Guide By: xf02
[x360a would like to thank xf02 for this road map]
|Acquire the Scythe of Imperial Massacre|
Refer to Soul Keeper.
|Collect 10,000 souls|
Refer to Soul Reaper.
|Collect 100,000 souls|
Souls are the currency which is used to upgrade your spells. Every enemy defeated will upon death release a set amount of souls which are automatically added to your pool.
|Beat the game on Witchslayer|
All of the difficulty achievements are stackable. Witchslayer is the fifth and final difficulty, and must be unlocked by beating the game on Hexen Knight difficuty. Hexen Knight must be unlocked by beating the game on Squire or Knight difficulties, so you'll need to beat the game a minimum of three times for these achievements.
|The Witch's Ultimate Weapon||30|
|Acquire Spirit Cannon||(2)|
The second and final scythe upgrade. Unlocked after defeating the fifth witch, Rapunzel, in episode 11.
|Acquire the Scythe of the Assassin Queen|
The first scythe upgrade. Unlocked after defeating the second witch, Trude, in episode 5.
|Ring Around the Rosie||20|
|Catch and defeat five enemies at oncewith Mag Mell's Rose|
Mag Mell's Rose is the first spell in the spell list. This achievement is easiest done with the spell at level 3 but is possible with level 1 or 2. To do this you'll need to round up five or more enemies, either low on health or weak Homunculi. Once you have five weak enemies in a small group, hold to lock on to one of them and cast the spell. With luck all five of the enemies will get grabbed by the spell and a finisher will trigger. Press when prompted to complete the finisher and get your achievement.
|Collect 100 Recovery Items|
Recovery Items look like floating green stars around head height and are occasionally dropped by defeated enemies. To collect one, simply walk into it with Heinrich and once you touch it it will fly to Gretchen and heal her a little. Collect 100 for your achievement.
|Defeat 200 enemies with Knight's Fury||(1)|
Knight's Fury is the spell used by holding and pressing either or when the Witch Points bar (the blue bar underneath Gretchen's health bar) is over half full. Heinrich transforms into a demonesque creature. Pressing will produce chainable standard attacks, will cause Heinrich to jump forwards and spin with his scythe attacking anything below or infront of him, will make Heinrich jump directly upwards and spin his scythe around him to damage all enemies in his vicinity. will dash forwards further than regular Heinrich can. Gretchen will disappear while in Knight's Fury and consequently none of her spells will be available though any already out will continue their effect. To earn the achievement, you need to defeat 200 enemies while in this mode. The easiest way to do this is to go on the easiest difficulty, Page, and start episode 3. The first group of enemies you encounter is seven Dendrites, which are very weak. Activate Knight's Fury and kill as many of the seven as you can. Once Knight's Fury finishes, press and choose to return to the episode select screen. The amount of kills will stay, and you can restart episode 3 for fast and easy kills. This technique will also work for Her True Strength.
|Attain the highest possible combo rating|
The highest possible combo rating is an S+ which should come naturally during play. If not, it can be acquired easily. In a room with multiple enemies such as armoured Wights, activate Colchis' Trap III followed closely by a Mag Mell's Rose III cast without a target. This will cause Mag Mell's Rose to damage every enemy in the vicinity multiple times. If this didn't earn a S+ rating just follow up the Mag Mell's Rose with a Colchis' Trap II and use scythe attacks on the trapped enemy until you either get the S+ or get a finisher.
|The Sonic Knight||20|
|Perform a 30-hit combo|
Refer to Combo Master.
|Take One for the Team||20|
|Perform 10 counterattacks while takingenemy attacks||(2)|
A counterattack is performed when an enemy grabs Heinrich and you are prompted to repeatedly press one of the face buttons. If successful, Heinrich will throw off the attacker and damage them. Do this 10 times.
|Beat the game on Hexen Knight|
Refer to Legendary Executioner.
|Until Next Time...||20|
|Force Faust to retreat|
Unlocked after defeating Faust, the boss of episode 8.
|Defeat the witch Trendula|
Unlocked after defeating Trendula, the boss of episode 10. The quick time event sequence is , , (up), , (mash).
|Defeat the witch Rapunzel||(2)|
Unlocked after defeating Rapunzel, the boss of episode 11. The quick time event sequence is , , (right), , .
|Defeat the witch Straeggele|
Unlocked after defeating Straeggelle, the boss of episode 2. The quick time event sequence is , (mash left and right), , (up), (mash).
|Defeat the witch Trude|
Unlocked after defeating Trude, the boss of episode 5. The quick time event. sequence is (down), , (mash), .
|Defeat the witch Holda||(2)|
Unlocked after defeating Holda, the boss of episode 7. The quick time event. sequence is , (left), (right), (up), (mash), .
|Beat the game on Page|
Refer to Legendary Executioner.
|Beat the game on Squire|
Refer to Legendary Executioner.
|Beat the game on Knight|
Refer to Legendary Executioner.
|Defeat the witch Verderinde|
Unlocked after defeating Verderinde, the boss of episode 16. The quick time event sequence is , , (mash), (right).
|To the Fires of Hell||20|
Unlocked after defeating Faust, the boss of episode 19. The first quick time event sequence is (right), . The second quick time event sequence is , , , (left), , (mash), (down).
|Repel an enemy's attack 10 times|
To repel an enemy's attack you need to press just before an enemy's attack connects with Heinrich, which will cause a slowdown effect and push the enemy back a little while leaving them vulnerable to subsequent attacks. Do this 10 times.
|'Tis But a Scratch!||15|
|Experience your first revival||(2)|
Refer to It's Just a Flesh Wound!
|It's Just a Flesh Wound!||20|
|Revive 50 times||(1)|
Since Heinrich is immortal, he doesn't die. When he takes too much damage he will fall to his knees and be unable to effectively attack. If he takes further damage while on his knees he will explode into a pile of blood and body parts. After being incapacitated you will be prompted to repeatedly press to revive, but if Gretchen is alive you can hold and when she is next to Heinrich she will sacrifice some of her health to instantly revive him. While on his knees, Heinrich can attack but it is a single, slow overhead swipe of his scythe. It's really only useful if an enemy is grappling Gretchen right infront of Heinrich.
|Land 100 Perfect Finishers|
A perfect finisher is when you press the prompt with perfect timing during a Finisher. There is a larger window of opportunity for this on easier difficulties. Heinrich will glow blue if you execute a perfect Finisher.
|Bash the same enemy into a wall five times||(1)|
There is an easy strategy to earn both this and Get 'Em Up. Clear a room of all but one enemy and grab the lone enemy with then while holding it, press to start charging forward. Use this charge to hit an enemy on the wall and they will fall to the ground. Pick the enemy up again with and just repeat the technique until both achievements pop. May not work on some weaker enemies on the easier difficulties. Enemies with a shield or armour can't be grabbed.
|Get 'Em Up||20|
|Pick up the same enemy five times|
Refer to Head Bangin', as picking enemies up is part of the process of banging their head into the wall.
|I'm Taking You With Me||15|
|Damage both yourself and an enemy with Witchcraft||(1)|
Refer to Careful With That!
|Careful With That!||20|
|Damage both yourself and an enemy with Witchcraft 10 times|
Only certain spells will work for these achievements. To do it you need to grab an enemy with and have Gretchen cast a spell, such as Vlad's Impaler I which will damage both Heinrich and the enemy on easier difficulties and will incapacitate Heinrich on the harder difficulties.
|Touch Too Much||20|
|Carry Gretchen around for a long time||(6)|
To carry Gretchen around you need to press when she is near Heinrich and he will pick her up. While carrying her, both of them will heal at an accelerated rate and you don't need to worry about Gretchen lagging behind Heinrich and taking damage. To unlock this achievement you need to carry her for 2 hours. You don't need to move around at all and the achievement does not need to be done all at once. If you're going for all difficulties then this should come naturally during play. If you're really desperate to get the 20 then you can pick Gretchen up in a safe area and go do something else for a couple of hours. If you want to do it this way you'll need a wired controller or play and charge kit so the controller doesn't turn itself off.
|Save Gretchen from enemy attack|
Refer to Guardian Knight.
|Save Gretchen from enemy attack 50 times|
Enemies and bosses like to grab Gretchen. When they manage to grab her the game will let you know by giving the screen a red pulsing border. While grabbed, Gretchen's health will deplete at different rates according to which enemy grabbed her and what the difficulty is. To release Gretchen from the grab you just need to hit the enemy. How many times you need to hit it will depend on which enemy it is and what the difficulty is.
|Use Witch's Embrace when no enemies are present||(3)|
Simply use Witch's Embrace when there are no enemies present for the achievement. Refer to Her True Strength for an explanation of Witch's Embrace.
|Land 1,000 Finishers|
A Finisher is performed by reducing an enemy to low health (enemy health can be seen by holding to target them) and using a certain Witchcraft. If the enemy is sufficiently weakened you will be prompted to press and pressing in time will kill any and all non-boss enemies caught in the Witchcraft that triggered the Finisher. All ranks of Mag Mell's Rose, Vlad's Impaler, Colchis' Trap and Enoch's Hammer can trigger Finishers. No other Witchcraft can. On Squire, weaker Homunculus enemies such as the ones on episode 8 are a good source of Finishers. After only a few scythe hits, a level two trap will trigger a Finisher on one. Killing multiple enemies with one Finisher will count for as many Finishers as there are enemies. Take advantage of Mag Mell's Rose III on easier difficulties for easy Finishers. For an easy way to grind out your Finishers, go to episode 19 and use Colchis' Trap I and II repeatedly against demon Faust's legs.
|Acquire all Witchcraft|
Witchcraft are collected by spending souls to level up the six Witchcraft that have multiple versions (the first versions of these spells are given to you as you progress in the game), collecting them during levels (they look like small coloured patches of mist in the air and count as collection items on the episode select screen) for the first five extra Witchcraft and earning the achievement The Witch's Ultimate Weapon for the final extra Witchcraft. Locations of Witchcraft coming soon. To buy every version of the first six Witchcraft you'll need to spend 232,600 souls. Refer to this guide for the Witchcraft locations.
|The Finer Things||20|
|Acquire all equipment|
Equipment is gathered in two ways - some are given to you by Minukelsus at certain points in the game, some are collected during levels as collection items although they look like floating patches of coloured mist rather than golden items. Refer to this guide for the equipment locations.
|Acquire a collection item||(1)|
Refer to Information Junkie.
|Her True Strength||20|
|Defeat 200 enemies with Witch's Embrace|
To use Witch's Embrace, you need to hold and press either or when the blue Witch Points bar below Gretchen's health bar is full. Using this when enemies are present will kill any living non-boss enemy. Refer to Souls United for a strategy.
|A Worthy Apprentice||20|
|Defeat 50 enemies with the help of Minukelsus|
For two episodes (12 and 14) Minukelsus will replace Gretchen as your companion, and he follows the same basic rules except if you dash with while carrying him, he will be dropped. He has four attacks that replace Gretchen's Witchcraft. + will have him throw an explosive flask at either the targetted enemy or the nearest enemy to him. + will have him run forwards and wildly swing his sword until either a certain amount of time has passed or there are no enemies alive. + will make him do one powerful thrust with short range that will instantly kill weaker enemies, do large damage to strong enemies, instantly destroy the armour on Wights, and instantly destroy a Shield Wight's shield. + will make him throw a flask that upon contact with an enemy will freeze any non-boss enemy unless they have a shield and frozen enemies (with the exception of Gold Wights) can be killed with a single hit from either Heinrich or Minukelsus. Frozen Gold Wights on easier difficulties can be killed instantly with a + from Minukelsus. On higher difficulties, this will simply do a large amount of damage to a Gold Wight.
|Upgrade a Witchcraft|
The first six Witchcraft on the Witchcraft screen each have three different levels. The first level is initially available, and you have to spend souls to unlock the next two levels. The amount of souls varies a little from one Witchcraft to the next. It costs around 6,000 souls to upgrade one Witchcraft to level two and around 33,000 souls to upgrade one to level three.
|Defeat 1,000 enemies|
This will come naturally if you intend to get all the other achievements. If not, you can just replay the first episode over and over again on the easier difficulties as it is full of extremely weak zombies.
|Land a Finisher|
Refer to Expertly Executed.
|Land 100 Finishers|
Refer to Expertly Executed.
|Acquire all collection items|
Collection items are small glowing golden items on the floor hidden in each episode (a few are Witchcraft and a few are equipment, both of which look like coloured mist rather than golden items). You can see how many there are in each episode on the episode select screen. Dimmed lights under the episode portrait are items you have yet to collect, bright lights indicate items you have collected. Refer to this guide for the collection items locations.
|Defeat an enemy||(1)|
Refer to Bloody Massacre.
|Defeat 100 enemies|
Refer to Bloody Massacre.
|True Peace at Last||20|
|Defeat your true enemy||(11)|
Unlocked after defeating the final boss, in episode 20. The first quick time event sequence is (mash), (up), . The second quick time event sequence is (left), , , .
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|Knights Contract Signed For February|
|Dec 20, 2010|
|Knights Contract Bringing Fantasy Horror for 2011|
|May 25, 2010|
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