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Lazy Raiders

Lazy Raiders Achievement Guide
Guide By: Lucifer Adams
There are 12 achievements with a total of 200 points.


Show / Hide Guide Road Map  

Overview:
- Estimated achievement difficulty: 2/10
- Offline: 12
- Online: 0
- Approximate amount of time to 200: 4-8 Hours
- Minimum number of playthroughs needed: 1
- Number of missable achievements: None!
- Do cheat codes disable achievements? No cheats
- Does difficulty affect achievements? No
- Glitched achievements: None!
- Unobtainable achievements: None!
- Extra equipment needed? None!

Introduction:
Welcome to the Lazy Raiders road map. The achievements for this game are very straightforward and you will get most of them by simply playing through the game. There are two achievements related to completing a level under certain times but these aren’t really hard and you can just replay a level again and again until you have them both. You can replay any previous level at any time.
It should be noted that if you suffer from dizziness easily, this game might not be for you because the central concept of the game is to spin the entire screen left and right in order to move your character. I did start to feel a bit ill towards the end of the game when things started to get a bit hectic, but after a quick break I was fine again. If in doubt, try the demo before you buy!

Step 1: First Playthrough
To begin with, choose Play as your Avatar to get the Friendly achievement when you collect your first relic. For Guinea Pig, you are required to get hurt by every type of trap. So every time you come across a new one, make sure you let it hurt you. I’m not sure if this includes the creatures, so I let each different type hurt me at least once, just to be sure. Generous requires you to let the Thieves steal 1 million worth of coins/jewels. I got this by just playing normally – I didn’t go out of my way to STOP them collecting something if it was in their path. So as long as they don’t touch the relic, they can collect everything else and you can still pass the stage.
If you collect all the idols on each stage before progressing to the next, then you will have the following achievements by the time you clear the last stage: Filthy Rich, Prodigal, Collector, Conqueror, Spelunker, Marshall and Legend.

Step 2: Mop up
Now that you’ve finished all the stages, it’s time to go back and get any idols or achievements you may have missed by simply replaying any of the levels you need to. The Olympian and Sprinter achievements are for clearing a stage in less than Gold and Developer times respectively. Level 37 is best for this in my opinion – see the guide for details on how to beat this stage quickly.

Conclusion:
So there you go; pretty straightforward. At the end of my first playthrough, I had 11 of the achievements and only needed the Sprinter achievement for beating a developer time. Being able to replay every completed stage makes things very simple if you missed anything your first time through.

[x360a would like to thank Lucifer Adams for this Road Map]


Prodigal15
Find the mysterious Crystal Skull. 
See Legend
Olympian10
Finish a maze in less than the gold time. 
See Sprinter
Filthy Rich15
Amass your first million. 
This will probably be the first achievement you unlock. You earn cash by collecting gems and clearing all traps/enemies on each level. It is cumulative so your stash increases with each completed stage.
Friendly15
Collect a relic with your Avatar. 
From the main menu, simply choose ‘Play as your Avatar’ then play and complete one of the Relic stages. Every 5th stage is a Relic stage e.g. Stage 5, 10, 15, 20.
Collector15
Collect 25 idols. 
See Legend
Conqueror20
Collect all 5 relics of the Seven Cities of Gold. 
See Legend
Generous10
Let the Thieves snatch at least 1 million. 
Thieves only appear on the Relic stages and don't move under their own power. They move just like you do; by sliding around the stage. Because there are no idols on these stages, gems really don't matter so just focus on getting the Relic and let the Thieves get anything else that is in their path. Just like your stash, the amount they amass is cumulative over all the Relic stages. This unlocked for me about midway through the game.
Spelunker20
Collect all 5 relics of the Arctic Wrecks. 
See Legend
Guinea Pig15
Get hurt by every type of trap. 
This will come naturally to most! It's certainly possible to clear every stage without ever being hit, but for the majority of us, this is unlikely. To make sure you get this achievement, just let yourself get hit by each new trap type when you first come across them. You can then restart the stage if you wish to. I'm not sure if this applies to the creatures too, so I let them get me just to be sure. So, if it crushes, burns, bites, impales, squashes or explodes, let it get you at least once.
Marshall20
Collect all 5 relics of the Wild West. 
See Legend
Sprinter20
Finish a maze in less than the developer's time. (2) 
Unfortunately, it doesn't actually say anywhere what the developer's times are. Level 37 is the level I did this on. We don't yet know what the developer time for this level is but the slowest time that has so far earned the achievement is 5.611 seconds. So you need to equal that or beat it.

When the stage starts, rotate left, skip the blue key, then pick up the green and purple keys. Try to stop below the purple door and hit to slide through.
Legend25
Collect all 16 relics and all 192 idols. 
For this achievement, you will need to collect EVERY Relic and Idol in the game. There are 65 regular stages, with 3 Idols each, and 16 Relic stages, with 1 Relic each. You can progress through the game without collecting all 3 Idols on each regular stage but it is advised to stick at each stage, whilst the layout is fresh in your mind, until you've got all three. You can replay any previously completed stage at any time though, so there's nothing to stop you leaving some and coming back later. Idols appear on each stage as you gain more cash. To increase your cash you should be collecting all gems, killing all enemies and clearing all traps. Your cash is reduced by 25,000 every time you get hit twice.

 
 
 
Game Info
Developer:
Sarbakan
Publisher:
Sarbakan
Genre:

Release:

US February 24, 2010

Collection:168
Wishlist:19
 
 
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