Guide By: Tyger7, Shiftie, DLCs by MeltingBalloons & Foxxy K
Step 1: Playthrough Low Chaos
Step 2: Playthrough High Chaos
Dunwall City Trials DLC
Initially, you must play through 10 normal difficulty trials, giving you a small taste of what is to come, while probably testing your patience quite a bit as well. During this time you will want to grab the collectibles for Mrs. Pilsen's Remorse as well as a few achievements that have special requirements, such as beating the train in Train Runner for Assassin vs. Machine, singlehandedly defeating 13 waves of enemies in Back Alley Brawl for By My Hand Alone, getting a 150m+ drop assassination in Kill Cascade for Long Way Down, Time Management for a perfect Bend Time Massacre/Kill Chain run, Natural Talent for completing Mystery Foe using no supernatural powers, Daredevil for completing all special jumps in Bonfires in one run, and finally Headhunter for 100% headshot accuracy during Assassin's Run. While these can be finished on Expert as well, it is highly recommended you get them out of the way on Normal.
As you two star (or three star) some of the trials, they will unlock an Expert version which has added parameters, making the trial more difficult. Of the 6 trials, only Burglar has an associated achievement (Rare Collector), which must be completed on Expert. Aside from that, constant practice will be needed for most/all of the trials in order to three star them for the Void Star achievement, granted you have also 3-starred all of the normal trials. Once you have that out of the way, you're done with this DLC.
[x360a would like to thank Tyger7 and Shiftie for this road map]
DLC: The Knife of Dunwall
[x360a would like to thank MeltingBalloons for this Roadmap]
DLC: The Brigmore Witches
[x360a would like to thank Foxxy kyle for this Roadmap]
|You pickpocketed items worth a total of 200 coins||(15)|
You can do this throughout the playthrough by going into sneak mode () and tapping when you're behind someone with a glowing purse on their hip. This total has to be actual coins, it cannot be items that are valued at X amount of coins. You will easily get this achievement by Mission 5. There is a big party and you are able to walk around freely stealing from everyone. No one cares and in fact some joke around and think it is funny.
|You killed characters with each weapon and offensive gadget||(47)|
Necessary Blueprint locations:
|You completed all missions after the prologue, alerting or killing no one but key targets||(92)|
Alerts come when the awareness meter above an enemy's head turns red and they start shooting at you. As for not killing anyone, learn to blink passed enemies, utilize your sleep bolts for your crossbow ( + to the top left), you'll know they're sleep darts because they're green. Also be sure you use knockout takedowns by holding when you're behind an enemy. One last tip would be to hold while you're knocking them out so you catch them as they collapse, otherwise they'll fall to the ground and possibly alert nearby enemies.
Whenever you finish a mission, it shows two boxes at the bottom for killing or alerting people. You must complete the entire game with both of those boxes checked for every mission. You cannot replay them later, it must be in one playthrough. If you messed up you must replay the level (do not exit the game and try mission select, it does not work). It's obviously best to play this on easy. Some people prefer to be able to upgrade and use powers, while most people wish to stack this, Clean Hands, and Mostly Flesh and Steel together. If you are using a rune you are voiding your achievement. So do not upgrade Blink if trying to stack these achievements.
Check here for tips on how to get Clean Hands, Mostly flesh and Steel, and Ghost all in one playthrough.
|You completed all missions after the prologue without alerting anyone||(40)|
In order to know when an enemy is alert, watch the lightning bolts over their head. Once they are all filled in with white, they will turn red and the enemy will start attacking you. If that happens, reload the last save you have. Always pay close to attention to the detection markers (the lightning bolts) and as soon as you see even a bit of white, hide until the enemy moves on.
|Mostly Flesh and Steel||50|
|You finished the game without purchasing any supernatural powers or enhancements, besides Blink||(74)|
Basically, DO NOT purchase ANY powers from the menu. Powers cost Runes, so you have a better idea of what they are, and by don't purchase any, I also mean do not upgrade Blink. Thankfully, you can upgrade your regular equipment, such as your crossbow, mask, etc. Please see "Ghost" achievement description for links on how this is all best accomplished.
|Wall of Sparks||10|
|You killed an enemy with the Wall of Light||(9)|
|You assassinated 10 unaware enemies||(5)|
|After escaping prison, you completed a mission, not alerting anyone and killing less than 5 people||(3)|
This will pop after completing the first true mission in the game while going through for at least a Shadow playthrough.
|After escaping Coldridge Prison, you completed a mission without alerting anyone||(8)|
This achievement will pop after completing the first real mission (assassinate Overseer Campbell) if you are going through at least a Shadow playthrough.
|You made others kill 5 of their own allies||(25)|
For this you need to purchase Possession rank 2, and bend time 2, which will void Mostly Flesh and Metal, so do them separately (or save prior to doing this). Get into a firefight and just as you are about to get shot, bend time, possess another enemy, and walk them in front of the bullet and then jump out of the body with . Repeat that 4 more times.
|You killed 5 characters with Drop Assassination||(11)|
When above an enemy, drop down and press when prompted to stab/kill them. This is introduced to you in the game while trying to escape the prison. You cannot reload checkpoints to get these, they must be on 5 different enemies. You will have many opportunities to do this, but be sure to remember that this will void any no-kill achievements you are going for.
|You played from the first mission through Kaldwin's Bridge killing fewer than 10 characters||(5)|
Pops once you carry Sokolov to the boat at the end of mission 4 as long as you have killed less than 10 people over the course of these 4 levels. Guaranteed to pop on a Clean Hands play through.
|You completed the game without killing anyone||(148)|
This is a rather difficult achievement. You must avoid the deaths of all civilians, enemies, hounds, and even weepers. It cannot be done by your hands. You should avoid talking and doing missions for Granny Rags, as her wishes are harm against others. Rats and fish are okay to eliminate.
See "Ghost" achievement for tips to also stack Ghost and Mostly Flesh and Steel.
|You caused 5 unintentional suicides||(46)|
|You stayed in possession of others for most of a 3 minute period||(13)|
Once you have at least Possession rank 1, find a huge swarm of rats (pretty common later on), possess one of them via , wait for him to die, possess another, and keep going until the achievement pops. Make sure you have a good amount of mana potions beforehand as it will require about 9 rats to achieve. The period in which you must possess is accumulative. You do not have to do it for 3 minutes straight (it is impossible anyways). This can be done on animal targets at level 1 and human targets at level 2.
|You killed 4 enemies in less than 1 second using the crossbow||(19)|
For this you will need either Bend Time or Bend Time 2, and Crossbow Reload Speed so your Crossbow automatically reloads after each shot. Once you have that, head to the Lady Boyle's Last Party mission and head across the river via the bridge, and into the building that is next to where your boat landed. On the bottom floor of this building, under the staircase, you will find a group of 6 Weepers just hanging out and waiting to be killed by you. Once you find them, use Bend Time and aim for the head of at least 4 of them.
|Speed of Darkness||10|
|You traveled 30 meters in less than 1 second||(12)|
For this you will want to have Blink and Bend Time; Once you have slowed time, simply Blink and run for the duration and the achievement should pop. Note that it doesn't have to be a straight line, I went in a circle, and some people have reported doing it vertically.
|You killed 6 enemies in less than 1 second||(42)|
|Merchant of Disorder||20|
|You acquired 15 equipment upgrades||(5)|
There are a total of 27 equipment upgrades (7 of which are only unlocked upon finding the blueprints). These range from pistol, gadgets, and armor upgrades. Normally you must buy one version and then will unlock others. You can start upgrading with Piero whom is met as part of your main objective in the game. You will have access to him from time to time, mostly inbetween missions. To gain money in the game to actually purchase these, you have to collect money and items in the game by picking them up (looting). You may also pickpocket enemies or loot their bodies. Just make sure you keep an eye out for things you can grab as well. Paintings are worth a lot of money if you are picking them up in your run (see the Art Dealer achievement description for locations). Also, during Mission 5, you will be in a mansion and can loot all of the guests.
|You collected all the Sokolov paintings||(22)|
There are a total of 11 paintings you must find. There is no in-game hints or tools to use to grab them. There are also many paintings in the game, and not all of them you can grab. They are specific ones. You should with no doubt, grab these while you are going for your High Chaos level playthrough (killing everyone). This is because the last painting is missable if you don't meet and do missions for the characters Granny Rags (Mission 2) and Slackjaw (Mission 3). You will get a key to an area during Mission 7 you would not get if you had not met them.
|You collected 10 bone charms||(4)|
There are many Bone Charms throughout the game, but you can find your first 10 in the first two levels of the game by simply equipping the heart via and observe the location of any runes or charms on your screen. The locations are only visible in the area that you are in, so if you go through a loading screen into a new area, be sure to use the heart first and foremost to see if you will come across and charms. This will unlock during the Golden Cat mission if you didn't miss any charms.
|After Coldridge Prison, you eluded 5 pursuers at once without killing them or leaving the map||(10)|
|You fought 5 enemies at once and none of them survived||(5)|
Might as well pair this with the Escapist by going back to that group after you flee and killing them all. Obviously most easily done on an easier difficulty, and/or with upgraded weaponry. Once you get their attention, use long ranged tactics to kill them and keep your distance.
|You escaped Coldridge Prison||(3)|
|You eliminated High Overseer Campbell||(3)|
Kill your target in Mission 2, or alternatively (nonlethal):
|You located Lady Emily Kaldwin, heir to the throne||(2)|
Story related, can't be missed.
|Capturing Genius and Madness||10|
|You abducted Anton Sokolov, Royal Physician||(1)|
Mission 4: The Royal Physician
|You assassinated the Lord Regent, Hiram Burrows||(7)|
|You brought about the Lord Regent's fall from grace by broadcasting his crimes||(5)|
|This Is Mine||10|
|You recovered your belongings||(2)|
Mission 7: The Flooded District
|You completed the game||(8)|
Play through every mission however you see fit and come out victorious in the end. This will pop as soon as you save Emily a second time. Story related and unmissable.
|You grabbed a live grenade and threw it back, killing an attacker||(19)|
Occasionally Overseers (the masked guys) will throw grenades at you, which you can pick up with and throw back with like a traditional item you can pickup and throw. You may want Time Bend for this to make it a bit easier. The achievement can be a little glitchy, so try and kill the guy by getting a direct hit with the grenade, which seems to work 100% of the time.
|You killed a tallboy using only your sword||(13)|
|Dunwall in Chaos||50|
|You completed the game in high chaos||(9)|
See "Just Dark Enough" for more information.
|Just Dark Enough||50|
|You completed the game in low chaos||(8)|
Chaos raises as you kill more enemies, and lowers as you don't kill enemies, and help to save civilians during your missions. You can see where your overall chaos level is by looking at your stats screen after a level, where it will show your total level. This basically means two playthroughs, you're an angel in one and the devil in the other. Either achievement will pop at the end of the post game cinematics, which will alter in regards to your choices in the game.
|You escaped prison and navigated the sewers undetected||(7)|
Good practice for future missions, as you will need to go through the prologue without being detected, and the achievement will pop once you exit the sewers and see Samuel.
|You completed all the Granny Rags side missions||(14)|
|You completed all the Slackjaw side missions||(15)|
|The Art of the Steal||10|
|You got the Art Dealer's safe combination for Slackjaw, but robbed the safe first||(22)|
In Mission 3: House of Pleasure you will meet Slackjaw in the Distillery (there are thugs in front of the door). Talk to him and complete his objective to find his missing thug. He will then want you to go get the Art Dealer's combination. You must go to The Golden Cat (where the twins are you must eliminate). Inside an objective marker will show you the way. Torture the Art Dealer until he gives it to you. You also must make sure you have obtained the key to the Art Dealer's apartment. This key is on his assistant, who is in an alley being harassed. The apartment is located right next to the Distillery where Slackjaw resides. Go into the apartment and to the third floor. Use the combination and loot what you want. Go back to Slackjaw and turn in the combination.
|An Unfortunate Accident||10|
|You killed Morgan Pendleton with steam||(15)|
Mission 3: House of Pleasure
|You completed the Boyle Estate mission without spoiling the party||(23)|
Mission 5: The Boyle Estate
|King of the World||10|
|You reached the top of Kaldwin's Bridge||(5)|
During Mission 4, you will get to a huge bridge. Just make sure you Blink up to the top of it. This doesn't take very long because you have to climb most of it anyways.
|You protected Callista's uncle, Captain Geoff Curnow||(14)|
When you finally reach the meeting room, there will be two glasses on the table in the middle of the room. Either destroy them both for a nonlethal solution, or switch the glasses so the Overseer poisons himself. If you chose the first option, you'll need to follow the men down to the basement, where the Overseer will show Captain Curnow a painting, and pull out a sword to kill him while his back is turned. That's your queue to move in and take out the Overseer, so Cpt Curnow realizes you're saving him, otherwise he will call the guards. The achievement will pop once Curnow walks off the property by himself.
|Mercy is the Mark||10|
|You spared Daud’s life||(8)|
Mission 7: The Flooded District
|You deactivated at least 5 security systems on Kingsparrow Island||(11)|
Kingsparrow Island is the last mission of the game. There are 3 ways to disable any security system. That is to take out the Whale Oil container, open a nearby panel and rewire it, or to shoot the Whale Oil. Below is a list of the 5 locations you should go for.
|Long Live the Empress||10|
|You saved Empress Emily Kaldwin||(2)|
You will gain this on your Low Chaos playthrough. If you are playing on High Chaos, then you must actually save her from falling. Low Chaos, she is in a room and not in harm's way.
|You neutralized all key targets using indirect means||(16)|
Key targets are the people you are sent to assassinate. The game always provides a secondary way to do things that are non-lethal. Take the non-lethal route for every mission with a key target. There are only 4 missions like this in the game.
|You assassinated an assassin||(8)|
In the Golden Cat mission, assassins will start to appear, generally on high perches or rooftops, with skills similar to yours. Sneak up behind him and tap . If you don't get it here, they are also very common in mission 7.
|Alive Without Breath||10|
|You took possession of a fish||(5)|
You must have at least purchased this power in order to take possession of a fish. Go into the water or near it and highlight around until you see the cursor change to indicate you can possess.
|You used a rat tunnel||(5)|
You must have at least purchased this power in order to take possession of a rat. You will, at times, see on the bottom of a wall on the ground a small vent. It is obvious that only rats can fit through it. Look for a rat nearby and possess it. Run it through the tunnel to get the achievement.
|DLC: Dunwall City Trials|
|Cost: $4.99 USD Achievements: 10 Points: 200|
|Mrs Pilsen's Remorse||30|
|Find Emily's doll hidden in each of the 10 challenges||(3)|
Each challenge has a single doll to find, and it can be found on either the Normal or Expert variation. Once you have the doll you can quit back to the challenge menu.
|Complete all Normal and Expert challenges with a 3-Stars rating||(13)|
In order to unlock Expert challenges, you must first complete the normal version of that challenge with at least a 2-star rating.
|By My Hand Alone||15|
|Get to Wave 13 in Back Alley Brawl killing all combatants personally||(6)|
You must kill all enemies on all 13 waves of Back Alley Brawl. They must not be finished off via suicide (hitting a whale oil tank), or killed by any other enemies in any way.
|Assassin Vs. Machine||15|
|Complete Train Runner before the train arrives at the station||(12)|
In order to even complete Train Runner, you need to shoot for about a 36 second completion time(though it varies*), and in order to beat the train, you need to finish about a second/second and a half faster. Do not worry if you are really close to finishing and you hear the trains brakes stop, as there is still a fraction of a second of leeway between when the train's brakes stop, and when you must complete the challenge. Only once you have crossed the white threshold and the challenge complete screen comes up, will the achievement pop for you.
You can also check out this great video by xK Marcus.
|Find all of the collectable figurines in Burglar on Expert||(6)|
There are 16 figurines, which can only be found in Burglar on Expert, that must be collected in one playthrough of the challenge. You must also finish the challenge for them to count.
|Long Way Down||15|
|Perform a drop assassination of at least 150 meters in the Kill Cascade challenge||(4)|
In order to do this successfully, head through the level however you choose, and as you approach the last 1/3 or so of the level, blink over to the cliffs on the right side, and blink to the tippity-top of the buildings overlooking the drop to the last guy. Once you're at the highest point of the building. Face the raid pillar of light, agility jump by holding and quickly tap to blink toward the light. Look down as you fall to make sure you don't land on anything and tap to when prompted to execute the final target.
Great video guide done by xK Marcus.
|Complete Assassin's Run with 100% accuracy using only head shots||(12)|
Be aware that enemy spawn locations change from attempt to attempt, so just make sure you keep an eye out for where the civilian is, and where the assassins are. Some spawn setups make the achievement far more difficult than others.
Awesome guide showing a solid method, and a great glitch/bug. Credit: xK Marcus.
|In Bonfires, perform all the special combination jumps in 1 round||(5)|
To count, the jump must be into a beam of light to get the "Tricky Jump" bonus pop-up, and all 6 tricky jumps must be done at least once without failing the challenge. You can either view my text guide for this HERE.
Thanks to STLfan2468 for the video.
|Finish Mystery Foe without using any active supernatural powers||(7)|
You are not allowed to use any supernatural powers (including blink) to finish this challenge. Be sure to use the curtains to hide, and note that you can get bonus points for guessing the target before you find all of the kills, with may be worth the risk if you want to just rush the achievement without putting any effort into it.
|Finish Chain Kill or Bend Time Massacre without failing any wave, including bonuses||(5)|
Prior to starting this, note that there is a reported bug that may give you the achievement even after you have failed some of the waves. If you are close to finishing, you may want to just finish up instead of restarting, to save some time and hope you get lucky. Also note that you only need to meet the required kills for the round (noted at the top of the screen), and not necessarily kill everyone.
|DLC: The Knife of Dunwall|
|Cost: $9.99 USD Achievements: 10 Points: 220|
|You got the information you needed from the Rothwild Slaughterhouse||(5)|
This is story-related and cannot be missed.
|Purchase all of the Favors in The Knife of Dunwall||(3)|
At the beginning of each mission, you will be prompted with a menu containing three categories: Purchases, Upgrades and Favors. Simply purchase all items in the Favors category for the first and second missions for this achievement. There are no Favors to purchase for the third mission, so you don’t need to worry about it.
|Complete The Knife of Dunwall in High Chaos||(1)|
See “Redemptive Path” for more information.
|Complete The Knife of Dunwall in Low Chaos||(2)|
Your Chaos level is determined by the number of enemies you kill in each mission. Killing enemies will bring you closer to High Chaos, and refraining from doing so will steer you towards Low Chaos. You can review your overall Chaos level in the stats screen after each mission. Either this achievement or No Regrets will pop at the end of the game depending on your Chaos outcome over all three missions. You will need two full playthroughs to obtain both of these achievements.
|Complete The Knife of Dunwall without alerting anyone||(3)|
This achievement is quite difficult and requires patience. As with the original game, the main thing to watch out for with enemies is the awareness meter above their heads. When an enemy is alert, the lightning bolts above their head will begin to turn white and fill in. If the bolts turn red, the enemy has found you, and will begin to attack. If this happens, reload from your last save. White bolts will not end your achievement, but the enemy may run toward you on three white bolts. Hide until the enemy is no longer alert, and then continue. The sound of your footsteps while running or walking quickly may alert nearby enemies. To avoid this, move in Stealth Mode using as much as possible.
|Complete The Knife of Dunwall without killing anyone||(16)|
For each mission, make sure to be loaded up with plenty of sleep darts. Choke out any enemies in your way and dart any enemies that are facing you or if they’re too far away to reach. Make sure not to hit enemies in the head with sleep darts, it will kill them. Darting enemies that are standing on high ledges or near water may cause them to fall and die, so be careful. For each mission, there is a non-lethal way to handle all main targets:
|Rats and Ashes||10|
|Attach an arc mine to a rat, resulting in a kill||(7)|
Fairly simple. Equip an Arc Mine in your left hand and attach it to any rat using , assuming the rat is around potential victims. The victim has to be human; other rats or enemies do not count.
|You obtained Delilah Copperspoon's identity from Thalia Timsh||(1)|
This is story-related and cannot be missed.
|Stone Cold Heart||10|
|You spoke with the statue of Delilah in Timsh's estate||(2)|
Once you get into Barrister Timsh’s estate in Eminent Domain, make your way up the stairs to the fourth floor. The statue is in the last room at the end of the hall, along with a rune. If the door is locked, pickpocket Timsh; he has the key. Pickpocketing Timsh is required as part of the mission anyway.
|Message from the Empress||10|
|You performed a drop assassination from atop the Empress statue in The Knife of Dunwall||(3)|
After you reach the broken house opposite Daud’s Hideout in The Surge, make your way to the top floor, where you will find one of your captured assassins. The Empress statue is located opposite you on the corner of the Hideout building. Blink on top of the statue and face down. Timing is very important.
|DLC: The Brigmore Witches|
|Cost: $9.99 USD Achievements: 10 Points: 220|
|Break Lizzy Stride out of Coldridge Prison||(1)|
Story Related. You will get this at the end of mission 2 of the DLC.
|Gangs of Dunwall||10|
|Restore the Undine to working condition||(1)|
Story Related. You will get this at the end of mission 3 of the DLC.
|Purchase at least 8 favors in The Brigmore Witches||(3)|
There are exactly 9 favors in this DLC you will need to purchase, I recommend doing this on High Chaos so you are not spending any money on Low Chaos and affecting the" Enough Coin to Disappear" achievement. The first three favors are after the short mission at the beginning and will cost 400 coins for them all, so make sure you get at least 400 out of the 500 coins on the first pre-mission.
|All Come To Ruin||30|
|Complete The Brigmore Witches in High Chaos||(1)|
For this playthrough you can kill anybody and everybody. Once you finish the last mission on the DLC you will get this if you killed more than 20% of the enemies. I recommend just killing everybody.
|Complete The Brigmore Witches in Low Chaos||(5)|
Complete the game using the stealth option. This means you will need to kill less than 20% of the people in this DLC. However, I recommend you go through without killing or alerting anybody to help yourself with the "Silence Is Golden," and the "Cleanest Hands" achievements.
|Silence Is Golden||40|
|Complete The Brigmore Witches without alerting anyone||(14)|
Play through it while being stealthy, watch how the AI moves and find the best possible paths. If an enemy becomes suspicious white bars will appear over his/her head, this is fine. You are not alerting them unless they are suspicious enough to have three white bars, and when they turn into red bars, they have been alerted. It is important to save your game any time there is an area you may mess up on.
|Complete The Brigmore Witches without killing anyone||(19)|
Do not kill anybody, not even targets, there is always an alternate way. Dog Skull crushing will count as a kill too, so avoid that as well.
Note: If you want to do the Granny Rags side mission on Mission 3, you can do it without killing. Make sure you pick up already dead bodies from the gang fights to bring to the ritual as the bride and groom. Do not knock out a male and female to bring because it will kill them. Also, if you are looking for the ring it is in a bush in the back alleyway behind Jeremy's (the Black Market merchant) house. It will help to have Void Gaze II to find it, it is also with a safe key for the abandoned Hatter safe in the same area just across the canal.
|Enough Coin To Disappear||30|
|Survive The Brigmore Witches in low chaos with 10,000 coins||(21)|
You will need to have 10,000 coins at the end of the DLC and have a low chaos rating. Between the four missions in the DLC there is a total of 10,705 (500, 1655, 3520, 2030) coin, plus a starting 3000 in you start a new save and do not bring over a save from the previous The Knife of Dunwall DLC; which obviously doesn't provide you much room to mess up. You can attempt to go through the game on a new save so you have a starting 3000 coins, and just make sure you get enough in each mission...Or, you can play through The Knife of Dunwall DLC and get as much coin as you can (I recommend at least 5000) to bring over to Brigmore Witches, for a nice head start.
|You delivered (or attempted) the killing blow on Corvo||(7)|
You will want to do this on your High Chaos playthrough. At the very beginning of the first mission you will be fighting Corvo, fight back to attempt to kill him.
|Wall of Flesh||10|
|You used an enemy lifted with Pull as a shield||(2)|
The Pull power is the new power you can unlock with runes. Get six runes and use them to unlock both tiers of Pull. When you are in a battle with two or more people, use pull on one of them to pull him towards you. When another opponent tries to strike you, he will hit your new "shield."
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