Boss monster: Five headed dragon 5000 atk/ 5000 def
Effect: The Fusion Materal Monsters for this card are any 5 Dragon-Type monsters. This monster cannot be Special Summoned except by Fusion Summon. This card does not take any Battle Damage and cannot be destroyed by battle with an Earth, Water, Fire, wind or Dark monster. (Battle Damage is still inflicted to players.)
Key to victory: Keeping Future fusion from being played.
Jack uses a very fast Dragon beat down deck' and as such he can be brutal if your strategy takes too long to implement. I noticed that he has very few low level creatures compared to the amount of monsters that require as such he wasn't able to bring out creatures until his 3rd or 4th turn. The main key to success to beating Jack is hit him hard and hit him fast. If you get a monster out for each of your first 3 turns and beat him to playing Future fusion you can defeat him in 3 turns. In case you aren't able to do this, stack some instant magic stomping action like magic jammer and monster crushing traps like bottomless trap hole. If he can use future fusion he can use 1 of 2 combos. 1 being able to summon Five headed dragon which has 5000 atk and def. Having a bottomless trap hole ready for it will save the day. If he is able to throw out 5 dragons for the five headed dragon he will revive them using an assortment of monster effects and magic cards.
- Bottomless Traphole
- Magic Jammer
- Heavy Storm
- Magic Cylinder