Overview
- Estimated achievement difficulty: 7/10
- Offline: 48/50 (970/1000)
- Online: 2/50 (30/1000)
- Approximate amount of time to 1000: 25 hours
- Minimum number of playthroughs needed: 1 Campaign (Mission select) 1 or 2 FTE's.
- Number of missable achievements: None
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: The secret achievements regarding the 10 rules.
- Unobtainable achievements: None
- Extra equipment needed?: None
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DLC: Operation Flashpoint: Red River - Valley of Death
- Difficulty: 6/10
- Time to 125: 10+ Hours
- Unobtainable: None
Introduction:
Welcome to Operation Flashpoint Red River, one of the most realistic tactical first person shooters available on the Xbox 360. The game places you in the role of 1 of 4 classes in a Marine fire team tasked with rooting out insurgents in Tajikistan. As this is a much more realistic game than your standard first person shooter, timing and patience is everything. Stick your head out of cover for too long and you’ll be killed instantly. Thankfully there is plenty of hand holding from your squad leader so you will never feel like you don’t know what to do next. As well as the main campaign there are also achievements tied to the four fire team engagement (FTE) maps. Most of the achievements will unlock naturally as you progress through the game but some may take some grinding.
On a side note, because you are required to level up all character classes, i recommend changing class as soon as you have maxed out one. The levels carry across both the Campaign and the FTE’s so changing your class will mean less grinding at the end.
Campaign:
There are 10 levels in the campaign, none of which will be overly difficult once you learn how the game works and how to survive enemy encounters. Many of the miscellaneous achievements will unlock naturally as you progress but on the off chance you miss any you can always select a mission to mop them up. You will also need to clear each mission under par time to earn enough gold stars to unlock all class skills. Although these aren’t too difficult, it is recommended you wait until after completing the campaign once before attempting these, as trying to run through the missions first go will lead to frustration as enemies often seem to come out of no where and all it takes is a few shots to kill you.
The 10 secret achievements relating to the 10 rules should unlock naturally but many have reported them to be glitched. If you find you are struggling with a particular rule, refer to the achievement guide for more info.
Fire Team Engagements:
These may prove to be the more difficult achievements as they are somewhat luck based. The location of enemies and objectives will be randomly placed each time you play so trying to unlock achievements, or go for gold medals may take a few attempts. The only difficult achievement is ‘Get To The Chopper’ and is made easier with four friends/randoms, as relying on your AI counterparts is extremely difficult.
Mop Up:
If by chance you still haven’t maxed out your characters or need the secret achievements, play a few FTE’s to make grinding out the remaining levels quicker.
Multiplayer:
There are only 2 online achievements and both can be unlocked easily. Firstly play a game with 3 other people (use the trading thread HERE to find people who need help with this achievement.) The other is a viral achievement, that by now is very common, again, refer to the trading thread.
Operation Flashpoint: Red River - Valley of Death DLC
Introduction:
Welcome back to Operation Flashpoint: Red River. The Valley of Death (VOD) DLC features two new locales and 8 new Fireteam Engagements for you to play solo with A.I. or with up to three friends online.
Abbreviated Walkthrough:
There are no new FTE game modes included in this DLC, just new maps. There are two each of Combat Sweep, CSAR, Last Stand and Rolling Thunder. Of these modes, Last Stand is harder than in the original game because the point threshold is higher for getting a Gold rating (the two original Last Stand maps were 80,000 each; the two VOD maps are 500,000 each).
Two of the five achievements are relatively easy, which are “Unstoppable” and “More Speed, Less Haste.” For “Lethal Modelling Clay,” you’re going to have to endure Last Stand mode until at least Stage 4 for the tanks to show up (they only appear in this mode). Then it’s just a matter of blowing one up with your C4.
“VOD Master” is for obtaining a Gold rating on all 8 VOD maps. As said previously, Last Stand is the hardest of these and each Last Stand map will take you approximately one hour to complete. Each of the other maps in the other modes will take you between 10 and 20 minutes to complete. Make sure all four players survive to get the bonuses.
The final achievement, “Millionaires’ Club,” requires you to complete a VOD Last Stand map with more than 1 million points. It is recommended that you play with four human players and they are all high level Grenadiers. Of the two VOD maps, ‘The High Ground’ is easiest to get these points on as the enemies basically come from one direction. By using your grenade launcher almost exclusively (with one or two players equipped with the Javelin to destroy vehicles more efficiently), obtaining 1 million points should take roughly two hours.
Conclusion:
Overall Operation Flashpoint: Red River is not a difficult game if you are familiar with Tactical FPS’. The majority of achievements will be unlocked naturally and the rest will require minimal grinding. Just be sure to take your time and learn the levels and you’ll be gunning through them with ease in no time.
[XBA would like to thank DEG23 for this Roadmap]
[XBA would like to thank bLaKgRaVy for the Valley of Death DLC Roadmap]