Overview:
- Estimated achievement difficulty:4/10
- Offline: 27 [1000]
- Online: 0
- Approximate amount of time to 1000: 10-15 Hours
- Minimum number of playthroughs needed: 1
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
- Extra equipment needed: No
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DLC: Ultra Title Update
- Difficulty: 7/10
- Time to 375: 5 – 10 hours (depending on skill)
- Unobtainable: None
Introduction:
Super Time Force is an innovative side-scrolling shooter developed by Capybara Games. You’re in control of time itself, bending and stretching it to your advantage on the battlefield. Rewind time and choose when to jump back into the action, teaming-up with your past selves in a unique single-player co-op experience! Take control of up to 16 unique characters, and battle across 6 different time periods, from the long-ago past to the far-away future.
Abbreviated Walkthrough:
You will have six different worlds to choose from, each containing three levels and a boss. You can play them in any order; it will not affect the story line. Once you beat all the worlds, you will gain access to the final boss, which is broken up into three different parts of the same level. You have 30 Time Outs per level, so use them wisely. 30 seems like a lot, and it usually is, but in certain boss battles, you will need close to the full 30. If you die with 0 Time Outs left, you will fail the mission. I recommend trying to collect every glorb and shard on your first playthrough, so that you don’t have to replay each mission later on. This is not as difficult as it seems, there are 10 glorbs and 3 shards in every level. When you collect them all you get a badge. To reveal a shard you will need to use a Time Out and rewind, then you can collect them. Glorbs are golden and shiny, and they will sometimes fly out of objects that are destroyed or enemies you’ve killed. To anticipate projecting glorbs, the object or enemy that is concealing them will be sparkly. As for shards, there are 3 in each level and are usually placed every 1/3 of the level, so near the beginning, right in the middle, and right at the end. You can always replay levels later on if you missed a few.
Mop-Up:
Most of the achievements will come with playing through the story, but there are certain achievements that are character specific, so you would just need to beat certain levels with a specific character, or perform some action with a specific character. Nothing too difficult. If you didn’t collect all the glorbs or shards on your first playthrough, then you will have to go back and replay the levels that you missed. When you collect every shard or glorb in a level you will get a badge for it, which makes it very easy to keep track of. Another achievement you might not have gotten is "They Are Looking", which I found to be the most difficult of the bunch, but there is a great video guide below.
(Full G&RM Found HERE)
Abbreviated Walkthrough:
Welcome to Super Time Force ULTRA. This flashy new Title Update includes an all-new feature called HellaDeck. The HellaDeck includes 50 puzzling time challenges. A lot of the challenges require a lot of thought, practice, and patience. Try to remember that you can lock your aimer by holding down .
Aside from the HellaDeck, there are now three new Glorbs, and one Shard in each boss battle that you’ll have to go back and get if you want those achievements. In the final boss battle against Dr. Infinity, there are seven Glorbs.
Since this is a Title Update, all achievements and content are free, no downloads necessary.
Conclusion:
Super Time Force is a great little game, with a very unique and innovative game play style. It is fairly easy to get all 27 achievements, and once you get used to the game play, time flies! (Because you’re having fun).
[XBA would like to thank ZERATUL PL and Bare Bum Cheeks for this Roadmap]