That We May Live in Peace
|Win the game by year 1000 AD on King difficulty or higher.|
|Rate this achievement||Average Rating (Based on 4 votes)|
|Comment #1 by komodokid77|
Sunday, June 13, 2010 @ 06:04:49 PM
Pretty nice, and can be the hardest in the game, next to winning on deity. However, the points are maybe 5g below what I'd expect from its difficulty.
|Comment #2 by DarkstarJonas|
Saturday, July 24, 2010 @ 12:21:30 PM
The Easiest way is to use the Azthecs and get Horseriding as fast as you can and
attack the nearest cities as fast as possible
|Comment #3 by UltranZ|
Friday, April 08, 2011 @ 06:02:34 AM
I got this using the English in the scenario match that starts you out with three cities and some starter tech. Just build tons of archers and have them defend outside enemy cities. When your units are fortified in enemy territory the enemies citizens can't work in those spaces (I.e. food can't be harvested from a plains square if there is an enemy's archer army fortified there). Anyway once they've been choked off you can spend the rest couple hundred years or so building up your world domination armies. This is easier to manage if you don't build any new cities, as they only add to what you need to do so just conquer the ones already in existence...
|Comment #4 by BL00DLVST|
Monday, June 13, 2011 @ 03:00:28 AM
reloading saves doesnt work... you always lose the battle if you dont win it the first time. the devs created a save game sabotage that destroys your rng and gives the enemy an impossible advantage.
|Comment #5 by khardiss|
Monday, June 13, 2011 @ 11:21:57 AM
@ #4 - Not true. I've used saved games to reload after losing a battle and won the battle the next try.
|Comment #6 by Avenell|
Thursday, June 30, 2011 @ 03:39:04 PM
At last! I used the Arabs for + 50 attack on the scenario where you start with 1000 Gold. II started the game saved immediately, played a couple of times and just looked around to see who was where, then I reloaded made a beeline for HBR then MATHS = catapults
also i think its bronze working which unlocks barracks, rushed Legions until i had maths took the weakest over built a road to there city and kept rushing catapults, i used a lot of spies to disrupt defence and if possible attacked there city from hill or forest squares..
100% i cant wait not to play this again lol
|Comment #7 by Avenell|
Thursday, July 07, 2011 @ 06:03:12 PM
Appologies i rushed horsemen not legions
|Comment #8 by TeddyBWear Vexd|
Tuesday, July 12, 2011 @ 08:27:26 AM
this is the only one i still need for this game...so frustrating to be blocked
from the 1000g =[
|Comment #9 by BP Emo Joe|
Sunday, July 17, 2011 @ 05:15:05 PM
Not too hard. I followed the strategy in the achievement guide
and I finished by 700 B.C. Had to restart a few times because the Japanese
got too strong for me too beat them even with my best horsemen army.
|Comment #10 by GrymReefer|
Sunday, July 31, 2011 @ 01:20:00 AM
strategy guide was great for this, i got this right on 1000 bc haha
|Comment #11 by mitchv79|
Tuesday, August 16, 2011 @ 10:19:24 AM
Use the Aztecs. Rush warriors with your extra gold right from the start and form an army on turn 3. Then start attacking everyone immediately. When your army gets an upgrade, choose Blitz if available...with it you can attack cities over and over and over...and the Aztecs heal automatically after each battle! I wiped out 2 other countries before anyone could even make buildings. Keep the pressure on and it's easy.
At the same time, your primary raiding unit can easily get the achievement for 20 victories, and if you make the settlers join your capital when they appear and never build another city, you will get the achievement for winning with only one city (captured ones don't count). Also, don't change governments and you will get the one for not changing governments.
By the end of
|Comment #12 by llawliet2358|
Monday, August 22, 2011 @ 10:59:47 AM
It took me an entire day to get this, but I finally got it. I basically started on "It's Money that Matters", the scenario where you start with a city with 1000 gold, and I used the Arabs on King. I had the workers set to mostly getting science, started researching Horseback Riding. The warrior got sent out exploring. Use any warriors that you make before getting Horseback Riding to explore. They really aren't useful for much else in this. Once you get Horseback Riding, start making Horsemen and only Horsemen. Once you get enough for an army, form the army and send the Horsemen army to the nearest civ you found with a warrior. Attack and capture. After Horseback Riding, research Bronze Working as soon as possible and rush a barracks, so that new units are veteran right away and they need l
|Comment #13 by llawliet2358|
Monday, August 22, 2011 @ 11:39:11 AM
Forget my last comment. Simplified version
Scenario = It's money that matters
Civ = Arabs
Difficulty = King
Techs researched = Horseback Riding, Bronze Working, Alphabet, Pottery, Masonry, Mathematics, Cermonial Burial, Writing, Code of Laws, Feudalism.
Units/Buildings that should be rushed when available = Horsemen, Barracks, Catapults, Knights with Catapults.
Use warriors to explore. Focus on science more than anything. Fight battles with Horsemen first. Get as many Horsemen armies to elite status as possible, so that they become elite knights when Feudalism is researched.
|Comment #14 by Taplowski|
Tuesday, August 30, 2011 @ 08:23:44 PM
Followed the guide and won by 1900BC! Thank you.
|Comment #15 by FaSCoRP|
Wednesday, October 19, 2011 @ 09:37:20 PM
Comment by Shika2358 is good. I was able to do it without much effort. Thanks!
|Comment #16 by Lord Arkhan|
Friday, December 09, 2011 @ 09:02:53 AM
This achievement sucks. Tried to follow comment 13 nut by the time I got to the closest town they had an archer army with 15 defense. Couldn't get through. Tried following the guide and in over 6 hours of playing never had an enemy town closer then 12 turns away and never had all of the civs on the same island.
|Comment #17 by argobeat|
Thursday, December 29, 2011 @ 10:47:23 AM
Comment #13, is the way to go. I tried the guide quite a few times and couldn't seem to grab it, I used llawliet2358's guide in comment #13 and got the achievement on the first try, 450AD.
If you're stuck, try his/her strategy.
|Comment #18 by Will63081|
Monday, March 05, 2012 @ 05:27:00 AM
This is maybe the most challenging one to get in the game even using the guide. I have a recommendaion though use the "Money is all that matters" scenario that starts you off with 1000 gold and instead of using the Aztecs use the Germans because they start with a comabat bonus. With this money you can rush units that you need. Now just follow the guide but keep in mind that even if you save and reload your game chances are you get the same results. If you reload your game trying a different tactic. I recommend using multiple saves at different points in case you go down a path where you know the game will not let you win. Also when you do start and save the game you may want to use your troops to scout the entire map and find all the other civs, then relaod the game. I would not recommend
|Comment #19 by Will63081|
Monday, March 05, 2012 @ 05:29:53 AM
To add to my above comments, once your research horseback riding and bronze working research writing to get Spies. They are extremely useful in lower city defense and destroying walls.
|Comment #20 by Darth Bambrox|
Tuesday, March 06, 2012 @ 04:13:02 PM
fecking achievement, last one til 1000g and I just cannot get it no matter what I try
|Comment #21 by RIP Zabuza|
Thursday, March 08, 2012 @ 11:55:58 AM
Eh i got it today at 200 BC as the Zulu with one horseman army and one impi warrior army..
Just ask for peace with all met civilizations then set up your forces near their city first one for me was completely defenseless because i discovered before they could build a 2nd unit get horse riding battle barbarians on the way to other cites..save often in case you need to retry and although the developer's have sabotaged restarting a save for different results its easily countered by just moving to a different space by the city. Also i do recomend restarting if not all civs are on the same land mass you may want to save at beginging go find them all then restart to ensure this
|Comment #22 by RuthLessErotika|
Saturday, March 24, 2012 @ 08:24:44 PM
I found this link and it was almost foolproof way to do it... I saved right when it began and built as fast as possible... I returned a couple times to my save, only because there was wasted turns with exploring.
First of all, I apologize if this strategy has been posted before. I'm fairly new to these forums so I haven't seen every thread or its contents.
I know there are plenty of "1000 AD Strategies" out there, but this one is the easiest by far and I also won't bore you or require you to read 3 pages worth of text. Here we go...
1. Game Type: Scenario > It's all about the money
2. Difficulty: King (though you can go higher)
3. Civilization: Arabs (though other civs can work)
Notice we didn't do a standard game type. This scenario starts you out wit
|Comment #23 by RuthLessErotika|
Saturday, March 24, 2012 @ 08:26:45 PM
with 1000 gold, MORE than enough to rush all the units you'll need. We also used the Arabs for the +1 attack given by fundamentalism. As a bonus, you can set the difficulty up to Deity to snag another achievement if you haven't done so already. Also you can get the "Power never takes a step back" (win with only one city) achievement in this game.
Again, I won't bore you with the details, so I'll be brief here. Don't bother with many warriors, just 1 or 2 to scout around before you get horsemen. Wait to attack barbarian huts with horsemen to ensure the upgrades go to your better unit.
|Comment #24 by RuthLessErotika|
Saturday, March 24, 2012 @ 08:32:59 PM
RUSH EVERY UNIT WITH YOUR AMPLE GOLD SUPPLY. Build archers to defend your city and send out horsemen to capture barb huts. Send scouting parties to find your opponents, then mount an attack on the CLOSEST capital using 3-4 horsemen armies.
BUILD ROADS. Build a road to your newly conquered capital and use it as the launch point for your next attack. Rinse and repeat.
CATAPULTS. Catapults will probably be needed for the last 2 cities as their defense will be greater- especially if they happen to be the English or the Greeks.
SAVE OFTEN. If at first you don't succeed, die, die again...
I was able to gain a victory on my first file at 450 AD, I'm sure some of you will do much better. English and Greeks can slow you down, but they aren't impossible. My last capital was London and
|Comment #25 by TheCokeSlurpee|
Wednesday, May 23, 2012 @ 12:21:53 AM
This ones such a pain, the Deity ones were simple in comparison
|Comment #26 by Dark Ace7430|
Monday, July 16, 2012 @ 10:17:21 AM
Follow this link.... i done it by 1000BC
|Comment #27 by el Ron Burgundy|
Wednesday, July 25, 2012 @ 09:31:18 AM
I've done this 4 times. Use Zulu and focus on military. Their first warriors move two spaces per turn. As soon as you get your first troop out, save and look for closest city. Then reload and make a beeline for that city. If you run into their military on the way there, alliance with them. Then break it when you get to their city. They may not have anyone in the city to defend it if you get there early enough.
Do the same thing with other military units. You should be able to take out 2-3 civs this way before 600 AD. Then you'll need more advanced units to beat the final Civ (Catapults, horseman, etc.)
Make sure you use the environment to your advantage. If there's a hill next to a city, stand on it. If you need an army to take down a city, keep sending them towards the
|Comment #28 by Hoschi Hawkes|
Friday, March 08, 2013 @ 03:07:56 PM
Maybe i am missing something but the guide and #13 do not work for me since it seem to be impossible do beat a 15 defender with an 13,5 horse-army even if i reload about 10 times...
|Comment #29 by BigStu4q|
Monday, March 25, 2013 @ 01:37:22 PM
i got this earlier today as Arab civilization. followed the guide a bit but i didn't really use any catapults. 15 horsemen army did the job better
|Comment #30 by Frank Jaeger|
Saturday, April 20, 2013 @ 08:47:49 PM
Just to try and help everyone out, I found the best way to do this, was to go onto the "blitzkreig" scenario, you should do it pretty easy and pretty fast as long as you attack early on...
|Comment #31 by EL1T3x|
Tuesday, May 28, 2013 @ 10:55:32 AM
I give up with this one... Too long and too tough...
|Comment #32 by NShepherd N7|
Thursday, June 20, 2013 @ 09:59:50 PM
Easy, IF you know how to do it. I played the Blitzkrieg scenario as the Germans on King difficulty. In Blitzkrieg, units travel farther, and that means fewer turns spent traveling to cities. Focus on researching military tech. All I needed to conquer each city was: 2 Archer armies for defense, 2 Catapult armies to take out the enemy archers, and 2 Horseman armies to take out everything else. Also use spies to sabotage enemy defenses. Beat it on 200 B.C., plenty of time to spare!
|Comment #33 by Devilfish182|
Thursday, July 18, 2013 @ 09:26:02 AM
Had difficulty trying the guide on a standard game, Blitzkreig scenario is definitely the easier way to go.
Get horsemen asap, you can capture a load of cities early. One thing i found was to not bother wasting turns building archers. If you hold back 1 unit of horsemen in the city nearest the enemy, when the enemy approaches just rush into them and go onto a counter offensive to the next city. Rinse and repeat.
Was done by 500 BC
|Comment #34 by gmturn23|
Tuesday, September 17, 2013 @ 01:47:42 AM
This guide helped out quite a bit. I used the Aztecs and played just like it said. It is important to do the save and load tactics, i forgot to save a few times and had to go back quite a bit. Also for the last 2 enemy capitals i had to stack up lots of horsies and wear down the archer armies. Failed twice with about 10 horsie armies. Spent the time waiting for armies to get there just hangin outside the city. They will attack your armies with small hits and give you bonuses. Also i didnt see this in the guide but build a barrack in each city to boost with veteran status. For the last civ i used catapults. I settled a city right outside the capital and built roads. This ensured my pults got there in quick order.
I found the best way game mode "its money that matters"
use the Aztecs and
|Comment #35 by WickedSupergirl|
Friday, February 28, 2014 @ 10:43:38 PM
I'm not even trying this 1. This game is 2 frustrating.
|Comment #36 by AngelCakeTom|
Tuesday, March 04, 2014 @ 12:51:12 PM
Anyone who hasn't got this yet. Disregard the guide it's awful. It takes restart after restart until you luck out and the first base is left us defended. Then you can't produce horses fast enough and the other city's will produce archer army's with 15 def faster than you can produce horse army's which only have 6 attack. So it's basically an uphill battle. My advice is to attempt this in the blitzkrieg scenario. Trying this method is a waste of time unless you enjoy reloading saves over and over until you get incredibly lucky,
|Comment #37 by ItsLowKey|
Thursday, March 06, 2014 @ 07:09:18 PM
I'll second #36, I tried this in the Blitzkrieg scenario. I finished in 100 B.C. my first try without doing any save loading. That was after trying the above method way too many times.
|Comment #38 by HandheldRobin44|
Saturday, March 08, 2014 @ 11:31:45 PM
I used the "Eternal Kombat" scenario and it was by far the easiest one. I tried all the ones mentioned before and this is the best one. Research horsemen when u can and make armies and go conquer cities. hope this helps
|Comment #39 by PMonk|
Tuesday, March 11, 2014 @ 06:49:46 PM
used the aztec on all about the money got it on 750AD
not too hard just have to pay attention
lots of good advice on here
|Comment #40 by BeerBelliedBear|
Tuesday, March 18, 2014 @ 05:39:08 PM
I tried the method in the guide for 8 hours. Somebody please take it down.
+1 awesomeness to #6-Avenell, #12-llawliet2358, #22-RuthLessErotika, and #36-AngelCakeTom.
Got it first try using your strategy. I used the Arabs, played "It's All About the Money," saved before each questionable fight, and reloaded if I lost. Since I seemed to get the same fight outcomes when I reload, I would just wait until I had an advantage. Won at 100 A.D.
|Comment #41 by hoeleng|
Wednesday, March 26, 2014 @ 11:30:46 AM
I got this as per #13. I found that it helps to rush 1 or 2 galleys to help explore.
You need to focus taking out one civ at a time. Also, if some of the enemy capital is too far away and your catapult takes forever to get there, I find it helps to take a settler and settle near the enemy city (since settler has 2 moves), then build a road to your capital. This saves a lot of turns moving your catapults.
|Comment #42 by Mystery616|
Wednesday, April 02, 2014 @ 03:36:31 AM
I got this fairly quickly in the "It's all about the money" scenario.
Getting lucky with the map is HUGE. I was fortunate to start right in the middle of an X shaped map. Since you start out with a lot of money (and you get 700-800 pieces when you conquer another capital) just rush everything you produce from every city.
|Comment #43 by XCaptainMexico|
Sunday, April 06, 2014 @ 02:14:35 PM
So I've been trying this for a long time now and its impossible. So I was wondering if this could be boosted in multiplayer? I haven't seen anyone talk about it so I would assume you can't but if you could that would be awesome. Just have everyone leave their cities undefended and just take them over with one warrior unit. If anyone could get back to me that would be great.
|Comment #44 by McMan|
Sunday, April 13, 2014 @ 01:28:31 AM
I did this on the first try with the guide's idea. I'm not bragging but I think I just got extremely lucky because I also managed to get a general who makes it sooooooooo much easier to siege a city with a few horsemen armies. I finished around 640AD. I was cutting it close because the Germans were far away on the continent and the Japanese were off on their own island.
I didn't bother with science at all. I put cities on max production and gold. I made a barracks at one city while researching horsemen so that helped too.
As for the reloading thing to retry a fight. It rarely works for things that there are a large difference in or at the beginning against defending warriors.
So try some of the different ways. Mine would have been so much harder if I hadn't gotten lucky with a gen
|Comment #45 by Dis Bubblin|
Monday, April 21, 2014 @ 07:08:47 PM
So, when it says "5-6 turns away," are we talking for the warrior or the horsemen? I've tried this 3 times now, and in each one the closest city was 7-10 warrior moves away.
|Comment #46 by ReynardMuldrake|
Monday, May 26, 2014 @ 05:15:37 PM
I was able to get this with the Money scenario and the Aztecs. I built three cities and gave one of them a barracks. After that, rush rush rush. Only one of the units needs to be a veteran to make the army veteran. With three cities you can churn out a veteran army each turn. Every city you take gives you more money so you should never really run out. Connect each conquered city with a road and keep moving. Save before you attack each city and if it fails, wait one turn and try again. A new random number seed is generated each turn. Good luck.
|Comment #47 by knightly64|
Friday, June 20, 2014 @ 05:32:01 AM
I just got this and power never takes a back step by half following this guide and half buttrushing it. I chose Aztecs and found the nearest civ which happened to be Egyptians, on my way to them I found a barbarian village that gave me knowledge of horseback riding so I made a horse and sent it in the opposite direction. When I got to the Egyptian city I agreed to peace and waited until their warrior had taken a few steps and then broke the peace and took the unguarded city and immediately began making horses. With my horse I found the Russians and did the same thing and was easily able to overcome the one archer they had on guard duty so I began rushing more horses sending them in all directions doing the same thing which worked surprisingly well, just agree to peace and then attack when
|Comment #48 by KellanS|
Saturday, June 28, 2014 @ 12:21:13 AM
This achievement ended up not being nearly as difficult as I expected (based on the comments). I tried and failed a couple of times using the guide's method. Then I looked through the civilizations and decided to give it a go with Mongols. Best choice ever. If you play "Money Is What Matters" as them on King, I think it makes life easier. Every barbarian village you conquer creates a new town for you. Use your 1000 Gold you start with to rush warriors, with all villages assigned to science until you can get horsemen. Create roads to the nearest cities to enemy capitols (which you will use for troop staging). Once you can get horsemen, rush those, use your roads to get to your staging cities, then when you have a few armies stacked up (doesn't take long at all), attack. The other perk to ch
|Comment #49 by KellanS|
Saturday, June 28, 2014 @ 12:23:45 AM
... choosing Mongolians is that their horsemen are Keshiks, giving an extra attack point per unit and extra movement per turn. This makes taking over cities and getting across the map (with the help of your roads) easy. Every capitol you take over gives ~700 coins, so you can rush more units and build more roads to move on to the next one. As with any play through, save before taking on cities, use terrain to your advantage, etc. Using the Mongols, I was able to win by 300 BC on a less-than-ideal map without re-loading any saves. Hope this helps.
|Comment #50 by KellanS|
Saturday, June 28, 2014 @ 12:25:54 AM
Also, I recommend not accepting peace with any nations, even though they will offer 200 coins to do so. It ended up costing me turns (which they used to build up defense units while my Keshik armies just sat idle).
|Comment #51 by WE ARE THE WALKING DEAD|
Tuesday, July 01, 2014 @ 03:06:31 AM
13) Seems to work the best- Just keep starting a new game until you find the perfect map
The hardest part is finding a map that works. Just start, save, then find all the civs. If you are comfortable getting to all the civs then reload and start. Honestly, you have enough gold to rush your way to victory. Never let a turn go by were you don't rush. I've seen some say avoid creating warriors but until HBR rush them too. The whole point is to quickly create as many forces as possible. I wouldn't waste time with barracks or pursuing barbs (unless they are close). Not worth trying to stack achievements here. Just stick to King.
If you are finding this difficult then move on and perfect your game in Deity. The quicker you learn to make moves the better you will be.
|Comment #52 by MonsterSK|
Monday, July 28, 2014 @ 09:39:14 PM
this was my last achievment i done this in one scenario with aztecs so now i have 1000/1000 my first 1k gamerscore game
|Comment #53 by Smokedd|
Friday, August 01, 2014 @ 06:17:56 AM
Just got this one today, took a couple tries with the guide and couldnt get it to work. Took to0 long moving catapults through the wilds without roads and horsemen couldn't handle the archer armies. Tried it then with aztecs on "money is what matters" and still couldn't get it done in time.
Then I tried it with the mongols and got it the first time. The mongols convert conquered barbarian cities into their own cities, so you make a bunch of warriors 6+ early at rush and take as many barbarian cities as you can. Then build roads between them all so now you have cities to produce your units and roads to get them where they need to go relatively fast.
Then forget about knights or horsemen. Make some archer armies and every catapult army you can. Use spies to destroy fortifications
|Comment #54 by Smokedd|
Friday, August 01, 2014 @ 06:19:17 AM
@ comment 53, i did use the "money is what matters" scenario though
|Comment #55 by VectorUSS|
Wednesday, August 06, 2014 @ 04:31:16 PM
it is possible with the Aztec you just have to get a good map where the other civs are not too far away also if you get a game with civs such as the Germans, Greeks, Zulu, or English its best if you just reload a new game unless you only have one of them and they're the closest to you. I got mine with taking over the Japanese, Arabs, Egyptians, and Chinese which were all pretty easy the last one took some time only because they had already built a wall but if you keep making horsemen armies and rushing them attack after attack you should be fine i finished in 300 AD with time to spare
|Comment #56 by Quainer|
Tuesday, November 11, 2014 @ 12:36:17 AM
This is one of the only ones I didn't get :(
|Comment #57 by Eliseus|
Saturday, January 17, 2015 @ 03:39:48 PM
Zulus on Blitzkrieg. Didn't do anything special, played fairly casually, won by about 850 A.D.
|Comment #58 by Eliseus|
Sunday, January 18, 2015 @ 04:28:20 AM
Oh, a caveat to that. All the civs were on the same continent. I started out kind of scouting to see if they were, and it worked out that I was able to conquer them.
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