Red Johnson’s Chronicles: Episode 1 - One Against All

Red Johnson’s Chronicles: Episode 1 - One Against All Achievement Guide

Guide By: Skorpion XBA & Tassie Tiger
There are 12 achievements with a total of 400 points.

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- Estimated achievement difficulty: 2/10
- Offline: 12 [400]
- Online: 0
- Approximate amount of time to 400: 2-3 Hours [with walkthrough]
- Minimum number of playthroughs needed: 1 +2 separate saves [recommended]
- Number of missable achievements:
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: N/A
- Glitchy achievements: None
- Unobtainable achievements: None
- Extra equipment needed?: Flash Drive for 2 saves [recommended]

Welcome to Red Johnson's Chronicles: Episode 1 - One Against All. This is a puzzle game in which you will need to solve puzzles in order to find out what happened to your brother. If you follow Tassie Tiger's guide HERE the game won't be a problem.

Step 1 - Story Playthrough
If you follow the guide the game can easily be completed in a little under 2 hours. I would recommend making separate saves for "The Postman Rings Ten Times" and "Marksman" achievements when you get to those parts in the game. It is possible to get those achievements and still beat the game in under 2 hours, but to be on the safe side I recommend to make the separate saves which shouldn't take too long. You can bypass both of these opportunities and it not affect the 100% progress completion.

Step 2 - Miscellaneous Achievements
If you created separate saves for "The Postman Rings Ten Times" and "Marksman" you can load those and get those achievements.

This game is quite easy with the guide and a very quick 400 in just under 2 hours. Remember that if you get a result you don't like, you can always dashboard out and load your last save.

[XBA would like to thank Skorpion XBA and Tassie Tiger for this roadmap]

It's in the Bag10
Solve the first riddle    

Story-related and cannot be missed.

With Moderation10
Win your first QTE    

Story-related and cannot be missed.

Speed Racer70
Complete the game with 100% progress in record time    

If you follow the guide, analyze everything before the Final Indictment, complete the game in under 2 hours and bypass the mailboxes and shooting game you will get this with no problem. If you do that you will get the following:

"Speed Racer"
"Case Closed"
"With Flair"
"Super Sleuth"

The walkthrough can be found HERE.

I recommend making a save right before the Final Indictment. If you don't get these achievements afterward then you can go back and find out what you missed.

Case Closed50
Complete the game with 100% progress    

See "Speed Racer"

With Flair40
Complete the game with Rank A    

See "Speed Racer"

Nothin' But Net50
Win every QTE in one try    

These are parts in the game which requires you press buttons in a short amount of time. There aren't that many within the game and if you mess up you can dashboard out and load your last save.

Summa Cum Laude50
Win every riddle in one try    

When you are done with a riddle you'll get a short summary and it will tell you how many tries it took you and your rank. Obviously you want an A Rank and one try. If you don't, you can dashboard out and load your last save. The walkthrough for the game can be found HERE.

Super Sleuth40
Complete the game    

See "Speed Racer"

The Postman Rings Ten Times30
Open every mailbox    

When you go back to Abbie's apartment for the second time you will be in front of the mailboxes. If you are going for the "Speed Racer" achievement I recommend creating a separate save for this and come back to it. The solution below is provided in Tassie Tiger's walkthrough HERE.

Top Mailboxes: 666, 3469, just open, 1476, key is in Sam's locker
Bottom Mailboxes: 8502, 1312, turn dial until it clicks, 6145, 4373

NOTE: You have to scroll over to the left to see the leftmost mailboxes.

Tour de Force10
Win every QTE    

See "Nothin' But Net".

Grey Matter10
Solve every riddle    

See "Summa Cum Laude".

Marksman 30
Kill every target without wasting a bullet    

This isn't required to complete the game, but once you get to the torpedo in the sub rotate it so you can enter it on the back side of it. You will have 3 stages to pass without missing a shot or bad guy. Also, shooting a lady pop up in stage 3 counts against you.

Credit goes to Tassie Tiger:
Stages 1 and 2: Don't require speed, just hit the correct targets.
Stage 1: Hit targets in correct order.
Stage 2: Hit targets in any order.
Stage 3: Requires quick reflexes and memorizing the order and position of each target.

Stage 1:
(1) Shoot the guy 2nd from right
(2) Guy with the card in his pocket
(3) Piano player
(4) Girl on the right
(5) Animal skull

Stage 2: (in no particular order)
(1) Shoot the guy wearing mexican hat
(2) Square sign to the right of the deer head
(3) Light fitting on the left
(4) Bald barman
(5) Guy with the card in his pocket

Stage 3:
Shoot all baddies without missing one or hitting innocents

For the 3rd Stage you need to learn where each baddie is going to pop up and be in position to shoot them.
For more than 2 baddies, have sights over to left before they pop up then sweep to right hitting each baddie.

Game Info
Lexis Numerique
Namco Bandai


US September 12, 2012

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