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Fable 3

Fable 3 Achievement Guide

Guide By: Nozza x360a, SideDish120, DFB 1708
There are 60 achievements with a total of 1250 points.


Show / Hide Guide Road Map  

Overview
Estimated achievement difficulty: 6/10
Offline: 45 (940)
Online: 5 (60)
Approximate amount of time to 1000: 15-20 Hours + X amount more for Legendary Weapons
Minimum number of playthroughs needed: 1
Missable achievements: 3 (Coronation Chicken, You Can't Bring Me Down and Tough Love)
Do cheat codes disable achievements? None
Does difficulty affect achievements? No
Glitchy achievements: 4 (Popularity Contest, Brightwall Book Club and Digger
Unobtainable achievements: None
Extra equipment needed? None
Is there DLC? Yes

  • Traitor's Keep
    • Estimated Achievement Difficulty: 3/10
    • Approximate Amount of Time to 250: 3-4 Hours
    • Glitchy Achievements: Set Them Free!, Diary of a Sad Man, and A Revolutionary Idea.

Introduction:
Welcome back to Albion! Fable III takes place 50-60 years after the events of Fable II. You will be called upon to rally and fight alongside your people, ascend to the seat of power, and experience the true meaning of love and loss while defending your throne. In your quest to seize power and defend your kingdom, the choices you make will change the world around you, for the greater good or your own personal gain.

Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?

Breakdown:
During this Breakdown, I'll be laying out what's best to do when and how to get the most out of the game but at the same time not missing anything achievement wise.

I've split this into 4 sections:

Story – Where you'll get the main story achievements plus the missable achievements you need to look out for.
Online – Where you have a few easy achievements to pick up and then you'll have the Legendary Weapons to deal with.
Misc – This will be mainly for any simple achievements that you may have missed along your journey or left until the end.
Clean up/Collectables/Kills – As the title says! This will show you all the collectable achievements you need to get and the remaining kills you'll need to rack up.So let’s begin!

Story:
I suggest you just play through the story and not worry too much about some of the achievements since you can come back at get these at any time. You'll get many optional quests along the way so I recommend you do them when you can.

Fable III is a big RPG game and is full of stuff to do and should be enjoyed! As it is an RPG the game is pretty much open to you once you've located new places and your story progresses, so don’t worry if you've missed an achievement as you can simple go back and get it during your game!

During the story you'll unlock a total of 7 achievements worth 205 and these are all storyline based missions that you can't miss or will complete as you play. These achievements are:

  • The Guild Seal
  • And So It Begins
  • Swift Justice
  • The Resistance
  • Distance Friends
  • The Ruler Of Albion
  • For Albion
  • Hand in Hand

You may also come across other optional quests on your journey that aren't story based, so this may go up a bit. If you don't come across some of the others, don't worry as you can pick them up at any time during the game or after the story is completed! See Misc for more details.

The main missable achievements that you'll need to watch out for are:

  • Coronation Chicken
  • You Can't Bring Me Down
  • Tough Love

"Coronation Chicken" requires you to perform a Royal Judgment while dressed in a Chicken Suit. "You Can't Bring Me Down" requires you to play through the whole story arch and not get knocked out once. "Tough Love" requires you to save the maximum amount of Albion Citizens by the end of the Rulings section of the story. All can be missed but again if you do a 2nd playthrough make sure you keep these in mind if you're going for the 1000.

Please see the achievement guide for more details on how to get these in one playthrough.

Road to Rule - This is the "leveling" system for the game. As you play through the story and complete quests you'll be given Guild Seals. With these you can unlock Chests on the Road to Rule, each one with their own value.

Each Chest holds something different and possibly important to your journey. Along the Road you can unlock simple things like Cloth Dyes, Weapons to "Packs" that let you get married or buy houses to new Magic Spells!

For the "Chest Grandmaster" achievement, it requires you to unlock all Chests along the Road to Rule. Please see the achievement guide for more detail.

Online:
First things first are the easy online achievements to pick up:

  • Long Distance Relationship
  • Cross-Dimension Conception
  • Online Merger
  • We Can Be Heroes

Each one is pretty simple but they do require certain in game things to actually unlock them except for Online Merger & We Can Be Heroes. See the achievement guide for more details. If you are looking for people to get these achievements please use the Achievement Trading Thread.

Now we move onto the Legendary Weapons achievement, "We Need Guns, Lots Of Guns". This achievement will take up most of your time. It’s one hell of a collectables achievement and there are a few twist and turns to it. Please refer to the guide for more details before you start trading! If you're looking for people to trade online achievements or weapons with please use the Legendary Weapons Trading Thread.

Misc:
This is where you'll be finishing up all those optional quests you didn't complete and anything miscellaneous achievement wise. You may have got some of these optional quests during the Story depending on how you played, but here is a list of all the non-story based achievements that you can get during the game. Some you can’t get until the 2nd half of the game. See the guide for more details:

  • Save The Princess
  • Ghost Brothers
  • Tragical-Comical-Historical
  • Island Paradise
  • Knight Jumps Chesty
  • He's a Woman. She's a Man – Optional only for male characters

And here are the miscellaneous ones that again, you'll get as you play, can get at any point, you can’t get until the 2nd half of the game or until you've unlocked a certain Chest from the Road to Rule, etc. See the guide for more details:

  • Spellweaver
  • Archmage
  • Total Warrior
  • Pull
  • Gunning For Glory
  • If It Bleeds, We Can Kill It
  • Wizard's Revenge
  • Super Hero
  • My Weapons Better Than Yours
  • Digger
  • Dye Hippie, Dye
  • Barrel of Laughs
  • Kaboom!
  • Lute Hero Tour
  • Touched By A Hero
  • Popularity Contest
  • Remodeling
  • Magnate Personality
  • Crime Spree
  • Henry VIII
  • Chest Grandmaster
  • Adopt Or Die

Clean up/Collectables/Kills:
First as mentioned above in the Online section is the Legendary Weapons. But these aren't the only collectables in the game, so below are the others that I recommend you leave until you're pretty certain you're ready to look for them all or mop up the remaining lot:

  • I Am The Keymaster
  • Flower Power
  • Gnome Invasion
  • Brightwall Book Club
  • We Need Guns, Lots of Guns
  • Fashion Victim
  • Set Them Free (Demon Doors, glitchy for some. If you have the DLC it is recommeded to be sure the door in the DLC is the first one you open just ensure you avoid the glitch)

So... where do you start? Well to be honest it doesn't really matter at all! You most likely came across some of these collectables in your story so you've already got a little head start and an idea of what you're looking for.

See the guide for more details and Collectables Guide links.

Now we move onto the 500 kills with each weapon and magic. You should get them as you play through the game. Here are the achievements that you'll be looking to get:

  • Gunning For Glory
  • If It Bleeds, We Can Kill It
  • Wizard's Revenge

Traitor's Keep


Step One: Story and Sidequests
By simply playing through the story, you'll receive A Slow Day at the Office, Science and Industry, Unnatural Laws, and Who Are You?

By doing all four sidequests, you'll also receive Keeping It Real and I, Robot. You, Idiot. Refer to the guide below for help with the sidequests.

In order to reduce your likelihood for glitching achievements, it is also recommended that you open the Ravenscar demon door as soon as possible, which will give you Set Them Free! assuming you've unlocked the rest of the demon doors from the original game.

Step Two: Remaining Collectibles
After you get the demon door, there are three more achievements for collectibles in this DLC:

  • Diary Of A Sad Man
  • Lab Notes
  • A Revolutionary Idea

For these you need to collect all fifteen diaries in the game: five for Faraday, five for Mary and five for Turner. You will find the first four diaries of Faraday during the main quest, but you can only find Volume V after completing the main quest. Mary's diaries can all be found during the main quest. All of Turner's diaries can be found during the main quest, but I suggest you to collect Volume I and II after completing it. You will not be able to collect Volume III until you have beaten Mary and returned to the Keep. Use the guide below for the exact locations.

Conclusion:
I hope this Roadmap has helped you in understanding what Fable III consists of and the best way to go about getting your 1000.

[x360a would like to thank Nozza x360a and SideDish120 for this Roadmap]

[x360a would like to thank ScottieElisabeth and DFB1708 for theDLC addition]



The Guild Seal10
Unleash your heroic potential. (32) 

Story related and cannot be missed.

And So It Begins20
Win the support of the Dwellers. (9) 

Story related and cannot be missed.

Swift Justice20
Win the support of the Swift Brigade. (5) 

Story related and cannot be missed.

The Resistance50
Win the support of Bowerstone. (2) 

Story related and cannot be missed.

Distant Friends20
Win the support of Aurora. (3) 

Story related and cannot be missed.

The Ruler of Albion80
Become the ruler of Albion. (7) 

Story related and cannot be missed.

For Albion!80
This is where you *spoiler* the great, big *spoiler* and then it all *spoiler*. (32) 

Story related and cannot be missed.

Save The Princess!10
Rescue the princess from the evil Baron. (11) 

Quest: The Game
Worth: 40 Guild Seals
Location: Bowerstone Market
How to Complete: After accepting the quest, you will be shrunk down and be put into a game world. You will progress with ease and once you reach the end, kiss the princess and the mission is over.

Getting knocked out here will count toward "You Can't Bring Me Down".

Ghost Brothers10
Make sure Max and Sam get home in time for tea. (12) 

First you must complete the "Bored to Death" quest in Mourningwood.

Quest: Gone But Not Forgotten
Worth: 10 Guild Seals
Location: Mourningwood Cemetery
How to Complete: You need to help Sam track down his brother. From here Follow Sam and you'll end up at a Crypt in an area called Ossuary. Max will keep running away and you'll just have to follow and fight your way to him.

You'll come to the last area when Max starts playing the organ. Sam will then join him and you'll need to fight waves of enemies until all the wisps around the Normanonomicon (book) have gone. Once it’s clear, run over to it and pick it up and the achievement is yours.

Note: The final stage is a good place to rack up kills. Keep getting caught in the spotlights to summon around 5-6 Hollow Men at once as well as the Ghosts and you'll get a fair few kills. This fight is long so try it as many times as possible before you kill all the Ghosts!

Tragical-Comical-Historical10
Help the celebrated thespians Lambert and Pinch put on the world's greatest play. (6) 

Quest: Missing Play
Worth: 20 Guild Seals
Location: Brightwall Village; (North next to Academy)
How to Complete: You will enter the Academy to find the Missing Play and get sucked into the book. You will need to complete some scenes found in the book. Choosing the Good or Evil route will still complete the quest.

Getting knocked out at the end of the final scene will not count towards "You Can't Bring Me Down".

 

The Dark Sanctum10
Reinstate an ancient, evil temple. (21) 

Quest: Dark Sanctum chain - Peace, Love and Homicide, Excavation, Awakening & Leverage
Worth: - Guild Seals
Location: Dark Sanctum (Mourningwood)
How to Complete: These quests will become available during the "Bowerstone Resistance" chapter. Complete the quests one by one when they are available and once you've completed the last one which finally opens the Dark Sanctum for Lesley the achievement will unlock. Here's a breakdown of each quest:

Quest: Peace, Love and Homicide
Worth: 15 Guild Seals
Location: Dark Sanctum (Mourningwood)
How to Complete: Lesley tell you he needs a man called Rhys dead. Simply head to Mourningwood and kill him. There’s no “Good” way to do this quest.

Quest: Excavation
Worth: 5 Guild Seals
Location: Dark Sanctum (Mourningwood)
How to Complete: Lesley needs 5,000 Gold to pay the workers. Pay him and this quest is complete.

Quest: Awakening
Worth: 5 Guild Seals
Location: Dark Sanctum (Mourningwood)
How to Complete: Simple battle quest. Lesley wants you to kill the monsters inside of the Sanctum. Head inside and defeat the waves of Hollow Men to complete the quest.

Quest: Leverage
Worth: 10 Guild Seals
Location: Dark Sanctum (Mourningwood)
How to Complete: Lesley wants you to head into the Sanctum to find a missing lever. Head inside and work your way around the Sanctum until you find the Ancient Lever. Make your way back out and hand it to Lesley. Achievement unlocked!

You now get to see a person sacrificed on the BBQ Pit. Doing the honors is completely optional, so don’t feel you have to do it. If you do, you'll lose 50 Morality Points. From this point you can drag anyone to the Dark Sanctum for a roasting at anytime!

Island Paradise10
Establish the island of Driftwood. (56) 

Quest: Driftwood chain - Restoration, Pest Control & Giftwood for Driftwood
Worth: Guild Seals
Location: Driftwood
How to Complete: There are a couple of quests you must complete before you can get this. Here's a breakdown of each quest:

Quest: Restoration
Worth: 5 Guild Seals
Location: Millfields
How to Complete: Follow your gold trail until you reach Griffith Smith on top of a hill (recognize this area?). All he asks for is 750 gold to help build the bridge. Pay him and the quest is complete.

Return here later to cross the bridge to the old gypsy camp and to go north into Driftwood.

Quest: Pest Control
Worth: 5 Guild Seals
Location: Driftwood
How to Complete: Speak to Robin on the beach. He explains that Driftwood wants to expand but they can’t because of the Hobbes. Swim to the larger island offshore and start your Hobbe hunting! They're spread out across the 3 large islands but your gold trail will show you which way to go next after each batch. Kill them all and return to Robin to complete the quest.

Quest: An Island Getaway
Worth: 5 Guild Seals
Location: Bowerstone Market
How to Complete: Meet Rusty on the 2nd floor of the Bowerstone Market and agree to take him to the new Driftwood. Then simply, escort him across Albion to Driftwood and let him go onto the new islands.

Quest: Giftwood for Driftwood
Worth: 10 Guild Seals
Location: Driftwood
How to Complete: Cross a new bridge onto the other island and talk to the villager. Again Driftwood wants to expand but it seems they don’t have a good enough carpenter. He'll hand you a letter to take to one of the best carpenters in Albion, who lives in Silverpines.

Either run all the way there or use fast travel but once you've handed him the letter the quest is complete. You must now leave Driftwood for the effects to take place and about 15 minutes later the achievement will pop.

Knight Jumps Chesty10
Defeat Chesty at his own game. (35) 

Quest: Chesty's Chest
Worth: None
Location: Sunset House
How to Complete: After Mourningwood Fort Battle has finished you'll follow the trail to your next destination. You will come across a large set of open gates on the left just beyond a graveyard. Enter through the gates to transition to Sunset House.

Once in this region, make sure its night (if not exit then re-enter the region). Head to the gazebo to the left and interact with a statue 4 times, then move across and do the same thing with the others. You're trying to move them to the stances they were in during the day. When done right the house will change from a ghostly residence to the real thing.

Enter the house, read the letter and then sleep in the bed. You'll be transported to a life sized chest board. Once there speak to Chesty to make the game begin. If you don't know how to play don't worry as Chesty will cheat!

Just play until he lobs bombs at your pieces and changes the rules. Then defeat each wave of enemies to survive the game and unlock the achievement.

Coronation Chicken10
Perform a royal judgement while dressed as a chicken. (28) 

This is a missable achievement and you can only obtain it from the 2nd half of the game onward.

To unlock the Chicken suit you'll have to complete the following:

Quest: Chicken Chaser
Worth: 10 Guild Seals
Location: Brightwall
How to Complete: Locate the farmer and he'll give you the suit. Round up all nine chickens to complete the quest and the suit will be all yours.

When you become ruler of Albion you have around 10 judgments. The rulings section is quite large, so it may take you a few hours to complete. The best way to do this is as soon as you're told to go to the Throne Room to decide on your brother fate, go to the Sanctuary and put on the Chicken suit. Go to the ruling and once it’s finished it'll unlock!

This is missable as if you do all these judgments without wearing the suit, that’s it! You'll have to play a 2nd playthrough as these Judgments won’t come back.

Spellweaver5
Combine two gauntlets to cast a "woven" spell. (5) 

Spellweaving is unlocked on the Road to Rule. Once you've unlocked it, go to your Sanctuary, combine 2 different spells together, exit and then just press .

Archmage20
Cast all 15 possible spell combinations. (19) 

There are a total of 6 Spells - Fireball, Vortex, Ice, Force Push, Blades and Shock.

Spell Combination List

  • Fireball + Vortex
  • Fireball + Ice
  • Fireball + Force Push
  • Fireball + Blades
  • Fireball + Shock
  • Vortex + Ice
  • Vortex + Force Push
  • Vortex + Blades
  • Vortex + Shock
  • Ice + Force Push
  • Ice + Blades
  • Ice + Shock
  • Force Push + Blades
  • Force Push + Shock
  • Blades + Shock
Total Warrior10
Kill enemies with melee, ranged and spell attacks. (3) 

Pretty simple stuff and you'll unlock this fairly early. Just kill any enemy with Melee, Ranged and Magic attacks!

Pull!10
Send an enemy flying into the air and kill him while he's airborne. (11) 

This may come naturally as you play but if you're having trouble cast the Vortex surround spell and use your gun to kill and enemy while they're spinning in the air.

Gunning For Glory20
Kill 500 enemies using firearms. (8) 

See “Wizard's Revenge”.

If It Bleeds, We Can Kill It20
Kill 500 enemies using melee weapons. (7) 

See “Wizard's Revenge”.

Wizard's Revenge20
Kill 500 enemies using magic. (6) 

You should get all three of the 500 kill related achievements on your story playthough but this is if you completely play the game before you do the final quest! The thing to do is stay with one type of attack until you get the achievement then move onto the next.

Super Hero50
Fully upgrade your Melee, Ranged, and Magic abilities on the Road to Rule. (9) 

You'll need to unlock the "Level 5" Melee, Ranged and Magic Chests on the Road to Rule.

Please note that this cannot be unlocked until near the end of the story. Please see the Road to Rule Guide for more info.

You Can't Bring Me Down50
Complete Fable III without being knocked out in combat. (80) 

This is a missable achievement.

As the description suggests, don't get knocked out in combat. Here are a few tips:

  • Buy all the healing & slow time potions you can.
  • Kill enemies with Ranged + Magic attacks over Melee.
  • Use good weaving spells to kill faster like Fire+Shock and not stuff like Force Push or Vortex unless you need to clear the area.
  • There's always a trick up your sleeve though. If by any chance you do fall in battle, I suggest you quickly dashboard it! When you reload your game you'll be at your last main checkpoint and the death wouldn't have counted! I can confirm this works as I had to do it and my death count was still at 0.

The achievement will unlock after the credits have finished if you didn't get knocked out during the whole story.

My Weapon's Better Than Yours25
Complete 3 unique upgrades on one of the legendary weapons found around Albion. (25) 

Each Legendary Weapon has 3 challenges for you to unlock in order to increase the weapons abilities. Simply view the weapons info in the Sanctuary to see what they are. Some are easier than others and it's up to you which one you will choose to upgrade.

For all the upgrades please use the Legendary Weapons - Upgrades Requirements Thread.

I Am The Keymaster30
Collect all 50 Silver Keys and 4 Gold Keys. (35) 

This is partially missable.

If you don’t rebuild Bowerstone Old Quarter during the ruling stage some of the keys are missable in your world but you can still get them in another players world.

Yes the Keys are back and this time they've brought along 4 Gold ones!

The keys are scattered all over Albion - The 3D Map in the Sanctuary states how many are in each region.

Silver Keys Collectables Guide

Flower Power30
Collect all 30 Auroran flowers. (27) 

First you must accept the quest "Temple's Treasure" in Aurora and then you can start to look for the flowers.

These flowers are only found in Aurora - The 3D Map does not tell you how many there are in each region.

Aurora Flowers Collectables Guide

Gnome Invasion30
Destroy all 50 gnomes. (29) 

First you must complete "Gnomes are Great" quest then accept "Gnomes are Evil" in Brightwall so that you can then start collecting the Gnomes.

Much like the Gargoyles from Fable II, these Gnomes are scattered all over Albion - The 3D Map in the Sanctuary states how many are in each region.

Gnome Collectables Guide

Brightwall Book Club30
Collect all 30 rare books for the Brightwall Academy. (41) 

First you must to complete the "Pen is Mightier" quest in Brightwall and then you can start to look for the books.

After Collecting 5 books and returning them to the Library in Brightwall, you will be sent on a quest for a special 'Rare' book.

In total there are 25 books around Albion and 5 'Rare' books.

The books are scattered all over Albion - The 3D Map does not tell you how many there are in each region.

Brightwall Books Collectables Guide

Digger15
Dig up 50 items. (6) 

This should come naturally as you play through the game. As you go from area to area your dog will sniff out little dirt piles that you can dig up. Simply follow your little friend to the spot and dig the spot he finds for you.

Dig 50 spots and the achievement is yours!

We Need Guns, Lots Of Guns20
Collect all 50 legendary weapons. They won’t all appear in your world, so trade with other Heroes! (1649) 

With this achievement you'll be in it for the long haul and I feel it is the make or break of the 1k! It's also a bit sad you only get 20 for this!

The Legendary Weapons in Fable III are like the normal weapons that you find throughout Fable II. So you get 50 different variants of the 4 main types of weapons but none are the same as your original Hero Weapons!

So here comes the long haul bit about this achievement;

You can't get them all by yourself! On a given Gamertag, only 26 of the Legendary Weapons are obtainable solo: 12 from shops, 12 from treasure chests and 2 from quest rewards.

The weapons you can receive per playthrough are also, more or less, random. The contents of stores, rewards for some quests, and contents of some treasure chests are simply 'random Legendary Weapon', so the weapons won't all show up on a given playthrough.

Also, to make the achievement unlock you'll need all 50 unique Legendary Weapons in your inventory! So for example if you had Legendary Weapon #1, traded it away and then at one point got #2-49 the achievement will not unlock! You'll need to go back over LIVE and trade it back so that the game recognizes you have the full set of 50!

For a list of all 50 Weapons please see the Legendary Weapons List or to help you on your collection use the Legendary Weapons Trading Thread to find people with the Legendary Weapon you need.

Fashion Victim20
Collect every item of clothing. (397) 

Most of the clothing items can be found on a natural playthrough. It may take one male and one female playthrough to get all the clothing though, unless you trade. There is one item of clothing - the Chef's Hat - which is difficult to come by and there is no right or wrong way for this item to appear.

As with the Legendary Weapons achievement, you will need to have all the clothing in your possession at once for this to unlock.

For a complete list of all pieces of Clothing please see the Clothing List or if you can’t find a certain piece of Clothing please use the Achievement Trading Thread to find people that may have it.

He's a Woman. She's a Man5
Wear a full set of clothing intended for the opposite sex. (10) 

This will unlock during the main story with a Female Hero. For the a Male Hero you need to complete the following:

Quest: Missing Play
Worth: 20 Guild Seals
Location: Brightwall
How to Complete: During the quest you have to don 3 different costumes - A Woman’s outfit, a Man’s outfit and the Chicken suit.

Or simply wear a full set of clothes intended for the opposite sex. You will need an item for each of the categories below:

  • Hat
  • Upper Body
  • Hands
  • Lower Body
  • Feet
Dye Hippie, Dye5
Dye each part of an outfit you're wearing a different colour and have long hair. (35) 

As with the cross dressing achievement this will require a full set of clothes, they can be legs from one suit, hat from another etc. Long hair styles can be purchased from Barber Shops and Dyes are unlocked in the Road to Rule.

Hand in Hand5
Hold hands with someone. (2) 

Story related and cannot be missed.

Long Distance Relationship10
Get married to another Xbox LIVE player. (316) 

To unlock this, one person requires both the “Family Pack” & "Landlord Pack" from the Road to Rule.

Please use the Achievement Trading Thread to find a partner.

Cross-Dimensional Conception10
Have a child with another Xbox LIVE player. (193) 

To unlock this, the instigator of sex requires both the “Family Pack” & "Landlord Pack" from the Road to Rule.

You need to have sex in the Marital Home with the other player to have a child. Players have to be of the opposite sex to have a child together.

Please use the Achievement Trading Thread to find a partner.

Online Merger10
Enter into a business partnership with another Xbox LIVE player. (69) 

No Road to Rule packs are needed for this achievement, so it’s pretty straight forward.

Please use the Achievement Trading Thread to find a partner.

Barrel of Laughs10
Kill 30 enemies with explosive barrels. (21) 

Throughout your journey and your quests you'll come across these explosive barrels. If you're in the thick of the battle these are very useful because of the area spread of the explosion. Simply try and line up the enemy(ies) with any barrels you see and launch a bullet or ranged magic attack at it to make them explode and hopefully kill said enemy(ies).

With a bit of luck, by the end of the “Cable Car and Hobbes” main story quest you might unlock this.

We Can Be Heroes10
Earn 1,000 gold in henchman wages in another Hero's world. (98) 

Simply join another players world as a Client and you'll earn roughly 5 gold every 5 minutes. This does not have to be done all on one session.

Please use the Achievement Trading Thread to find someone’s world to join.

Kaboom!10
Score 2000 on the Mourningwood Fort mortar game. (63) 

First off you must score over 2,000 pts on the game for it to unlock.

You are required to purchase Mourningwood Fort to unlock the Mortar Range mini game. This requires the “Entrepreneur Pack” from the Road to Rule if you are going to play this solo but the best way to get this achievement is through co-op!

One of you does have to have the "Entrepreneur Pack" so let that person be the host. Then head to Mourningwood and start to play the mini game. Now all you have to do is get a combined score of 2,000 points instead of the full 2,000 solo. Much easier than doing it solo!

Lute Hero Tour10
Play in each town as a 5 star lute player. (26) 

You'll need to unlock “Level 5 Lute Hero” on the Road to Rule and perform in Brightwall, Bowerstone Market, Dweller Camp and City of Aurora.

For this to count you need to successfully complete a round. Getting a note wrong while you play will not count as playing in the city and you must do it in one game sitting. So quitting out of your game or turning off your Xbox will make the counter reset, making you play in all cities again!

Touched By A Hero10
Use touch expressions to interact with 20 different people. (4) 

This can be unlocked early on, simply interact and shake hands (or another expression) with 20 different NPCs.

Popularity Contest15
Make 20 Friends. (124) 

This is not an online achievement, so don't let the achievement tile fool you.

This requires the “Friend Pack” from the Road to Rule. Then interact with an NPC until they ask you to do something for them. After completing their task and returning to the NPC they will become your friend. Brightwall is a good place to do this as 98% of the time you'll be asked to go to the Dwellers Camp to dig something up or hand something to someone, so it’s all fast travel!

Relationship quests where you take someone on a date do not count towards this achievement. It has to be a quest!

Complete this 20 times and it'll unlock.

Remodelling10
Remodel 5 different houses by changing the furniture. (4) 

Redecorating any house you own requires the “Landlord Pack” to be unlocked on the Road to Rule. Simply buy some furniture from the shops and change it for something similar in a house you own.

Magnate Personality50
Build a property empire worth 2,000,000 gold. (13) 

Just like Fable II, when you have the spare money, purchase a house, redecorate it and rent it out. Your money will roll in and you can then buy the more expensive places, which will bring in more money. If done right, you should get this before the end of the 2nd half of the game!

Crime Spree10
Get a 15,000 gold bounty placed on your head. (85) 

Bounty can be earned in many ways:

  • Breaking into locked house's
  • Robbing shops while people or the shop keeper can see you
  • Attacking the town guards and other none violent NPC's with any attack or weapon

Just keep doing this until your bounty is up to 15,000. When you become king and ruler of Albion no one is going to try and arrest you! You also need to stay in one region to make it count. Leaving will void the achievement making it reset to 0 Gold. The best place to get a bounty on your head fast is Bowerstone Castle!

If you haven't done it when you become the ruler then you'll have to get this in another player’s world as your ruler status is ignored when away from your save.

Henry VIII10
As ruler of Albion, get married 6 times and kill 2 of your spouses. (60) 

This will have to be done in the 2nd half of the game when you're finally ruler of Albion.

After completing a “Friend Relationship” quest, continue to interact with the NPC and they will ask you to complete a task for them. Complete this and they will fall in love with you. Just make sure they're straight and of the opposite sex or gay and of the same sex, as you cannot marry a straight member of the same sex.

This will require the “Family Pack” from the Road to Rule. Any marriages and deaths before this point will not count towards the achievement. Also to note that Co-op marriages don’t count either whatever stage you're at in the story!

Chest Grandmaster40
Unlock all of the chests on the Road To Rule. (13) 

You can unlock this during the "Weight of the World" portion of the story if you're extremely thorough! Otherwise you'll need to invest extra time after the game for those extra Guild Seals.

To pretty much complete the whole of the Road to Rule you'll need to complete most, if not all optional quest. Get additional Seals by interacting with people, befriending them and performing expressions!

Do not shy away from combat as you can earn your fair share of Seals from fighting alone!

For a full layout of the Road to Rule please see the Road to Rule Guide.

Tough Love10
Save the maximum amount of Albion citizens. (82) 

This is a missable achievement.

Once you've become King and decided Logan’s fate you'll be told about the Treasury in your castle. You'll start out with 400,000 Gold.

Over the Rulings section of the story (the whole second half of the game) you have to decide what to do with all the promise's you made! Making the good choices will take money away from your Treasury but help Albion and make people like you even more and making the bad choices will give you more money back but make Albion hate you even more. All this effects the outcome of what happens near the end of the game and the citizens of Albion.

To get this achievement you'll need to save up 6.5 million worth of gold before the final ruling mission! The final ruling mission happens when there are 121 days left. If you choose “Good”, you can always transfer money from your pocket into the Treasury and try and build it back up but it'll take a long time if your funds are low!

Hint - The money glitch helps here. This may be patched now so don't rely on using it until you have verified that it still works.

Adopt Or Die5
Adopt a child. (40) 

Head to the Orphanage in Bowerstone Industrial to adopt a child. This requires the “Family Pack” from the Road to Rule.

 
 
DLC: Traitor's Keep
Cost: $6.99 USD Achievements: 10 Points: 250
 
A Slow Day At The Office20
Survive an assassination attempt. (14) 

Story related. Cannot be missed.

Science And Industry20
Defeat Professor Faraday. (2) 

Story related. Cannot be missed.

Unnatural Laws20
Defeat Witchcraft Mary. (5) 

Story related. Cannot be missed.

Who Are You?20
Defeat General Turner. (8) 

Story related. Cannot be missed.

Keeping It Real20
Decide the future of the Keep. (17) 

After completing the main quest and the two side quests: Manhunt and Undeath Sentence you can start the Prison Management for Beginners side quest, which you need to complete for this achievement. And to complete it you need to collect the following books from Ravenscar Keep:

Penologist's Handbook, Volume I
Exit the office and take the 2nd cell on the right. The book will be on the table.

Penologist's Handbook, Volume II
As soon as you enter the Keep turn to the right to enter the kitchen, go to the right and up the stairs and then take the left door. Now enter the 3rd cell on the right and go to the back. Go right again and dive down the prisoners escape route. Now follow the path untill you come to a place with a chest on the left and a path to the right. Go right and open the door to pick up the book.

Penologist's Handbook, Volume III
From the office go down the stairs and then go right to end up in what seems like a boiler room. Open the door on your left to find the book.

Penologist's Handbook, Volume IV
Standing outside the keep head down towards the gallow, but turn left to the beach. Open the rusty gate and enter the cave, you will the book on a bed at the end of the cave.

Penologist's Handbook, Volume V
From the docks, head towards the Keep, once you reach the big stone stair case, turn right and follow the dirt path to the crypts, you will eventually encounter a gate at the bottom of a path that splits off. Behind the gate, inside the crypt you will find the book on the table.
As soon as you've collected all the books return them to Lt. Hadley and then make the choice to complete the quest and unlock this achievement.

I, Robot. You, Idiot20
Help Huxley end his Loneliness Mode. (17) 

Go to Clockworks Island after you've completed the main quests. You will find Huxley at the entrance. He will ask you to collect 6 robot pieces scattered around the island.

Locations:

  • Left Arm Component: After dropping down the alternative route it will be right next to the door.
  • Right Arm Component: After completing the main quest jump down the alternative route again and just follow the road till you see a broken robot. Walk past the robot and go to the right (not through the door, but through the alley). Then go left as soon as you can and just follow the path to find another electrical structure and the component.
  • Left Leg Component: After completing the main quest jump down the alternative route again and just follow the road till you see a broken robot. Walk past the robot and go to the right (not through the door, but through the alley). Then just go straight forward to find the component.
  • Right Leg Component: Next to the chest in the area of the boss fight.
  • Head Component: Next to Faraday's Diary V.
  • Torso Component: Next to Faraday's Diary V.

As soon as you've found everything go back to Huxley to complete the quest.

Diary Of A Sad Man30
Find all of Professor Faraday's diaries. (35) 

All of these are found at Clockwork Island:

Faraday’s Diary I
After finding the alternative route jump down ONCE and you will see the book lying on top of the crate.

Faraday’s Diary II
As soon as you have defeated the first squad of robodogs and survived the  'ambush' inside the building go to the far-left corner and you will find the book on the ground behind a piece of a wall.

Faraday’s Diary III
You will find this book on top of a crate on a roof with an electrical ‘structure’ with a lever and a crane. Don’t forget to pull the lever as you will need it later!

Faraday’s Diary IV
You will find this one quite quickly after the last one. Go inside the building, defeat the enemies and continue outside up a ramp to find this book on a crate BEFORE going up the stairs.

Faraday’s Diary V
You need to pull 3 levers:

  1. You will find the 1st lever before the boss fight, on the same roof as Faraday's Diary III
  2. The 2nd lever is in the same area as the boss fight, behind an iron door next to the chest.
  3. The 3rd lever can only be found after completing the main quest. Jump down the alternative route and just follow the road till you see a broken robot. Walk past the robot and take the 2nd right (not through the door, but through the alley). Then go left as soon as you can and just follow the path to find the last lever.

After pulling all the levers go the place where you fought your first squad of robodogs, but instead of going left you need to go right. Head up the stairs and through the open door to find the book on the table.

Lab Notes30
Find all of Witchcraft Mary's diaries. (35) 

All of these are found at The Godwin Estate:

Mary Godwin’s Diary I
As soon as you enter the garden you will find this book on a bench to the left. Its right next to the Topiary Swan

Mary Godwin’s Diary II
After finding the closed gate follow the golden trail but stop a bit before the graveyard. This book is lying on the hedge next to the Combustible Northern Monkeys.

Mary Godwin’s Diary III
When you have to protect the generator look to your right to see some crates with a torch. Check behind these crates to find the book on top of a smaller crate

Mary Godwin’s Diary IV
After defeating the hobbes and entering the 'indoor graveyard' you will find this book at the end of the room on a table to the left of the red structure.

Mary Godwin’s Diary V
After defeating the second group of hobbes you will go down some stairs and see some weird gold/green/red containers. The book is on the right next to the 2nd container.

A Revolutionary Idea30
Find all of General Turner's diaries. (21) 

All of these are found at Ravenscar Keep:

General Turners Diary I
As soon as you enter the Keep turn right to enter the kitchen, go to the door on the right and then go up the stairs to find this book on the left table in the guard area.

General Turners Diary II
As soon as you enter the Keep turn right to enter the kitchen, you will find the book on the first table on the left of it.

General Turners Diary III
After entering the Keep take the 2nd door on the right and then the 2nd door on the left. Then take the first door on the left to enter the office in the Keep. As soon as you are there head down the stairs behind the big chair and you'll end up in a room with crates and a chest to your left. The book will be on top of a crate right in front of you. You can only get this book after defeating Mary and when you start to hunt Turner.

General Turners Diary IV
Standing in front of the entrance to the Keep go straight forward and down some stairs and hills till you see some gallows. The book is one of the coffins.

General Turners Diary V
Near the ship is a rusty iron gate. Open it and walk towards a few crates nearby, you will the book on one of the crates.

Set Them Free!40
Open all Demon Doors. (151) 

Some have reported that this achievement is glitchy for them while many others report having no problems at all. If you're concerned about possibly having to do a second playthrough it is recommened that you do not open any of the doors in the main story until AFTER you have opened the one in the DLC. 

To view the main story Demon Door guide see Demon Door Guide.

Standing in front of the entrance to the Keep go to the right down some stairs. After that go left and through a hole in the wall. Then go forward down a hill and to the left you will see the Demon Door.

To open the new Demon Door you will have to obtain the Prisoner's Outfit and wear it. And your reward will be the Prison Guard Outfit.

The Prisoner's Outfit is found at Ravenscar Keep and is neccesary for the "Set Them Free!" achievement:

Prisoner's Shackles
Exit the keep and go right, down some stairs. After that go left and go through a hole in the wall. After that go to the right and look over the cliffs to see the chest.

Prisoner's Boots
Standing in front of the entrance to the Keep go straight forward and down some stairs and hills till you see some gallows. A piece of the fence behind the gallows is broken so walk over it and open the chest to get the boots.

Prisoner's Trousers
You need to defeat Faraday first and then accept the Undeath Sentence quest. After defeating the last group of hollow men you will be standing next to the chest.

Prisoner's Top
After completing the main quests. Enter the Keep and go through the 2nd door on the left and then check the 2nd cell on the left for the chest.

Prisoner's Bandana
Standing outside of the Keep go to right down the hill. You will see some farms and rocks on the right. Go to the rocks and then find the wheelbarrow, the chest is just behind it.


 
 
 
Game Info
Developer:
Lionhead Studios
Genre:

Release:

US October 26, 2010
Europe October 29, 2010

HDD Space Required : 5.7 GB
Collection:6635
Wishlist:671
 
 
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