Lost Planet 2

Lost Planet 2 Achievements

Quintuple Factionalism

Achieve a Career Level of Lv. 99 with all 5 factions.   

These achievements will be a grind. You gain level by gaining points. You get points for playing online and the campaign. Points are based on how well you do, mainly how much you kill, but also other things like getting good job awards. Also, it appears that if you're playing in campaign and hosting a game, for some odd reason you will not receive as many points as the people playing with you.

Boosting Points:
There are two chapters that are good for grinding out some career points and/or gaining credits from box drops. If you still need credits for the slot machine then play 5-3 for sure, as you get way more box drops than any part in the game. In my opinion, once you have the slot machine maxed out, I think playing 5-2 for points is easier. On 5-2 there are two sections, but you can put it on Extreme and easily pass it every time with two people. Once you get it down, 5-2 can be done in under ten minutes. On 5-3 Extreme sometimes it gets hairy trying to board the other ship and get the timer, it's much harder to do this every time without dying, especially with only one or two people.

As long as the NON HOST player kills the boss or ship (depending on which chapter you select) and the difficulty is on Extreme, then both of these chapters will net close to 70,000 points.

The difficulty does NOT matter if you are playing for the credits. When you're trying to gain career points to level up your characters difficulty DOES matter. The higher the difficulty the more points you will earn. Boosting for career points with more than two people is a waste of time, seeing how only one person will be getting most of the points each time. Boost with as many people as possible if you're playing 5-3 for the boxes. Having AI on doesn't make a difference as far as points earned. I suggest keeping them on as they do very little damage to anything that matters and act as good distractions for the enemies.

Boosting 5-3

Before you start
- Host equips T-ENG Supply ability (generates T-ENG quicker)
- Player 2 equips Superstar ability (double points earned)

Phase 1
- The person who is NOT hosting gets on the laser cannon
- The host should shoot the laser cannon anywhere with T-ENG while it is in fire mode, keep doing this until the cannon charges to level 2 (listen closely for 2 unique sounds, indicating the cannon has charged a level).
- The host keeps charging the cannon so every shot Player 2 takes is fully charged
- Player 2 should take out the cannon and four wings of the ship. It's also a good idea to destroy the Offsprey that will try to fly onto your ship, as well as the turrets on the enemies ship (at least the ones on the side you will board it from).

Phase 2
- With the enemy ship's defenses down, you need to board it and activate a datapost. While you're doing this they will send enemies to board your ship and activate a post. Whoever gets their timer down from 100 first wins. If the enemy gets their timer down first you will fail the mission losing all points earned.

- I think it is easier to have one guy stay on defense and send the other guy over to clear out the enemy ship and activate the post. Once the enemy post has been activated the guy playing defense should go over and help defend the enemy post. As long as you start the timer first and don't let the enemies stop it, you will win.

- Once the timer final runs out, stay in that room and collect boxes if you need them, they will continually respawn. If you have enough lives to spare both guys can stay in that room and collect boxes until the timer reaches zero and the enemy ship blows up. If you don't have enough lives you will have to leave the enemy ship with about 15-20 seconds left on the timer, enough time to jump back on your ship before the enemy ship goes BOOM. If you die and run out of lives at this point, all boxes and points earned will be lost and you will have to start over.

Boosting 5-2

Before you start
- Host should equip VS Takedown ability and T-ENG supply
- Player 2 should equip Superstar ability

Phase 1
- Defend the ship from enemies coming to activate switches on the hangar door that is located down below.

- Have the host, with VS takedown jump on the turret located in the front of the ship and shoot down all the incoming Offspreys. Player 2 can also help. Both of you together should be able to kill most of the choppers before they get close or drop off guys.

- There will be a point when four enemy soldiers jump onto your ship from the front. At this point jump down near the hangar door, by the switches you are defending. You will have one good push from the enemies here. Do not let them get close to the switches. On Extreme they activate them quickly! Once the push is over jump back up and take out the last couple Offsprey.

Phase 2
- Player 2 goes straight for the laser cannon while the host stands in T-ENG generators and builds up T-ENG. Charge the laser cannon up to level 2, same way as in Chapter 5-3.

* Note - while the hosts waits for the boss to come he can grab the Gatling gun and kill about 50 Akrid flying around, a nice little boost towards your Akrid kills.

- Player 2 should take out all four legs first with fully charged laser shots. If you aim for the back legs, sometimes you can get two legs at once. With the legs done and usually one more shot on the boss, he will attach itself to the ship. Make sure your laser is fully charged and blast him right in the eyes. This shot will kill him taking about half of his health away.

Rate this achievementAverage Rating (Based on 4 votes)
User Comments
Comment #1 by Kaifory
Saturday, May 29, 2010 @ 06:03:51 PM

That'll take forever.

Comment #2 by wkd archer
Tuesday, February 08, 2011 @ 04:46:55 AM

patience is a virtue

Comment #3 by Cowasocky Ninja
Wednesday, February 16, 2011 @ 01:46:28 PM

whats the fastest way to rank up?

Comment #4 by Kunnin Wayz
Monday, February 21, 2011 @ 09:56:30 AM

@Cowasocky Ninja, I just play Chapter 6-4 over and over and go the long way (there's many different ways to go on this part, you can complete it 3 parts (shortest route) or 6-7 parts (longest route)

Put on one of the abilities that increases Career Points earned and play on a harder difficulty (lower difficulties net you lower Career Points). Also, collect as many ? crates as possible. Completion time does not seem to factor into Career Points earned/ overall grade for chapter/section.

I already have 2 factions at lvl 99 and one at lvl 73.

Comment #5 by Cowasocky Ninja
Tuesday, February 22, 2011 @ 08:26:39 PM

ok thanks

Comment #6 by Kunnin Wayz
Wednesday, February 23, 2011 @ 05:15:35 AM

I'm not sure if co-op/online further increases Career Points. The special co-op moves that can be performed by combining a shield with certain other weapons across players may further increase Career Points, again, I'm not sure there though.

If you want help boosting/grinding this, count me in, just drop me a message on here or XBL.

Comment #7 by Kunnin Wayz
Tuesday, March 29, 2011 @ 06:47:08 AM

Almost at level 99 with a third faction now, Rounders (currently level 96 - I have Snow Pirate Elites and Fight Junkies already at level 99).

Although it takes a considerable amount of grinding to get to level 99 with one faction let alone three factions, I have now unlocked almost all Noms de Guerre for standard weapons, VS weapons and grenades I just need the Noms de Guerre for two types of grenades, two support weapons and one VS weapon)

Comment #8 by Savag3 Pheen1x
Sunday, May 01, 2011 @ 02:00:37 PM

wow this will take so long

Comment #9 by x KIM JONG PHIL
Wednesday, May 18, 2011 @ 06:51:50 PM

that is one hard achievement dude. LONG TIME LoL

Comment #10 by r3d 4uerb4ch
Saturday, June 11, 2011 @ 03:14:11 PM

If you get tired of playing the same exact level over and over and over. Put the Superstar Ability on, and play the AI Battle Mode under the Training Section.

The following gives me on average 20,000 in 4 minutes. If I decide to make the games longer and kill more, I get over 28,000 points in about 10 minutes.

Make sure you also have the Injection Gun II equipped. It spawns in the middle, on the lowest level, right next to the structure that has the Plasma Cannon on it. If you set it to the "gold" mode instead of the "green" mode, and you shoot the ground around yourself, you will have no depletion of thermal when you shoot the Plasma Cannon for about 2 minutes straight.

Superstar Ability gives you 3x points in training mode. Play any of the battles, I prefer Team Elimination. Eq

Comment #11 by r3d 4uerb4ch
Saturday, June 11, 2011 @ 03:15:58 PM

whoops, wrong section, either way, I'm going to post an alternative solution to this achievement here on the site, as well as on

Comment #12 by Legit PaperBag
Monday, July 11, 2011 @ 11:42:35 AM

play on harder difficulties with abilities 2 enhance your career points ?all ready lvl.99 in 2 factions?

Comment #13 by Dante Requiem
Tuesday, August 09, 2011 @ 10:04:54 AM

Oh Lost Planet 2 most time consuming achivements to date lol

Comment #14 by Stefan61713
Saturday, August 20, 2011 @ 11:50:49 AM

#13 try looking at the Final Fantasy XI Ach list and Star Ocean's "Ultimate Battler" ach XD

Comment #15 by Penguinzan
Sunday, July 15, 2012 @ 05:47:56 AM

I don't even think i'm going to attempt this for a while

Comment #16 by PsychicPsycho 0
Sunday, January 15, 2017 @ 07:58:15 PM

To #10: wish I would've read that before. Sounds effective.

Anyway, I mostly ran this solo with the superstar ability on easy. The reason for that is solo & easy give plenty of thermal energy for the plasma cannon. You can basically run through and one-shot everything with it. On higher difficulties your health doesn't auto-regenerate, so you have to burn your energy to heal and you're more likely to die. I found levels 1-2, 2-1 & 6-3 to be most effective at getting points per minute. 6-3 had the most replayability because of the how random the fight in the snow can be. Shooting through the mine field at the start is also surprisingly effective at getting points. Generally got about 26000-27000 points for 14-15min per run.

Comment #17 by PsychicPsycho 0
Sunday, January 15, 2017 @ 08:20:28 PM

After doing this, it appears the following things are true:
-Inc. Points: more kills, activating data posts, area/chapter rating (not 100% sure)
-Dec. Points: dying, missing quicktime prompts (not 100% sure)
-Doesn't Matter: time spent (doesn't matter to points directly, but pay attention to it), picking up boxes, some good job awards (not sure about all of them, but some like warping, injection kills or multiple gold weapon streaks don't seem to effect much), thermal energy gauge

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Game Info


US May 11, 2010
Europe May 11, 2010

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User Score is based on 532 user ratings.