Overview
- Estimated achievement difficulty: 7/10 
- Offline: 48/50 (970/1000)
- Online: 2/50 (30/1000)
- Approximate amount of time to 100025 hours 
- Minimum number of playthroughs needed: 1 Campaign (Mission select) 1 or 2 FTE's.
- Number of missable achievements: None
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: The secret achievements regarding the 10 rules.
- Unobtainable achievements: None
- Extra equipment needed?: None

  • DLC: Operation Flashpoint: Red River - Valley of Death
    • Difficulty: 6/10
    • Time to 125: 10+ Hours
    • Unobtainable: None

Introduction:
Welcome to Operation Flashpoint Red River, one of the most realistic tactical first person shooters available on the Xbox 360. The game places you in the role of 1 of 4 classes in a Marine fire team tasked with rooting out insurgents in Tajikistan. As this is a much more realistic game than your standard first person shooter, timing and patience is everything. Stick your head out of cover for too long and you’ll be killed instantly. Thankfully there is plenty of hand holding from your squad leader so you will never feel like you don’t know what to do next. As well as the main campaign there are also achievements tied to the four fire team engagement (FTE) maps. Most of the achievements will unlock naturally as you progress through the game but some may take some grinding.

On a side note, because you are required to level up all character classes, i recommend changing class as soon as you have maxed out one. The levels carry across both the Campaign and the FTE’s so changing your class will mean less grinding at the end.

Campaign:
There are 10 levels in the campaign, none of which will be overly difficult once you learn how the game works and how to survive enemy encounters. Many of the miscellaneous achievements will unlock naturally as you progress but on the off chance you miss any you can always select a mission to mop them up. You will also need to clear each mission under par time to earn enough gold stars to unlock all class skills. Although these aren’t too difficult, it is recommended you wait until after completing the campaign once before attempting these, as trying to run through the missions first go will lead to frustration as enemies often seem to come out of no where and all it takes is a few shots to kill you.
The 10 secret achievements relating to the 10 rules should unlock naturally but many have reported them to be glitched. If you find you are struggling with a particular rule, refer to the achievement guide for more info.

Fire Team Engagements: 
These may prove to be the more difficult achievements as they are somewhat luck based. The location of enemies and objectives will be randomly placed each time you play so trying to unlock achievements, or go for gold medals may take a few attempts. The only difficult achievement is ‘Get To The Chopper’ and is made easier with four friends/randoms, as relying on your AI counterparts is extremely difficult.

Mop Up:
If by chance you still haven’t maxed out your characters or need the secret achievements, play a few FTE’s to make grinding out the remaining levels quicker.

Multiplayer:
There are only 2 online achievements and both can be unlocked easily. Firstly play a game with 3 other people (use the trading thread HERE to find people who need help with this achievement.) The other is a viral achievement, that by now is very common, again, refer to the trading thread.

Operation Flashpoint: Red River - Valley of Death DLC

Introduction:
Welcome back to Operation Flashpoint: Red River. The Valley of Death (VOD) DLC features two new locales and 8 new Fireteam Engagements for you to play solo with A.I. or with up to three friends online.

Abbreviated Walkthrough:
There are no new FTE game modes included in this DLC, just new maps. There are two each of Combat Sweep, CSAR, Last Stand and Rolling Thunder. Of these modes, Last Stand is harder than in the original game because the point threshold is higher for getting a Gold rating (the two original Last Stand maps were 80,000 each; the two VOD maps are 500,000 each).

Two of the five achievements are relatively easy, which are “Unstoppable” and “More Speed, Less Haste.” For “Lethal Modelling Clay,” you’re going to have to endure Last Stand mode until at least Stage 4 for the tanks to show up (they only appear in this mode). Then it’s just a matter of blowing one up with your C4.

VOD Master” is for obtaining a Gold rating on all 8 VOD maps. As said previously, Last Stand is the hardest of these and each Last Stand map will take you approximately one hour to complete. Each of the other maps in the other modes will take you between 10 and 20 minutes to complete. Make sure all four players survive to get the bonuses.

The final achievement, “Millionaires’ Club,” requires you to complete a VOD Last Stand map with more than 1 million points. It is recommended that you play with four human players and they are all high level Grenadiers. Of the two VOD maps, ‘The High Ground’ is easiest to get these points on as the enemies basically come from one direction. By using your grenade launcher almost exclusively (with one or two players equipped with the Javelin to destroy vehicles more efficiently), obtaining 1 million points should take roughly two hours.

Conclusion:
Overall Operation Flashpoint: Red River is not a difficult game if you are familiar with Tactical FPS’. The majority of achievements will be unlocked naturally and the rest will require minimal grinding. Just be sure to take your time and learn the levels and you’ll be gunning through them with ease in no time.

[XBA would like to thank DEG23 for this Roadmap]

[XBA would like to thank bLaKgRaVy for the Valley of Death DLC Roadmap]

 

Operation Flashpoint: Red River Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 55 achievements with a total of 1125 points

  • You completed Line In The Sand

    (1)  

    Campaign related, cannot be missed.

  • You completed 1st & 10, Let’s Do It Again

    (1)  

    Campaign related, cannot be missed.

  • You completed Vantage Point

    (1)  

    Campaign related, cannot be missed.

  • You completed Almost Too Easy

    (1)  

    Campaign related, cannot be missed.

  • You completed The Wrong Way

    (1)  

    Campaign related, cannot be missed.

  • You completed Careful What You Wish For...

    (1)  

    Campaign related, cannot be missed.

  • You completed one of the CSAR FTE maps

    (1)  

    Just complete one of the two maps for this FTE mode. After meeting the pilots, head to the extraction chopper. Pilots do not need to survive for this to pop up.

  • You completed one of the Rolling Thunder FTE maps

      

    Just complete one of the two maps for this FTE mode. In order to get it completed, you must reach the destination point; even if all the convoy is destroyed, you still get the achievement..More info and hints can be found in the manual.

  • You completed and survived a Combat Sweep mission having killed all enemies and destroyed all caches

      

    In order to get this achievement, you must kill everyone on the map and destroy all 3 caches.There is no time limit but finishing in the smallest amount of time possible nets you a much higher score. First map is easier since its smaller. More info and hints can be found in the manual.

  • You completed End Of The Beginning

    (1)  

    Campaign related, cannot be missed.

  • You completed one of the Combat Sweep FTE maps

      

    Just complete one of the two maps for this mode. There is no time limit to do this, but doing it in little time will net you higher scores thus you get more experince. More info and hints can be found in the manual.

  • You completed one of the Last Stand FTE maps

    (1)  

    Just complete one of the two maps for this mode. This modeis the hardest, but getting this achievement is extremely easy. Just as soon as the helo goes, you can call the chopper back and get in and the achievement pops. More info and hints can be found in the manual.

  • You completed The Human Terrain

    (1)  

    Campaign related, cannot be missed.

  • You completed Welcome To Tajikistan

    (1)  

    Campaign related, cannot be missed.

  • You completed Meet The Neighbors

    (1)  

    Campaign related, cannot be missed.

  • You called in Combat Support within 300m of your location

    (2)  

    This is fairly easy, you need to call any type of combat support to get this. To be in the right distance, you can measure with binoculars or a rifle scope and then call the support. In the last mission you have unlimited supply of strike orders so it might be easier then. Any type of strike will count.

  • You completed a mission as the Auto Rifleman

    (1)  

    Just complete one mission as the autorifleman class.

  • You completed a mission as the Rifleman

    (1)  

    Just complete one mission as the rifleman class.

  • You destroyed an enemy vehicle with the FGM-148 Anti Tank Weapon

    (1)  

    Easy, since the weapon has a heat autolock-on. In the last mission you can get it fairly easy or in the observatory mission. It looks like a big javelin and you can carry it as a second weapon. Any land vehicle destroyed counts for the achievement.

  • You destroyed an enemy aircraft with an anti aircraft weapon

    (1)  

    Simple as the one above. You can get it in the observatory mission (when the humvee with supplies arrives and you can shoot down the heli that keeps killing you). You will get several chances troughout the game to shoot down helicopters.

    The very first mission you get an AA weapon is the 5th. Near the end, where you get to the Marine base, an helo appears and if I remember correctly it must be destroyed in order to continue the mission. You take it down with a FIM-92 Stinger

  • You drove a humvee

    (1)  

    Easy, in the later missions you will get oportunities to drive a humvee. Make sure to choose the driver's seat.

  • You healed a development team member or someone who already has this achievement

    (1)  

    This is an online achievement, easy just as the title says. For more info check this or this

  • You picked up an enemy AK

    (1)  

    Just pick an enemy AK after killing them.

  • You killed your first PLA soldier in Red River campaign

    (1)  

    Self explanatory, you get it later in the game.

  • You completed a mission as the Scout

    (1)  

    Just complete one mission as the Scout class.

  • You completed a mission as the Grenadier

    (1)  

    Just complete one mission as the Grenadier class.

  • You customized a weapon

    (3)  

    Before starting a mission, go to the class setup screen and customize a weapon. As you grow in level, more items will be unlocked.

  • You played Red River with three other friends

    Play the game with 3 people; note that they must be in your friends list, it's not unlocked if you play with random people.

  • You completed Act 1 of the campaign

    (1)  

    Campaign related, cannot be missed.

  • You completed Act 2 of the campaign

    (1)  

    Campaign related, cannot be missed.

  • You completed Act 3 of the campaign

    (1)  

    Campaign related, cannot be missed.

  • You completed a Last Stand mission to stage 4, wave 4 and escaped alive

    (1)  

    You must reach and finish Stage 4, Wave 4 and made it alive to the chopper. This is far the most hard to get (at least for me). Getting it with 3 other friends that know how to play the game could be easier, but still is hard to survive. After stage 1, enemy vehicles start to show up. First map is easier since its smaller and the enemy only comes from one direction. Also, if a player dies, it respawns after 15-20 seconds or so, but if all team dies at the same time its mission over. For more info check this; also some tips are in the manual.

  • You completed and survived a CSAR mission, rescuing both pilots

      

    Complete one of the two maps. In order to complete it, you must rescue both pilots and get them alive to the chopper; destroying the downed heli doesnt count for the achievement (except for the final score). The faster you complete this, the better, since the enemy will continue to respawn indefinitely, so as soon as you got the pilots just nonstop run to the chopper (careful as the pilots run slower than you, have less armor and only weak firearms).

  • You completed and survived a Rolling Thunder mission with the entire convoy surviving

      

    A convoy consists of 4 vehicles; you can stop and start the convoy at any time. The best way to do this, is to go with your team and clean all the map of enemies and then just run alongside the convoy to the final point. Beware that if the convoy is stopped by you, the score keeps getting slower every second(but as i said before this counts only for the leaderboards and NOT the achievement, so take all the time in the world to do it right).
     

  • You obtained the highest level for one character class

      

    The maximum level for a class is 20. You can get it in one playtrough with a bit of luck. Experience is gotten for killing enemies, completing first and optional objectives.

  • You obtained the highest level for two character classes

      

    A quick way to get lots of xp is to keep doing the last mission and the Combat Sweep maps( kill everyone and destroy all chaces will net you good xp)

  • You obtained the highest level for all character classes

    (1)  

    There are 4 classes in the game. Either play the campaign 4 times or keep playing Combat Sweep mode.

  • You maxed out one core soldier skill

      

    See Lifer for more information.

  • You maxed out three core soldier skills

      

    See Lifer for more information.

  • Lifer

     

    30

    You maxed out all core soldier skills

    (1)  

    Every class has 6 skills. Every skill starts at level 1 and the max level is 10. Points needed in order to rise these skills are gained from completing the missions and FTE maps by getting gold/silver/bronze (gold = 3 points/silver = 2 points/bronze = 1 point). You need 54 points in total to rise all 6 skills (this means you need to get gold in all missions and all FTE maps). Its not so hard, but can take a while.

 

Secret achievements

  • Watch your bullet drop

    (1)  

    In order to get this, you must kill a target from a great distance, usually more than 1000m(?). Try to aim above their head, so that you get the illution the bullet drops. AT weapons can also be used to get this; the last missions is a great opportunity.

  • Patch your wounds

      

    When you're bleeding or injured, just use a medic-kit.

  • Keep a full mag

      

    When you're about to leave combat, have a full mag (always keep reloading your weapon)

  • Don't get shot

    (2)  

    Do not get shot for an entire checkpoint, NOT a whole mission. An easy way of doing this is start a Clean Sweep FTE. As soon as you get out of the helicopter, you can run over to the extraction zone, which will usually be within 30 m.

  • Short, controlled bursts

      

    Shoot in short bursts, you''ll get this eventually; remember that many weapons have 2 fire modes. Select the Rifleman class in a Clean Sweep FTE. You need to get 4-5 kills without reloaing with the burst fire mode selected.

  • You discovered what Knox's Rule #3 is

    (1)  

    You get this at the end of the game, it's kinda campaign related so it cannot be missed.

  • Beware of confined spaces

      

    This usually pops up after succesfully got trough some buildings or small spaces and you don't die after enemy encounters.

  • If in doubt, fall back

      

    You can get this in a mission where you have to fall back several times or at anytime you fall back from combat with your squad.

  • Keep the enemy suppressed

    (1)  

    Just order your teammates to suppres the enemy any time you have the chance; you can get this as early as the first mission.

  • Orders

      

    Just issue orders for your squad.

DLC: Valley of Death Map Pack

There are 5 achievements with a total of 125 points

  • Obtain a Gold rating on all VOD FTE maps

      

    There are 8 FTE maps in the DLC, two in each mission type. You need to obtain a Gold rating on each of them which is accomplished by obtaining a certain score. To obtain the score, you need to accomplish as many objectives in the mission as possible.

    Once you’ve obtained a Gold rating in all 8 VOD FTE maps, the achievement will unlock. It is recommended that you have a full team to do these.

    Combat Sweep

    • Maps: ‘Cordon & Search’ and ‘Concrete Jungle
    • Score Requirements: 350,000 (C&S) and 320,000 (CJ)
    • Requirements for Gold: You need to kill every enemy on the map and destroy three hidden weapons caches. Once you have done that, make it to the extraction point. There is a bonus that counts down; the more time you take, the less your bonus will be. You should be able to get Gold if your bonus doesn’t go below x3.5 and all four players survive.

    CSAR

    • Maps: ‘Smash & Grab’ and ‘Shepherd’s Watch
    • Score Requirements: 110,000 for each
    • Requirements for Gold: You need to rescue both pilots and destroy the downed helicopter. Make it to the extraction point without either pilot (or players) getting killed and you should have enough points for Gold.

    Rolling Thunder

    • Maps: ‘Cattle Drive’ and ‘Red-Eye
    • Score Requirements: 70,000 for each
    • Requirements for Gold: None of the four convoy Humvees can be destroyed. You can lose a convoy soldier here and there, but lose too many and you might not obtain enough points to get Gold. Stop the convoy periodically to repair the vehicles and to clear out enemies in front of you before moving on, but remember, you lose points each time the convoy stops.

    Last Stand

    • Maps: ‘The High Ground’ and ‘Hold the Line
    • Score Requirements: 500,000 for each
    • Requirements for Gold: These two maps are much harder than the main game’s Last Stand maps. It is recommended that you don’t try these with less than four human players. You can attempt this with three humans, but make sure the A.I. is a Level 20 in whatever class you select for it. It is recommended that all players are a high level Grenadier. Your target score is going to be roughly 340,000 points (which will happen around Stage 4 or 5, depending on your efficiency). Communication and a good strategy are key to succeeding. When you reach that score, call for the extraction (walk into the purple smoke) and make sure that all four players survive to be extracted. If they do, you will receive a x1.5 bonus which will bring you above the 500,000 points required for Gold.
    • Refer to “Millionaires’ Club” for a good strategy for getting these easily.

    CuppaChoc has written a comprehensive survival guide for the Last Stand map ‘Hold the Line’ as it is more difficult to obtain Gold on than ‘The High Ground’. You can find it HERE.

  • Complete a VOD Rolling Thunder map without the convoy ever stopping

      

    There is an easy way to do this. When you start a Rolling Thunder mission on either of the VOD maps, before you get in the Humvee to initiate the convoy, shoot every single person in the other Humvees until Mustang says that the mission is scrubbed. You will still have to make it to the destination, so jump in a Humvee and book it to the marker. Once you have reached your destination, the achievement will unlock.

    If you are playing with others online, the host should be doing the killing. If someone else does it, there’s a chance that they will get booted from the game.

  • Complete a VOD Last Stand map with over 1 million points

      

    It is highly recommended that you don’t attempt this with less than four human players if possible. Having all human players is far more effective than three human and one A.I. players, but it is doable to unlock this achievement with just three humans. Note that the A.I. doesn’t fight as well and having four humans will alleviate the squad leader from having to constantly issue commands to the A.I. when they could be doing something more important. It’s your choice.

    Of the two VOD maps, this is much easier to unlock on ‘The High Ground’. In the Last Stand game mode, you start off with four (4) deploys and for every stage you complete you gain four more.

    At some point before you’re ready to extract, it is recommended that you call in the extraction helicopter early so when you are finally ready to withdraw, the helicopter is already there. Otherwise you will have to wait almost a minute for it to get into position. It will remain ready to lift off the entire duration of the mission.

    All players should be high level Grenadiers and have the M4A1 rifle equipped with the M203 grenade launcher attachment. They should also equip C4 Charges and M21 AT Mines or M14 AP Mines. Depending on their XP level, it is suggested that you assign the ‘Advanced Demolitions Training’ B-Mod and either the ‘Grenades Ammo Pack’ (to hold more grenades and M203 rounds), ‘Demolitions Ammo’ (to hold more C4 and Mines) or ‘M203 HEDP Rounds’ (for higher damage M203 rounds) S-Mod.

    On this map, enemies generally only come from one direction (the valley). You will get the occasional APC or tank along the back road of the base in later stages (where your extraction point is), but if there is one player, equipped with a Javelin (just in case), in the elevated structure in the center of the Main Area keeping an eye on the road, there shouldn’t be any real issues. That person should also be laying down C4 and AT mines at every opportunity as not to get overrun (you have three of each at your disposal by default [without the ‘Demolitions Ammo’ S-Mod] but you cannot replenish these two gadgets unless you die). When there aren’t any vehicles to destroy, they should be concentrating their efforts in the same direction as the other players (to the valley).

    Of the three remaining players, one should be equipped with a Javelin to take out the technical trucks, APCs and tanks that come from the valley. In later stages, there are also attack helicopters that need to be destroyed. These players should be standing against the short wall overlooking the valley firing their grenade launchers exclusively. Have one player concentrate their efforts to the right/middle and one to the left/middle. The Javelin player should go between them, switching between grenade launcher and Javelin as necessary. In later stages, that player will be using the Javelin more than the grenade launcher.

    Communication is key, whether it’s calling out vehicles, running out of ammo or you are downed. Make sure that everyone doesn’t go to refill their ammo at the same time. Always have someone shooting at the enemies. Rifle and M203 ammo are in the Main Area directly under the American flag. Javelin ammo is close to that for the player in the elevated structure. For the other player with the Javelin, there is an ammo cache directly behind the short wall.

    The first couple of stages are just infantry and light vehicles (technical trucks). Starting with Stage 3, Spec Ops teams start to show up, and in later waves, APCs arrive. Stage 4 introduces tanks with attack helicopters appearing in later waves. Listen to Mustang calling out if areas are being overrun. Make it a point to clear those areas immediately as you can quickly become overwhelmed. More often than not a lone enemy may make it up to your position so eliminate him as quick as possible. If everyone performs the role they are tasked with, once you get in the groove, it should run relatively smooth and efficient.

    It will be time to extract when you’ve reached no less than 670,000 points (which will happen around Stage 7 or 8, depending on your efficiency). It is up to you if you want to complete the current wave before running for the helicopter. With all four players alive, you will receive a x1.5 bonus which will take you over the 1 million points necessary for this achievement.

    Thanks to CuppaChoc for a more in-depth strategy guide for this achievement. You can find it HERE.

    Thanks to TheTruegamer3000 for the video (the video is mislabeled ‘Hold the Line’; it is actually ‘The High Ground’):

  • Find the pilots & destroy the chopper in under 5 minutes on a VOD CSAR map

      

    This is as simple as it sounds and can be accomplished on either VOD CSAR maps. It is recommended that you destroy the chopper first as when you find the pilot and co-pilot, there will be waves of reinforcements, making it more difficult to get to the downed chopper. Once you have found both pilots and destroyed the chopper, the achievement will unlock.

  • Destroy an enemy tank with C4 on any of the VOD maps

      

    This is best done on the map ‘The High Ground’ while playing Last Stand (as tanks only appear in this mode). C4 is only available while playing as the Grenadier so make sure it is in your loadout (class setup) before you start playing.

    During Stage 4, heavy armored vehicles start to appear in greater numbers in the form of APCs and tanks. They come from both the valley and along the back road (where your extraction marker is). The best way to get this achievement is to lay down C4 along that back road and wait for a tank to roll up (press until the C4 appears and press to throw it down). You can only lay down one C4 explosive at a time. Then, secure yourself in the elevated structure in the Main Area and keep watching that road for a tank. When one shows up, press to select your detonator and when the tank rolls over your C4, press to blow it up.

    You can attempt this on ‘Hold the Line’ as well as tanks show up earlier (during Stage 3), but since that map is more open, it might be difficult to find one spot to hole up and wait for a tank.

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