Dead Space 3

Dead Space 3 Achievements

Epic Tier 4 Engineer

Complete the game in Classic Mode.   

You must first complete the game on any difficulty to unlock this mode. The mode is set to hard difficulty. You cannot have a co-op partner with you during this mode. Your aiming will be set to what it was like in Dead Space 1. You cannot craft weapons like before, you will be forced to only go off of blueprints.

Rate this achievementAverage Rating (Based on 3 votes)
User Comments
Comment #1 by rockhopper
Saturday, December 22, 2012 @ 12:53:41 AM

Wonder what this is. I'm assuming it's referring to something in Dead Space 1 but can't think of what it is. Maybe it's on par with impossible mode?

Comment #2 by rockhopper
Saturday, December 22, 2012 @ 01:02:34 AM

I just thought of something. Maybe classic refers to having you play the whole game in the starting rig only and only a plasma cutter with no upgrades available for the gun or the suit through the whole campaign.

Comment #3 by gamerscorhunta
Saturday, December 22, 2012 @ 11:09:33 PM

I'm assuming Classic Mode refers to the use of only the Plasma Cutter. That, or some nostalgic excuse to make another hard-as-fuck campaign mode. Nonetheless, as long as I have a partner to share the misery with, I'm all up for it.

Comment #4 by The Bum-Mobile
Thursday, December 27, 2012 @ 08:41:29 PM

I think you guys are overthinking it, it's probably just a difficulty setting. I'd be impressed if they had that many different campaign modes.

Comment #5 by DandyBat
Wednesday, January 09, 2013 @ 09:06:47 AM

This could simply be "solo". Either way, cannot wait for this game.

Comment #6 by iMxMikey
Friday, January 11, 2013 @ 01:18:20 PM

Could be a difficulty setting but think of this: Beat the game using only the original weapons from the first two installments with that strategy of certain ammo management, something like that. If so, all I'll need is the trusty Plasma Cutter.

Comment #7 by astrowalker66
Friday, January 18, 2013 @ 09:52:09 PM

I'm thinking this installment is gonna be a little more difficult to 100% on... Stoked to finally be able to play this game!

Comment #8 by EchelonDelta
Sunday, January 20, 2013 @ 02:36:42 AM

For those wanting to know i have heard that classic mode is only the original DS1 weapons and aiming modes(possibly means alt fire modes)

Comment #9 by EchelonDelta
Sunday, January 20, 2013 @ 02:42:43 AM

*Edit Classic mode is Classic aiming, classic weapons only, no co-op, and hard difficulty.

Comment #10 by Puddlejuggler
Monday, January 21, 2013 @ 05:31:07 AM

My guess is that the difficulty in this mode scales to something near that of "impossible" mode in DS1, + Classic aiming, weapons, and no co-op, as stated above

Comment #11 by rockhopper
Tuesday, January 22, 2013 @ 11:36:40 PM

@9 - Where is the source for this information? I've looked all over. I'm wondering what the big deal is about classic aiming. That's not a mode, it's an option. You can enable it anytime in the options menu. Classic weapon I would assume is just the plasma cutter.

Comment #12 by EchelonDelta
Wednesday, January 23, 2013 @ 10:37:25 PM

@11 I saw it on Steve Papoutsis twitter, Im hoping classic WEAPONS (plural) means the standard weapons from DS1 ie plasma cutter, pulse rifle, ripper, force gun, line gun, contact beam and flamethrower with no attachments and original ALT fire modes.

Comment #13 by TechStorm2012
Sunday, January 27, 2013 @ 12:01:25 AM

I know some people already posted some of this but there's an interview link below if anyone wants to read it. in in classic mode, this interview said, you can only build/upgrade weapons that were in the first dead space.

He also said this in that same interview so im not sure which one is right or what he meant

"Classic mode, for example, is classic Dead Space 1. So one gun, solo campaign, plasma cutter, just in-world aiming, we changed our aiming system in Dead Space 2. So sort of a traditional mode"

I know the classic or in world aiming is when the lasers from the guns are actually changed and effected by the environment. Its not just the lasers turning into an imag

Comment #14 by TechStorm2012
Sunday, January 27, 2013 @ 12:05:39 AM

CONT. . . .. imaginary point in the middle of the screen and they dont shine on the environments. I personally dont know why anyone would have purposely changed it to center mode in DS2. Its way cooler in classic after playing the other way.

Comment #15 by BKNaB
Sunday, February 03, 2013 @ 06:17:07 PM

@10 what do you mean "classic aiming"???

Comment #16 by UnhandyJOKER
Sunday, February 03, 2013 @ 10:09:23 PM

XDDD can't wait! Fucking right on!

Comment #17 by Lord Atheos
Saturday, February 09, 2013 @ 12:53:46 AM

Am I the only person that switched to "Classic" aiming for both Dead Space 2 and 3 in the first place? I like it better. O.o

Comment #18 by RDWatson16
Sunday, February 10, 2013 @ 03:31:12 PM

you get the foam finger for completing this mode so that will make the other modes easier and i always use classic aiming

Comment #19 by PledgedZebra4
Sunday, February 10, 2013 @ 03:54:56 PM

@14 @17 @18 Yeah, classic aiming is cool. But in Dead Space 2 on Hardcore, first time I got grabbed by the Tripod, after the train ride. I switched to "center" so fast it would make your head spin. One missed shot and back to the start.

As for "Classic Mode" - sounds like fun. But will we get our 4 weapon slots back? I mean, you can't have it both ways.

Comment #20 by freaks
Sunday, February 10, 2013 @ 07:21:21 PM

well that was pretty fun, now i can have all the fun i want in the game gotta get hardcore aswell :)

Comment #21 by RDWatson16
Wednesday, February 13, 2013 @ 07:33:12 AM

long credits after finishing a 9 hour playthrough on classic yay

Comment #22 by i got squeezed
Wednesday, February 13, 2013 @ 11:54:58 AM

I beat classic, and nothing unlocked. Um am I missing something?

Comment #23 by IAmRiveted
Thursday, February 14, 2013 @ 04:31:13 AM

Wait, so some people choose not to use classic aiming anyway? That was the first option I changed when I loaded up the game. Classic aiming is much better imo.

Comment #24 by PledgedZebra4
Friday, February 15, 2013 @ 08:50:27 AM

Classic Mode my arse. Classic weapons in this game have been nerfed to the point they're completely useless (this being a generic co op cover shooter now, they want you to use assault rifles, SMG's and shotguns), fully upgraded stasis lasts about 4 seconds (and all enemies move 3 times as fast, so they're still kicking your arse even under the effects of stasis) and you're still restricted to 2 weapon slots. Oh, and due yet another bug you can't complete any collectible list, which means none of the unlockable circuits are available to make the classic weapons slightly less shit. I mean, in Dead Space 2 a fully upgraded Detonator Mine would kill anything smaller than a Brute in one shot. I just watched a basic Slasher run through 3 of them and beat the crap out of me. They should have just

Comment #25 by PledgedZebra4
Friday, February 15, 2013 @ 08:11:16 PM

Okay. Partial retraction. You can get all the S.C.A.F. Artifacts for the S.C.A.F. circuit set. Very handy.

Comment #26 by Eleriel
Saturday, February 16, 2013 @ 06:46:27 PM

Does classic mode also make you have different ammo for different guns?
(I suspect it doesn't...)

Comment #27 by fritobandito858
Sunday, February 17, 2013 @ 01:33:42 AM

It is still universal ammo

About halfway through Classic mode. Pretty easy. Using the Evangelizer dlc weapon and the forcegun from the blueprint.

Comment #28 by FSparacino4
Sunday, February 17, 2013 @ 10:23:11 AM

@27 I believe Evangelizer weapon is from limited edition code, not from DLC. And yes it is a very handy weapon for classic mode.

Comment #29 by kakka654
Wednesday, February 20, 2013 @ 02:17:10 AM

In classic you don't have co-op, dead space 1 weapons need to be crafted on blueprints, classic aiming, difficulty is hard and that about it.

Comment #30 by kakka654
Wednesday, February 20, 2013 @ 02:19:36 AM

@24 I use javelin gun with electrification on it and it PWNS.

Comment #31 by HESKEY is BEAST
Sunday, February 24, 2013 @ 01:51:11 PM

Do any of you even lift??

Comment #32 by Sonnenberg
Saturday, March 02, 2013 @ 12:24:14 PM



Comment #33 by ERMAHGERD PERG
Sunday, March 03, 2013 @ 03:43:19 PM

Easy acheivement. Just got it.

Comment #34 by Gothmule
Friday, March 15, 2013 @ 03:35:26 AM

Bring it on, looking for a coop partner to do this with, keep in mind i hav no mic but am willing to do the entire campaign from start to finish in one go, message me online

Gamertag - Gothmule

Comment #35 by AchievementWh0re1
Friday, March 15, 2013 @ 12:51:29 PM

@34 classic mode is solo only which is not a bad thing if the plasma and other weapons from the first two games weren't so underpowered; for example I was shooting a dark necromorph with a plasma cutter with +2 damage circuits but it kept running towards until it eventually hit me. IMO this was a lil bit harder than hardcore mode base on the underpowered weapons but it's still doable if u don't mind starting from checkpoint like 2-3 times through the whole game.

Comment #36 by RumbleFish10
Monday, April 22, 2013 @ 03:44:55 PM

I don't think this mode is all that hard(if you already know how to aim lol), only died a couple of times running out of ammo when I only had the Plasma Cutter(really underpowered even with upgrades) for the first 10 chapters or so. Just use a lot of stasis if you have it and once you get enough resources to craft the Pulse Rifle with Grenade Launcher you're golden. Still didn't feel like "classic" Dead Space to me though...

Comment #37 by JohnMicheal7
Tuesday, September 24, 2013 @ 09:13:14 PM

reeeadddddyyyyy this sounds like a fun second playthrough

Comment #38 by Rainleaf
Monday, October 21, 2013 @ 05:18:11 AM

Having the Evangelizer weapon from limited edition makes this so easy :P , aw u can get it also as DLC now too :) .

Comment #39 by Rainleaf
Monday, October 21, 2013 @ 05:28:45 AM

DLC : Witness the Truth Pack

- Witness Suit and Evangelizer
This pack was included with the Limited Edition, but can also be purchased separately.

Comment #40 by RandomRaveGuy
Sunday, December 29, 2013 @ 04:56:45 AM

im currently gunning for this achievement and i would like to know what weapons you used for this i have the evangelizer and a plasma cutter

Comment #41 by daddywayhaar
Sunday, March 02, 2014 @ 03:36:18 AM

I miss dead space 2

Comment #42 by PsychicPsycho 0
Sunday, May 24, 2015 @ 09:28:46 AM

So...the aiming changed? I really can hardly tell. Sometimes when repelling or ducking the aiming lasers seem to be angled weird, but mostly it seems the same. Maybe this would've been more 'classicy' if they ran upgrades with nodes, or used separate ammo types (as another commentor suggested).

To 24: Yeah I noticed a problem there as well. The mines suck, but shooting it like a grenade launcher isn't bad, although at that point you might as well use the pulse rifle. Also, share complaint about collectibles.

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Game Info
Visceral Games
Electronic Arts


US February 05, 2013
Europe February 08, 2013

Kinect: Compatible
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User Score is based on 380 user ratings.