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Enemy Territory: Quake Wars
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Jun 11, 2008 x360a Review - Enemy Territory: Quake Wars
Jun 09, 2008 Enemy Territory: Quake Wars demo now available

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Old 07-01-2014, 01:04 PM   #1
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- Estimated difficulty: 4/10
- Offline: 29 (570)
- Online: 21 (430)
- Estimated time to 1000: 50+ hours
- Minimum number of playthroughs needed: 6+ (Campaign on all difficulties, Instant Action on Stopwatch and Objective mode, plus MP)
- Number of missable achievements: 0
- Do cheat code disable achievements? No cheats.
- Does difficulty affect achievements? Yes.
- Glitchy achievements: Read description.
- Unobtainable achievements: 0.
- Extra equipment required: 1 boosting partner for the MP achievements.


Enemy Territory is a storyless, MP-heavy FPS where you play the same 12 levels over and over again in different modes. There are no collectables or do-this-at-a-certain-point achievements to worry about. While the game has it's tougher moments, the biggest challenge is remaining adamant about not throwing the towel, but hold out and grind stars and challenges out to the end. The game has a helpful 'Achievements' submenu you can consult to check on your progress towards achievements.

Glitches / Stat wipes

Some people complain about their multiplayer stats not counting, this seems to occur when you're not connected to the leaderboard. Occasionally check to make sure this is not the case for you. Should your stats be reset, dashboard and wipe your cache, then restart. This will prompt you to re-download the game update, and also retrieve your stats from the game's servers.

Step 1: Training (1 for 15)

Select Training and play the tutorial to knock out Groundwork.

Step 2: Instant Action first on Stopwatch, then Objective (9 for 115)

Use following settings: Game Type: Stopwatch, Time Limit: 30 minutes, Max Players: 4, Difficulty: Easy, Bots Finish Tasks: no

Play each map, but read the descriptin first and play as the faction that is attacking. Once completed you'll switch sides and defend for as long as it took you to win as the opposing force.

Once done with Stopwatch, switch game mode to Objective, and play all maps once more as the attacking side.

Now that you're familiar with the missions, you can move on to campaign and pick the side you prefer.

Step 3: Campaign (19 for 440)

Difficulties don't stack, so you'll have to play the campaign thrice. You can play as either faction. While playing, do your best to obtain 3 stars for each class once per difficulty. Northern Europe as GDF and Africa as Strogg are good for this, as each mission in those campaigns is a 20-minute defense mission that gives you ample time to gather stars.

Step 3b: Grind campaign stars

Play short campaigns where you're attacking on Easy over and over again, until you've accumulated 100 campaign stars.

Step 4: Multiplayer (21 for 430)

Multiplayer achievements can be earned in private matches with just two people. Lobbies don't need to be filled, but remember to set bot difficulty to hard.

Laus Domini has written an excellent MP-boosting guide you can read here.

Conclusion: Tactical thinking along with proper class selection will get you further than fast reflexes alone. Persevere, and 1000 will be yours!
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Old 07-15-2014, 05:42 AM   #2
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This Roadmap has been reviewed by Guide Team Staff member THE DEADLY DOG and has been published as the Official Roadmap! The link to the Official Roadmap is here:

Official Enemy Territory: Quake Wars Roadmap

Please post any updates within the Update: Guides & Roadmaps thread.
Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date.
You may request for those to be edited/updated within that forum as well.

We look forward to your future submissions!
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