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Ben 10: Omniverse 2

Ben 10: Omniverse 2 Achievement Guide

Guide By: Ace Attorney 86, Skorpion XBA
There are 44 achievements with a total of 1000 points.


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Overview:
- Estimated Achievement Difficulty: 3/10
- Offline: 44/44 (1000/1000)
- Online: 0/44 (0)
- Approximate amount of time to 1000: 5-10 hours
- Minimum number of playthroughs needed: 1 + 7 Challenge Arenas
- Number of missable achievements: None
- Glitched achievements: None
- Do cheat codes disable achievements: N/A
- Does difficulty affect achievements: Yes (Hero)
- Glitchy achievements: None
- Unobtainable achievements: None
- Extra equipment needed: None

Introduction:
Welcome to Ben 10 Omniverse 2 where Ben fights against a new threat, the Incurseans . There some new challenges that come with this game: The chase and escape sequences along with seven challenge arenas. This game shouldn't prove too difficult, but the challenges can cause a headache without a proper strategy.

Step 1 - Story Mode on Hero
Start the game on Hero to avoid a second playthrough. There are only a few story-related achievements, but you're almost guaranteed many of them through normal game progression. Look out for Alien Upgrade Tokens as most of them are obvious.

Step 2 - Challenge Arenas
There are only 7 challenge arenas and it's best to do these solo. You'll have Rook as an AI partner and he helps out a lot. Each arena has 15 waves that you must beat in order to complete the stage.

Step 3 - Mop Up
After you've completed the story and challenge arenas, you may have a few miscellaneous achievements left. Refer to the guide for tips on where/how to mop those up.

Conclusion
The game isn't too easy, but it shouldn't pose much of a threat. It only takes a few hours to complete the game and gain the full 1000!

[XBA would like to thank Ace Attorney 86 & Skorpion XBA for this roadmap]



Marathon Man50
Run 42,195 meters 

This will come naturally playing through the game.

Breakout10
Smash 25 Breakable Walls 

See "Smash & Grab"

Wrecking Crew20
Smash 75 Breakable Walls  

See "Smash & Grab"

Smash and Grab30
Smash 150 Breakable Walls 

Breakable Walls are found in the chase sequences (when your character runs automatically). Only heavy aliens can break through them. This should come through natural story progression, if not just replay levels with chase sequences.

Leapfrog10
Leap over 25 Jumpable Walls 

See "Spring Shoes"

Jump, Jump20
Leap over 75 Jumpable Walls 

See "Spring Shoes"

Spring Shoes30
Leap over 150 Jumpable Walls 

Jumpable Walls are found in the chase sequences (when your character runs automatically). Only light aliens can jump over them. This should come through natural story progression. Jumpable walls never disappear so you can run in circles if possible to grind this out.

Fastball Special10
Detonate 25 Explosive Walls with a projectile 

See "Bullseye!"

Sharpshooter20
Detonate 75 Explosive Walls with a projectile 

See "Bullseye!"

Bullseye!30
Detonate 150 Explosive Walls with a projectile 

Explosive Walls are found in the chase sequences (when your character runs automatically). Only medium aliens can detonate these. This should come through natural story progression, if not just replay levels with chase sequences.

Long Jump10
Jump over 20 pits 

Pits are found in the chase sequences (when your character runs automatically). Only light aliens can jump over obstacles and pits so make sure you have one equipped when you come to pits.

More Power!30
Collect 1,000 Omnitrix Energy Orbs 

You will get this fairly early in the story. There are orbs laying around in the open, in some boxes, and after defeating enemies.

You Break it, You Bought it!30
Break 100 Omnitrix Energy containers 

Floating Energy Containers are found in the chase sequences (when your character runs automatically). You'll need a medium alien to break them, in which the do so automatically as long as you are in the lane they are in. There aren't that many containers in the game so you'll have to grind this out a bit. A good place to grind this out is in the hangar later in Chapter 6. There are 3 energy tanks in quick succession and you will also pass another one on the way to the hangar. Once the shortcut is unlocked you can get to the hangar quickly. Just return to Azmuth after you've gotten all four and repeat until the achievement unlocks.

Learned Scholar10
Complete the Tutorial Level 

Story-related and cannot be missed.

Lack of Communication30
Complete Level 1 

Story-related and cannot be missed.

Incursean Incursion30
Complete Level 2 

Story-related and cannot be missed.

New Kid on the Block30
Complete Level 3 

Story-related and cannot be missed.

Underground Scene30
Complete Level 4 

Story-related and cannot be missed.

Infiltrate Exterminate30
Complete Level 5 

Story-related and cannot be missed.

Outta There!30
Complete Level 6 

Story-related and cannot be missed.

All In a Day's Work50
Complete the game 

Story-related and cannot be missed.

Check Out These Pythons25
Collect both of Four Arm's Upgrade Tokens in Single Player 

See "Newtonian Alien"

You're On Fire!25
Collect both of Swampfire's Upgrade Tokens in Single Player 

See "Newtonian Alien"

How I Roll25
Collect both of Cannonbolt's Upgrade Tokens in Single Player 

See "Newtonian Alien"

Super-Chirp25
Collect both of Crashhopper's Upgrade Tokens in Single Player (1) 

See "Newtonian Alien"

Speedy Recovery25
Collect both of XLR8's Upgrade Tokens in Single Player 

See "Newtonian Alien"

I'm Cool Like That25
Collect both of Big Chill's Upgrade Tokens in Single Player 

See "Newtonian Alien"

Tastes Like Chicken25
Collect both of Bullfrag's Upgrade Tokens in Single Player 

See "Newtonian Alien"

Block Party25
Collect both of Bloxx's Upgrade Tokens in Single Player 

See "Newtonian Alien"

Wing and a Prayer25
Collect both of Astrodactyl's Upgrade Tokens in Single Player 

See "Newtonian Alien"

Newtonian Alien25
Collect both of Gravattack's Upgrade Tokens in Single Player 

These can be found throughout levels 1-6. Look for alien-specific doors, secret doors, and kill enemies during the chase sequences. As long as you are thorough in looking around each level you shouldn't have a problem finding these. You can see if you're missing any tokens at the level select screen. HERE is a link for all the token locations.

Not Just Another Toadie15
Defeat 25 Toad Battlers 

See "Bad Case of Gas"

Flame Retardant15
Defeat 25 Fire Infantry 

See "Bad Case of Gas"

Lillypad Shootout15
Defeat 25 Toad Assault Mercs 

See "Bad Case of Gas"

Kill You Last15
Defeat 25 Commandos 

See "Bad Case of Gas"

Frozen Assets15
Defeat 25 Ice Infantry 

See "Bad Case of Gas"

Do You Even Lift?15
Defeat 25 Powerlifters 

See "Bad Case of Gas"

Tank Spanker15
Defeat 25 Toad Tank Mechs 

See "Bad Case of Gas"

Bad Case of Gas15
Defeat 25 Gas Infantry 

Most of these can be obtained through natural story progression. The only ones that you shouldn't have are the Powerlifters and Toad Tank Mechs. I would recommend completing the Challenge Arenas before grinding those two out. If you've completed the story and challenge arenas and still don't have them, levels 5 and particularly 6 are the best places for you to grind these out.

Challenge Accepted20
Collect all the Arena Challenge Tokens 

This is basically story-related. You gain these tokens by killing the last enemy of each level.

Can't We All Just Get Along?30
Defeat all Arena Challenges 

There are 7 challenge arenas with 15 waves each. Each arenas has different stipulations such as enemies have double health, you can't regain health, random aliens, etc. This will take some time to complete. You can do this in co-op, but I found it easier to do solo. Your AI partner, Rook, isn't all that tough, but he does attract a lot of enemies. Just complete wave 15 in each arena and the achievement is yours. I found Cannonbolt to be very helpful by mashing and bouncing around the arena. When you get low on health, run away and let Rook handle them until you get some health back. The arena where you can't choose your alien I found it best to just push enemies off of the ledge. You can fall of the ledge and not die which is very helpful if you want to evade enemies or death.

Return To Sender5
Use the "Return to Azmuth" option in the Pause Menu 

Very simple, just pause the game during gameplay and select "Return to Azmuth." This will take you back to the beginning of the level where Azmuth is stationed.

I'm Not Dead Yet!15
Change from Ben back into an Alien Form without dying 

When your energy runs extremely low, you'll automatically change back to Ben. When this happens, make sure to avoid all incoming attacks. Running and jumping away from enemies helps extremely. Chances are you'll get this accidently.

Hero20
Complete the game on Hero Difficulty 

Just chose the Hero difficulty and you'll get this when you finish the game. The game isn't all that difficult so it's not really too hard.


 
 
 
Game Info
Publisher:
D3Publisher
Genre:

Release:

US November 05, 2013
Europe November 22, 2013

Collection:9
Wishlist:7
 
 
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