Chime Achievement Guide

Guide By: Megaten
There are 12 achievements with a total of 200 points.

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- Estimated achievement difficulty: 5/10
- Offline: 12 (200)
- Online: 0 (0)
- Approximate amount of time to 200: 3-8 hours
- Minimum number of playthroughs needed: 1
- Number of missable achievements: None
- Do cheat codes disable achievements? N/A
- Does difficulty affect achievements? N/A
- Glitched achievements: Yes (in player's favor)
- Unobtainable achievements: None
- Extra equipment needed? No

Warning for Completionists
The achievement "Fairy Godmother" will unlock once you start up the game so download and play the trial first if you're unsure about getting 100% in this game.

Chime is a puzzle game which combines the polyomino aspect of Tetris with the music, beat line and block grouping of Lumines. Unlike Tetris which uses tetromino or shapes made up of 4 smaller squares, Chime uses pentomino or shapes made up of 5 smaller squares offering a larger assortment of shapes, 18 to be exact, but of the 18 shapes, only 7 to 9 are used in each of the 5 levels. What makes Chime unique from Tetris and Lumines is that you can place blocks anywhere on the grid as opposed to stacking. The objective of Chime is to fill the entire grid in the 5 different levels using square or rectangular quads created with the above mentioned shapes. The minimum quad size is 3x3 and can be expanded as long as the quad's timer is still active. If you’re very familiar with Tetris and Lumines, then Chime should take you very little time to master.

Level 1 - Time Mode
I would recommend starting in 3 minute time mode to get an idea of the pace needed to 100% a grid. You'll need to 100% the first 4 levels in 3 minutes to unlock "Ultimate Champion", so in order grasp the scope of this endeavor, it's best to start here. You'll also unlock some of the easy achievements right away which include "Quick Off the Block" and "The Juggler". If you're really having difficulty completing the 50% needed to unlock free mode and the next level, then switch to 6 minutes, otherwise keep practicing in 3 minutes.

Next, try to span a 3 high quad from one side to the other in order to complete "The Beast" and a fifth of the requirement for "The Snake". Follow this by creating quads of various sizes to unlock "The Musician". It's not recommended to jump to the next level before you 100% a grid in time mode just yet since the grid and block shapes differ from level to level, which may throw you off when returning to the previous level. The key to completing 100% of the grid in 3 minutes is to always keep moving. Never stop to figure out how a particular piece fits. If it doesn't fit right away use it to build another quad. Keeps the quads tight and build as many as possible at one time. Press  to check if you have any hidden gaps behind pieces. Don't worry about losing your multiplier. The main focus is filling up the grid. It's actually better to lose your multiplier since it cleans up the grid of any unused pieces that have been on the grid for a while. Don't overlap, just fill a gap with the necessary size quad and move on. You'll get added time for every 10% of coverage (i.e. 10%, 20%, 30%, etc). I recommend not quitting out midway through a game in order to build up your points for the "Big Bucks" achievement. Once you achieved over 100% in level 1 move onto Level 1 - Free Mode.

Level 1 - Free Mode
Here we are going for "Composer", "Fast Mover" and "Juggle Master". For "Composer" fill the grid 100%. Once the achievement unlocks and the level resets, set up 7 almost completed 3x3 quads in a circle where the incomplete corners or sides are pointing towards the center of the circle. Give enough space for each quad to avoid conflicts. When ready, wait for the beat line to reset then quickly complete each of the 7 quads before the beat line resets again to unlock "Fast Mover". From here you can go for "Juggle Master" or start a new clean game. Make sure the beat line does not hit any flashing pieces to keep the multiplier going.

Level 2 through 4 - Time Mode
Apply the advice specified above to 100% levels 2 through 4 in 3 minute time mode. Don't forget to span a quad from one side to the other in each remaining levels for "The Snake" achievement.

Level 5 - Time Mode and the Favorable Glitch
Jump into 3 minute time mode and span a quad from one side to the other to finally unlock "The Snake", then try your best to hit 100% and complete the level. If you could not attain 100%, jump into 9 minute time mode and reach over 100% there. When the level resets wait a few seconds and "Ultimate Champion" will unlock, but only if you have over 100% for Levels 1 through 4 in 3 minute time mode (thanks to the community for figuring out this little glitch HERE).

Clean Up
Quickly jump into the Free Modes (for a few seconds) of all the levels you have not played to unlock the "Explorer" achievement. If you have not unlocked "Big Bucks" by now, play and finish a couple Time Mode games until you hit 50 million points.

You should have all achievements by now so congratulations in 100% this little puzzler.

x360a would like to thank Wii187 for this Road Map

Fairy Godmother50
You've done a great thing and made the world a better place. Here's a little gift!     
This achievement will unlock as soon as you load up the game and create your save data.
Play all the levels in both Time Mode and Free Mode.   
In order to move on to the next level in Time Mode you'll have to cover at least 50% of the grid using quads. Once you've gotten 50% coverage on all 5 levels in Time Mode you can jump over to Free Mode and play each one to unlock the achievement. In Free Mode you simply need to load up the level and play for a few seconds, then back out.
Completely fill the grid in Free Mode.    
Once you've tried a level in Time Mode you'll be able to go and play it in Free Mode. Keep filling up the grid with quads until the entire grid is marked and the achievement will pop.
The Juggler5
Have 3 active quads onscreen at once.    
You must have 3 active quads going at once. An easy way to get this achievement is to go ahead and set up three near-complete quads next to each other that you'll be able to finish with one more shape each and finish them all in rapid succession.
Quick Off the Blocks10
Create a quad before the beatline has made its first pass of the level.   
The basic idea of Chime is to create 'quads', block segments that are at least 3x3 blocks in size. Simply create a quad before the first beatline (the white line that scrolls over the board) passes through.
The Beast10
Create a quad containing 80 cells or more.    
A 'cell' is just one of the blocks that make up the grid. All you need to do is make one quad that's 80 blocks total. One way to do this is again on the first level or two. Try to make a long quad that stretches from the left side of the grid to the right. By focusing only one one side, you'll make the quad easier to manage. It's a lot easier to only worry about filling 3 or 4 cells to continue your quad's timer vs. expanding both sides and needing to worry about more than that. You'll actually very likely get this achievement while trying to get "The Snake" achievement, as that requires this exact method to unlock.
Big Bucks15
Score a total of 50 million points.    
A cumulative achievement, once you've gained 50 million points throughout the course of playing the game this will unlock. You can check how many points you've scored so far when you finish a level.
The Musician15
Find 6 different quad sounds on a level. Quads can be square, wide or tall, and either small or big.   
To get this achievement, you'll need to create 6 quads of varying sizes. Just jump into the first level on 9 minute Time Mode. Take your time making quads of different heights and widths and this should pop easily enough.
Fast Mover15
Create 7 quads on the grid in one pass of the beatline.    
This achievement is fairly easy if you use the same method as seen with "The Juggler" achievement. Go to the first stage and set up 7 near-complete quads. Once the line starts over, quickly fill in the final 'cell' of each quad to complete the 3x3 shape.

Juggle Master15
Build up a score multiplier of 25 or more.   
To get this achievement you'll need to make 25 quads in a row without breaking your streak. Your streak can be broken when you lose unused pieces to the beatline. Each time the beatline passes over a piece that isn't being used, it drains a bit of its 'health' away. If you notice a piece flashing, that means the next time the beatline hits the piece it'll disappear and take with it your multiplier bonus. I again suggest using Brazil for this achievement.
The Snake20
Create a single quad that covers the entire width of the grid on every level.   (2) 
You need to create one long quad from the left to the right side of the grid on each level in the game. As I suggested on "The Beast" achievement, try to only make this quad have a height of 3 cells. This makes it much easier to continue building upon.
Ultimate Champion35
Get 100% coverage or more on every level in 3 minute mode.    (4) 
This achievement requires you to get at least 100% coverage on each stage while playing in the lowest time limit, 3 minutes. This is easily the hardest achievement in the game as certain stages such as Ooh Yeah have more obscure shapes than others and the 3 minute time limit is very short. Keep practicing each stage, learning the most effective ways to use the various shapes on each one and eventually you'll be able to unlock this achievement. One tip for those who are having trouble seeing the coverage - if you hold the button, it will fade the current blocks out of the way and only show the coverage.

Game Info
Zoe Mode


US February 03, 2010

ESRB: Everyone
HDD Space Required : 814.76 mb
No screenshots available
No videos available
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