Guide By: AnimeCommander
[x360a would like to thank Creech for this Roadmap]
|Complete all lessons in the tutorial||(1)|
You must do all five lessons in the tutorial from start to finish. They can be done in any order, but top to bottom works best if you’re actually learning the game. Just follow what the tank trainers tell you to do. There are a couple lessons where they tell you you’re on your own. For the base building lesson, as soon as they tell you to experiment and select them when you’re done, you can just select them and not actually build any more. For destroying the base, it’s just a matter of destroying all of the enemy structures any way you can.
|Complete the first challenge mission, "Dead Meat".|
This is the first mission you can do and the only one available at the start. This is also a good challenge to chose to experiment with the game as the enemy doesn't do much.
|Complete all 13 main path challenge missions|
Each time you complete a challenge you'll unlock another challenge. The only way to unlock main path challenges is to complete a main path challenge. You just have to complete all thirteen main path challenges. You do not have to worry about completion time.
|Complete all 13 main path challenge missions under par time|
Here is where speed and completion time matters. Each challenge has a set par time (viewable in it's summery) so be quick. You'll know you have a challenge done under par as its marker will have a gold star.
|Complete all 50 challenge missions|
You unlock your first optional challenge after the second main path challenge. This achievement includes all main path challenges and all optional challenges. Completion time doesn't matter, just concentrate on winning.
|King Of The World||50|
|Complete all 50 challenge missions under par time||(3)|
Here you need all option and main path challenges done under the par time. Speed is important. It's a good idea to beat the challenges taking your time first, that way you know what the enemy is up to and the locations of key spots. When you go for par, you'll stop most of the enemy's plan before they get started.
|Complete any 10 challenge missions|
You just have to complete any ten challenge missions (showing the silver or gold stars). They can be both optional and main path challenges, completion time doesn’t matter. You will get this before you complete the main path challenges.
|Complete any 25 challenge missions|
You just have to complete any twenty-five challenge missions (showing the silver or gold stars). They can be both optional and main path challenges, completion time also doesn’t matter. I recommend going for this before attempting to complete many challenges under par. This way you can unlock more tech for your use.
|Big Game Hunter||5|
|You killed all of the giant bears in "Number One Threat to America".|
This is done in the optional challenge "Number One Threat to America" (south-east United States). You must kill all of the green armored bears. These bears are larger than any the enemy can train and are all around outer edge of the map at the start of the challenge. I recommend destroying most of the enemy base first and just leave at least one structure (Ore Refineries or Reactors work well). Then send some quick units to do a lap around the map, killing any bears you might have missed. There are twenty-five (25) bears in all - five along each side around the outer edge of the map and five swimming around the middle lake. Killing a giant bear promotes your unit to a full star veteran, so they're a great way to boost an attack force while it's en route. Once you have the achievement, you can complete the challenge or quit out.
|You killed 20 Steel Ronin|
This is best done in the main path challenge "Symphony of Steel" (middle Japan). I suggest building some defense units and structures at the top of the only ramp up to your base and just let them come to you. The AI will just keep sending Steel Ronin and Archer Maidens to your base. Once you have the achievement, you can complete the challenge or quit out.
|Killed A Ton||5|
|You cleaned up! You killed 20 Desolator Troopers.|
This is done in the optional challenge "Kill-A-Ton" (mid-eastern Australia). I suggest using air units capable of hitting ground units (the Allies' Vindicators, the Soviets' Twinblades, or the Rising Sun's Striker VXs/Chopper VXs). I recommend quickly destroying the enemy's Construction Yard, War Factory, and Air Field. Leave the Barracks. This will leave you with just infantry to deal with and the only real threat to your air units being the few Flak Troopers that get trained. Make sure you stay on guard just in case though, you don't want to get taken out by a stashed Kirov. The enemy will build groups of four or so Desolators and send them down to patrol, just sit back and pick them off. Once you have the achievement, you can complete the challenge or quit out.
|You killed 20 Enemy Commandoes.|
This is best done in the optional challenge "The Omega Program" (middle of Indian Ocean). I suggest building up base defenses while building up an attack force. I was The Rising Sun and while building up six Striker/Chopper-VXs, I put at least two base defenses on each of the access points to my area (east and west). By the time I had flown around and destroyed all three Construction Yards and all three Dojos there were 22 Yuriko Clones on the map. I then took my time hunting them down before finishing the challenge. If you sit and wait too long, you will be attacked from both sides with ever increasing amounts of Yuriko Clones. You can get the achievement by letting the enemy send enough Yuriko Clones to your base, but you might be in bad shape by the time you get it and will need to restart for completing the challenge. Another option is to wipe out two bases and only the third's Construction Yard, then just camp out side the remaining Dojo and kill Yuriko Clones as their trained. Once you have the achievement, you can complete the challenge or quit out.
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|Red Alert 3: Commander's Challenge Announced|
|Aug 17, 2009|
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