Overview
- Estimated achievement difficulty: 2/10 
- Offline: 75/75 (800/800)
- Online: 0/20 (0/800)
- Approximate amount of time to 800~4 hours
- Minimum number of playthroughs needed: 1 
- Number of missable achievements: None
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: None
- Unobtainable achievements: None
- Extra equipment needed?: Windows 8 PC or Tablet.

  • Episode 1
    • Difficulty: 1/10
    • Time to 200: 1 Hour
    • Unobtainable: None
  • Episode 2
    • Difficulty: 2/10
    • Time to 200: 1 Hour
    • Unobtainable: None
  • Episode 3
    • Difficulty: 2/10
    • Time to 200: 1 Hour
    • Unobtainable: None
  • Episode 4
    • Difficulty: 3/10
    • Time to 200: 1 Hour
    • Unobtainable: None
  • Episode 5
    • Difficulty: 3/10
    • Time to 200: 1-2 Hours
    • Unobtainable: None

Introduction:
Disney Fairies is a point-and-click puzzle adventure game that follows Tinkerbell as she discovers her talent and travels around Pixie Hollow inverting, builds, and repairs contraptions to make life easier for her fairy friends. Throughout the game, you will have to solve puzzles, collect lost items, and explore the environment. The game boasts colorful, crisp visuals, but is definitely designed for a younger audience.

NOTE:
Each playthrough of the game has slightly different locations for all of the story-related items. The location descriptions below may not necessarily work for you. However, all of the items are quite easy to find. Look in the Dark Areas first for the items, then canvas the main scene.

 

Episode 1: Hidden Treasures

Play through the game, gather collectibles, and try for the miscellaneous achievements:
Play through the game. All of the achievements can be earned in a single playthrough if you are careful. I suggest finding all the collectibles (Lost Things and sproutlings) first using THIS guide, because you can progress too far and actually complete the level, forcing you to have to start again for the collectibles if you miss any. See the story-related achievements below for a walkthrough of the levels if you are stuck. Remember, you can use the hint button as many times as you like as there is no penalties.

Episode 2: Saving Spring

Play through the game, tap the beetles, and try for the miscellaneous achievements
Play through the game. All of the achievements can be earned in a single playthrough if you are on top of them. See the story-related achievements below for a walkthrough of the levels if you are stuck. Remember, you can use the hint button as many times as you like as there is no penalties.

Episode 3: Once in a Blue Moon

Step 1: Play through the game, collect the chests, and do the miscellaneous achievements
Play through the game. All of the achievements can be earned in a single playthrough if you are on top of the miscellaneous ones. See the story-related achievements below for a walkthrough of the levels if you are stuck. Remember, you can use the hint button as many times as you like as there is no penalties. Also, try to collect all 8 of the talent charm chests, which are located in levels 3 through 5. See the "Charm Scout" achievement for their locations.

Step 2: Scepter Workbench
After completing the game and finding all the talent charms in the chests, you will be able to craft all 8 scepters in the Scepter Workbench for the "Revelry Ready" achievement. Also grab the "Artisan" achievement for saving an image of a scepter.

Episode 4: North of Never Land

Step 1: Play through the game, while collecting all the Lost Things and Doubloons and doing the miscellaneous achievements
Play through the game. All of the achievements can be earned in a single playthrough if you are on top of the miscellaneous ones. See the story-related achievements below for a walkthrough of the levels if you are stuck. Remember, you can use the hint button as many times as you like as there is no penalties. Be sure to collect all of the Lost Things and Doubloons on each level because if you miss them you will need to replay the entire level over again. See the walkthrough below for their locations.

Step 2: The Journey Home achievements
After completing the episode, a minigame similar to the very end of the fifth level will become unlocked. There are two achievements related to this mode that are straightforward, but they will require the most skill of any achievements in the game. The mini-game tends to lag significantly and make these simple achievements more difficult than they should be.

Episode 5

Step 1: Play through the game, while collecting all the Lost Things and Fireworks and doing the miscellaneous achievements
Play through the game. Most of the achievements can be earned in a single playthrough if you are on top of the miscellaneous ones. See the story-related achievements below for a walkthrough of the levels if you are stuck. Remember, you can use the hint button as many times as you like as there is no penalties. Be sure to collect all of the Lost Things and activate all of the Fireworks on each level because if you miss them you will need to replay the entire level over again. See the walkthrough below for their locations.

Step 2: Mini-game achievements
After completing the episode, you will need to polish off a few mini-game related achievements. Some of them are possible to earn in Step 1 during the story, but not all of them. Either way, they are easy to obtain afterwards when you can select to play the mini-games directly.

Step 3: Mop-up
Mop-up any of the achievements you may have missed. There are a couple level specific achievements that you need to pay attention to beforehand. If you miss them they can quickly be completed by replaying the levels.

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Mop-up:
Mop-up any of the achievements you may have missed. There are several level specific achievements that you need to pay attention to beforehand, and the collectibles that need gathered which you may have missed.

Conclusion:
Disney Fairies is an episodic game meant for the younger generation, and because of that, the game is very simple and the achievements take no skill or effort at all. The first episode can be completed in around one hour following this guide.

[We would like to thank Arsenic 17 for this Roadmap]

Disney Fairies Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 95 achievements with a total of 1000 points

    DLC: Episode 1: Hidden Treasures

    There are 20 achievements with a total of 200 points

    • Find a mushroom in the Pixie Dust Tree.

      You need to find 10 mushrooms right at the beginning of the game to place around the welcoming ceremony platform. This achievement will unlock when you pick the first one up.

    • Ask Blaze to give you a hint.

      Blaze is the lightning bug that hangs out in the lower right corner of the screen and acts as the hint button. Tapping him causes him to fly into the scene and illuminate the next object you need to tap. Doing this one time will unlock the achievement. Feel free to use him as much as you like, as there is no penalty for doing so in the game.

    • Discover Tink's talent during the welcoming ceremony.

      Complete the welcoming ceremony, which is just a simple matching game. Once all 10 objects have been matched, the achievement will unlock.

    • Help Tink assemble her light gadget.

      First complete the blueprint puzzle for the gadget. This puzzle just requires you to rotate the tiles of a grid to the correct positions. Then enter the workshop door. You will need to follow the blueprint you just created. The next objects to be attached are highlighted. When the light gadget is complete, the achievement will unlock.

    • Lift the flower to the council chambers in the Pixie Dust Tree.

      Use the light gadget to light the first three crystals surrounding the large flower. Then you will need to find the four pieces of the final crystal, which is missing. Three of the pieces are in plain sight around the scene. The last one is inside the hole in the tree to the right. Light the crystal torch near the hole to be able to go inside and collect the last crystal. Back at the giant flower, light the last crystal to raise the flower and unlock this achievement.

    • Crafty

       

      10

      Craft a full order of kettles using Tink's newly repaired kettlemaker.

      MISSABLE ACHIEVEMENT WARNING: "Twig Appeal."

      Collect 6 Baskets: 4 are easy to collect in plain sight. One requires finding 2 pieces of cheese to get the mouse off of the basket. These cheese pieces can be found in the Middle Dark Area and the Right Dark Area. The last basket is on the right part of the scene and requires you to find a shovel to dig it out. The shovel is in the Left Dark Area.

      Complete the blueprint puzzle for the kettlemaker.

      Collect 3 cogs for the repair:

       

      1. Covering the door of the 2nd house from the left in the top left of the scene
      2. In the Middle Dark Area, to the top and left
      3. In the Right Dark Area, under the leaf on the right

       

      Complete the construction of the kettlemaker.

      Find 5 acorns:

      1. Right behind the pile of baskets
      2. Right near the stream, under the log
      3. Near the 2nd house from the left
      4. In the Left Dark Area
      5. In the Middle Dark Area, on the ground to the left

      MISSABLE ACHIEVEMENT WARNING: "Kettle Guru."

      Complete the three rounds of the kettle-making game to unlock this achievement.

    • Send Cheese out with his delivery wagon in Tinkers' Nook.

      Fix the wagon:

      Wheel: In the Middle Dark Area, to the right on the ground. It looks like a bowl.

      Find 4 berries:

      1. Near the entrance to the third house from the left.
      2. On a ledge of the far right mossy tree.
      3. In the Right Dark Area.
      4. On the ground near the stream, in the shadow of the leaf.

      Find 3 honeycombs:

      1. On the ledge under the far left house.
      2. On a ledge near the 2nd and 3rd houses from the left.
      3. In the Left Dark Area.

      Achievement unlocked.

    • Help Tinker Bell complete three different blueprints for her inventions.

      This will unlock when you complete the third blueprint minigame, the one in Dewdrop Vale.

    • Build the springifier to plant Rosetta's seeds.

      Use the pinchers (found in middle of scene near the waterfall in the foreground) to cut vines to the Left Dark Area. Light up all three Dark Areas. Find the crank below the Right Dark Area and use it on the well in the left of the scene.

      Repair the bridge:

      Collect 6 sticks. Two are sticking up out of the weeds behind the bridge. Three are sticking out of the lake by the well. One of the three is quite well hidden behind the leaves in the very bottom left corner of the screen. The last is in the Right Dark Area in plain sight.

      Collect 2 spools of thread:

      1. In the Left Dark Area, partially concealed behind the leaf.
      2. Floating in the lake in the left of the scene, near the bottom.

      Find 4 water beetles:

      1. In the Left Dark Area.
      2. In the Middle Dark Area.
      3. Scroll to the far right of the scene. In the foreground, behind a rock.
      4. In the stream, on a lily pad, just behind the wooden bridge.

      Find Rosetta's 4 seeds:

      1. In the far left of the scene, floating on a lily pad on the lake, partially behind some leaver in the lower left corner.
      2. Right next to Rosetta on the lake shore.
      3. In the foreground of the lake shore, in plain sight.
      4. Right under the Right Dark Area, on top of some rocks.

      MISSABLE ACHIEVEMENT WARNING: "Acrobatics."

      Click on the shell-looking thing to the right of Rosetta in the grass to start the blueprint game. Complete it.

      Collect 4 springs for the invention:

      1. Right next to the right side of the wooden bridge, on the ground, behind some grass.
      2. In the Right Dark Area, in the top left of the area.
      3. In the Left Dark Area.
      4. In the Middle Dark Area.

      Assemble the contraption to unlock this achievement.

    • Tinker up the first hawk-shaped kite in the history of Pixie Hollow.

      MISSABLE ACHIEVEMENT WARNING: "Illuminator."

      Light the 3 crystal lanterns first to the Dark Areas, then talk to Baden.

      Fix the alarm by making the conch louder:

      Find 3 pieces of bark:

      1. On the branch left of Baden, next to the butterfly.
      2. In the far left of the scene, next to the Left Dark Area.
      3. In the Left Dark Area.

      Find 4 thingies:

      1. In the Right Dark Area.
      2. On the branch to the right of Baden.
      3. Hanging from the branch, right beneath Baden.
      4. Right above the Middle Dark Area, next to the sproutling.

      Find the berry launcher: It is in the Middle Dark Area, mixed into the weeds.

      Find 5 berries:

      1. In the nook directly above the launcher (in the whole in the branch bottom).
      2. Just to the right of the launcher, on the same wooden surface.
      3. In the Left Dark Area.
      4. In the Middle Dark Area.
      5. Right below Baden on the branch, above the pink butterfly.

      Find the parts to the kite:

      Collect 3 sticks:

      1. Just to the right of the berry launcher.
      2. At the bottom of the screen under Baden, near the cluster of mushrooms.
      3. Hiding in the leaves in the far right of the scene.

      Collect 5 brown oak leaves:

      1. Three are hanging right above the berry launcher in the branches.
      2. In the Right Dark Area.
      3. In the bottom right of the scene, near the pink butterfly.

      Collect 4 feathers:

      1. In the leaves right above the Left Dark Area.
      2. In the Left Dark Area.
      3. In the Middle Dark Area.
      4. In the Right Dark Area.

      Assemble the kite to unlock this achievement.

    • Help Tinker Bell repair Wendy's lost music box in Lost Thing Cove.

      Light up the three Dark Areas, then click the treasure.

      Find 5 pieces of moss to clean the lock of snail goo:

      1. Right to the left of the Left Dark Area.
      2. In the Left Dark Area.
      3. In the Middle Dark Area.
      4. In the Middle Dark Area.
      5. In the Right Dark Area.

      Click on the treasure again and complete the lock minigame. Click on the treasure again.

      Find 8 crystals to make a light to see the treasure: 6 are in plain sight around the scene. One is in the Left Dark Area and one is in the Right Dark Area.

      Light up the newly created lantern. Now look inside the treasure and complete the blueprint puzzle.

      Gather parts for the repairs:

      Find the rolling pin: In the Middle Dark Area.

      Find the flat metal thing: In the Left Dark Area, in the water on the right.

      Find 2 cogs:

      1. On the leaves, next to the Left Dark Area.
      2. On a leaf, to the left of the Middle Dark Area.

      Repair the treasure. 

      Click on the fairy figurine. Clean it up by finding 6 water-filled shells:

      1. Far bottom right of the scene on the ground.
      2. On the ground, just to the right of the figurine.
      3. Just to the right of the Middle Dark Area, on some leaves.
      4. Just to the right of the Middle Dark Area, on the ground.
      5. Above the Left Dark Area, on the ground.
      6. In the Right Dark Area, at the bottom on the ground.

      Achievement unlocked.

    • Bother Tink by tapping her on the nose five times quickly!

      Simple. Just rapidly tap on the still image of Tink in the lower left corner of the screen. She will react and make different faces. After a second or two, the achievement will pop.

    • Tap to learn about each of the five houses in Tinkers' Nook.

      In the Tinker's Nook level, there are five wooden houses near the top of the screen, four in the top left in a row, and one in the top right by itself. Just tap them to hear the narrator make a comment about each. After you tap the last one, the achievement will unlock.

    • Assemble all the kettles without making any mistakes during the kettle making game.

      The kettle making game is in the Tinker's Nook level. Once you assemble the kettle maker, you will enter a mini-game where you assemble the kettles, basically tapping the acorns as they pop up to put the lids on them. There are three rounds to complete and they are quite easy, but do get progressively quicker and more challenging. Just follow the directions and take you time. There is no need to rush as the time they give you is more than plenty. The ONLY way you can make a mistake to void this achievement is by tapping on a broken acorn bottom, which the game gives you a tutorial about. So avoid those and you will get the achievement. NOTE: The tutorial for the broken acorn where you have to tap it does not affect this achievement. Once you complete the third round and you score tallies, the achievement will unlock.

    • Tap to see each of the four water beetles slide down the big blade of grass in Dewdrop Vale.

      As you progress through the Dewdrop Vale location, you will be asked to find 4 water beetles for Rosetta. As soon as you find them and the seeds from the other bugs are dropped off, you will be able to manually tap on the beetles at the top of the slide to make them go down it. Tap the beetles four times and watch them slide down to unlock this achievement.

    • Help Tinker Bell to wake up all of the sproutlings in all five locations.

      Sproutlings are the tiny plants that are in the little green pots. When you click on them, you must perform the simple gesture to make them grow. There are 5 sproutlings in each of the 5 locations, totaling to 25 across the entire episode. These are easy to find and are always located in the main scene (not hidden in the Dark Areas or other mini-scenes). See THIS guide for all of the locations. It is suggested you get these as well as the Lost Things out of the way first when you start each location, as you can progress too far and complete the level without collecting them, forcing you to replay the entire level. Once you have gotten all the sproutlings in a level, you MUST complete the level for it to save them. You are missing sproutlings in any level where you did not earn the middle star in the location-selection screen.

    • Help Tinker Bell find all of the Lost Things in all five locations.

      Lost Things are objects from the mainland (i.e. things that are out of place for a remote fairy island). There are 3-5 of these to collect at each location and a total of 19 in the episode. See THIS guide for all of their locations. It is suggested you get these as well as the sproutlings out of the way first when you start each location, as you can progress to far and complete the level without collecting them, forcing you to replay the entire level. Once you have gotten all the Lost Things in a level, you MUST complete the level for it to save them. You are missing Lost Things in any level where you did not earn the right star in the location-selection screen.

    • Replay any location from the map.

      Just click and play any mission you already completed (earned the first star in). The achievement pops as soon as you do, so you can quit right away without even having to complete the stage again.

    • Earn three stars in every location on the map.

      You can earn 3 stars on each of the 5 locations in the episode. The first star is awarded just for completing the level. The second and third stars are awarded for collecting all the sproutlings and Lost Things, respectively. So completing the game and gathering all of the collectibles will net you this achievement. NOTE: You do not need to earn all three stars on the same playthrough of the level, but it is recommended to save time.

    • Light all of the crystal torches in Pine Tree Grove before doing anything else.

      As the description states, all you have to do is light all of the crystal torches with your light contraption before talking to Baden. After the third one is lit, the achievement will unlock.

    DLC: Episode 2: Saving Spring

    There are 20 achievements with a total of 200 points

    • Find a pair of binoculars in Tinkers' Nook.

      *STORY RELATED - CANNOT BE MISSED* You need to find 6 binoculars right at the beginning of the episode. As soon as you find the first one, this achievement will unlock. See "Thorny Problem" for all of the binocular locations.

    • Repair the flower pulley's drive chain in Tinkers' Nook.

      *STORY RELATED - CANNOT BE MISSED*

      Find 3 flowers to fix the pulley:

      1. Right near the workshop building.
      2. To the right, on top of the metal wheel.
      3. Behind the middle thistle you removed near the snail shell, in the Hidden Area.

      Click on the pulley to enter the gear minigame. MISSABLE ACHIEVEMENT WARNING: "Gearhead."

      Put them in the correct spots to unlock this achievement.

      Complete the following tasks to repair the nut sorter to finish the level.

      Find 4 bamboos:

      1. In the very top right corner of the screen, on a mushroom ledge.
      2. In the Hidden Area near the workshop.
      3. In the grass on the far left of the screen, to the left of the green basket.
      4. On the ledge above the snail shell.

      Find 4 green leaf cups:

      1. On the left area of the scene, to the right of the green basket in the dirt.
      2. In the Hidden Area near the snail shell, hidden in the mushrooms.
      3. On the right side of the screen, on the ground.
      4. On top of the metal wheel.

      Find 1 large black flower: On the right side of the screen, above the acorn cap. Level complete.

    • Build the thistle-tickling gadget in Tinkers' Nook.

      *STORY RELATED - CANNOT BE MISSED*

      Find 6 binoculars:

      1. Right below Chipper.
      2. Just to the right of Chipper, on a ledge.
      3. To the right of the last one, on another ledge.
      4. Scroll all the way to the right, above the yellow window of the workshop.
      5. At the very right edge of the screen, near an acorn.
      6. Below the yellow window in the grass.

      Complete the blue print puzzle, then head to the workshop (hut with yellow window) to assemble the thistle-tickling contraption to unlock this achievement.

      On each level, use the tickling machine on all three thistles in each level to expose the Hidden Area behind them.

    • Make mud medicine for the injured mouse in Autumn Forest.

      *STORY RELATED - CANNOT BE MISSED*

      From the beginning of the level, talk to Fawn.

      Find 2 bandages for the injured mouse:

      1. Just above and to the left of Fawn.
      2. Remove far left thistle. In that Hidden Area, behind some leaves.

      Click on the patch of dirt in the left part of the screen.

      Find 3 water-filled leaves to make mud:

      1. On the ground, behind the squash workshop.
      2. On top of the horizontal brown tree, on the right half of the scene.
      3. In the Hidden Area on the far right, in plain sight.

      Find a jar to put the medicine in: In the Hidden Area just to the left of Fawn.

    • Create a contraption that will transport berries out of Autumn Forest.

      *STORY RELATED - CANNOT BE MISSED*

      Complete the blueprint puzzle for the bubble contraption.

      Find 3 bars of soap:

      1. Very bottom left corner of scene.
      2. Above the squash workshop, on top of the horizontal tree.
      3. In the far left Hidden Area.

      Find the salt shaker. It is in the pumpkin on the right of the scene. You will need to find the green yarn to lift the lid though. That is found in the Hidden Area just to the left of Fawn.

      Click on the workshop to assemble the bubble contraption and unlock this achievement.

    • Fill up the berry blower contraption with berries in Autumn Forest.

      *STORY RELATED - CANNOT BE MISSED*

      Collect 6 berries for the contraption:

      1. Right above and to the left of Fawn, on a branch.
      2. Right above and to the right of Fawn, on a branch.
      3. In the far left Hidden Area, partially concealed.
      4. Behind the grey tree on the right side of the scene.
      5. In the grass at the base of the pumpkin.
      6. In the Hidden Area, just to the left of Fawn.
    • Reunite the cricket with her babies in Sunflower Gully.

      *STORY RELATED - CANNOT BE MISSED*

      MISSABLE ACHIEVEMENT WARNING: "Look Out."

      Find 4 seeds for the sunflower:

      1. In the far right of the scene, under the plants on the ground.
      2. In the far left Hidden Area.
      3. Under the mother cricket, you will need to find her three babies to move her. There is one baby in each of the three Hidden Areas. Finding the three babies will unlock this achievement.
      4. In the very bottom left of the scene, in the leaves.
    • Create a contraption to sort out all of the spilled rainbows in Sunflower Gully.

      *STORY RELATED - CANNOT BE MISSED*

      Talk to Iridessa.

      Complete the blueprint puzzle.

      Collect a spring: in the middle Hidden Area.

      Collect the wooden pins: In the far left Hidden Area.

      Collect the wooden cap: In the far right Hidden Area.

      Click on the giant bottle workshop and build the rainbow contraption.

    • Gather the rainbows into Tink's contraption using mussel shell mirrors in Sunflower Gully.

      *STORY RELATED - CANNOT BE MISSED*

      Find 7 mussel shells:

      1. Far bottom left of the scene, on a flower.
      2. In the middle Hidden Area.
      3. Hanging from the stem of the green plant, just behind the mother cricket.
      4. On the ground by the fallen sunflower.
      5. Also on the ground by the fallen sunflower.
      6. Above the fallen sunflower, in the branches.
      7. In the far right Hidden Area.

      Complete the mussel mirror puzzle. Keep adjusting them until the light goes to the machine. All shells do not have to be used.

    • Talk with Rosetta about the sprinting thistles in Buttercup Canyon.

      *STORY RELATED - CANNOT BE MISSED*

      MISSABLE ACHIEVEMENT WARNING: "Berry Mischievous."

      Talk to Rosetta.

    • Trade some pollen to the bee who is guarding a towel in Buttercup Canyon.

      *STORY RELATED - CANNOT BE MISSED*

      Find 2 water-filled sea shells:

      1. Just to the right of Rosetta, on a small leaf.
      2. In the middle Hidden Area.

      Find 2 leaf towels:

      1. In the far left Hidden Area.
      2. Being carried by the bee. You need to find 7 pollen for the bee to drop the towel.

      Find 7 pollens for the bee:

      1. Just to the left of the bee, on the ground.
      2. Right behind Rosetta, slightly behind a leaf.
      3. Concealed at the far left edge of the screen, in the grass.
      4. Same as the last one.
      5. Near the right edge of the screen, between two mushrooms.
      6. Near to top right of the screen, next to the large orange flower.
      7. In the far right Hidden Area.
    • Create a contraption to repaint all of the mispainted ladybugs in Buttercup Canyon.

      *STORY RELATED - CANNOT BE MISSED*

      Complete the blueprint puzzle.

      Find a white flower: In the middle Hidden Area, the one next to Rosetta.

      Find 2 pine branches:

      1. In the far right Hidden Area.
      2. Hidden on the far left of the screen, tucked in the grass.

      Click on the giant hollow log workshop in the middle of the scene to assemble the ladybug painting contraption.

    • Find something tasty to lure Cheese into Needlepoint Meadow.

      *STORY RELATED - CANNOT BE MISSED*

      Find 8 twigs to repair the corral:

      1. In the center of the corral.
      2. Just below the corral.
      3. Below and to the left of the corral, in the dirt.
      4. Along the vertical stem of the flower by the blue metal thing on the right side of the scene.
      5. In the far right Hidden Area, concealed in the basket.
      6. In the middle Hidden Area.
      7. In the left Hidden Area.
      8. In the very bottom of the scene, hidden in the grass on the ground.

      Click on Cheese the mouse and find his 3 cheeses.

      1. Behind the corral fence in the back.
      2. In the far left Hidden Area.
      3. In the middle Hidden Area.
    • Round up all the thistles with Cheese's help.

      *STORY RELATED - CANNOT BE MISSED*

      MISSABLE ACHIEVEMENT WARNING: "Thistle Wrangler."

      Complete the thistle minigame. The game has three rounds and is quite easy.

    • Lull the sprinting thistles in Needlepoint Meadow.

      *STORY RELATED - CANNOT BE MISSED*

      Complete the blueprint minigame.

      Find 2 lids:

      1. In the far left Hidden Area.
      2. On a post above the corral.

      Find a rubber band: In the far right Hidden Area.

      Go to the workshop and make the contraption.

    • Find the hidden water beetle in all five locations in Saving Spring.

      This is the only collection-based achievement in the game. There is one water beetle in each level of the game that must be found and tapped. You can either get these while you are progressing through the game, or you can go back afterwards if you forget, loading up each level, quickly tapping the beetle, then exiting and moving on to the next one until you get all five of them. The locations of the beetles are listed below:

      1. Tinker's Nook - Peeking out from behind the snail shell in the middle of the scene. You must build the thistle-tickling contraption and move the thistle first before being able to click on the beetle.
      2. Autumn Forest - Scroll to the right of the scene. The beetle is peeking out from behind the grey tree on the left (just beneath the red butterfly cocoon.
      3. Sunflower Gully - In the very top left of the scene, peeking out from behind the green stem that is partially broken.
      4. Buttercup Canyon - In the very top right corner of the scene, peeking out from behind the fat stem of the large orange flower.
      5. Needlepoint Meadow - In the top left corner of the scene, peeking out from behind the very top of the white cottony flower in the background.

      GLITCHY WARNING: Make sure to repeatedly tap each beetle many times to be certain it counts towards the achievement. Your first tap will generally not count, as it just makes the beetle come out of hiding. You need to make sure you hear a squealing sound for the beetle to be counted. Tapping it numerous times will ensure it counts!

    • Place all the gears from right to left while repairing the pulley in Tinkers' Nook.

      When repairing the pulley in Tinker's Nook, you will be asked to place a bunch of gears across the screen in specific locations to link two distant gears. To unlock this achievement, you just need to place the gears from right to left in a single attempt. There are two sizes of gears, small and large. From right to left, place them in THIS order:

      Small - Large - Small - Small - Large - Large - Small - Small.

    • Make the mother cricket look back and forth five times on her seed pile in Sunflower Gully.

      As soon as you start Sunflower Gully, you will notice a cricket on the ground on top of a pile of seeds. Just repeatedly keep tapping that cricket immediately until the achievement pops. If you progress too far into the level, you will not be able to unlock the achievement as the cricket moves from the seed pile.

    • Pop three different bubbles before they reach the berry pile in Buttercup Canyon.

      In Buttercup Canyon, you will see an continuous stream of bubbled berries floating across the screen and landing in a pile of berries. To unlock this achievement, simply pop any 3 of the berry bubbles.

    • Earn a 10x combo in Thistle Round-Up by herding ten thistles into the corral all at once.

      This is the most difficult achievement in the game and is solely what makes this game a 2/10 difficulty (and not 1/10). In Needlepoint Meadow, once you lure out Cheese the mouse, you will then compete in a minigame to round-up thistle plants. Basically a bunch of thistles will run from the bottom of the screen to the top, and you must draw out a path to collect them with Cheese the mouse as they do so.

      To unlock this achievement, you need to earn a 10x combo. This is done by collecting a total of 10 thistles with a path drawn by a single finger swipe. There will be three rounds to this minigame, with more thistles coming in each subsequent round. It is best to attempt this achievement on Round 3, as it has the most thistles. Essentially you just want to hang out with Cheese at the top middle of the screen and wait for a whole bunch of thistles to come on screen and build-up. Then, it is best to pick up the whip power-up (that will expand your collection area) and make zig-zag paths through the large group of thistles. If you do not manage to get the 10x combo, make sure not to reach the goal for Round 3 of the minigame (which is 40 thistles). That way you will fail and can just keep replaying that round until you unlock it. This takes a little bit of luck to unlock, so just keep at it.

      NOTE: You do not need to replay the level to get to the minigame. From the level selection screen, you can click on the picture of the thistle next to Needlepoint Meadow to jump directly into the minigame.

    DLC: Episode 3: Once in a Blue Moon

    There are 20 achievements with a total of 200 points

    • Find an orange lantern in the Council Chambers.

      You need to find a single orange lantern at the beginning of the level. There are 9 in total. See "Sludge Budger" for the lantern locations.

    • Clean away the slime on the blueprint cupboard in the Council Chambers.

      Find 9 orange lanterns:

      1. Right on the ground below the wheat bundles.
      2. Near the top left of the scene, near the window.
      3. Under the window, in the containers.
      4. To the right of the wheat, on the ground near the green leaves.
      5. In the foreground on the table, to the far right.
      6. On the ground in the back right, behind the acorns.
      7. On the left most bookshelf.
      8. To the right of the snail, on the ground.
      9. On top of the table behind the snail.

      Talk to the Minister of Autumn.

      MISSABLE ACHIEVEMENT WARNING: "Squirmy."

      Click on the cupboard to the far left. Complete the blueprint rotation puzzle and assemble the watering can gadget in the workshop.

      Click on the slimy cabinet to the left. Use your finger to clean all of the slime off the door to open it and unlock this achievement.

      MISSABLE ACHIEVEMENT WARNING: "Slime Swiper."

    • Use tongs to lift the blueprint out of the bowl of berry paint in the Council Chambers.

      Find 6 scepter designs:

      1. In the left Hidden Area.
      2. On the top middle bookshelf.
      3. On the top of the right bookshelf.
      4. Partially hidden behind the left side of the pile of orange lanterns.
      5. Above the middle Hidden Area, in the vine plant.
      6. Click on the table in the foreground in the lower left corner. You will need tongs to get this design out. The tongs are in the middle Hidden Area. Collecting them will unlock this achievement. To get the actual design, you will need to find a bottle of pink liquid, which is in the right Hidden Area. Grab the design from the table.
    • Find all of the scepter parts that Terence 'organized' in Tinker Bell's house.

      Talk to Terrence.

      MISSABLE ACHIEVEMENT WARNING: "Cuckoo!"

      Search for the missing scepter parts.

      Find 3 pointy things:

      1. In the shelf area on the left, look under the sea shell, on the ground.
      2. In the area to the far right, look on the small table.
      3. In the left Hidden Area, on the top shelf.

      Find 1 screw: In the middle Hidden Area in plain sight.

      Find 2 curvy things:

      1. In the right Hidden Area, in the top middle area.
      2. Under the cuckoo clock on the left side of the scene.

      Achievement unlocked!

    • Set the water beetle into the wheel of the fire-tending contraption in Tinker Bell's house.

      Click on the fireplace and complete the blueprint puzzle.

      Gather parts for the invention.

      Find 1 umbrella: On the ground under the table in the middle of the scene.

      Find 1 film reel: In the right Hidden Area, on the right.

      Find 1 acorn top: In the left Hidden Area.

      Tap the area on the floor to assemble the invention and unlock this achievement.

    • Help to assemble Tink's scepter design in Tinker Bell's house.

      Find 6 pieces of coal for the fireplace:

      1. On the shelf above the giant "T" block in the background.
      2. On the ground to the left of the table in the middle of the scene.
      3. On the lower shelf in the left side of the scene.
      4. In the left Hidden Area.
      5. In the middle Hidden Area.
      6. In the very far bottom right of the scene, in the corner, barely visible.

      Click on the table to work on the scepter. Complete the minigame to match the design of the scepter. Achievement unlocked!

    • Talk to Verse about the script problem in Fairy Tale Theatre.

      At the very beginning of the 3rd level, click on Verse to talk to her, unlocking this achievement.

    • Return the orchestra animals to their podium in Fairy Tale Theatre.

      After talking to Verse, find 6 missing scripts:

      1. In the very bottom right foreground, on top of a pile of books.
      2. Near the left Hidden Area, on the ground.
      3. Scroll the scene all the way to the right and look for this one on the ground by Verse.
      4. In the middle Hidden Area.
      5. In the left Hidden Area.
      6. In the right Hidden Area, on the small shelf to the left.

      MISSABLE ACHIEVEMENT WARNING: "Charm Scout." Find the 3 charm chests. See "Charm Scout" for their locations.

      Talk to Verse again. Then search for the orchestra animals.

      Find 4 crickets:

       

      1. Just to the left of the pile of scripts.
      2. Just to the right of Verse, behind a small hill.
      3. In the right Hidden Area, in the top left.
      4. In the middle Hidden Area, at the top.

       

      Find 1 frog: Near the left Hidden Area, peeking up from behind a small hill.

      Find 2 lady bugs:

      1. In the left Hidden Area, on the top shelf.
      2. In the far right of the scene, by the edge of the screen, on the ground.

      Achievement unlocked!

    • Come up with a plan to repair the old contraption in Fairy Tale Theatre.

      MISSABLE ACHIEVEMENT WARNING: "Maestro."

      Click on the broken contraption and complete the blueprint puzzle. Gather parts to fix the contraption.

      Find 2 mushrooms:

      1. On the ground next to Verse.
      2. Just to the left of the middle Hidden Area door, on the ground.

      Find 1 stick thing: In the middle Hidden Area, on the ground.

      Find 2 bamboo chunks:

      1. Just to the right of the left Hidden Area cabinet, leaning against the wall.
      2. In the pit to the right of Verse, near the harp.

      Achievement unlocked! Click on the contraption and assemble it to complete the level.

    • Wake up the slumbering bookworm in the Book Nook.

      MISSABLE ACHIEVEMENT WARNING: "Charm Scout." Find the 3 charm chests. See "Charm Scout" for their locations.

      Talk to the Bookworm.

      Find 7 green books with purple ribbons:

      1. In the foreground, below the Bookworm.
      2. On the left side of the scene, behind a small mushroom table.
      3. Right behind #2, on the top bookshelf in the back.
      4. In the left Hidden Area, on the bottom shelf.
      5. In the middle Hidden Area, on the right side.
      6. On the right side of the scene, under the mushroom table with the clothes pin on it.
      7. One the far left foreground of the scene you will see a sleeping worm and this book. Click on the worm. You will need to find the bell to wake him, which is in the right Hidden Area, at the bottom. The worm will move and you can grab the book.

      Achievement unlocked!

    • Pick up the netted golden book in the Book Nook.

      Click on the display case.

      Find 4 wedges to open the case:

      1. On the shelf directly under the left Hidden Area.
      2. On the mushroom table with the open, green-paged book, on the left of the scene.
      3. In the left Hidden Area, on the top shelf.
      4. On the shelf directly above the middle Hidden Area.

      Keep tapping the fly to chase him until Tink gets an idea. Complete the blueprint puzzle. Find parts for the contraption.

      Find 1 clothes pin: On the mushroom table to the right in the scene.

      Find 3 spiky sticks:

      1. In the very far left of the scene, sticking out from the left edge of the screen.
      2. In the foreground, right at the base of the screen.
      3. Under the mushroom table with the open green book.

      Find 1 matchbox: In the middle Hidden Area.

      Click on the pile of objects on the ground to the left and assemble the contraption. Tap the netted golden book to collect it. Achievement unlocked!

    • Find all of the rope that Tink needs for her cottonpuff balloon in Cottonpuff Valley.

      Complete the blueprint puzzle at the beginning of the level.

      MISSABLE ACHIEVEMENT WARNING: "Charm Scout." Find the 2 charm chests. See "Charm Scout" for their locations.

      Gather parts for the balloon.

      Find 6 pieces of rope:

      1. On the ground below the left Hidden Area.
      2. In the left Hidden Area, on the bottom shelf to the right.
      3. To the right of the left Hidden Area, near the rock.
      4. In the middle back of the scene, tied to a rock to the left of the middle Hidden Area.
      5. In the right foreground of the scene, beneath some mushrooms.
      6. In the middle Hidden Area, under a stool on the right.

      Achievement unlocked!

      *See "Lofty Aspirations" for the final part of the walkthrough.

    • Shoo the snail on the floor in the Council Chambers completely out of view.

      In the Council Chambers level, you will notice a snail on the ground in the right side of the scene. To unlock this achievement, you need to repeatedly tap the snail until he crawls entirely off the right edge of the screen. Simple as that.

    • Wipe away the moonsnail slime from any slimy door handle in a single motion.

      This can be done on any level, but it first obtainable on Council Chambers after you assemble the watering can contraption. There are three doors on each level covered in snail slime that you must use the watering can on to open. Clicking on a slimy door will bring up a minigame of sorts, in which you rub your finger or depressed mouse over the slime to remove it. To unlock this achievement, you must remove all the slime from a door without lifting your finger (or releasing the mouse button on a PC). This is very easy and you would probably get it without trying as there are 15 slimy doors in the game.

    • Make the cuckoo clock cricket pop out of his clock in Tinker Bell's house.

      In Tinker Bell's house, you will notice a clock in the upper left corner of the scene. To unlock this achievement, simply tap the clock to get the cuckoo bird to pop out and chirp.

    • Win a game of Conductor Says with the orchestra animals in Fairy Tale Theatre.

      In Fairy Tale Theater, you need to first gather the creatures of the animal orchestra. Once it is assembled, click on the group of animals to start a game of Conductor Says. This game is akin to Simon Says. There are three rounds. Specific animals will make sounds in a sequence that you must replicate. To win, you must correctly repeat 2 sounds, then 3 sounds, and finally 4 sounds. It is a good idea to turn your volume up and look closely for which animals are making the noise. Wait for them to stop, then repeat what you just heard. This shouldn't be too much of a challenge, but actually may be the most skilled achievement in this episode.

    • Save a scepter design that you created in freeplay mode of The Scepter Workbench.

      The Scepter Workbench is only available after you complete the second level, Tinker Bell's house. From the level select screen, click on the tiny scepter symbol to the left of Tinker Bell's House to play the scepter game. Make a change to the scepter on the right to activate the "Save Image" button in the lower left corner of the screen. Tap that button to unlock this achievement. It will take a picture of your design and save it to your computer.

    • Find all eight of the talent charms hidden in chests throughout the adventure.

      There are 8 talent charm chests and they are ONLY found in the last three levels of the episode. They look like small gold and brown chests. See below for their locations. If you miss one, you can simply load up the specific level, grab the chest and then exit. It will save the collected chest.

      Fairy Tale Theatre

      1. Hidden behind the mushroom directly behind Verse.
      2. In the foreground in front of Verse, behind the big mushrooms.
      3. At the very bottom far right of the screen, on a mushroom top.

      Book Nook

      1. Under a mushroom table on the far left of the scene.
      2. On the left side of the scene, in the back, under another mushroom table.
      3. On the ground by the right Hidden Area.

      Cottonpuff Valley

      1. On the far left of the scene, hidden up on the side of the grassy hill.
      2. At the bottom of the steps below the middle Hidden Area.
    • Build all eight of the scepters shown on the old blueprints in The Scepter Workbench.

      This achievement requires that you first have collected all 8 talent charm chests that are spread throughout the story (see "Charm Scout" for their locations). After doing so, navigate to the Scepter Workbench.

      You will need to complete all 8 of the additional scepter designs that appear one at a time for you. To recreate a scepter, match up the correct color and pattern for all three sections. Then choose the correct charm to go along with it. A "ding, ding, ding" sound will play when you have the correct color/pattern combo for a section, and when you pick the right charm.

      Complete 8 of these in the workbench to unlock this achievement (one using each of the talent charms). After completing each one, you will be shown a leaderboard score of sorts. Because you already crafted one scepter in your progress through the story, you must raise your leaderboard number to 9.

    • Fully assemble Tinker Bell's cottonpuff balloon in Cottonpuff Valley.

      Find 1 compass: In the middle Hidden Area, on the left.

      Find 4 leafy blobs:

      1. In the middle of the scene, in the foreground in plain sight.
      2. In the very bottom right foreground of the scene, by the mushrooms.
      3. In the right Hidden Area.
      4. On the ground in front of the left Hidden Area, nestled in some rocks.

      Click on the pile of stuff and assemble the contraption.

      Find 5 metal pans to weight down the balloon:

      1. To the left of the steps below the middle Hidden Area.
      2. Just to the left of the right Hidden Area door.
      3. In the middle Hidden Area, on the top shelf.
      4. On the right side of the scene, click the butterfly holding the pan. You will need to find 2 nectar drops for the butterfly. One is in the curly leafy plant on the left edge of the screen. The other is at the base of the steps below the middle Hidden Area. Once the butterfly drops the pan, collect it.
      5. Tap on the mantis in the far left of the scene. You will need to find 3 seeds. One is right below the floating balloon on the ground. Another is in the right Hidden Area, in the nook on the left. The final seed is in the left Hidden Area, on the shelf to the left. Pick up the pan when the mantis drops it.

      Achievement unlocked! Episode 3 complete!

    DLC: Episode 4: North of Never Land

    There are 15 achievements with a total of 200 points

    • Assemble the ultimate scare-rat contraption in The Galley in under forty five seconds.

      In the Galley level, after collecting all the supplies to build a new scare-rat, you will need to assemble it in less than 45 seconds to unlock this achievement. This will probably be difficult to do on your first attempt without using the picture guide below, so I suggest following it or at least becoming familiar with the locations of the items before starting. If you completed it in 45 seconds or less, the achievement will unlock immediately when the contraption is fully assembled.

    • Activate the star multiplier three times during a single balloon ride in The Journey Home.

      See "Blue Skies Ahead" for information on The Journey Home and some tips for success.

      To activate the star multiplier, you need to collect three golden stars (shown in the top middle of screen) without hitting anything. If you hit anything, you will loose all your golden stars. Once you collect three, the multiplier will automatically activate, giving you a score multiplier for a short time (the balloon will be flickering orange during this time). To unlock this achievement, you need to activate this multiplier three times in a single run of the Journey Home.

      Do not worry about collecting leaves for score, just focus on avoiding obstacles and bats, and most importantly, collecting every golden star. This achievement requires more skill than "Blue Skies Ahead" in most cases because of the need to not take damage. Collect hook power-ups only if they are in your path. This is really just about staying alive long enough to actually come across 9 total gold stars.

    • Score over 2,500,000 points in a single balloon ride in The Journey Home.

      The Journey Home is a minigame that unlocks after you complete the final level of Episode 4, The Galley. It can be accessed from the level-selection map by clicking on the picture of a balloon. The Journey Home is basically an endless-run version of the final scene in the episode. You control a pixie dust powered balloon through an infinite series of obstacles as your speed becomes ever faster. Scoring 2.5 million points is not that difficult but most likely will require a few tries. Some tips:

      • Points earned by collecting leaves, so make sure to get as many as you can.
      • The power-up that looks like a hook is very important. It will cause all leaves that you pass to be drawn towards your balloon and collected.
      • The gold stars can be collected to provide a multiplier on the points you earn from the leaves. Once you collect three gold stars, your multiplier will be active for a short time (the balloon will flicker when it is active). Getting hit will make you loose all your gold stars and end your multiplier.
      • Keep an eye on your pixie dust (health bar) at the bottom. If you lose all your dust, your run will be over. Only try to collect the pixie dust pick-ups if your health is not full.
      • Pay attention for the red "!" symbols on the right side of the screen. This is where a bat will be spawning and coming across the screen.
      • The level's sequences are randomly generated, so you may get a challenging sections occasionally, and sometimes very easy ones.

      The key to this achievement is avoiding obstacles and bats. Focus on mainly collecting the hook power-ups. They are almost frequent enough to always have one active. Also focus on collecting gold stars to get the short-lasting multipliers. With a bit of practice, you should have this achievement in no time.

    • Earn three stars in all five locations in North of Never Land.

      This achievement requires that you earn three stars on each location in the episode. One star is earned just for completing the level. Another one is earned for collecting all of the Lost Things. The final star is earned for finding/cleaning all of the gold doubloons on the level.

      The Lost Things are generally human-sized items which look out of place and are usually found in the Hidden Areas (spider holes), but they can be found outside in the scene on occasion. The gold doubloons are only found in the main scene (not in the Hidden Areas) and must be tapped on and brushed cleaned to count as collected. These items are always located in the same position, so feel free to use the walkthrough located in the story-related achievements of the guide for the exact location if you cannot find something.

      Make sure you collect these before completing the level. In order to get them to save as collected, you will have to play though the entire level again. If you have been collecting all these items throughout, this achievement will pop at the end of the balloon scene of the last level. The stars you have earned on each level can be seen from the level-selection map.

    • Fly back to Pixie Hollow in Tinker Bell's balloon.

      *STORY-RELATED - CANNOT BE MISSED*

      Lost Things (4):

      1. Key - On the right part of the scene, just behind the large doubloon.
      2. Spool - In the middle Hidden Area.
      3. Pocketwatch - In the left Hidden Area.
      4. Hook hand - Under the middle Hidden Area, sticking out of the dirt.

      Doubloons (5):

      1. In the background to the left of the middle Hidden Area.
      2. On the ground just below the middle Hidden Area.
      3. On the ground just below and to the right of the middle Hidden Area.
      4. On the ground in the the middle of the right part of the scene.
      5. At the base of the ladder for the right Hidden Area.

      Tap on Terrance. Complete the blueprint puzzle. Find parts for a new scare-rat.

      Comb: On the far right of the scene. It is too high. You need to build stairs with 7 pebbles:

      1. On the ground to the left of the supply stack.
      2. In the right Hidden Area.
      3. In the middle Hidden Area.
      4. In the left Hidden Area.
      5. On the ground just below and to the left of the middle Hidden Area.
      6. Behind the large anchor on the left of the scene.
      7. On top of the barrel in the foreground on the left of the scene. Tap on the comb and grab it.

      Shell: On the ground under the right Hidden Area.

      MISSABLE ACHIEVEMENT WARNING: "Quickest Contraption." Click on the pile of supplies and assemble the ultimate scare-rat.

      Click on the wood wall. Find 8 barnacles to make a ladder:

      1. Above the left Hidden Area.
      2. On the right part of the anchor.
      3. In the middle Hidden Area.
      4. Just to the left of the scare-rat, in the sand. It is wedged so you will need to get a shell shovel, which is directly behind this barnacle. Collect the barnacle when it is loose.
      5. Next to where the shell shovel was.
      6. At the base of the ladder to the right Hidden Area.
      7. In the right Hidden Area.
      8. In the very bottom right of the scene, in the foreground.

      Tap on the wooden wall again. Find the parts to break through the wall:

      1. Two twine pieces: One is in the left Hidden Area, the other is in the right Hidden Area.
      2. Rolling pin: In the bottom right of the scene, in the foreground.

      Click on the balloon. Complete the minigame to finish the episode. Achievement unlocked!

    • Find the Mirror of Incanta in The Captain's Quarters.

      *STORY-RELATED - CANNOT BE MISSED*

      Bent fork: In the right Hidden Area.

      Click on the supplies to assemble the launcher. Tap the launcher to shoot the arrow at the satchel and explode it. Click on the treasure on the table. Click on the blue mirror.

      Achievement unlocked and level complete!

    • Melt the candle using mussel shell mirrors in The Captain's Quarters.

      *STORY-RELATED - CANNOT BE MISSED*

      Captain's Quarters Level

      Lost Things (5):

      1. Gold key- On the stack of books near the chest on the right.
      2. Stamp - In the left Hidden Area.
      3. Pocketwatch - In the middle Hidden Area.
      4. Miniature steering wheel - In the middle Hidden Area.
      5. Spool - In the right Hidden Area.

      Doubloons (5):

      1. Next to the skull.
      2. On top of the treasure chest.
      3. In the very bottom left foreground.
      4. On the floor under the table on the right.
      5. On the red chair by the right Hidden Area.

      Tap on the window. Find 8 weights to open the window:

      1. On top of the treasure chest.
      2. In the treasure chest.
      3. On the ground at the base of the left side of the chest.
      4. At the far left of the scene, on the ground by the sword.
      5. On the table to the right of the chest.
      6. In the foreground, by the candlestick.
      7. On top of the chest in the back right of the scene.
      8. Same as #7.

      Click on the satchel on the right. Complete the blueprint puzzle. Find the supplies for the invention.

      Candlestick: Click on it. It will be too tall. Find a magnifying lens to melt it. The lens is in the left Hidden Area. Now you must find 5 shells to reflect the sunlight to melt the candle:

      1. Just to the right of the candlestick.
      2. In the right Hidden Area.
      3. In the middle Hidden Area.
      4. Just to the left of the treasure chest.
      5. In the left Hidden Area.

      Grab the candle once it is melted. Achievement unlocked!

    • Lure the firefly to Tinker Bell's scare-rat contraption at The Marsh.

      *STORY-RELATED - CANNOT BE MISSED*

      Click on the rat bush to the right. MISSABLE ACHIEVEMENT WARNING: "Precise Schematics." Complete the blueprint puzzle.

      Gather parts for the scare-rat:

      1. Weird plant: In the middle Hidden Area.
      2. Orange flower: On the root under the right Hidden Area.
      3. Thorny branch: In the right Hidden Area.

      Click on the supplies and assemble the scare-rat. Tap on the firefly above the scare-rat. Find 8 honeycombs to lure the firefly closer:

      1. On the ground, under the rat nest.
      2. In the foreground under the rat nest.
      3. Just to the right of the scare-rat.
      4. In the dead bush to the right of the frog.
      5. In the far left edge of the scene, stuck to a tiny branch.
      6. In the left Hidden Area.
      7. In the right Hidden Area.
      8. Scroll all the way to the right. Now look on the left on the ground. Achievement unlocked!

      Click on the rat nest. Find the items to make bramble proof mittens.

      Find 2 shells:

      1. Just under the middle Hidden Area.
      2. To the right of the frog.

      Find 2 rubber bands:

      1. In the foreground on the left, on a tiny dead tree.
      2. In the left Hidden Area.

      This will complete the level.

    • Complete the blueprint in the Marsh moving in order from left to right, bottom to top.

      In the Marsh level, after getting to shore with the help of the frog, you will need to complete a blueprint puzzle. To earn this achievement, you will need to complete this puzzle in a specific order. Start with the bottom left tile. Spin it until you are 100% certain it is correctly aligned. Then begin heading across the bottom row, aligning each tile and moving on only when you are certain the current tile is matched up. Once you finish the last tile in the bottom row, start all the way on the left with the second row, moving across to the right one again. Repeat this pattern until all of the tiles are lined up and the achievement will unlock.

    • Complete a path to shore for Tinker Bell at The Marsh.

      *STORY-RELATED - CANNOT BE MISSED*

      Marsh Level

      Long Things (4):

      1. Silver pocketwatch - Just under and to the right of the left Hidden Area.
      2. Spool - In the right Hidden Area.
      3. Marble - In the Middle Hidden Area.
      4. Miniature Ship - On the right side of the scene, right at the base of the large grey rock with the stump on it.

      DOUBLOONS(5):

      1. On the ground to the right of the frog.
      2. In the foreground, under the frog.
      3. In the tree just to the right of the left Hidden Area.
      4. Same as #3.
      5. In the right of the scene, on the ground to the left of the right Hidden Area.

      Click on the tree on the left of the screen. Find 3 pebbles to knock the tree over:

      1. In the water under the gourd boat.
      2. Under the tree you clicked on.
      3. In the nook of the tree above the frog.

      Find the supplies to move the log:

      1. Fishing hook: In the left Hidden Area.
      2. Vine: On the rock touching the gourd boat.
      3. Long stick: Right above the frog.

      Tap on the frog. He will pull a shell over to make a bridge for you to shore. Achievement unlocked!

    • Lift the log to let Tinker Bell's boat float downstream at The Stone Arch.

      *STORY-RELATED - CANNOT BE MISSED*

      Click on the gourd. Find the supplies to make it into a boat.

      Find 8 walnut shells:

      1. Just to the left of the gourd on the ground.
      2. Just to the right of the gourd on the ground.
      3. On the far side of the stream in the middle of the scene, on the ground by the rock.
      4. In the tree above the right Hidden Area.
      5. In the right Hidden Area.
      6. In the middle Hidden Area.
      7. In the eye of the root under the left Hidden Area.
      8. In the left Hidden Area.

      Find a sand dollar: In the right Hidden Area.

      Find a twisted vine: Right under the middle Hidden Area, in the grass.

      Tap on the gourd and assemble the boat. Click on the log blocking the path. Find the supplies to move the log.

      Find 4 ropes:

      1. On the ground between the left and middle Hidden Areas.
      2. In the foreground in front of the left Hidden Area.
      3. In the foreground in front of the boat.
      4. Just under the right Hidden Area, wrapped around the root of the tree.

      Find a pulley: In the left Hidden Area.

      Achievement unlocked and level complete!

    • Release the gourd trapped in the rocks on the hillside at The Stone Arch.


      *STORY-RELATED - CANNOT BE MISSED*

      The Stone Arch Level

      LOST THINGS(4):

      1. Pocket watch - In the right Hidden Area.
      2. Key - In the middle of the scene, on the ground.
      3. Mahjong Tile - In the middle Hidden Area.
      4. Light Bulb - In the left Hidden Area.

      DOUBLOONS (5):

      1. In the middle of the scene, on the ground.
      2. Just to the right of the left Hidden Area, in the dirt.
      3. On the far right of the scene, under the right Hidden Area.
      4. Just to the left of the lady bug.
      5. On the left, in the foreground by the root of the tree.

      Find 5 nectar globs:

      1. On the left by the root of the big tree.
      2. Just to the right of the left Hidden Area by some small rocks.
      3. Just under the right Hidden Area.
      4. In the right Hidden Area.
      5. In the left Hidden Area.

      Click on the hollow gourd in the back left of the scene and complete the blueprint puzzle. Click the gourd again.

      Find 3 sticks to pry the gourd free:

      1. Click on the tree to the left of the stone arch. That stick is stuck in some vines. Find the parts to create a pair of shears. Two thorns: one is just to the left of the lady bug, while the other is on the root to the right of the left Hidden Area. Twisted vine: In the middle Hidden Area. The shears will be created and cut the stick free. Collect it.
      2. In the front foreground on the left.
      3. Under the right Hidden Area, in the grass.

      Achievement unlocked.

    • Tickle the sleeping mouse at The Landing Site at least five times.

      In the Landing Site level, after you serenade the spiders, click on the middle Hidden Area. You will see a sleeping mouse. To earn this achievement, simply tap the mouse to tickle it 5 times.

    • Never miss a note with Tink's spider serenader while playing through any one location.

      This achievement can be earned on any level, but is easiest on the first one, The Landing Site. You will build an instrument to serenade the spiders in the holes to drop ladders for you. Click on the spider holes, tap the play button to hear/see a melody being played, then repeat the notes exactly as you saw them. To earn this achievement, you must serenade all three spiders on a level without making a mistake. This is easiest on the first three levels as you will only need to replicate three notes. The later levels have four notes to replicate.

    • Learn how to use Tink's spider serenading gadget at The Landing Site.

      *STORY-RELATED - CANNOT BE MISSED*

      Landing Site Level

      LOST THINGS (4):

      1. Heart necklace - In the right Hidden Area.
      2. Mahjong Tile - In the middle Hidden Area.
      3. Marble - In the left Hidden Area.
      4. Spool - In the background on the left side of the scene, in plain sight.

      DOUBLOONS (5):

      1. Under the big tree to the right on the ground.
      2. On the ground under the middle Hidden Area.
      3. On the ground under the left Hidden Area.
      4. In the middle foreground, under the big brown mushroom.
      5. In the background behind the left Hidden Area.

      Find the 5 supply bags:

      1. In the middle of the scene, on the ground.
      2. Scroll to the right. In the bottom right corner, in the foreground.
      3. Just under the left Hidden Area, hidden well in the grass.
      4. Just above #3 in the brown grass. Again hidden very well.
      5. Just to the left of the right Hidden Area. When you tap the spider will grab it and take it into the Hidden tree. Complete the blueprint puzzle.

      Find the tools to create a workshop:

      1. 2 Seashells - The first is in the middle of the scene on the ground by the mouse and the other is towards the back of the left side of the scene.
      2. Stick - On the left side of the screen, in the grass in the foreground.

      Find the supplies for a hammer:

      1. Y-stick: On the right side of the scene in the foreground. It is attached to the root of the big tree.
      2. Arrowhead rock: Right behind where the stick was, on top of the big root.

      Find 4 sapberries:

      1. In the background under the middle Hidden Area.
      2. In the far left foreground of the scene.
      3. Scroll all the way to the left and look behind the two white flowers.
      4. The mouse has it. Tap on it. Then you will need to find 5 acorns to distract the mouse. After finding them all, he will drop the berry. Collect it. Acorns: 1) Just to the left of the mouse, stuck in a weed. 2) On the ground at the base of the tree on the right side of the scene. 3) In the very far left of the screen in the foreground. 4) Just behind the last one, in the background. 5) Scroll to the far right of the scene. It is now in the top left corner, under the middle Hidden Area, in the background.

      Tap on the pile of materials and build the instrument.

      MISSABLE ACHIEVEMENT WARNING: "Rockstar."

      Tap on the right Hidden Area and use the instrument to serenade the spider to drop a ladder so you can access the Hidden Area. Achievement unlocked.

      MISSABLE ACHIEVEMENT WARNING: "Ticklish."

      Find the remaining two supply bags to complete the level:

      1. In the right Hidden Area.
      2. In the middle Hidden Area.

    DLC: Episode 5

    There are 20 achievements with a total of 200 points

    • Lure the cricket off the handwraps in the Slug Slide lounge.

      Slug Slide Lounge

      Choose any team.

      Click on the circular lockers that have pieces of string covering their openings. These are the Hidden Areas. There are three per scene, and they will be referred to as the left, middle, and right Hidden Areas for finding objects. Follow the instructions to open them to see what is inside the lockers.

      LOST THINGS (6):

      1. Silver fan - In the middle Hidden Area.
      2. Green marble - In the right Hidden Area, under the pink flower.
      3. Gold funnel - In the main scene, on the right, just above the red flowers, partially off the screen.
      4. Stamp - In the left Hidden Area.
      5. Gold marble - In the middle of the scene, behind the log, near two seashells.
      6. Horse trinket - Tucked in the rocks just above and to the left of the waterfall. This object is very small.

      FIREWORKS (5):

      1. On the far left of the scene, by the pink flowers.
      2. Just to the right of the previous, on the ground under the leaf hut.
      3. In the background of the scene, behind the weight-lifting bench.
      4. On the right of the scene, under the sunflowers, beside the log.
      5. On top of the middle Hidden Area locker.

      MISSABLE ACHIEVEMENT WARNING: "Lantern Lit."

      Click on the Slug Slide checklist.

      Find 4 handwraps:

      1. On the far left edge of the screen.
      2. In the middle Hidden Area.
      3. In the left Hidden Area.
      4. On the ground to the left, under a blue cricket. You will need to find 4 clovers to make the cricket move. The clovers are 1) Under one of the legs of the weight-lifting bench. 2) On the right of the scene, in the foreground. 3) Next to where the checklist was, in a glass bottle. Tap it then find a piece of bamboo to pry it open. The bamboo is on the left of the scene, under the large banner on the rock. Click the bottle again to collect the clover. The cricket will move and you can now get the wrap.

      Achievement unlocked.

    • Find all the banners for the Opening Ceremonies in the Slug Slide lounge.

      Look at the Slug Slide checklist again.

      Find 4 seashell chalks:

      1. In the middle of the scene, on top of the log.
      2. In the middle Hidden Area.
      3. In the left of the scene, under the left Hidden Area, on a rock.
      4. In the left Hidden Area.

      Talk to the Queen.

      Collect 12 banners for the Coliseum:

      1. On the right of the scene, partially off the right side of the screen.
      2. Just to the left of #1.
      3. Just behind #2.
      4. On the ground, on the right side of the scene, laying on the log.
      5. In the background, on the left side of the hallway behind the Queen.
      6. Next to the weight-lifting bench.
      7. Right above the waterfall.
      8. On the ground below the waterfall.
      9. On the left of the scene, in the upper left corner.
      10. After removing #9, it is visible under the leaf hut on the left.
      11. In the left Hidden Area.
      12. In the middle Hidden Area.

      Achievement unlocked.

    • Slip and slide your way to victory by completing a match of Slug Slide.

      Look at the Slug Slide checklist again.

      Find 6 hazelnut oil containers:

      1. Under the sunflowers, in a bucket.
      2. In the right Hidden Area.
      3. In the middle Hidden Area.
      4. In the left Hidden Area.
      5. On the rocks, under the leaf hut.
      6. Right behind the left side of the log.

      Talk to Rosetta.

      Find the 4 missing slugs:

      1. Behind and to the left of Rosetta.
      2. On top of the right Hidden Area locker.
      3. In the foreground, under the weight-lifting bench.
      4. On top of the leaf hut.

      Click the colorful symbol above Rosetta to get to the games. Complete the Flower Power-Up game.

      Complete the tutorial round of Slug Slide. Achievement unlocked. Complete the final four rounds of Slug Slide to complete the level.

    • Grow a bushel of polo balls by cultivating the baby oak tree in the Mouse Polo lounge.

      Click on the sapling that is glowing.

      Find 7 bags of soil:

      1. Behind the sunflower table, above the caterpillar, in the grass.
      2. In the right Hidden Area.
      3. In the middle Hidden Area.
      4. In the very bottom left of the scene, in the foreground.
      5. On the ground, just under and to the left of the sunflower table.
      6. Just under the mouse wheel on the right edge of the screen.
      7. On the ground to the left of the sleeping mouse in the leaf hut.

      Achievement unlocked.

    • Find a cure for one of your team's invaluable player: Cheese.

      Mouse Polo Lounge

      Open all the Hidden Areas.

      LOST THINGS (6):

      1. Green crystal - In the right of the scene, right in the middle of the green hoop, by the rocks.
      2. Turtle trinket - In the middle Hidden Area.
      3. Mahjong tile - In the left Hidden Area.
      4. Mouse trinket - In the left Hidden Area, on the left, partially hidden.
      5. Seashell - In the right Hidden Area, at the top. It is baby blue in color.
      6. Stamp - At the entrance to the hallway in the background, on the left side.

      FIREWORKS (5):

      1. Right on the ground under Cheese.
      2. In the middle of the scene, in the foreground.
      3. In the right foreground, by the stumps.
      4. Right under the stone table with the sunflowers around it.
      5. In the very upper left corner of the scene.

      Find 3 leaf cups full of water for Cheese to drink:

      1. In the middle of the scene, on the table by the sunflowers.
      2. In the background, above the table and sunflowers.
      3. In the left Hidden Area.

      Find 3 mouse-mint flowers:

      1. In the right Hidden Area.
      2. In the middle Hidden Area.
      3. On the right of the scene, on the stump near the bottom.

      Find the things to make Cheese some medicine. First find 3 berries:

      1. On the ground, in the bottom left corner of the scene.
      2. On the right of the scene, just to the left of the green hoop.
      3. In the left Hidden Area.

      Find a mortar and pestle: In the right Hidden Area.

      Find 2 honeycombs:

      1. Under the roof of the leaf hut.
      2. In the middle Hidden Area.

      This will cure Cheese. Achievement unlocked.

    • Scurry ahead of the competition by winning a match of Mouse Polo.

      Talk to Silvermist.

      Click on the caterpillar in the background behind the sunflower table. Find the things to help him out of the hole.

      Find 7 pieces of paper with pepper on them:

      1. Just to the left of the sleeping mouse in the leaf hut.
      2. In the left Hidden Area.
      3. In the right Hidden Area.
      4. In the very bottom right of the scene, under the mouse wheel.
      5. In the middle foreground, to the left of the stumps.
      6. On the ground below the sunflower table.
      7. On top of the leaf hut.

      Find a pepper shaker: Right behind the table, embedded in the sunflowers.

      Collect the book from the ground after the caterpillar sneezes his way out of the hole.

      Talk to Iridessa.

      Find a magnifying lens: Under the sleeping mouse next to Cheese. You will need to find a way to get it from there.

      Find 4 pine branches:

      1. On the right of the scene, on the leftmost stump.
      2. Next to Iridessa, in the planter to the right.
      3. In the middle Hidden Area.
      4. On the ground below Cheese, hidden in a tiny piece of grass.

      Find a handle: In the right Hidden Area.

      Grab the lens after tickling the sleeping mouse. Tap the tree to collect the acorns.

      Enter the event area by tapping the hallway. Complete the Flower Power-up game and all three rounds of Mouse Polo.

      Achievement unlocked. This concludes the level as well.

    • Help Tinker Bell assemble a derby cart in the Pixie Cart Derby lounge.

      Pixie Cart Derby Lounge

      Open all the Hidden Areas. MISSABLE ACHIEVEMENT WARNING: "Unwound."

      LOST THINGS (6):

      1. Bell - In the left Hidden Area.
      2. Drinking well trinket - In the middle Hidden Area.
      3. Purple crystal - In the right Hidden Area.
      4. Mahjong tile - In the middle Hidden Area, below the purple seashell.
      5. Red crystal - In the very upper left corner of the scene, on the wooden platform.
      6. Fish trinket - Just to the right of Tinker Bell, on top of the grey rocks.

      FIREWORKS (5):

      1. On the barrel lid, under the right Hidden Area.
      2. Right under Tinker Bell in the middle of the scene.
      3. Above Tinker Bell on the large root.
      4. On the wooden platform above the left Hidden Area.
      5. In the foreground, under the left Hidden Area.

      Talk to Tinker Bell.

      Find the stuff to make a blueprint. First up is the leaf parchment: On the left pole holding up the wooden platform on the left of the scene.

      Find 3 pieces of chalk:

      1. On the red barrel top under the right Hidden Area.
      2. In the left Hidden Area.
      3. In the middle Hidden Area.

      Complete the blueprint puzzle. Then find the parts to create the derby cart.

      Find 2 urchin shells:

      1. In the hallway, just to the left of the middle Hidden Area.
      2. In the foreground in the very right of the scene, by the blue flower.

      Find 2 flower stems:

      1. In the middle Hidden Area.
      2. On the very right edge of the scene, next to the red barrel.

      Find a steering gear: Under the wooden platform, behind the white front wheel of the derby cart.

      Talk to Vidia. Create a fan to dry Vidia off so she can get the gear back from the bee.

      Find 5 feathers:

      1. Under the cart on the ground to the left of Tinker Bell.
      2. In the middle Hidden Area.
      3. In the right Hidden Area.
      4. In the foreground in the bottom right of the screen.
      5. Hanging from the tool wall to the right of Vidia.

      Assemble the cart by clicking on the pile of stuff.

      Achievement unlocked.

    • Win the championship trophy in the Pixie Hollow Games.

      Complete the Flower Power-Up game and then complete the derby race to complete the episode.

      Achievement unlocked.

    • Set off a chain of 20x or more in a match of Flower Power-Up.

      This achievement can be earned in the Flower Power-Up game in story mode, or you can select the mini-game directly (by clicking on the bee symbol in the level-selection screen) after finishing the first story level, The Slug Lounge. This achievement requires that you get a combo of 20 or more. This is very easy to do. Keep moving your bee around, releasing pollen while avoiding all of the pollens already floating around. More and more pollen will pile up. If you run into a pollen, that one and all nearby ones will turn into honey combs. You need to get 20 to turn into honey combs at the same time, so just wait until there is a bunch and go for it. You should be able to get this on your first try, as long as you avoid the pollen for a good while.

    • Successfully navigate all three shortcuts in a single Pixie Cart Derby race.

      This achievement can be earned in the Derby Cart race in story mode, or you can select the race directly (by clicking on the car symbol in the level-selection screen) after finishing the third story level, The Derby Lounge. This achievement requires that you take all three shortcuts in the race. Through out the race, you will come to three forks in the road. Just be sure to move your cart all the way to the top of the path so that you take the upper one all three times, which are the three shortcuts. The achievement will unlock at the end of the race.

    • Open all the team lockers in the Pixie Cart Derby lounge in 90 seconds or less.

      This achievement can only be earned on the third level, Pixie Cart Derby Lounge. As soon as the level starts and you have control, click on the Hidden Areas. Go through each one as fast as you can, untangling the string until it makes a circle, with no overlapping string. You need to finish all three in under 90 seconds to pop this achievement. This is not that difficult once you understand how to work the minigame, though these ones are harder than the other levels. The starting position is a bit random, so there is no definitive solution. After completing the other levels, you should easily be able to get this on your first try. If you don't, just reload the level as this can be done right from the start of it.

    • Pop exactly 25 pieces of pollen during a single game of Flower Power-Up.

      This achievement can be earned in the Flower Power-up minigame in story mode, or you can select the mini-game directly (by clicking on the car symbol in the level-selection screen) after finishing the first story level, The Slug Lounge. This achievement requires that you finish a round of Flower Power-Up with exactly 25 pieces of pollen popped. The key here is to move your bee as little as possible and control the amount of pollen you are releasing (pollen only is release when you are moving). Go to a corner of the screen and move just a tiny bit periodically until a pollen releases. As soon as it does, move again to grab it. Repeat until you mentally count that you have popped 25 pollens. Then just do nothing and stay stationary until the timer runs out. If you got exactly 25, the achievement will unlock at the end of the game.

    • Earn three stars in every level of Slug Slide.

      This achievement can only be earned in the Slug Slide minigame that unlocks after finishing the first story level, The Slug Lounge. You can select the level from the map by tapping the slug icon. This achievement requires that you earn a gold medal on all of the levels of Slug Slide. Start at Level 1 and progress through to Level 30 following the move guide below. This achievement is glitchy and more than likely will pop after earning gold on only the first 26 levels. Thanks for TSG Dwaggie for compiling the move guide!

      1. Left, Down, Right, Up, Left.
      2. Up, Right, Up, Left, Down, Left, Up, Right.
      3. Up, Right, Down, Right, Up, Left, Down, Right, Up.
      4. Right, Down, Left, Up, Left, Down, Right, Up, Left, Down.
      5. Up, Left, Down, Right, Down, Left, Down, Right, Up.
      6. Up, Left, Down, Right, Down, Left, Up, Right.
      7. Left, Up, Left, Up, Right, Down.
      8. Up, Left, Up, Left, Down, Right.
      9. Up, Right, Up, Right, Down, Right, Up, Right, Up, Left, Up, Left, Up, Left.
      10. Down, Down.
      11. Down, Right, Down, Left, Up, Left, Down, Down, Right, Up, Left.
      12. Down, Right, Up, Right, Up, Right, Down, Left.
      13. Right, Up, Left, Down, Left, Down, Left, Up, Up, Left, Up, Left, Down, Right, Down.
      14. Up, Left, Down, Left, Left, Up.
      15. Right, Left, Up, Right, Up.
      16. Left, Down, Down, Right, Down, Left, Up, Left, Down, Left, Up, Right, Up, Left, Down, Left.
      17. Right, Up, Left, Up, Left, Up, Right, Up, Right, Down, Left, Down, Right, Down, Right, Down, Right, Left, Up, Right, Right, Up, Left.
      18. Left, Up, Right, Up, Right, Up, Right, Down, Right, Down, Left, Down, Down, Left, Left, Up, Left, Up, Right, Up, Left, Down, Right, Right, Down, Left, Up, Left.
      19. Up, Up, Left, Down, Right.
      20. Right, Down, Right, Down, Down, Left, Down, Right, Right, Up, Right, Down, Right, Up, Up, Left, Up, Right, Right, Up, Right, Down.
      21. Right, Up, Right, Down, Left, Down, Right, Right, Down, Right, Up, Up, Left, Down, Right, Up, Right, Down, Down, Left, Down, Right, Right, Up, Right, Up, Left, Up, Right, Down.
      22. Left, Down, Up, Left, Down, Right, Down, Left, Left, Up, Left, Up, Right, Up, Left.
      23. Right, Up, Right, Up, Left, Down, Left, Up, Left, Left.
      24. Left, Down, Left, Left, Up, Left, Down, Left, Up, Left, Up, Right, Right, Up, Right, Down, Left, Down, Left, Up, Right, Right.
      25. Down, Right, Down, Right.
      26. Right, Left, Right, Up, Left (with right slug), Down, Down, Right.
      27. Up, Left, Up, Right, Down, Right, Down, Left.
      28. Down, Right, Up, Right, Up, Left, Down, Left, Up, Right.
      29. Up, Right, Down, Right, Down, Left, Down, Right.
      30. Left, Down, Right, Right, Up, Right, Down, Right, Up, Right, Down, Right, Down, Left, Up, Left, Down, Left, Up, Left, Left, Down.
    • Win a match of Mouse Polo by 15 points or more.

      This achievement can be earned in the Mouse Polo mini-game in story mode, or you can select the mini-game directly (by clicking on the mouse symbol in the level-selection screen) after finishing the second story level, The Polo Lounge. This achievement requires that you win a game of Mouse Polo by 15 or more points. This could take a few tries, but once you get the hang of the game, it is not too bad. First off, you will want to play the Flower Power-up mini-game (pick from level-select screen) beforehand to get up to four points added to your score before the game. When you select the Flower Power-Up mini-game, you will be immediately prompted with choosing which other mini-game you want to apply your boost towards when you win. Choose Mouse Polo and attempt to earn as many points as possible by avoiding pollen to rack up big multipliers. If you score 1000, 2000, 4500, and 10000 points, you will earn 1, 2, 3, or 4 automatic points to start your Mouse Polo game. Immediately go play Mouse Polo after finishing.

      The key here is to be quick and go for the throat. Remember that your teammate can also score and to run picks for them if they have the acorn (i.e. block the opponents for them). Be sure to collect power-ups if you see any. Some of them are essentially automatic goals. Avoid the mud as it will slow you down. There are three 90 second rounds. At the end of the third round, you must be up by 15 or more. This is probably the most challenging achievement in the game, but with a little practice, you will have this in no time.

    • Complete the Pixie Cart Derby without hitting a single obstacle.

      This achievement can be earned in the Derby Cart race mini-game in the story or you can select the race directly (by clicking on the car symbol in the level-selection screen) after finishing the third story level, The Derby Lounge. This achievement requires that you complete the entire race without hitting a single obstacle. This is fairly easy. Just focus on avoiding every obstacle that comes your way. Obstacles are basically everything but the green bags of Pixie dust. Make sure to always take the lower path when there is a fork. This will avoid any shortcuts (as those have tons of obstacles). The race is roughly two minutes long. If you avoided all obstacles, the achievement will pop after the race.

    • Complete the Pixie Cart Derby without picking up any pixie dust.

      This achievement can be earned in the Derby Cart race mini-game in the story or you can select the race directly (by clicking on the car symbol in the level-selection screen) after finishing the third story level, The Derby Lounge. This achievement requires that you complete the entire race without picking up a single bag of Pixie dust. This is similar to the "Obstacle Ahead" achievement, except now you are avoiding Pixie dust.

      Just progress through the race avoiding all of the green bags of dust. They are often place directly in your path, so you will have to run into obstacles to miss them. This is fine. Actually you should just ignore all obstacles as if they aren't even there. Plow through them. There is no penalty. It seemed to be easiest to just stay at the very bottom of the track and go up briefly to avoid any Pixie dust if necessary.

      Because they are trying model 3D in 2D, even if you are the entire way at the top of the path, you still can collect dust bags that are below you. Just stay at the bottom to make it easier on yourself. You know that you picked up a dust bag if it pops up on your status bar below and gives you a boost. If you avoid them all for the circa two minute race, the achievement will pop afterwards.

    • Turn on all four lanterns in the tunnel that leads to the Coliseum in the Slug Slide lounge.

      This achievement can only be earned on the first level, Slug Slide Lounge. As soon as the level starts and you have control, tap the four pumpkin lanterns hanging from the roof in the background of the scene to illuminate them, unlocking this achievement.

    • Complete Level 26 of Slug Slide in exactly eight moves.

      This achievement can only be earned in the Slug Slide minigame that unlocks after finishing the first story level, The Slug Lounge. You can select the level from the map by tapping the slug icon. This achievement requires that you finish Level 26 of Slug Slide in precisely 8 moves. This is required for the "Slide Rule" achievement, so head there for the gold medal solutions to all Slug Slides.

    • Earn three stars in every location in The Pixie Hollow Games.

      This achievement requires that you earn three stars on each location in the episode. One star is earned just for completing the level. Another one is earned for collecting all of the Lost Things. The final star is earned for finding/activating all of the fireworks in the level.

      The Lost Things are generally human-sized items which look out of place and are usually found in the Hidden Areas (string-covered lockers), but they can be found outside in the scene on occasion. The fireworks are only found in the main scene (not in the Hidden Areas) and must be tapped on and activated via a small mini-game to count. These items are always located in the same position, so feel free to use the walkthrough located in the story-related achievements of the guide for the exact location if you cannot find something.

      Make sure you collect these before completing the level. In order to get them to save as collected, you will have to play though the entire level again. If you have been collecting all these items throughout, this achievement will pop at the end of the last level. The number of stars you have earned on each level can be seen from the level-selection map.

    • Win a game of Mouse Polo by allowing your teammate to score all of your team's goals.

      This achievement can be earned in the Mouse Polo mini-game in the story, or you can select the mini-game directly (by clicking on the mouse symbol in the level-selection screen) after finishing the second story level, The Polo Lounge. This achievement requires that you win a game with your teammate scoring all of your goals. See "Landslide!" for more information on playing Flower Power-Up to be awarded free goals at the start of the match (which can help significantly), and for the basics of Mouse Polo.

      For this achievement, you will want to concentrate on not carrying the acorn anywhere near the opponent's goal and accidentally scoring. As soon as you enter the half circle surrounding their goal, you will automatically score. Just focus on setting picks and helping your teammate make it to the net when they have it. Generally you want to hang back and play a more defensive style. If you do get the acorn, just run into the offensive zone and head to the corner and stand there until you lose it. Avoid the mud and always get power-ups. As long as you win and you personally do not score any goals, the achievement will pop after the game.

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