Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V: Ground Zeroes Achievement Guide

Guide By: BiggD
There are 15 achievements with a total of 1000 points.

Show/hide completed achievements Status: Visible
Show/hide secret achievements Status: Visible

Show / Hide Guide Road Map  

- Estimated achievement difficulty:5/10
- Offline: 15/15 [1000]
- Online: 0/15 [0]
- Approximate amount of time to 1000: 8-11 Hours
- Minimum number of playthroughs needed: 4 - Refer to "Unlocked"
- Missable achievements: None – Mission Select
- Does difficulty affect achievements?: Yes - Refer to "Unlocked"
- Unobtainable/glitched achievements: [Some achievements are reported to be glitchy and will not unlock - according to JustBlaze, reinstalling the game to your Xbox One will solve this issue]
- Extra equipment needed?: No

Metal Gear Solid V: Ground Zeroes is a tight blend of an action-adventure stealth title that takes place after the events of Metal Gear Solid: Peace Walker, while acting as a prequel to Metal Gear Solid V: The Phantom Pain. The game features the return of Big Boss as he sets his sights on tracking down Chico and Paz within an American black site on Cuban soil known as Camp Omega. There are also five additional missions to tackle, all of which unlock after completing the main mission and collecting a small set of patches. Achievement wise, players will need to complete and achieve S-rankings on all the missions in the game, as well as retrieve two sets of collectibles, unlock all the trials and work towards several mission-specified achievements.

Main Mission – Ground Zeroes
At the start of the game, the only mission available to play will be the main mission of the game, Ground Zeroes. The objectives in this mission will be to rescue and extract both Chico and Paz. Upon locating at least one of them, the "Reunion" achievement will unlock right away. Then, once both have been extracted and the closing cutscene has ensued, "Downfall" will unlock as well. You should also take the time to grab the "Rescue" achievement, which tasks you with extracting yet another prisoner via the helicopter. This prisoner can be found near the start of the mission, in an enclosed portion of the camp. Lastly, make sure to grab all nine XOF unit patches during this mission in order to obtain the "Insignia" achievement.

Side Ops & Extra Op:
Upon completing the main mission of the game, you will in turn unlock four additional Side Ops. Completing just one of these four missions will earn you the "Genesis" achievement. Each of these have their own mission-specified achievement however: in "Eliminate the Renegade Threat,” you will want to make sure to extract both Glaz and Palitz rather than killin them for "Depth"; in “Intel Operative Rescue,” make sure to only use your Stun Pistol and refrain from killing a single enemy in order to obtain "Pacifist"; in “Classified Intel Acquisition,” you will unlock "Infiltration" by finishing the level while riding in the back of a truck; lastly, in “Destroy the Anti-Air Emplacements,” make sure to extract all four prisoners in order to get the "Extraction" achievement.

If you managed to collect all nine XOF unit patches in the Ground Zeroes mission, you will have also unlocked the Extra Op, “Jamais Vu.” For this mission, you are tasked with finishing the entire operation with zero enemy combat statuses (no alerts or kills on standard guards), which will earn you the "Hidden" achievement. Once all four Side Ops and this single Extra Op have been successfully completed, you will also unlock the "Accomplished" achievement.

Cassette Tapes, Trials, & S-Ranks
The last few achievements you will be working on will take up most of your time on the game. At this point, you will need to revisit each of the six missions again and begin tracking down the next set of collectibles, which are cassette tapes, for the "Information" achievement. Most of these tapes are scattered around Camp Omega during the missions, while others are unlocked for completing the mission-specified achievements and then completing all six missions on Hard. You will also have to replay each level and earn an S-rank on one mission for "Skilled" and then on all six missions for "Hero". Refer to the guide below for more information on how to obtain S-ranks. Lastly, "Unlocked" will be the most time consuming achievement here, as it tasks you with unlocking all the Trials for each mission, on both Normal and Hard, which requires you to play each level at least twice on each difficulty. Again, refer to the guide for more information.

Overall, Metal Gear Solid V: Ground Zeroes is a highly enjoyable, yet short title that any Metal Gear fan can enjoy. However, for those who are new to the series, there is bound to be massive confusion within the events of the game. As mentioned earlier, the achievements themselves aren’t too tasking, as they consist of basic feats like completing the missions, working on specific tasks during each mission, and obtaining collectibles. The trials and S-rankings may be a burden, but with enough practice, they will be a breeze to achieve. In the end, do not overlook this prequel, as the events that conclude the story in Ground Zeroes lead to what will be an extraordinary opening to Metal Gear Solid V: The Phantom Pain.

Useful Links:
+ S-Rank & Collectible Guide [ALL MISSIONS] by Prendi

[XBA would like to thank BiggD for this roadmap]

Secret Achievements
Reunited with Chico or Paz    (6) 

The only mission you have access to in the beginning of the game, is the main mission, “Ground Zeroes.” In this mission, Snake will infiltrate Camp Omega in search for both Chico and Paz, both of whom he must rescue and extract back to Mother Base.

When the mission starts, tap the start button in order to bring up the world map. Take note that using the world map leaves Snake in real-time, so make sure you’re not in open space when you can be easily spotted. If you take a look to the right-hand side of the map, you will notice an isolated, circular encampment. Miller will comment on searching this area for one of the prisoners.

Once you have made your way there, either by sneaking by your enemies or taking them out, make sure to remove the two patrolling guards near the encampment and hide their bodies near the cliffside bushes near the guard tower. With them out of the way, you can now enter the encampment and search the cages for Chico – he is located in the first cage all the way to the left of the entrance.

After the cutscene, the achievement will unlock. Grab Chico by holding down the and pull up your world map. Scroll over to the left to the “menu” option and then scroll down to the third option, “Call Helicopter.” Now you can call in the extraction helicopter to the landing zone nearby on the lower end of the Cliffside. Once it arrives, hold down the to place Chico inside, and proceed with the next objective.

Cleared the "Ground Zeroes" mission    (4) 

Once Chico has been rescued and extracted, your next objective will be to locate Paz. If you backtrack up the main road leading to where Chico’s encampment was, veer off the right and follow the mini runway down, taking a sharp left once you reach the metal gates. There are a few guards patrolling this road, so sneak by them in order to gain access to the building on your right.

Once inside, you will need to proceed to the basement level where Paz can be found locked behind a metal fence. After cracking the lock and watching the cutscene, you’ll need to exit the building and get to the extraction point where Chico was rescued.

As a general reminder, you can still use your pistol when you are carrying Paz, so do not hesitate in taking out guards if necessary on your way back to the cliffside extraction point. Once the helicopter arrives, carry Paz aboard and after a short cutscene, the achievement will unlock.

Cleared a Side Op or Extra Op   

Please refer to "Accomplished" for more information.

Cleared all missions (including Side Ops and Extra Ops)   

Within the game, there a total of six missions that must be completed before you can obtain this achievement. These are the main Ground Zeroes mission, four additional Side Ops, and the Extra Op, “Jamais Vu,” which unlocks once all the XOF unit patches have been collected.

By this point, the main mission will already be complete, as this is the only way to unlock the four Side Ops. With this in mind, all you have to do is complete the remaining five missions. Take note that all the missions take place in Camp Omega, so you shouldn’t find yourself too disoriented with the camp layout once you reach the third or fourth mission.

Each mission tasks Snake with completing a certain set of objectives, so tackle them whichever way you’d like. Once all six missions in the game are complete, the achievement will finally unlock.

Cleared any mission (including Side Ops and Extra Ops) with a S-rank   (3) 

Please refer to "Hero" for more information regarding the S-rank criteria for each mission in the game.

Cleared all missions (including Side Ops and Extra Ops) with a S-rank   (9) 

After you have successfully finished a mission within the game, you will be presented with a stats board which awards you with points based off your playstyle - rescues performed, enemies killed, alerts raised, retries used - and the amount of time it took to complete the mission. For each of the six missions, their S-rank point criteria differs quite a bit and these are the rough estimates:

  • Ground Zeroes: ~50,000+ Points
  • Eliminate the Renegade Threat: ~45,000+ Points
  • Intel Operative Rescue: ~20,000+ Points
  • Classified Intel Acquisition: ~50,000+ Points
  • Destroy the Anti-Air Emplacements: ~45,000+ Points
  • Jamais Vu: ~22,000+ Points

For this achievement, you will need to earn an S-rank in each mission at least once; difficulty does not matter. In order to do this, you will need to play smart; always take into consideration your surroundings, your weapon choice, your CQC approach, etc. As a few general reminders, keep these five key tips in mind when playing each mission, and if you are successful in being a true stealth-like operative, you will walk away with an S-rank for each mission without a problem.

  • Familiarization
    • Play each mission at least once in order to understand where you must go for each objective and how to complete these objectives - time is of the essence for S-ranks, so completing each level quickly is top priority.
  • Non-Lethal Takedowns:
    • Ditch the Assault Rifle, or any other weapon for that matter, and stick to Snake's Wu Silent Pistol; it knocks enemies out, rather than killing them (killing grants massive penalties) just make sure to always hide bodies.
  • Avoid Detection
    • Raising suspicions or getting caught will harm your score, and have the entire camp on high alert with guards closing in on you; stick to the shadows and refrain from being caught.
  • Rescue Prisoners
    • Take a few extra minutes to rescuer prisoners - each successful rescue and extraction earns you nearly four thousand additional points, so it is in your best judgment to rescue as many as possible, as quick as possible, all without not getting caught.
  • Practice
    • This cannot be stressed enough; restarting checkpoints, getting caught, killing guards all reduce your final score, so practice each mission several times so you can complete them without any slip-ups, even if they are minor.

For a visual representation of an in-depth walkthrough with commentary for obtaining an S-rank on each of the six missions within the game, do not hesitate in clicking THIS LINK, where Maka shows us the ropes of how to make this achievement a bit easier. Alternatively, for an in-depth video guide that provides no commentary, but quicker and more effective strategies, click THIS LINK for PowerPyx's playlist.

In the "Ground Zeroes" mission, rescued the prisoner to be executed and extracted him via chopper   

Within the main mission, Ground Zeroes, there will be a specific prisoner you must rescue and extract before they are executed by a group of enemy soldiers. As soon as the mission starts, make your way down the hill, past the spotlight and locked fence. You will now want to enter the first camp directly to your left; it has several white tents set up.

Once you get inside this area, either sneak by the guards or take them out - it's entirely up to you. Now head to the northwest end of this camp, past the tents, and you will come across a small wooden shack with some crates. The prisoner is sitting here with a bag over their head.

All you have to do now is pick them up and extract them via the helicopter. To do this, call in the extraction helicopter by pressing the start button and choose the landing zone that is located where the mission's starting point is located. Run back up the hill with the prisoner and as soon as they're safely inside the helicopter, the achievement will unlock.

Cleared the "Eliminate the Renegade Threat" Side Op by extracting both targets   

Within this Side Op, your objective is to find and terminate two targets: Glaz and Palitz. In order to obtain the achievement however, you won't be killing either of them, instead, you will want to use the Wu Silent Pistol or non-letal CQC methods to knock them out and then extract them via the helicopter. Keep in mind that each target is always with two bodyguards, so the Wu Silent Pistol is the better choice.

When the mission begins, Glaz will always be stationed in the guard tower in the admin building that oversees the helipad. Palitz, however, is near the armory and then tends to get inside a Jeep and drive around the entirety of Camp Omega. It doesn't matter which target you knock out first - just remember to call in the extraction helicopter once you knock them. The safest extraction point is near the cliffside beach where Chico was located in the Ground Zeroes mission. Also keep in mind that if you are caught and the enemies engage in open combat with Snake, the two targets will begin to flee the camp, which will fail the mission.

Overall, just remember to take out both targets with non-lethal means, call in the helicopter, and safely extract them. As soon as both targets are extracted, the achievement will unlock. You can refer to the video guide below for further assistance.

Cleared the "Intel Operative Rescue" Side Op without killing a single enemy   (5) 

This Side Op tasks Snake with locating a high-priority Operative within Camp Omega while flying around inside the helicopter. As the mission progresses, there will be a few enemies that you need to take care of, so make sure to use the Uragan-5 Pistol, as it’s a non-lethal weapon. Any other weapon, such as the Assault Rifle, will kill enemies and void the achievement.

Once the Operative is located, you will now have to provide covering support from the helicopter as the Operative maneuvers his Jeep to the helipad. Continue using the Uragan-5 Pistol, taking out as many guards as you can, especially the ones in Jeeps.

Once you get to the helipad, the Operative will fall unconscious near a building. Exit the helicopter and make your way over to him, making sure to pick up the Rocket Launcher near the barrel beside his body. Almost immediately, an enemy tank will emerge from the admin building and you'll need to take it out before extracting the Operative. Use the Rocket Launcher to destroy the tank - it usually takes three to four shots - but make sure there are no unconscious enemies around the tank; the splash damage from the explosion will kill them.

When the tank has been taken out, you can finally pick up the Operative and extract when your helicopter lands. The only thing left to do is deal with the enemy helicopter trying to shoot you down. Wait until the enemy helicopter lines up with your field of view, then all you need to do is shoot the gunner with your Uragan-5 Pistol. He will fall out, but it will not count as a kill. The mission will then end shortly, and the achievement will unlock, assuming you made sure not to kill any enemies.

Below, you can reference the video which details how to go about obtaining this achievement. It's relatively straightforward, however.

Cleared the "Classified Intel Acquisition" Side Op while riding in the back of a truck   

As soon as the mission starts, remain stationed inside the bed of the truck. The ride will last about two minutes or so, until the vehicle enters the admin building, comes to a stop and the driver leaves. As soon as he is out of view, hop out of the truck, and move along the backside of the building on your left and through the alley. Once you reach the end, climb the ladder on your left once any guards have left the area and at the top, make your way down the catwalk and up the next ladder. Slowly inch around the doorway and shoot the camera inside this guard tower with your Assault Rifle.

With the security camera taken out, you are now free to grab the cassette tape on the table and backtrack all the way to the truck. Hop in the bed of the truck and wait a few more minutes until the truck driver returns. After a short ride, the truck will finally leave Camp Omega and the mission will end, in turn unlocking your achievement and granting you an S-rank as well!

Below, you can view a video guide which details the method explained in text above.

In the "Destroy the Anti-Air Emplacements" Side Op, rescued and extracted all prisoners via chopper   

Within this Side Op, there are a total of four prisoners in Camp Omega that you will need to rescue and extract in order to unlock this achievement. Three of these prisoners are actually located in the same exact area Chico was found during the Ground Zeroes mission. Extracting them shouldn't be a problem, as one of the landing zones for the helicopter is right nearby, on the cliffside near the water.

The fourth prisoner is in a different location however. You will need to venture to the holier room of the admin building where Paz was located in the Ground Zeroes mission to find the fourth prisoner. After rescuing this prisoner, backtrack to the cliffside land zone carefully, call in the chopper and then extract the last prisoner to finally unlock your achievement. You can refer to the video guide below for further assistance.

Unlocked all trials   (11) 

This is the only achievement in the game which requires you to play each of the six missions on both Normal and Hard, because there are Normal trials, and Hard trials as well. The first trial of any mission - regardless of difficulty - will always unlock upon successful completion of that mission.

Below, you can view a list for each mission's trials on both Normal and Hard. Also remember that the Hard difficulty will not be available until the mission is completed on Normal first.


  • Ground Zeroes (NORMAL)
    • Fastest marking of all Enemies
    • Fastest Neutr. of all Enemies
  • Eliminate the Renegade Threat (NORMAL)
    • Fastest marking of all Enemies
    • Fastest Neutr. of all Enemies
  • Intel Operative Rescue (NORMAL)
    • Fastest Neutr. of all Enemies
  • Classified Intel Acquisition (NORMAL)
    • Fastest marking of all Enemies
    • Fastest Neutr. of all Enemies
  • Destroy the Anti-Air Emplacements (NORMAL)
    • Fastest marking of all Enemies
    • Fastest Neutr. of all Enemies
  • Jamais Vu (NORMAL)
    • Fastest marking all Enemies
    • Fastest Neutr. of all Enemies
    • Fastest Collection of all Mines
    • Fastest Extermination of all Crows
    • Fastest Unlocking of all Doors


  • Ground Zeroes (HARD)
    • Fastest Completion Time
    • Fastest Completion Time (stealth, no kills)
    • Fastest Comp. Time (no weapons used)
    • Fastest Cell-to-Chopper Paz Rescue
  • Eliminate the Renegade Threat (HARD)
    • Fastest Completion Time
    • Fastest Completion Time (stealth, no kills)
    • Fastest Comp. Time (no weapons used)
    • Fastest Target Extraction of Both Targets
  • Intel Operative Rescue (HARD)
    • Fastest Completion Time
    • Fastest Shooting of all Moai
  • Classified Intel Acquisition (HARD)
    • Fastest Completion Time
    • Fastest Completion Time (stealth, no kills)
    • Fastest Comp. Time (no weapons used)
    • Fastest Acquisition of Second Tape
  • Destroy the Anti-Air Emplacements (HARD)
    • Fastest Completion Time
    • Fastest Completion Time (stealth, no kills)
    • Fastest Comp. Time (no weapons used)
    • Fastest Destr. of Woden Watchtowers
  • Jamais Vu (HARD)
    • Fastest Completion Time
    • Fastest Completion Time (stealth, no kills)
    • Fastest Erasing of all Markings
    • Fastest Completion of FOX Logos
    • Fastest Extermination of all Rodents

IMPORTANT NOTE - FOLLOW THIS RULE OF THUMB: Play the mission on Normal first, then play it again on Normal while marking all of the enemies, then play the mission a third time on Hard, and finally, play the mission on Hard a second time. If you follow that procedure, this achievement will unlock without any issue (Intel Operative Rescue only has to be played once on each difficulty rather than twice) - Thanks to JustBlaze for confirmation on this entire achievement!

Obtained all cassette tapes    (2) 

Cassette tapes act as a form of collectibles that help provide a bit of backstory to the events within Ground Zeroes. In total, there are only 12 cassette tapes that you will need to collect for this achievement. Some of them will require you to actively search Camp Omega, while others are rewarded for completing the mission-specified achievements or simply completing a mission, and yet another is reward when you complete all six missions on the Hard difficulty.

Below, you can find both a text-based list and video guide for the location or criteria on how to obtain each required cassette tape. Remember that the mission must be completed for the cassette tape to count.

Ground Zeroes (MAIN MISSION)

  • Chico's Tape 5
    • On a dumpster to the left of the stairs before going down to Paz during Ground Zeroes mission (Only appears before rescuing Chico).
  • Chico's Tape 2
    • In Guard Tower above Paz location in Admin building.
  • Music Tape
    • In the cell behind Chico.
  • Chico's Tape 3
    • Rescue Chico in Ground Zeroes.
  • Chico's Tape 4
    • Rescue the prisoner to be executed and extracted him via chopper (Refer to the "Rescue" achievement).

Eliminate the Renegade Threat (SIDE OP)

  • Chico's Tape 6
    • In the armoury by the watchtowers close to Palitz's walking route, near the beginning of the mission.

Intel Rescue Operative (SIDE OP)

  • Chico's Tape 1
    • Complete the Intel Rescue Operative Side Op.

Classified Intel Acquisition (SIDE OP)

  • Agent's Recording
    • In the Guard Tower by the Admin building (Refer to the "Infiltration" achievement).
  • Classified Intel Data
    • Retrieve the Agents Recording tape, then go find the soldier who gives you the information to receive info on how to retrieve this tape; interrogate him until he gives the tape, do not kill him.

Destroy the Anti-Air Emplacments (SIDE OP)

  • Chico's Tape 7
    • Rescue the Prisoner located inside the facility where Paz is located during the Ground Zeroes mission (Refer to the "Extraction" achievement).

Jamais Vu (EXTRA OP)

  • Jamais Vu Tape
    • On the beach, on a rock, near the chopper extraction point (from other missions) closest to your spawn.


  • Zone of Enders Tape
    • Complete all six missions on Hard

Obtained all XOF unit patches    (7) 

XOF unit patches are a form of collectibles within the game that the enemy soldiers, as shown in the intro cutscene, have tossed away carelessly into Camp Omega while leaving via a helicopter. Thus, there are a total of 9 XOF unit patches that are scattered around the entirety of the map during the Ground Zeroes mission.

Most, if not all, of these patches are very well hidden. Add to this that the patches are incredibly small and are nearly impossible to spot outside of using night vision, and you will find yourself struggling to retrieve them all. It is highly recommended to follow the video below for a step-by-step guide in collecting these patches.

As a reminder, the achievement will not unlock right away upon picking up the last patch. Once all the cutscenes have played out after the mission – including the prelude cutscene to The Pantom Pain - the achievement is finally yours.

Cleared the "Jamais Vu" Extra Op with 0 enemy combat statuses   (6) 

Within this Extra Op, you are granted the opportunity to play as Raiden, as he deploys into Camp Omega with the objective of taking out "Body Snatchers" that are posing as standard infantrymen. In order to get this achievement, you will have to refrain from being seen, raising any alarms, or killing the regular guards; although you MUST kill the Body Snatchers with lethal means, either by using your Assault Rifle or lethal CQC. When dealing with regular guards, make sure to use the Wu Silent Pistol.

Since the Body Snatchers look identical to a regular enemy guard, you will need to use your binoculars in order to tag enemies. Regular guards will be marked blue when scanning them with the binoculars, while Body Snatchers are marked in green. Don't worry about hiding their bodies, as they disintegrate after killing them.

Once you have taken out all twelve enemies in Camp Omega, locate the white trailer with the red door in the helipad area right outside the admin building and open it to find a Rocket Launcher inside. Shortly, you will need to kill all of the reinforcements here in order to proceed, but you cannot be seen while doing so. For the second wave of reinforcements - when they are pouring out of the main gate of the admin building in attempt to get to the AA guns - fire your Rocket Launcher at the group to dispose of them quickly.

Below, you can find a video walkthrough for this achievement - paired with an S-rank - which details specific methods in dealing with the final section of this mission.

NOTE: Entering "Reflex Mode" does NOT count as being spotted, so don't worry about restarting your checkpoint if this happens.

Game Info


US March 18, 2014
Europe March 21, 2014
Japan March 20, 2014

HDD Space Required : 4.75 GB
Price: $19.99USD
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