Millionaires' Club Achievement in Operation Flashpoint: Red River

  • Millionaires' Club

     

    20

    Complete a VOD Last Stand map with over 1 million points

      
  • How to unlock Millionaires' Club

    It is highly recommended that you don’t attempt this with less than four human players if possible. Having all human players is far more effective than three human and one A.I. players, but it is doable to unlock this achievement with just three humans. Note that the A.I. doesn’t fight as well and having four humans will alleviate the squad leader from having to constantly issue commands to the A.I. when they could be doing something more important. It’s your choice.

    Of the two VOD maps, this is much easier to unlock on ‘The High Ground’. In the Last Stand game mode, you start off with four (4) deploys and for every stage you complete you gain four more.

    At some point before you’re ready to extract, it is recommended that you call in the extraction helicopter early so when you are finally ready to withdraw, the helicopter is already there. Otherwise you will have to wait almost a minute for it to get into position. It will remain ready to lift off the entire duration of the mission.

    All players should be high level Grenadiers and have the M4A1 rifle equipped with the M203 grenade launcher attachment. They should also equip C4 Charges and M21 AT Mines or M14 AP Mines. Depending on their XP level, it is suggested that you assign the ‘Advanced Demolitions Training’ B-Mod and either the ‘Grenades Ammo Pack’ (to hold more grenades and M203 rounds), ‘Demolitions Ammo’ (to hold more C4 and Mines) or ‘M203 HEDP Rounds’ (for higher damage M203 rounds) S-Mod.

    On this map, enemies generally only come from one direction (the valley). You will get the occasional APC or tank along the back road of the base in later stages (where your extraction point is), but if there is one player, equipped with a Javelin (just in case), in the elevated structure in the center of the Main Area keeping an eye on the road, there shouldn’t be any real issues. That person should also be laying down C4 and AT mines at every opportunity as not to get overrun (you have three of each at your disposal by default [without the ‘Demolitions Ammo’ S-Mod] but you cannot replenish these two gadgets unless you die). When there aren’t any vehicles to destroy, they should be concentrating their efforts in the same direction as the other players (to the valley).

    Of the three remaining players, one should be equipped with a Javelin to take out the technical trucks, APCs and tanks that come from the valley. In later stages, there are also attack helicopters that need to be destroyed. These players should be standing against the short wall overlooking the valley firing their grenade launchers exclusively. Have one player concentrate their efforts to the right/middle and one to the left/middle. The Javelin player should go between them, switching between grenade launcher and Javelin as necessary. In later stages, that player will be using the Javelin more than the grenade launcher.

    Communication is key, whether it’s calling out vehicles, running out of ammo or you are downed. Make sure that everyone doesn’t go to refill their ammo at the same time. Always have someone shooting at the enemies. Rifle and M203 ammo are in the Main Area directly under the American flag. Javelin ammo is close to that for the player in the elevated structure. For the other player with the Javelin, there is an ammo cache directly behind the short wall.

    The first couple of stages are just infantry and light vehicles (technical trucks). Starting with Stage 3, Spec Ops teams start to show up, and in later waves, APCs arrive. Stage 4 introduces tanks with attack helicopters appearing in later waves. Listen to Mustang calling out if areas are being overrun. Make it a point to clear those areas immediately as you can quickly become overwhelmed. More often than not a lone enemy may make it up to your position so eliminate him as quick as possible. If everyone performs the role they are tasked with, once you get in the groove, it should run relatively smooth and efficient.

    It will be time to extract when you’ve reached no less than 670,000 points (which will happen around Stage 7 or 8, depending on your efficiency). It is up to you if you want to complete the current wave before running for the helicopter. With all four players alive, you will receive a x1.5 bonus which will take you over the 1 million points necessary for this achievement.

    Thanks to CuppaChoc for a more in-depth strategy guide for this achievement. You can find it HERE.

    Thanks to TheTruegamer3000 for the video (the video is mislabeled ‘Hold the Line’; it is actually ‘The High Ground’):

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