Overview:
- Estimated achievement difficulty: 3
- Offline: 16 (160)
- Online: 4 (40)
- Approximate amount of time to 200: 10 - 15 hours (depending on skill)
- Minimum number of playthroughs needed: 1 (2 Recommended)
- Number of missable achievements: 1 (Razputin, you can replay levels for the rest)
- Do cheat codes disable achievements?: None
- Does difficulty affect achievements?: No
- Glitchy achievements: Possibly 'Medal of Honor'
- Unobtainable achievements: None
- Extra equipment needed?: None
Introduction:
Trenched is a hybrid tower defense and third person shooter game developed by Double Fine. The game is set after World War I in an alternate reality and follows a rather bizarre but well thought out storyline. This arcade game is unique in the fact it has 20 achievements tied to it as a base list. The achievements are not that difficult but expect to play for a good 10-15 hours.
Playthrough 1:
This will be the initial playthrough of the campaign. You'll need to play with a friend to get the most out of this playthrough. There isn't really anything out of the ordinary to look out for except for one of two sniper rifles with the ability 'Ricochet'. This will come as a random drop from Loot Boxes in the later missions. Be sure to keep this once you get it.
If you find some of the later missions too challenging, you can always repeat past missions for experience and money to level up and better equip yourself. You will notice while customizing your trench that once a mission is selected, it will show recommendations for load outs to use on that mission. Take heed of this as they are often key to a winning strategy.
Playthrough 2:
This secondary playthrough will be mainly for attaining Gold medals on all missions. By this point your Trench should be level 10 or close to it. You will also have much better equipment to work with and you should have a good grasp on how the game works. If by some chance you have not unlocked 'Bandolier of Brothers', 'Battle Buds' and the boss co-op kill achievements, then this is the playthrough to do so.
If you also have not unlocked the 'Trickshooter', 'Pounder' and 'Conscientious Objector' achievements you should take care of them now.
Playthrough 3:
This is not a proper playthrough per say but rather a lot of repeated missions to farm for Scrap and Emplacement kills for the 'Razputin' achievement. If you have not unlocked the 'Monovision Massacre' achievement you will most likely unlock it during this time.
Conclusion:
This is another gem from Double Fine that you and your friends will have a blast playing together. There is nothing particularly difficult about this game despite the last few achievements, which will become somewhat of a grind. It is completely possible to attain the completion in 10 hours.
x360a would like to thank The Reaper0 for this Road Map.