you can use this to your advantage by copying your save to another device like a USB, which means you can now re-assign your skill points in any way you see fit in order to help with an achievement that requires specific skill sets without your original save being affected.
__________________
Massive Thanks to Rajeanero for the Shelby's!


---
10,000 Achievements - 13 July 2014


Last edited by Barad; 09-30-2013 at 08:04 PM.
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Old 08-18-2013, 03:02 PM   #2
Barad
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Awards Showcase Community Gaming - Platinum   VGO Bronze Medal   VGO Silver Medal   VGO Gold Medal   VGO Team Award - Bronze   Road Map - Emerald   Achievement Guide - Platinum   Donator - Level 2   Staff vs Subscribers 2014 Winner   CABS Beta Tester   XBA Representer   Staff Club - troy0891
Total Awards: 22 (more» ...)
Achievement Guide:

Coming in Hot 10
On day 1 of the Watchdogs job, don't let the cops shoot and destroy the escape vehicle.

Select any Watchdogs job in either Crime.net or Crime.net Offline, preferably any easy 1-2 star job available. Before the job starts, buy the Armoured Van asset for $9,600 that will drastically help the survivability of the escape vehicle. During this job, you will move all the drugs to a safe location until a van arrives where you must dump the bags. Once you've done this you'll have to wait for a red pickup van that will arrive shortly after in the middle of the main road where all the cop cars are parked at the end of the mission.

In most cases, the van will arrive in-between a police assault meaning you shouldn't have many cops to deal and you won't have to defend the van as long as all players in the game run to the van as soon as it arrives. If there are a lot of cops around, you will have to make sure to kill the majority of them before moving to the van so they don't target the van or take you down, but this is unlikely to be an issue.


Fish A.I. 10
On day 2 of the Watchdogs job, throw a loot bag into the sea, hoping fish move away as it gets near.

You will have to complete day 1 of the Watchdogs job to play day 2 in either Crime.net or Crime.net Offline. At the start of the mission, you will see several drug bags in front of you in the docks, other time the bags will be on the other side of the map as your spawn for this job is completely random.

Either way, you will have to drop all the bags into the boat that arrives from the sea. While delivering the bags near the boat's drop off point, throw one of the bags into the sea for the achievement. The bag will then respawn at its previous location from where you picked it up for you to collect again.


Guessing Game 40
On day 2 of the Firestarter job, complete the heist in stealth without hacking the computer.

You will have to complete day 1 of the Firestarter job to play day 2 in either Crime.net or Crime.net Offline. You will need at least Dominator & ECM Overdrive skills. Other skills such as Chameleon, Shinobi will greatly help and make the mission slightly easier.

At the start of the mission after heading inside the FBI building from the right side, there will be several wire boxes scattered around. 2 of these boxes will disable the alarm of the room you need to enter. You have to get very lucky and cut the two correct wires as there is no way to tell which ones are the right boxes. The wire boxes spawn in different locations inside the building every time you play it. If you cut the wrong wire, the alarm will go off and you will have to restart the mission.

Any guards you encounter you will have to intimidate which will make them handcuff themselves. Once you find the entrance to the server room you will need to use a ECM jammer to silently open the doors. While doing this, stay alert on any passing guards. Finally, grab the server and bring it back to the Van.



The First Line 30
On day 3 of the Firestarter job, find the rare hockey poster of the OVERKILL hockey team.

You will have to complete day 1 & 2 of the Firestarter job to play day 3 in either Crime.net or Crime.net Offline. This mission is a classic bank robbery, you will have to drill through a vault and a gate where you will steal some gold. You will see lots of safety deposit boxes on two sides of the vault. In one of these boxes is a hockey poster, but it's random so there's no way of knowing which one it is placed in. You must simply keeping picking random locks or until you find the poster, and then pick it up with RB. I recommend you wait until you unlock the Saw add on for your gun to make the process much quicker. It is also a good idea to try this with 4 human players as it can take a very long time to find the poster alone unless you’re get highly lucky. A good setup is 2 players picking the locks and 2 defend outside the vault.


F in Chemistry 10
On day 1 of the Rat job, blow up the lab.

Select any Rat job in either Crime.net or Crime.net Offline. At the start of the mission, you will make your way down the path to the back of the house leading to a truck. You will need to find at least two ingredients in order for this to work. You can find ingredients inside the back of truck, inside a locked shed, an underground garage and also the washroom downstairs inside the house.

Once you have the ingredients, head upstairs inside the house where you will have to cook some methamphetamine. You will get instructions on where to put the chemicals, ignore the instruction and purposely put the wrong ingredient in first which will cause the lab to explode and light the room on fire, so it will be best to get out as soon as you see the apparatuses on fire. The achievement will unlock straight away.


Caribbean Pirate 30
On day 2 of the Rat job, bring additional meth bags to the trade, but steal your payment instead.

You will have to complete day 1 of the Rat job to play day 2 in either Crime.net or Crime.net Offline. During day 1, you must cook at least 4 bags of meth and deliver it to the van. Once day 2 starts, you will move all the bags to the back of the dealers trunk ahead. Now you will see a marked symbol in one of the flats where you must make your way there and find the intel before it is burned. If it has already been burned you will have to restart the mission. Now loot all the cash available and take it back to van, then steal back all your meth from the trunk and deliver that to your van too. Achievement will only after the job is complete.


Short Fuse 20
On day 3 of the Rat job, get away with 7 bags without defusing any bombs.

You will have to complete day 1 & 2 of the Rat job to play day 3 in Crime.net. This achievement must be done with 4 players and all players must have the Fast Hands skill under the Ghost skill, it is also highly recommended that all players have the Transporter skill under the Enforcer tree.

Once the mission starts, all players should make their way down the freeway to the bus, clear any enemies nearby, shoot all the glass windows on the bus then get inside. Once on the bus, open all the money cases, have each player position themselves to get ready to loot two money bags each. One player counts down from 3, then everyone loots a bag, throws it outside a window then straight away everyone loots the second bag and sprint to the door outside, do not bother throwing the second bag as the bus will explode resulting in failure. If successful, you will have recovered 8 bags, one more than what is needed for the achievement.

Now you should move all the bags towards the escape helicopter back where you started, but do not place the bags under the radius as you want to wait for a pickup helicopter which arrives shortly after. Once this second pickup helicopter arrives, move and throw all the bags into it. Do not miss, this is why the transporter skill is helpful in being able to throw bags further. Achievement will unlock once everyone escapes.
__________________
Massive Thanks to Rajeanero for the Shelby's!


---
10,000 Achievements - 13 July 2014


Last edited by Barad; 09-07-2013 at 11:59 AM.
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Old 08-18-2013, 03:03 PM   #3
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Awards Showcase Community Gaming - Platinum   VGO Bronze Medal   VGO Silver Medal   VGO Gold Medal   VGO Team Award - Bronze   Road Map - Emerald   Achievement Guide - Platinum   Donator - Level 2   Staff vs Subscribers 2014 Winner   CABS Beta Tester   XBA Representer   Staff Club - troy0891
Total Awards: 22 (more» ...)
Painting Yourself Into a Corner 40
On day 1 of the Framing Frame job, steal all sold paintings without being seen.

Note: This achievement is buggy and only unlocks for the host, so it is recommended to do this by yourself in Crime.net Offline. Also, the spawn for the paintings, guards, cameras & roof window is random every time you ply the mission.

You will need to have aced at least the Dominator skill under the Mastermind tree, others skills include Smooth Talker & Inside Man which may prove helpful but are not completely necessary.

At the start of the mission, make your way up the staircase from the side of the building, onto the roof then drop down a half open window which you will fully open and land on a open large stack of boxes with a white sheet covered on top. Now you will need stay crouched and take care of the 4-5 guards and then the cameras.

You will also need to be weary of any potential laser-walls that will usually block one of the doorways between any two sections of the art gallery. Breaking that beam can cause the alarm to go off, however if you intimidate someone in the beam, the beam will disappear - something to consider.

Once all the guards cameras have been dealt with, loot all the paintings with a red sticker and pile the bags up in the main hall, once you're ready to leave lock pick the main entrance door and deliver the bags to the van.



Big Deal 20
On day 2 of the Framing Frame job, trade 9 paintings.

You will first have to steal 9 painting in Day 1 of the Framing Frame job. The amount of paintings that spawn on this job is random each time you play it, sometimes there 8 paintings will spawn others time 9. The Paintings that can be stolen will have a red sticker on them. You must first unlock the barriers through a locked door to be able to steal the painting. Once you have secured all 9 paintings and delivered them to the van, you’ll possible have an escape mission in between otherwise you’ll move directly onto Day 2.

Day 2 is simple, at the start of the you’ll have to carry all 9 paintings on a table in the abandoned train in front of you. Once all paintings are there, a helicopter pickup will arrive above the train, you’ll have to pick up and throw the paintings up through the hole onto roof of the train where the helicopter will take them and drop a money bag for each painting, this is the trade. The achievement will unlock as soon as you trade your 9th painting.


I Wasn't Even There! 40
On day 3 of the Framing Frame job, send the gold by zip-line without ever tripping the alarm.

You will have to complete day 1 & 2 of the Framing Frame job to play day 3 in either Crime.net or Crime.net Offline. This is a fully stealth mission, it is recommended to do this mission with at least 2 players due to the random spawn point of the vault. You will also need the Dominator skill and a silenced pistol. Depending on where the vault spawns and how far away it is from the office, you may or may not be able to this on your own, this is why at least 2 players is ideal. Once the mission starts, you’ll notice a large sack attached to a zip wire in front of you, this is where you’ll be dropping off the gold at the end of the mission.

Head downstairs, pick the door lock to the door on the right and then find and handcuff the five enemies that are located around the mansion with your Dominator skill. Now take care of the cameras so that the alarm isn’t tripped. Find the 5 items, set them up back upstairs where the mission started and now look for the vault, where the gold is inside. The vault spawns in 2-3 random locations, once you find it you will have to grab all the bags from outside at the starting location and place them by the vault.

Now assuming there are 2 players in the game, one of you should make your way to the office whole the other player stays at the vault. The computer in the office will open the vault, the vault is still blocked by lasers which can temporary be disabled by interacting with the computer a second time. The lasers are only disabled for 8-9 second meaning the first player must shift a bag outside the vault one bag at a time to be safe while the second player keeps disabling the vault. Once all bags of gold are out, bring them back to the sack outside, upstairs to the start of the mission, if the alarm never went off then the achievement will unlock once the mission is over.

The below video is the method to do this by yourself.



Smooth Criminal 20
Reach reputation level 25.

See Most Wanted for tips on making money & XP.


Career Criminal 20
Reach reputation level 75.

See Most Wanted for tips on making money & XP.


I got it, I got It! 30
Catch a bag mid-air.

This can be done with any type of bag carrying anything (money, jewellery, drugs etc.) Once you're carrying a bag, aim slightly forward-upwards (not directly up) and throw the bag with then quickly run towards the falling bag and catch it as it drops on you with & pick the bag up with . This may take a few attempts as you have to catch the bag at the exact moment the prompt appears.

You can do this on Watchdogs Day 1, pick up a bag whilst inside the truck then get out, kill a few cops and try it in front of the truck.

Another mission is Jewelry store job, go into one of the stores and break into the jewellery, steal it and head out to try it.



I Knew What I Did Was Wrong 10
On day 1 of the Big Oil job, enter the basement, open the ATM machines and take the loot.

You will need to purchase the Portable Saw skill from Enforcer skill tree for $356,500 and then buy the Saw itself from the Inventory. Now select any Big Oil job in either Crime.net or Crime.net Offline, once the mission starts make your way to the house. There is a door you need to pick by the garage to the back of the house, once through you will see several ATM machines. Saw through each of them and loot the cash for the achievement.

__________________
Massive Thanks to Rajeanero for the Shelby's!


---
10,000 Achievements - 13 July 2014


Last edited by Barad; 09-30-2013 at 08:09 PM.
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Old 08-18-2013, 03:03 PM   #4
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Awards Showcase Community Gaming - Platinum   VGO Bronze Medal   VGO Silver Medal   VGO Gold Medal   VGO Team Award - Bronze   Road Map - Emerald   Achievement Guide - Platinum   Donator - Level 2   Staff vs Subscribers 2014 Winner   CABS Beta Tester   XBA Representer   Staff Club - troy0891
Total Awards: 22 (more» ...)
Doctor Fantastic 30
On day 2 of the Big Oil job, complete the heist with the first engine being correct.

You will have to complete day 1 of the Big Oil job to play day 2 in either Crime.net or Crime.net Offline. Once the missions starts, you will make your way through the penthouse and into the large basement below where you'll have to take care of a few guards and cameras.

It is recommended to do this mission stealthily so you can avoid any further police force and concentrate more on figuring out the correct engine. Once you enter the basement, pay close attention to the points below which will help you choose the correct engine, which changes every time you play the job.
  • A small clipboard on one of the tables. It has the propellant of the engine written on it - "# x H" in the bottom left of the clipboard. The number signifies the number of hoses that will lead to the top of the larger tank. ex. 2 x H means there will be 2 hoses, 3 x H = 3, 1 x H =1.
  • In the entry area is a big white board - it says which propellant has which bottle color. Now you can identify the bottle color of the engine you are looking for. You should be looking for the small bottles in the engine. They can either be blue, green or orange.
  • One of the PCs has the PSI displayed in the top right corner. The display will shut off after a while!!! You need to use the PSI to calculate the bar value. Take the PSI value, divide it by 10 and multiple it by 0,7. For example: 5812PSI /10 *0,7 = 406 bar. Now look for an engine with that bar value (there is some sort of white watch attached to each engine that shows how many bar it has.)
Once you pick the engine you think is the correct one, bag it and bring it back to the airstrip. Wait for the helicopter to pick the engine up, throw it in once it arrives. It will take roughly 3 minutes until you hear back whether it was the correct engine or not, until then the alarm will go off no matter what meaning you'll have to hold out. The achievement will unlock after it has been confirmed that you picked the right engine through the radio.


Diamonds are Forever 20
In the Jewelry store job, steal and secure 4 bags without the escape car leaving the first time.

Select any Jewelry job in either Crime.net or Crime.net Offline, preferably any easy 1-2 star job available. This is easiest done with 4 players with the Dominator skill, so everyone can carry a bag each and have this done within one minute. Once the missions starts, everyone puts on their mask and goes into the store, have the all civilians go to the ground and grab the Jewelry and run back to the van.


Let's do Th... 30
In the Ukranian job, complete the heist within 35 seconds.

The only way to complete this job in the specified time is to have C4 unlocked. You’ll need to be at least level 36 to unlock the skill under the technician skill tree. Once the job starts, you’ll want to put on your mask straight away and run inside the store to the back and blow up either safe with your C4 to grab the Tiara and then run back to the van to end the job. The Tiara spawns in either safe randomly so if you don’t find the Tiara in the first safe you blow up then keep retrying the job until you do.

Note: This achievement is buggy. The most common explanation is that you must be host of the game to unlock the achievement. Other players have only unlocked the achievement when they're are the player to grab the Tiara from the safe, while some players have been able to unlock the achievement even if they're not the host or didn't grab the Tiara. The best way to guarantee this achievement is to find a Ukrainian job in Crime.net Offline and do this yourself.



Yeah he's a Gold Digger 20
In the Four Stores job, find a gold bar in a safe.

Select any Four Store job in either Crime.net or Crime.net Offline, preferably any easy 1-2 star job available. The gold bar spawns randomly in one of the safes located in the stores. Once the mission starts, put on your mask, cause some havoc then head into the "Twenty Four Seven" and drill the safe, then head into the Pear store next to it and drill the safes there as well. The gold bar will spawn in one of these stores eventually but not always, so keep restarting and drilling if the gold bar doesn't appear. Safes take 3 minutes to drill though without any skills.



I'm Going All-in! 10
In the Nightclub job, put a bag filled with money on the poker table.

Select any Nightclub job in either Crime.net or Crime.net Offline. Once the mission starts, you can either go around the back to enter the club undetected or through the front entrance. From here you will have find the door behind the stage. You can either drill the door or kill some guards and grab the keycard that will unlock the door.

Once through the door, head upstairs and drill the safe. Grab the money, head downstairs towards the exit and you'll encounter a poker table in a room with blue carpet. Other times the table will spawn in a room just off the Kitchen area. Just throw your money bag on or near the table for the achievement.



Shoot the Glass! 10
In the Mallcrasher job, destroy all windows in the mall.

Start any Mallcrasher job in either Crime.net or Crime.net Offline. The only objective for this mission is to cause $50,000 worth of damage within the Mall, you will have accomplished this well before you've destroyed all the windows in the Mall. You can easily do this by yourself on an easier rating, make sure to tie up some hostages early on to keep the cops off your back a little longer.

You need to shoot or melee out all the glass at front of the building outside when you start, all the windows on the doors, the rectangular glass on top of the door frames, the glass on all window shops, the glass windows near the celling all around the building as well as the glass roof of the Mall. The achievement will unlock as soon as you've destroyed all the windows in game.

You do not need to shoot the glass railing on the second floor. Make sure you cover both the ground and second floor thoroughly for any hidden glass/windows you might have missed.



Lord of War 30
On day 1 of the Firestarter job, steal all the weapons from the hangar.

Select any Firestarter job in either Crime.net or Crime.net Offline, preferably any easy 1-2 star job available. It is recommended to this this with 3-4 players as there are many bags to deliver to the van. Once the missions, cut through the fence and make your way down to the hanger. Your objective here is to either steal or destroy weapons.

Depending on how many players are in your game, 6-10 weapons will spawn in the hanger and you will have to steal all of them then deliver them back to the van up the hill. The achievement will unlock once you've delivered the last weapon.
__________________
Massive Thanks to Rajeanero for the Shelby's!


---
10,000 Achievements - 13 July 2014


Last edited by Barad; 09-07-2013 at 12:03 PM.
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Old 08-18-2013, 03:04 PM   #5
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Awards Showcase Community Gaming - Platinum   VGO Bronze Medal   VGO Silver Medal   VGO Gold Medal   VGO Team Award - Bronze   Road Map - Emerald   Achievement Guide - Platinum   Donator - Level 2   Staff vs Subscribers 2014 Winner   CABS Beta Tester   XBA Representer   Staff Club - troy0891
Total Awards: 22 (more» ...)
King of the Hill 30
In the Park escape, ensure that no law enforcement enters the park before the escape van arrives.

The Park Escape appears directly after either Framing Frame Day 1 or Day 2. You will either start right beside the Park on a road or in a car park. If you do spawn beside the Park, you will want to move forward towards the intersection where all the cop cars are parked and push away the cops. Continue to hold out for 3-4 minutes until the escape van arrives. Do not go in or near the park or the cops will spawn there and void your achievement. If the achievement does not unlock when the escape has arrived, restart the mission.

Note: This applies to all 5 escape achievements; The chances of these missions to show up after the corresponding job is quite low and random as the game has no set known pattern of how often the escape missions show up.


You Shall not Pass! 30
In the Overpass escape, don't let the cops set foot on the bridge before you can escape.

The Overpass Escape appears directly after either Rat Job Day 1 or Day 2. You will either start on the highway under the bridge or on the street above. Either way, you’ll want to take out all the cops on both sides of the blocked off highway as well as any cops on streets ahead of you. Once the first wave of cops have been dealt with, head onto the bridge above and defend it against any more cops that will show up. The achievement unlocks as soon as the pickup helicopter arrives if you were successful in defending the bridge.

Note: This applies to all 5 escape achievements; The chances of these missions to show up after the corresponding job is quite low and random as the game has no set known pattern of how often the escape missions show up.


Cappuccino to go, Please 20
In the Cafe escape, secure all loot and escape within 30 seconds of the escape van arriving.

The Cafe Escape appears directly after Framing Frame Day 1. It is recommended to try this with at least 3-4 players. For the best chance to get this escape to appear, you need to steal at least 6 paintings, and escape during an assault on day 1.

Once the escape, starts, you will need to move all the paintings in front of an alleyway closed off by a fence. This is 1 of 2 locations the escape van appears at. Simply hold out on that road until the van arrives, with 3 players and 6 paintings, you can easily escape within 15-20 seconds providing everyone is ready and nearby just before the van shows up. If the van appears at the other location in an open alleyway, everyone in the game will have to die in order to restart the escape and try again until the van shows up at the correct location.

Note: This applies to all 5 escape achievements; The chances of these missions to show up after the corresponding job is quite low and random as the game has no set known pattern of how often the escape missions show up.


Bullet Dodger 40
In the Street escape, complete the escape without killing any enemy snipers.

The Street Escape appears directly after completing Big Oil Day 1. The escape itself is the easiest of the bunch. Once the mission stats, you’ll start in a convenience store surrounded by cops outside and snipers on the roofs. Don’t kill any of the snipers, stay in the store and defend yourself until the helicopter pickup arrive, which will arrive roughly 2 minutes into the game. It arrives at the back of the store on the roof, you’ll have to make you way outside round the side of the building and up some stirs to reach the roof.

Note: This applies to all 5 escape achievements; The chances of these missions to show up after the corresponding job is quite low and random as the game has no set known pattern of how often the escape missions show up.


They see me Baggin', They Hatin' 20
On the Garage escape, get away with 8 bags.

Note: This achievement is buggy and only unlocks for the host.

The Garage Escape appears directly after either Rats Day 1 or Day 2. If it appears after day 1, you will have to restart the Rats job completely as this will only work if the escape appears after day 2, and the escape cannot show up twice during the same job. This escape achievement is the hardest of the bunch. It is recommended to try this with 3-4 players due to the longevity of the first part of the achievement.

On day 1 of Rats, you will have to cook at least 6 bags of meth, there will be enough ingredients to do this, and the process will take roughly 25-30 minutes. Once on day 2, go ahead with the deal by putting all 6 bags in the trunk of the dealers car. Now you will have to steal the intel before it is burned, then steal the 2-3 bags of cash that will be lying around in the flats.

Seeing as you made 6 bags of meth on day 1, you only need 2 bags here but there is no harm in grabbing 3 to have a total of 9 bags. The reason you made 6 instead of 5 bags on day 1 is because day 2 doesn't always spawn 3 bags and instead only 2 cash bags.

Once you complete day 2, but you do not get the Garage escape, you will have to restart from day 1 and cook the meth bags again. If the Garage escape does show up, you will start in the underground part of the car park, you must simply grab all the bags from your van and deliver them to the escape van on the ground floor above. Once at least 8 bags have been delivered, the achievement will unlock for the host only after the job is complete.


Tip the Scales 10
In the safe house, find the hidden basement.

From the Main menu, select Safe House. As you play the "tutorial", you will be thrown a bag of money which you must place on a table inside. After this you will be told to pick all the money up and place some on the scale of the statue directly behind. This will unlock the hidden basement ride beside it, unlocking the achievement.


I'm a Healer-Tank-Damage-Dealer 20
Spend 10 skill points in each skill tree.

There are 4 skills trees; Mastermind, Enforcer, Technician & Ghost in the Skills menu. You need to spend at least 10 skill points in each of four skills trees. This means you need at least 40 skills points, and have all 40 used at the same time. The skill points spent for unlocking the skill tree counts as one of the points spent. You will have earned 40 skills points between level 35-37


Man of Iron 40
Equip the Improved Combined Tactical Vest.

To unlock the Improved Combined Tactical Vest, you must first purchase the Iron Man skill under the Enforcer skill tree, this will cost you 4 skill points & $452,500 and to reach this skill tier you will need at least 40 skill points which includes unlocking the Enforcer skill tree. Now go into your Inventory, into the Armor tab and equip the unlocked Improved Combined Tactical Vest for the achievement.


Going Places 50
Gain $1.000.000 in total spendable cash.

You need to have a balance of $1 million at any one time for this achievement. Do not have this confused with the offshore account as that is not spendable cash. Making this amount of money will not take more than a few hours assuming you play a steady pace of normal-hard difficult missions and a few Pro jobs every now and then. Check Most Wanted for more details on how to make cash quickly.


No Turning Back 10
Complete your first job.

Choose any Job in either Crime.net or Crime.net Offline and complete the job by escaping. If you join a game midway through the job in Crime.net, this will still unlock for you if you as long as you beat the job.


Spend Money to Make Money 50
Spend $1.000.000 in total cash.

You need to spend a total of $1 million. This can be spent however you want, on weapons, weapon modifications, masks, mask modifications & skills.
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Old 08-18-2013, 03:04 PM   #6
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You Gotta Start Somewhere 10
Reach reputation level 5.

See Most Wanted for tips on making money & XP.


Guilty of Crime 20
Reach reputation level 10.

See Most Wanted for tips on making money & XP.


Armed and Dangerous 40
Reach reputation level 50.

See Most Wanted for tips on making money & XP.


Most Wanted 50
Reach reputation level 100.

Approximately 23,336,416 (23.3 million) XP is required for level 100.

Playing Pro Jobs generally nets you the most XP. Some jobs are longer than others but most of them offer between 20,000-40,000xp depending on the difficulty rating of the job, how much XP is deducted & your rank. It is recommended to find the Pro Jobs set to Overkill risk level as this will offer the biggest XP & cash bonus.

For a quick method of racking up XP in a matter of minutes is to play the Ukrainian job. Assuming you have C4, the job can be completed within a minute and offers up to 17,000xp on Overkill.

Rats Method
No skills required, although the Pistol Messiah skill under the Mastermind skill tree greatly helps. The quickest way to make XP is to find a Rats job with 3 gold stars (8 stars total) in Crime.net Offline. During day 1, blow up the lab, on day 2 find the info (burned or not) and once day 3 starts, sprint to the bus, kill all the rats on board and then sprint back to the escape chopper.

This will take you roughly 40-60 seconds depending on whether you went down or not. You will receive 37,100XP (assuming you are level 60+) for this job. Once you have picked a card, instead of proceeding to the menu, pause the game and restart the job. Using this method to go from level 50 to 100, this takes roughly 25 hours.



Fully Loaded 10
Own 9 weapons.

See Weapon Collector for more details.


Weapon Collector 20
Own 18 weapons.

To buy weapons, go into the Inventory from the Main Menu. There are a total of 26 weapons in the game, 13 Primary & 13 Secondary. For this achievement & Fully Loaded, you do not have to own 18 unique weapons, you can buy several of the same weapon and still unlock the achievement. The AMCAR Rifle & Chimano 88 pistol both cost $12,000 each. If you buy the Improved Crafting skill under the Technician tree then this will make weapons even cheaper, and the AMCAR rifle will now cost $10,800. You will be able to unlock the more powerful weapons as you progress through reputation levels.

List below showing every weapon available, it's price and the level it is unlocked at;

Primary Weapons:
Starting rifle - AMCAR Rifle - $10,800
Rep 4 - AK Rifle - $43,200
Rep 4 - Car-4 Rifle - $48,000
Rep 8 - UAR Rifle - $94,500
Rep 8 - Reinfeld 880 Shotgun - $94,500
Rep 16 - JP36 Rifle - $203,400
Rep 16 - AK. 762 Rifle - $203,400
Rep 26 - M308 Rifle - $349,200
Rep 26 - Izhma 12g Shotgun - $349,200
Rep 33 - AK5 Rifle - $454,500
Rep 39 - AMR-16 Rifle - $547,200
Rep 39 - Mosconi 12g Shotgun - $547,200
Enforcer - OVE9000 SAW - $10,800, Requires Portable Saw Skill

Secondary Weapons:
Starting pistol - Chimano 88 Pistol - $10,800
Rep 2 - Crosskill Pistol - $20,700
Rep 2 - Mark 10 Submachinegun - $20,700
Rep 6 - Bronco .44 Revolver - $68,400
Rep 6 - Bernetti 9 Pistol - $68,400
Rep 13 - Locomotive 12g Shotgun - $162,000
Rep 13 - Compact-5 Submachinegun - $162,000
Rep 19 - Para Submachinegun - $246,600
Rep 19 - CMP Submachinegun - $246,600
Rep 29 - Krinkov Submachinegun - $394,200
Rep 29 - STRYK 18c Pistol - $394,200
Rep 36 - Kobus 90 Submachinegun - $501,300
Rep 36 - Deagle Pistol - $501,300


No one Cared who I Was... 10
Until I put on the mask.

As you as you start a job, hold to put on your mask.


Masked Villain - 10
Modify a mask for the first time.

To be able modify a mask, you must first unlock a mask from the cards you choose from after a completed job, you also have to unlock a colour pattern for your mas. Colour patterns are the most common unlocks in the cars whereas mask are very rare. Once you have both of these unlocked, go to the Inventory and onto the Mask tab.

Here you will have to buy the mask you unlocked through an empty mask slot. Now select the mask and press Y to customize and you see 3 options; Material, Pattern & Color. You have to buy a material you have unlocked, the pattern & color is optional. Once you have chosen your pattern, go back and press Y to finalise the masks payment.

Note: If you have the Lootbag DLC, this includes the Skull mask meaning you only have to unlock a pattern in the game.


Armed to the Teeth - 10
Modify a weapon for the first time.

To be able to modify a weapon, you must first unlock a weapon mod from the cards you choose from after a completed job. The weapon mods you unlock through the cards are completely random, meaning you can unlock a weapon attachment for a weapon you don’t even own. Once a mod has been unlocked for a weapon, that weapon will have an exclamation symbol on it when on the buy a weapon screen. Simply choose a weapon you want to customize that has a mod unlocked by pressing Y to modify weapon, you must then buy the mod you unlocked for the achievement.

Note: If you have the Lootbag DLC, this includes the red dot sight for all rifles & shoguns, meaning you only have to buy the attachment in the game.


Would you Like Your Receipt? - 10
Buy a weapon for the first time.

From the Main Menu, go into the Inventory. Use LB & RB to switch between gear. Buy any Primary or Secondary weapon through an empty weapons lot for this achievement.


How do you Like me Now? - 10
Equip an armor for the first time.

From the Main Menu, go into the Inventory and into the Armor tab. The first armor is vest (Lightweight Ballistic Vest) is unlocked at level 12.
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Old 08-18-2013, 03:15 PM   #7
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Good stuff so far. If you need or want any help hit me up. Love this game
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Old 08-18-2013, 08:50 PM   #8
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Quote:
Originally Posted by H0p3sfalL View Post
Good stuff so far. If you need or want any help hit me up. Love this game
Thanks. Just wish I could figure out when 3 of the escape missions spawn. Level 40 myself and haven't seen any of them.
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Old 08-18-2013, 09:20 PM   #9
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Level 100 23,3 Milllion EXP


Escape spawns

Rat Job: Garage and Overpass
Framing Job: Overpass, Park and Cafe
Big Oil: Street
Watchdogs,Firestarter: never seen one



Painting Yourself Into a Corner

Let's do Th...

They see me Baggin', They Hatin'

achievements seems to be buggy and only unlocks for the host most of the time
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Old 08-18-2013, 09:30 PM   #10
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Originally Posted by WPC Darth Vader View Post
Let's do Th...

achievements seems to be buggy and only unlocks for the host most of the time
I was in a game this morning & we got it done in 32 seconds and I can confirm only the host got the achievement.

I am now trying to find The Ukrainian job now (solo) but it refuses to show up for me, even after 10 minutes of searching
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Old 08-18-2013, 09:46 PM   #11
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Originally Posted by k2345 View Post
I was in a game this morning & we got it done in 32 seconds and I can confirm only the host got the achievement.

I am now trying to find The Ukrainian job now (solo) but it refuses to show up for me, even after 10 minutes of searching
Play another Job or restart the console
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Old 08-18-2013, 09:57 PM   #12
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Hey Bard I have a guide for Lord of War. I hope this helps you out a bit and I apologize for the guy with the static about a minute in. The noise doesn't last long.



This achievement is obtained in the level Firestarter Day 1.

Once you find where the weapons are located you must then bag all 10 of them. Do not destroy any of them, you want to take every one to the van and steel them. This will require a lot of back and forth carrying and tossing of bags since there are 4 players and 10 bags. The guy on the radio lets you know how many you have. When you get all ten he says "Ok, you guys totally emptied that hangar". Once he says this hop in the van and get out of there.


This achievement is obtained in the level Mallcrasher.
You have to destroy all of the glass outside the mall, in the store fronts and the roof. You do not have to destroy the glass railing on the second floor. Once you destroy every peice the achievement will unlock.


This achievement is obtained in the level Big Oil Day 1.
First you will need the portable saw with one point in carbon blades. Putting points into ammunition specialist will help you replenish blades when you run out. Once your skills are set run straight to the basement which is a door that needs to be lock picked. It is easy to get fooled by the garage since it is as well on a lower level than the house. Once in there are 8 ATM machines that need to be sawed open than there are 4 saw points to actually get the money. When using the saw line it up to saw point and a quick tap shot cut it. You don't want to waste your saw blades by over using them. Once you open all 8 and get the money the achievement pops.
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Old 08-18-2013, 10:09 PM   #13
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Quote:
Originally Posted by WORLDEATER View Post

Once you find where the weapons are located you must then bag all 10 of them. Do not destroy any of them, you want to take every one to the van and steel them. This will require a lot of back and forth carrying and tossing of bags since there are 4 players and 10 bags. The guy on the radio lets you know how many you have. When you get all ten he says "Ok, you guys totally emptied that hangar". Once he says this hop in the van and get out of there.
Just a note: the achievement will pop before you get into the van as well.
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Old 08-19-2013, 12:25 AM   #14
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Quote:
Originally Posted by WPC Darth Vader View Post
Level 100 23,3 Milllion EXP


Escape spawns

Rat Job: Garage and Overpass
Framing Job: Overpass, Park and Cafe
Big Oil: Street
Watchdogs,Firestarter: never seen one

achievements seems to be buggy and only unlocks for the host most of the time
Jesus I've played all 3 days of Framing Frame job several times and never seen it any of the 3 escapes show up :/ will add this as note.

Quote:
Originally Posted by k2345 View Post
I was in a game this morning & we got it done in 32 seconds and I can confirm only the host got the achievement.
Ukrainian job in under 35 second is glitchy. I was playing with a friend the other day, he was the host & blew the safe and grabbed the tiara himself, I stayed at the van the whole time and the achievement unlocked for me once he got back and the job finished.

In a different game another friend of mine wasn't host but he grabbed the tiara and the achievement unlocked for him too. Glitchy for different people it seems.

But yeah Painting Yourself Into a Corner & They see me Baggin', They Hatin' definitely seem to be host only.

Quote:
Originally Posted by WORLDEATER View Post
Hey Bard I have a guide for Lord of War. I hope this helps you out a bit and I apologize for the guy with the static about a minute in. The noise doesn't last long.

Payday 2 - Lord Of War Achievement / Trophy Guide - YouTube


This achievement is obtained in the level Firestarter Day 1.

Once you find where the weapons are located you must then bag all 10 of them. Do not destroy any of them, you want to take every one to the van and steel them. This will require a lot of back and forth carrying and tossing of bags since there are 4 players and 10 bags. The guy on the radio lets you know how many you have. When you get all ten he says "Ok, you guys totally emptied that hangar". Once he says this hop in the van and get out of there.
Cheers for this, will alter my description and add the video.

EDIT: Ok I just played the level on a new account and there isn't always 10 weapons total, like a lot of other stuff in this game it's random how many weapons spawn but you unlock the achievement as long as you bag every weapon down in the warehouse. My objective was to bag or destroy 4 weapons as I was playing solo and there were only 6 weapons down there (4 cases on tables, 1 in each of the 2 trucks.) Your video is useful if playing in a group for 4 players though.
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Old 08-19-2013, 01:35 AM   #15
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Fair enough, you know you have them all when you hear the radio guy say the quote. I put in the description. The number may vary but that should be the sign you are good to complete the level.
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Old 08-19-2013, 05:00 AM   #16
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Just copied this from my guide.. feel free to use it.

Primary Weapons:
Starting rifle - AMCAR Rifle - $10,800
Rep 4 - Ak Rifle - $43,200
Rep 4 - Car-4 Rifle - $48,000
Rep 8 -UAR Rifle - $94,500
Rep 8 -Reinfeld 880 Shotgun - $94,500
Rep 16 - JP36 Rifle - $203,400
Rep 16 - AK. 762 Rifle - $203,400
Rep 26 -M308 Rifle - $349,200
Rep 26 - Izhma 12g Shotgun - $349,200
Rep 33 - AK5 Rifle - $454,500
Rep 39 - AMR-16 Rifle - $547,200
Rep 39 - Mosconi 12g Shotgun - $547,200
Enforcer - OVE9000 SAW - $10,800, Requires Portable Saw Skill

Secondary Weapons:
Starting pistol - Chimano 88 Pistol - $10,800
Rep 2 - Crosskill Pistol - $20,700
Rep 2 - Mark 10 Submachinegun - $20,700
Rep 6 - Bronco .44 Revolver - $68,400
Rep 6 - Bernetti 9 Pistol - $68,400
Rep 13 - Locomotive 12g Shotgun - $162,000
Rep 13 - Compact-5 Submachinegun - $162,000
Rep 19 - Para Submachinegun - $246,600
Rep 19 - CMP Submachinegun - $246,600
Rep 29 - Krinkov Submachinegun - $394,200
Rep 29 - STRYK 18c Pistol - $394,200
Rep 36 - Kobus 90 Submachinegun - $501,300
Rep 36 - Deagle Pistol - $501,300
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Old 08-19-2013, 12:01 PM   #17
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Quote:
Originally Posted by Shiftie View Post
Just copied this from my guide.. feel free to use it.

Primary Weapons:
Starting rifle - AMCAR Rifle - $10,800
Rep 4 - Ak Rifle - $43,200
Rep 4 - Car-4 Rifle - $48,000
Rep 8 -UAR Rifle - $94,500
Rep 8 -Reinfeld 880 Shotgun - $94,500
Rep 16 - JP36 Rifle - $203,400
Rep 16 - AK. 762 Rifle - $203,400
Rep 26 -M308 Rifle - $349,200
Rep 26 - Izhma 12g Shotgun - $349,200
Rep 33 - AK5 Rifle - $454,500
Rep 39 - AMR-16 Rifle - $547,200
Rep 39 - Mosconi 12g Shotgun - $547,200
Enforcer - OVE9000 SAW - $10,800, Requires Portable Saw Skill

Secondary Weapons:
Starting pistol - Chimano 88 Pistol - $10,800
Rep 2 - Crosskill Pistol - $20,700
Rep 2 - Mark 10 Submachinegun - $20,700
Rep 6 - Bronco .44 Revolver - $68,400
Rep 6 - Bernetti 9 Pistol - $68,400
Rep 13 - Locomotive 12g Shotgun - $162,000
Rep 13 - Compact-5 Submachinegun - $162,000
Rep 19 - Para Submachinegun - $246,600
Rep 19 - CMP Submachinegun - $246,600
Rep 29 - Krinkov Submachinegun - $394,200
Rep 29 - STRYK 18c Pistol - $394,200
Rep 36 - Kobus 90 Submachinegun - $501,300
Rep 36 - Deagle Pistol - $501,300
Cheers man was thinking of listing all the weapons down, saved me some time!
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Old 08-19-2013, 12:48 PM   #18
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Quote:
Originally Posted by B A R 4 D View Post

Shoot the Glass! 10
In the Mallcrasher job, destroy all windows in the mall.

Start any Mallcrasher job in either Crime.net or Crime.net Offline. The only objective for this mission is TO cause $50,000 worth of damage within the Mall, you will have accomplished this well before you've destroyed all the windows in the Mall. You need to shoot or melee out all the glass at front of the building outside when you start, all the windows on the doors, the rectangular glass on top of the door frames, the glass on all window shops, the glass windows near the celling all around the building as we as the glass roof of the Mall. The achievement will unlock as soon as you've destroyed all the windows in game.

You do not need to shoot the glass railing on the second floor. Make sure you cover both the ground and second floor thoroughly for any hidden glass/windows you might have missed.
It took my buddy and I several attempts because we were shooting ALL of the glass in the mall. NOT having to shoot the glass railing on the second floor will save you time and ammo (or mele).

Nice tip, BAR4D!
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Old 08-19-2013, 01:20 PM   #19
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Thanks for the guide.

Don't know if I overlooked it but the achievements for painting the mask or for buying all the guns I would mention to exit the game after popping the achievement since they are pointless and why waste money on them.

The time to 1000 is a lot more than 50-60 hours do to the awful grind from level 75 to 100, but I may be wrong. I've just hit 70.
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Old 08-19-2013, 01:40 PM   #20
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Quote:
Originally Posted by Shiftie View Post
Just copied this from my guide.. feel free to use it.

Primary Weapons:
Starting rifle - AMCAR Rifle - $10,800
Rep 4 - Ak Rifle - $43,200
Rep 4 - Car-4 Rifle - $48,000
Rep 8 -UAR Rifle - $94,500
Rep 8 -Reinfeld 880 Shotgun - $94,500
Rep 16 - JP36 Rifle - $203,400
Rep 16 - AK. 762 Rifle - $203,400
Rep 26 -M308 Rifle - $349,200
Rep 26 - Izhma 12g Shotgun - $349,200
Rep 33 - AK5 Rifle - $454,500
Rep 39 - AMR-16 Rifle - $547,200
Rep 39 - Mosconi 12g Shotgun - $547,200
Enforcer - OVE9000 SAW - $10,800, Requires Portable Saw Skill

Secondary Weapons:
Starting pistol - Chimano 88 Pistol - $10,800
Rep 2 - Crosskill Pistol - $20,700
Rep 2 - Mark 10 Submachinegun - $20,700
Rep 6 - Bronco .44 Revolver - $68,400
Rep 6 - Bernetti 9 Pistol - $68,400
Rep 13 - Locomotive 12g Shotgun - $162,000
Rep 13 - Compact-5 Submachinegun - $162,000
Rep 19 - Para Submachinegun - $246,600
Rep 19 - CMP Submachinegun - $246,600
Rep 29 - Krinkov Submachinegun - $394,200
Rep 29 - STRYK 18c Pistol - $394,200
Rep 36 - Kobus 90 Submachinegun - $501,300
Rep 36 - Deagle Pistol - $501,300
So if my Math is right for the 9 weapons achievement you need at least $342,300 and be at least rep 13?

and for the 18 weapons owned you need $2,657,700 and be rep 29?
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Old 08-19-2013, 02:01 PM   #21
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Originally Posted by ocfp View Post
Thanks for the guide.

Don't know if I overlooked it but the achievements for painting the mask or for buying all the guns I would mention to exit the game after popping the achievement since they are pointless and why waste money on them.

The time to 1000 is a lot more than 50-60 hours do to the awful grind from level 75 to 100, but I may be wrong. I've just hit 70.
Yeah will adjust the roadmap for the hours, level 100 is going to be a long grind.

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So if my Math is right for the 9 weapons achievement you need at least $342,300 and be at least rep 13?

and for the 18 weapons owned you need $2,657,700 and be rep 29?
As stated in the guide, you don't have to own 9 or 18 unique weapons for the achievements. You can buy the same cheap weapon of your choice as many times as you like so as long as you own them all at the same time.
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Old 08-19-2013, 03:34 PM   #22
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I updated my post above with a video for shoot the glass. It should clarify exactly what needs to be shot since there are a few tricky spots you can easily miss. Let me know if it helps.
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Old 08-19-2013, 04:41 PM   #23
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I updated my post above with a video for shoot the glass. It should clarify exactly what needs to be shot since there are a few tricky spots you can easily miss. Let me know if it helps.
I'll add the video as it's helpful, thanks.
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Old 08-19-2013, 08:49 PM   #24
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The Overpass Escape appears directly after completing Rat Job Day 2. You will start on the highway under a bridge, you’ll want to take out all the cops on both sides of the blocked off highway then head up stairs, onto the bridge and defend it against more cops that will show up. The achievement unlocks if you were successful in defending the bridge once your pickup helicopter arrives.
The starting area for this map is randomized, as you won't always appear under the freeway, and you actually won't always get the escape either.


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Caribbean Pirate 30
On day 2 of the Rat job, bring additional meth bags to the trade, but steal your payment instead.
For this I'm pretty sure you need at least 4 meth bags from Day 1, since you need 3 to make the trade, then just ignore the gang members and clear out the three apartment buildings in search of the safe with the information in it before they burn it. Stealth clearing the buildings is the safest route, obviously, but if you're rushing it, the building on the right and the one in the back are the best bet to quickly clear most of the safe spawn points, as they are connected by a plank that allows quick access between rooms that can have the safe in the top floor of both buildings, and the right apartment building also has a couple other rooms that can spawn the safe. The apartment building on the left has one room where the safe can spawn.

Quote:
Originally Posted by B A R 4 D
Short Fuse 20
On day 3 of the Rat job, get away with 7 bags without defusing any bombs.
Perhaps the ECM Jammer will work for this?
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Old 08-19-2013, 09:40 PM   #25
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Nice guide,keep it coming.I am almost certain that the '35 second heist' and 'Day 1 Framing frames' are only unlocking for the host-have tried 6/7 times on each mission with different friends and only the host got it each time however this should be patched in an update coming soon-along with a fix for repeated mods/masks/patterns-I have 8 bloody 'electric center' patterns,all one after the other.Great game though!
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Old 08-20-2013, 12:24 AM   #26
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When adding points to different skill trees, do you get all the perks associated with all the trees you have points in (other than the ones related to specific deployables) or do you only get those perks when you use equip the deployable associated with that tree?

For example, I have a point in Nerves of Steel (Technician) and a few points in different perks in the Enforcer tree. Do all the perks of both of those trees apply at all times or do I only get the Technician perk when I equip trip mines as my deployable?
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Old 08-20-2013, 12:42 AM   #27
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Originally Posted by xhunterrrr View Post
When adding points to different skill trees, do you get all the perks associated with all the trees you have points in (other than the ones related to specific deployables) or do you only get those perks when you use equip the deployable associated with that tree?

For example, I have a point in Nerves of Steel (Technician) and a few points in different perks in the Enforcer tree. Do all the perks of both of those trees apply at all times or do I only get the Technician perk when I equip trip mines as my deployable?
All skill trees are active when you're playing. You can be a jack of all trades.
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Old 08-20-2013, 12:43 AM   #28
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All skill trees are active when you're playing. You can be a jack of all trades.
Okay, good. Now I don't feel like I am wasting points!
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Old 08-20-2013, 01:26 AM   #29
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Quote:
Originally Posted by Shiftie View Post
The starting area for this map is randomized, as you won't always appear under the freeway, and you actually won't always get the escape either.



For this I'm pretty sure you need at least 4 meth bags from Day 1, since you need 3 to make the trade, then just ignore the gang members and clear out the three apartment buildings in search of the safe with the information in it before they burn it. Stealth clearing the buildings is the safest route, obviously, but if you're rushing it, the building on the right and the one in the back are the best bet to quickly clear most of the safe spawn points, as they are connected by a plank that allows quick access between rooms that can have the safe in the top floor of both buildings, and the right apartment building also has a couple other rooms that can spawn the safe. The apartment building on the left has one room where the safe can spawn.


Perhaps the ECM Jammer will work for this?
For Overpass, I just unlocked the achievement today and it seems you either spawn under the bridge on the highway or on top of the street. It definitely doesn't always show up after beating Day 2 but that's when it does show up. I've mentioned in the roadmap the escape missions appear randomly but I'll add the note I've added to Street escape to all the other escape achievements.

As for Caribbean Pirate, you're pretty much spot on but making 4 bags on Day 1 is challenge enough thanks to the ridiculous uncertainly of the instructions given. I'll add a more in-depth description if I can unlock the achievement myself tomorrow.

I haven't even given Short Fuse a proper attempt yet, the ECM Jammer should be able to work. I vaguely remember the bags blowing up in my face once throwing them out of the bus.. :/ We got 5 bags out before we all went down.
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Old 08-20-2013, 02:19 AM   #30
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Quote:
Originally Posted by B A R 4 D View Post
For Overpass, I just unlocked the achievement today and it seems you either spawn under the bridge on the highway or on top of the street. It definitely doesn't always show up after beating Day 2 but that's when it does show up. I've mentioned in the roadmap the escape missions appear randomly but I'll add the note I've added to Street escape to all the other escape achievements.

As for Caribbean Pirate, you're pretty much spot on but making 4 bags on Day 1 is challenge enough thanks to the ridiculous uncertainly of the instructions given. I'll add a more in-depth description if I can unlock the achievement myself tomorrow.

I haven't even given Short Fuse a proper attempt yet, the ECM Jammer should be able to work. I vaguely remember the bags blowing up in my face once throwing them out of the bus.. :/ We got 5 bags out before we all went down.

Escape missions more often spawn when the job is either Pro or has more gold stars

for Short Fuse use Ghost:Fast Hands (Aced) Tier 2 skill and throw them out of the window
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