Hot Topic: DEBILLitating UK Politicians Attempt to Tackle Piracy

Hot Topic: DEBILLitating UK Politicians Attempt to Tackle Piracy

Written Friday, April 16, 2010 By Martin Gaston

Last week the UK government hastily passed the Digital Economy Bill - that's DEBill to the internet savvy - through its third reading in the wash-up period before they rushed off to stand and smile in front of cameras for a month in the hope of retaining their position in government. This might not be of immediate interest to our American readers, but it’s worth us all thinking about what this means for piracy and video games.

The Digital Economy Bill: Mandelson's brainchild.

Other than finally making PEGI the sole ratings board for UK games, which has been going on for absolutely ages and doesn’t really change much, the bill gives the world’s most gargantuan publishers - I don’t need to name names - the legal ability to stomp all over consumers who’ve pinched off with some of their products. Jas Purewal, quoted in the Guardian Games Blog, sums it up nicely: "piracy is one of the great problems facing the industry, so I'm sure publishers and developers as copyright holders will look to see if they can use the provisions of the digital economy bill to protect their products. You could well be seeing publishers taking enforcement action against illegal downloaders in an effort to curb game piracy – the [Digital Economy Bill] mechanisms are intended to make enforcement easier."

This is all in the UK, of course, but the effects of piracy, and the responses of publishers attempting to make their intellectual properties off-limits to pirates, are felt worldwide.

There are many reasons why people pirate games. Some people just like doing it and would never purchase the game anyway. I’d argue the most common kinds of software pirate are people who get drawn into cycles of anticipation and hype by a combination of marketing departments and the gaming press and end up wanting to play everything without having the money to pay for it all - what teenager could possibly have enough money to afford every decent game released this year so far, for instance?

Piracy hurts the industry, of course, and large amounts of it has the knock-on effect of publishers not commissioning - out of fear of not recouping their money or just not having any money to begin with - future titles. That’s not good for consumers any more than it is the people who work on the games in the first place, and while video games have an undeniably high entry price (at least at launch), it’s still not possible to condone actions which take much-needed money away from the creative studios that make the games.

But, in the exchange between publisher and consumer, the power rests entirely with the former. They commission the games, choose when to sell the games and spend millions of dollars advertising the games. The only option the consumer has is to not buy into their products, but in gaming terms that would mean missing out on the titles many people cherish in their spare time. Besides, if people stopped buying games some executive suit would probably conclude they must be stealing their properties and add even more layers of restrictions and annoyances to the remaining customers.

Ubisoft prototyping their latest DRM methods.

It is Ubisoft who have most notably been in the firing line lately from a public infuriated over their always-on DRM solution required to play Assassin’s Creed II on the PC. What you might not know - I wasn’t aware until I started researching this article - is how even this solution has fallen to crafty pirates who’ve actually developed a tool to emulate Ubisoft’s own authentication servers: all it will take now is a YouTube video of somebody playing the game on a laptop disconnected from the internet for the entire maligned system to crumble in the eyes of tech savvy consumers.

Major clampdowns on people downloading mp3’s never seemed to work wonders for the RIAA, and locking down a title with draconian DRM has never made customers cheery to game publishers. Conversely, one of the few media avenues that has elegantly responded to piracy without bandying around the prospect of fines and penalties is the UK TV industry, who managed to stop most people downloading early episodes of Lost and House by showing it without a six month wait.

But what does this mean for the Xbox specifically? Microsoft’s smooth, white and RROD-loving console is no stranger to piracy, and those users with JTAG-exploited 360’s – which last popped up a couple of months ago when talking about the state of Modern Warfare 2 – have even managed to work out a way to uniformly convert Xbox Live Arcade trials, downloaded straight from Microsoft’s very own servers, into full versions of the game.

Shhhh, don't mention piracy! Ignorance is bliss.

The extent of Xbox piracy is rarely mentioned in the gaming media. One of the reasons is because companies like, say, MTV Games (and Microsoft, of course) wouldn’t like it reported that dodgy users with JTAG-exploited consoles are able to do things like nip on any old torrent search and download the entire DLC collection for Rock Band. There’s also the idea that making people aware of the situation will entice more people into piracy, which I think is particularly disrespectful of the average internet user because it implies the only reason they’re legally purchasing games is because of ignorance.

Microsoft’s best piracy deterrent, in my opinion, has been Xbox Live. By putting value in an Xbox Live account, with the use of a premium subscription and also personalisation options like avatars and achievements, a strange bond between user and machine is slowly cemented over many months of use. You only need to look at how many people on your friends list have plumped down actual money on intrinsically worthless, intangible bits of digital tat: I know for a fact X360A’s benevolent editor Dan Webb has spent more money on single items of Avatar clothing than he did on the t-shirt he wears to every single event he ever goes to. [Ed – Hey! It’s an expensive t-shirt. I need to get my money’s worth out of it!]

The threat of Microsoft banning your Xbox Live account, then, becomes a better deterrent than the threatening doom-mongering of the Digital Economy Bill, though it’s worth remember the bill is not written explicitly for video games and its scope has a far wider reach (and intention) than persecuting someone sitting in a basement downloading an ISO of Just Cause 2 - though that is an option, of course.

"Oh noes! They bricked my console!!1!1!!"

My point, though, is that Microsoft have effectively created a user base who have bonded with their machine in a way that they would never even consider piracy: most people are so attached to their multiplayer games of Bad Company 2 that the mere idea getting their console banned is enough to make them burst into tears.

Even when it became possible to hack Gamerscore, few actually bothered with it: the bond with their Xbox is already too strong in most users, and the potential risk of being denied access to your Xbox Live account makes it not even worth considering. Doing so would also make the process of obtaining achievements completely irrelevant and worthless, too, but that’s beside the point.

Like most discussions on piracy, I’m not advocating you go and fiddle with your Xbox so you can go and download an ISO of Halo 3. I don’t think piracy is right, but I concede that it exists across the entire medium, with the current exception of the PS3 - though if GeoHot has anything to say about it I’m sure it won’t be long until eBuyer start selling more Blu-Ray writers. No doubt you’ve seen articles dwelling on the statistics. Other than the obvious effect of publishers and developers losing money, it also affects the industry in other little ways. Most big name 360 games seem to have a habit of being leaked onto the internet weeks before their release - Halo 3: ODST and Modern Warfare 2 are two recent examples - and with that comes an inevitable wave of spoilers, which can be (and has been) horribly frustrating.

At the end of the day, this game of cat-and-mouse between publisher and pirate has been going on for decades and will continue on for many more. It’s the honest consumer who gets caught in the middle - but then we all knew that already, right? The Digital Economy Bill might have changed the rules a bit, but I sincerely doubt it’ll ever get close to ending the game.

Editor’s Note: Hot Topic is an all new experimental monthly feature here on X360A, where we take one of the month’s talking points and discuss it until your eye-balls bleed through sheer delight. Now that's intense! How experimental you ask? If it's popular, we'll keep them coming.

Martin Gaston is a freelance writer and a long-term friend of the site. His work can be found over at where he spends most of his days weaving words into a wonderful illuminating basket of awesomeness (my words, not his).


User Comments

Forum Posts: 534
Comment #1 by dark lord me
Friday, April 16, 2010 @ 08:54:29 PM
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Agreed I mean With Ubisoft's new DRM I played the beta of their new game R.U.I.S.E and it was a great game and I though of buying it then I foiund out about their DRM and thought to myself. "Hmm if I want to play this game it might be the first I pirate" I mean as a consumer I want to be able to say, play my game on a camping trip or something...

Drm, in my opinion only really hurts the consumer because those who were going to pirate it anyways will just get a cracked version that will run fine where as the DRM screws the people that buy it

Forum Posts: 114
Comment #2 by Koto
Friday, April 16, 2010 @ 08:59:10 PM
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On PC games I will sometimes download stuff as a sort of better than demo trial run type thing. If I like it I buy it either right away or wait till price drops. If not I get rid of it. Simples.

Forum Posts: 752
Comment #3 by DerEnglaender
Friday, April 16, 2010 @ 09:26:33 PM
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DEBill isnt just going to shit all over piracy though - remember how everybody was bawwwing that australia censored some games? well this is gonna turn in to something very similar very soon.

Forum Posts: 75
Comment #4 by Mooney910
Friday, April 16, 2010 @ 09:49:22 PM
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I would never hack my gamerscore. I worked hard for the 44000 I have. I wish games weren't so damn expensive just like everyone else. I would never get a chip put into my Xbox. I love my little white box. I don't ever wanna get banned, that would make me sad.

Forum Posts: 674
Comment #5 by TheUglyCasanova
Friday, April 16, 2010 @ 09:55:49 PM
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@4 "I wish games weren't so damn expensive just like EVERYONE else'"

Stop buying top of the line hookers then :P

But yeah I would never mod my Xbox either. I'm glad they ban the people who try too.

Forum Posts: 562
Comment #6 by MakoBallistic
Friday, April 16, 2010 @ 09:58:15 PM
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I used to download games on my PC when i was 14, due to a lack of money, but ever since beginning work ive paid for it all quite happily. Hell im on my 4th 360 and i bought a new one every time my old ones broke, lol. I too am one of these people that would never pirate my 360, due to fear of losing all my achiev progress and not being able to play BC2 & MW2 online.

I did have to laugh when i read the bit about people downloading an XBLA trial game and then hacking it to unlock the full thing, genius!

Forum Posts: 2729
Comment #7 by ponypo2001
Friday, April 16, 2010 @ 11:24:44 PM
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I'm not condoning piracy in any way as I am, on the whole, against it. However, why do most people do it in the first place?

With music, cause it's too bloody expensive and most ablums are 2 singles and 10 tracks of shite. With films, we have a million adverts and non-skippable DVD ads as well as being vastly overpriced for what they are (they cost like 2p to produce).

Why do people pirate games? The expense and also the fact that EVERY game that is released now is shit full of bugs and glitches. I often ask myself why I pay £30-40 a time for games when I curse at the screen after getting dicked out of achievements, games freezing or having to restart due to bugs.

But, the developers will always blame piracy for everything. People are starving in Africa cause of piracy you know!

Forum Posts: 33
Comment #8 by crazycanuck117
Saturday, April 17, 2010 @ 12:13:41 AM
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Keep these articles coming guys, great job. I'd like to see it as a weekly feature

Forum Posts: 37
Comment #9 by vampire-san
Saturday, April 17, 2010 @ 12:54:55 AM
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^ Reason why I now have no hope for England it has just turned all shit. If immigrants can get in here for free we should have free downloads lol a free download for every free immigrant they let in I say! here here lol

Forum Posts: 159
Comment #10 by enderflame
Saturday, April 17, 2010 @ 02:08:57 AM
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The only reason I would download a game is to see if worked on my computer, for all those demoless games. To spend $50 on a game that wouldn't run and then you can't return them. Until computers become more like consoles with one system runs all things for it. Like I downloaded the demo for supreme commander 2 and found it couldn't get past the loading screen. How do developers think I feel when I spent 3 hours of my 1.5mbps internet speed (oh how I wish I had t4 or at least 50mbps without having to pay $100 a month, the FCC needs to work on that instead of watching the TV all day for unbleeped f words.) downloading the demo and finding out I can't play it.

Forum Posts: 43
Comment #11 by BlO0DJUNKi3
Saturday, April 17, 2010 @ 02:57:17 AM
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Piracy will never die. Thats a fact. Pirates adapt to everything. All it takes is one person to figure out how to crack something and put the word out. With that said, piracy is actually at its easiest right now where even senior citizens can pirate well.

But Just as long as they keep the rest of us out of this, things will work out. But if they continue to punish everyone because of piracy, the industry could spiral down.

Forum Posts: 69
Comment #12 by superandyt
Saturday, April 17, 2010 @ 03:56:14 AM
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It's a never ending cycle I just hope developers stop short of putting measures in place to stop piracy that makes things difficult or annoying for people who actually buy games.

I don't play PC games myself (Laptop not good enough) but a friend of mine got frustrated with a game which in an effort to avoid piracy requires you to phone a premium rate line every so often to secure another code to continue using it. In the end to avoid such annoyance he downloaded a cracked version to avoid what he thought was unfair and I agree with him.

I'd never pirate a game for my xbox and whatever measures developers take to stop others doing so shouldn't be at the expense of their honest customers.

Forum Posts: 671
Comment #13 by pauly_27
Saturday, April 17, 2010 @ 04:13:35 AM
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The problem with this "DEBILL" thing is that it will just create another problem - the people who find ways around start selling games, albums and movies in dodgy pubs and boot sales, and who knows what their profits go into?

For people like me, who occasionaly downloads tv shows which have been shown on TV (or things I just cannot get here in the UK) and liked to share remixes and some music, this is a terrible situation. I'm not suddenly going to buy more things after this bill - I simply can't afford it, so potentially, new artists will lose a fan who might be tempted to buy a future album or go to one of their gigs.

I haven't pirated games since the PS1, I found having too many games just got stupid, as I couldn't play them all.

Forum Posts: 14
Comment #14 by TheMagicalHat
Saturday, April 17, 2010 @ 05:32:30 AM
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I'm not really going to comment on the contents of this article, as it'll end in me writing an essay. So I'm just going to say I 100% agree with pretty much everything that has been written.

Forum Posts: 2
Comment #15 by Komrade
Saturday, April 17, 2010 @ 06:06:30 AM
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Back in the day, way back, I would have been concerned by something like this. I don't know if it's getting older and lazier and just wanting to buy the thing for ease, or after getting out of college and actually having money, but it's been years since I've pirated anything. It was always PC stuff. That was years ago, though. I can definitely sympathize with people who don't want to pay the prices that are really getting out of hand.

Forum Posts: 27
Comment #16 by ShirleyPeanut
Saturday, April 17, 2010 @ 06:34:09 AM
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I'm against piracy in every way shape or form to be honest, I welcome any punishments for people who do it.

Forum Posts: 21
Comment #17 by Briggy666
Saturday, April 17, 2010 @ 06:36:19 AM
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This "Pirating" business is getting so out of hand now. I mean it's never exactly going to end but making legitimate consumers of their products begin to suffer is terrible. My brother used to have a flashed xbox but he got rid of it due to the fact of him having too many games - taking too much time - which basically ruins your social life :) I mean this hackers must have so many games they haven't seen daylight in years. If the retailers and companys just lowered the the game prices by a measley 10 - 15% then that would , in effect, persuade more people to stop pirating video games. ROCK OUT!

Forum Posts: 14
Comment #18 by iHux
Saturday, April 17, 2010 @ 06:57:05 AM
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@9 immigrants help our country in hundreds of different ways so there was no need to say that.
I pirate music, watch pirated TV and movies simply because everything costs money and I Don't want to pay. I have yet to pirate games and probably never will as I get my moneys worth of games compared to all these other forms of media. Such as DA:O, Oblivion and Mass effect having epic storys in which you get involved I believe thats worth paying for.

Forum Posts: 288
Comment #19 by ONI recon 111
Saturday, April 17, 2010 @ 07:29:44 AM
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I've always been against modding of consoles, and i occasionally shout at some of my friends for doing it. I have pirated music in the past, watched a film or two online, but i'd never pirate a game. I do agree that games are very expensive, but the only reason prices are so high is because publishers and sellers know that people like me will buy their products and games.

Forum Posts: 752
Comment #20 by DerEnglaender
Saturday, April 17, 2010 @ 08:20:09 AM
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"I just hope developers stop short of putting measures in place to stop piracy that makes things difficult or annoying for people who actually buy games."

look at what they did to assassins creed II with the drm [you have to be online 100% f the time to paly] andhte pirates cracked it in about a week and a half. so for 10 days he pirates had to suffer, but all the legit customers have to suffer to eternity.

i think they have already gone too far.

Forum Posts: 128
Comment #21 by dark wing
Saturday, April 17, 2010 @ 09:11:10 AM
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While piracy is bad I think we can all agree that we have downloaded at least one song but in end people who do it are breaking the law.

Forum Posts: 611
Comment #23 by VisionsOfDemise
Saturday, April 17, 2010 @ 09:39:28 AM
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It's a great shame that most people when they hear "JTAG" automatically think of Modern Borefare 2 10th prestige lobbies. It's good to know whoever wrote this article knows they're worth more than just getting a shitty rank online. ;)

Forum Posts: 31
Comment #24 by Sabre120
Saturday, April 17, 2010 @ 10:09:02 AM
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I'd NEVER pirate an xbox 360 game, though I have played pirated ones on friends xbox's in the past. I used to hate not being able to get games because of my financial situation, but now I am earning money I can gladly say, "Oh that game looks good" and just buy it without a second thought.

Forum Posts: 156
Comment #25 by porkfriedtar
Saturday, April 17, 2010 @ 10:24:34 AM
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I love the hot topic articles! What the author said is true, i thought about pirating but then immediately said no in fear of what i would do if my account got banned!

Forum Posts: 85
Comment #26 by TilVl
Saturday, April 17, 2010 @ 12:04:03 PM
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So piracy is the reason behind everything?

No, how about dropping a good game with out bugs?
Or start making a fair price point. 60 bucks per game is awful and during this time people simply can't afford it.

It's not piracy that ruins everything. It's spending 60 bucks on a game and 3 days later they drop DLC for 10 bucks. Or dropping 60 bucks on a game to find that it freezes and have to wait for a patch.

I don't condone to piracy cause someone work went into it and I know I could never program anything. But rushing games, slapping on a huge price tag then release DLC 3 days after is awful.

When 360 first came out and was doing the XBLA the games were 400 for retro type game and 800 for the good ones. Now just about all games are between 800 and 1200. It getting out of hand

Forum Posts: 671
Comment #27 by pauly_27
Saturday, April 17, 2010 @ 01:02:25 PM
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I'd also point out that last year in the U.K, the amount of people going to the cinema and downloading (legal) music actually increased. Make good movies and music (and games) and people are happy to pay the going rate.

Most people don't want to pirate things, but on the other hand, people don't want to pay 3.99 for a cd single, or pay 15 pounds for a dvd. I would be bankrupt if I bought every hollywood cartoon cash in movie my 6 year old wanted to see, especially after watching it once, he has no interest to see it again - how does a man on a minimum wage keep up? It gets harder every year, trust me.

Forum Posts: 476
Comment #28 by rickyfeeney
Saturday, April 17, 2010 @ 02:16:26 PM
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pirates will find a way around everything. ive seen people with hacked versions of windows 7. hackers are not stupid people they will find a way around blocks they always do. why cant they just accept that.
people who actually pay for games and want to enjoy them usually suffer due to piracy worries in companies.

Forum Posts: 2161
Comment #29 by mjc0961
Saturday, April 17, 2010 @ 05:28:57 PM
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Yeah, PC DRM is basically why I don't buy PC games anymore. It's stupid. Publishers keep putting out DRM that makes things more annoying for people who actually buy the game, but barely, if at all, inconveniences pirates. Anyone else remember Spore being one of the most torrented games after it came out with that SecuROM crap? I can understand publishers wanting to protect their IPs, but their DRM doesn't do anything to stop pirates and just pisses off the actual customers (who will then turn around and pirate because it makes it EASIER to play the games they want to play).

Forum Posts: 159
Comment #30 by enderflame
Saturday, April 17, 2010 @ 08:50:59 PM
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Great article was just wondering if we could suggest topics for the next ones. Like game age ratings or every game needs a multiplayer.

Forum Posts: 620
Comment #31 by montrossity
Saturday, April 17, 2010 @ 11:41:18 PM
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Yet another good article.

Forum Posts: 39
Comment #32 by Pink Devil Fish
Sunday, April 18, 2010 @ 01:54:18 AM
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If I pay for a game I should be able to have the piece of mind that I will be able to play that game wherever it may be that I may want to play it. Whether it be at home, on a camping trip or a friends house that doesnt have the internet.

I think that the thing that publishers should be worrying about is the second hand market. I hate to break it to them but if someone want to hack a game and play it without paying then they are going to do it.

But there are those that want to pay for games honestly so they go to Gamestop and pay for the game for 5-10 dollars cheaper then they would have payed for the same title brand new. The game publishers need to find a way to cut into this second hand market. If they can do that then they will start seeing huge gains in their profit margins an

Forum Posts: 39
Comment #33 by Pink Devil Fish
Sunday, April 18, 2010 @ 02:04:59 AM
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One last point I'd like to make that I forgot is that I believe that the developer Bioware has made some good progress of cutting into the second hand market with Mass Effect 2 and Dragon Age: Origins.

ME2 comes with a code brand new that lets you have access to the Cerberus network gives players some free side quests and the occasional free item and the character Zaeed.

Dragon Age: Origins came with a code for the character Shale (who kicks major trash) and some good side quests and some armor for ME2. but costs 15 dollars to those that bought it used and need a code giving Bioware 15 dollars (minus Microsoft's and the EA's cut) in the years to come. The developer, the publisher and Microsoft all win and really I doesn't make any of them look like the bad guy in my eyes.

Forum Posts: 25
Comment #34 by minus15t
Sunday, April 18, 2010 @ 04:49:35 AM
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great read, I hope you keep going with this! I was actually unaware that PEGI had became the legal standard. Quite a jump considering before hand they weren't even legally binding. Good to know since I start a new job on tuesday involving games!

Forum Posts: 23
Comment #35 by TinnoUnited
Sunday, April 18, 2010 @ 09:03:00 AM
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I love these articles you have been writing recently!!

Forum Posts: 1
Comment #36 by PollyShina
Sunday, April 18, 2010 @ 10:14:16 AM
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This law wont change anything. I mean considering how free and uncontrollable the internet is, it's just impossible. There's too many people to monitor, and so many ways around these sort of things.

I have an xbox 360 and i've never modified it or anything, i just buy what needs to be bought but it costs a fortune overall. I have an R4 card for my Nintendo DS tough *cough* lol. The R4 and Ace card even have their own website like the thing's legal, see how this sort of software booms.

Forum Posts: 131
Comment #37 by iCEMAN_noob
Sunday, April 18, 2010 @ 12:25:43 PM
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Great article. I really enjoyed reading it.

Forum Posts: 15171
Comment #38 by Minty
Sunday, April 18, 2010 @ 01:49:03 PM
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Agreeing with all the people hating on DRM. It's ridiculous. Settlers 7 has it. Ok, having to be connected to the internet all the time is bad enough. What's worse- Ubi's servers crash pretty much daily. So I get to look at my $50 game that I can't play, because the company I gave my money to won't spend the money on decent servers to play the game. I personally will never buy another game with DRM.

Forum Posts: 1173
Comment #39 by Zombiedrd
Sunday, April 18, 2010 @ 04:06:38 PM
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I quit PC gaming because of some of the DRMs. I don't have a connection fast enough to play on the internet and when I tried to play Silent Hunter V, it kept freezing.

Forum Posts: 18
Comment #40 by Don Dunckel
Monday, April 19, 2010 @ 04:56:28 AM
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I don't think that a generalization of piracy makes any sense, because games, TV series and music are too different. I am very sad, that DEBill passed and I fear that ACTA may pass in the European council. ACTA at least reintroduces a kind of punishment, which has been neglected with the end of Medieval times, I think it is called "clan liabillity" in English. If your son, brother, sister downloads, the internet connection in your house will be cut, for providers can be made liable for not stopping people from downloading.

When the copier was invented it was decided to tax paper, so that authors and publisher could be payed. (At least here in Germany)
When the tape recorder made it possible to copy music and the music industry pannicked it was to decided to tax tapes. It is the same fo

Forum Posts: 18
Comment #41 by Don Dunckel
Monday, April 19, 2010 @ 04:56:55 AM
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It is the same for blank CDs and DVDs (The translation of the German word is roughly "blank media concession tax").
Why not just collect a 30$ or 40$ fee for internet downloads (a culure flatrate, so to say) to dispense between those, whose works get downloaded.

Also, stating a law is not necessarilly the same as enforcing a law. You would need a total surveillance of internet communication (or had to upload stuff yourself, but then you have the IP of the downloader, not the name of the person downloading) to have sufficient evidence against someone.

Greets from Germany
Don Dunckel

Forum Posts: 179
Comment #42 by adammcd09
Monday, April 19, 2010 @ 07:41:59 AM
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Excellent article well done.

Forum Posts: 136
Comment #43 by spearian
Monday, April 19, 2010 @ 10:00:09 AM
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A well put together article which covered the piracy side of the bill very well. How ever what this article didnt mention was that the piracy side of the bill is more of a smoke screen to other sections of the bill they wanted to pass. The Digital Economy Bill will give the government the power to block sites they deem 'piracy friendly'. Governments have always wanted to have some sort of control over the internet and this bill takes them a few steps closer. If the government dont want the people of its country to view a certain site, it will just get blocked under the Digital Economy Bill, which i have to say is a pretty scary thought.

Forum Posts: 80
Comment #44 by ultratog1028
Monday, April 19, 2010 @ 10:38:49 AM
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you cannot stop a pirate, only piss off your user base.

Forum Posts: 939
Comment #45 by mosin360
Monday, April 19, 2010 @ 11:09:21 AM
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Used games have the same effect on the dev and pub = zero money. Don't rant about piracy when you buy all your games used. Either you buy new or it don't matter.

Forum Posts: 221
Comment #46 by Shaftiel
Monday, April 19, 2010 @ 07:54:30 PM
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Very interesting how so many comments defend piracy in one way or another.

The problem with a lot of the arguments, IMO, is that at the end of the day media piracy is primarily a crime of opportunity. Look at Shadow Complex: it had a well-known glitch/exploit allowing people to play free. Are you really going to argue that the majority of people who did so had some kind of beef with Chair Entertainment?

And we aren't talking about food here. It's completely non-vital entertainment. So yes, you can make all sorts of theoretical arguments defending piracy, but at the end of the day it comes down to: people want crap for free, it's easy to steal, so they steal it.

Forum Posts: 55
Comment #47 by dellboy81
Tuesday, April 20, 2010 @ 03:58:42 AM
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they should clamp down - most people pay for games properly. why should thieves get away with it?
same for GS hackers, bunch of losers with no life and will never know what real achievement is.

Forum Posts: 248
Comment #48 by Tarvu
Tuesday, April 20, 2010 @ 07:15:02 AM
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Did somebody mention House? Fuck yeah House. HOUSE.

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Comment #49 by UltimateAuron32
Thursday, April 22, 2010 @ 09:53:40 PM
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i would never consider pirating a 360 game, i value my LIVE Gold subscription too much! not only that, i enjoy my hard-earned achievements too much to risk loosing it all, as well as Avatar items and other nice little bonuses for putting in hard work.

i may not have a Gamerscore in the 10K+ mark yet, but i've only had my 360 a couple of months and already value the features a gold account offers, like DLC discounts, acheivements and leaderboards for a few examples.

im glad MS are cracking down on pirates/cheaters, ive played too many games (Hallo 3 is a prime example) where cheaters have made themselves invincable, just to win. i dont care how good someone is, two shotgun rounds in the face and a melee is not something that you walk away from.

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Comment #50 by Neomalysys
Friday, April 23, 2010 @ 09:33:23 AM
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360 hacking is a huge problem for people who play games like MW2 and Halo. The problem is cheaters are cheaters and they will find a way around system and account blocks. Microsoft may have to go to credit card only payment options for XBL accounts and ban anyone using a credit card linked to an account found to be hacked. This may seem extreme but I won't play Halo because of cheaters and if it was worse in MW2 I might reconsider buying my own copy so I can actually play with all of my friends instead of just playing atr my friends house.

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Comment #51 by UltimateAuron32
Friday, April 23, 2010 @ 10:23:05 AM
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i agree, cheaters and hackers will ALWAYS be on step ahead, its the old virus protect thing over again, what i mean here is, how you stop something, without first knowing what it is?

hackers/cheaters can find loopholes and secruity gaps that MS and other companies (sony abd their PSP for example) dont yet know about, and can exploit these weakneses and run whatever they please on the system.

i wont bother with Halo 3 online becuase of the ammount of cheating i've encountered on that game, its a shame really because Halo 3 is a pretty good shooter other wise.

Forum Posts: 0
Comment #52 by Eliah
Friday, April 23, 2010 @ 01:34:51 PM
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I have know people that have hacked their xbox and they just keep that one offline to play single player games and get dlc, and have their regular xbox to play online. But I find that stuff like DRM and other methods to control the consumers copy of a game just make it a pain for them. Because if you play pirated games you don't have to deal with that. the only countries I get their need for piracy are countries like Venezuela that have made it illegal to buy a copy of any violent, and its punishable by 5 years in prison, yet there are no laws that punish piracy

Forum Posts: 10
Comment #53 by ERIKDOTCOM
Saturday, April 24, 2010 @ 01:10:09 AM
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I think the best solution to the high costs of next-gen games is Gamefly. There's no need to pirate games because of Gamefly.

Forum Posts: 34
Comment #54 by JamesMallow
Saturday, April 24, 2010 @ 05:55:49 PM
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PEGI only just the UK age-raters on games?
it was only mifd-january that age ratings were legally enforced

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Comment #55 by BuckfastNI
Saturday, April 24, 2010 @ 10:02:09 PM
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I flashed my 3rd 360 and bought maybe 100 pirated games for £2 each but it was all the shite of the day that don't deserve £10 being spent on on them never mind £40. Games like Mass Effect, MW2, Bad Company 2 etc were actually worth buying so I bought the full retail copy. Morale of the story, stop making shit games! :) Anyway that console got banned while I was playing a legit copy of MW2 and all the hassle of getting a new 360 and recovering my GT put me off pirating games. Music and DVDs are still my booty tho...

Forum Posts: 135
Comment #56 by BuckfastNI
Saturday, April 24, 2010 @ 10:04:52 PM
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Oh and at UltimateAuron, Pirating is nothing to do with cheating or glitching or boosting leaderboards 'cause I agree, those guys are wankers...

Forum Posts: 409
Comment #57 by UltimateAuron32
Sunday, April 25, 2010 @ 08:52:26 AM
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i know that pirating isnt directly linked with cheating, but mod chips DO allow users to cheat with ease, some chips have a cheat database as an extra.

but those guys clearly have no skill, thats why they need to cheat to win.

Forum Posts: 27
Comment #58 by Shermo1984
Monday, April 26, 2010 @ 04:38:53 PM
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Funny, people don't relise that if it wasn't for hackers we wouldn't have the systems and games we do now. Streaming, digtal music, movies all was the ideas of hackers and scene release groups. Emulation with online play there are many more examples of this. I personally feel thats its my console and i can do whatever i want with it. If i wanna play homebrew on there i will. Thats where the fun is.

Forum Posts: 298
Comment #59 by Juiceh
Tuesday, April 27, 2010 @ 04:21:05 PM
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@58: Technologies aren't the product/result of hackers, unless the technologies stop hackers. But if hackers didn't exist then those technologies would be useless in every way.
Also piracy isn't really considered hacking, since hacking is forcibly gaining access to unauthorized data. Piracy is more like theft, you steal data.

@57: Chips are very outdated when it comes to xboxlive, since they're detected when they're enabled, causing the console to get banned within 6 hours.

Also it's not pirate's fault for DRM-protection screwing up games worldwide. It's the half-assed developers who make them that screw up games worldwide. Also I beleive the modders-base on xblive isn't that large as it is on PC.
And I don't think alot of people 'don't mod' because of ignorance, but more of the f

Forum Posts: 13
Comment #60 by Wasted800Points
Thursday, April 29, 2010 @ 10:22:09 AM
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This all kind of reminds me of a thing that happened in America. I'm not American so the details maybe a little sketchy but this is why it reminds me ...
After 9/11 and the subsequent outcry and general furore, the US government passed a piece of legisaltion called the Patriot Act. This gave officialdom the legal right to look into and spy on any number of aspects of your life without any reason other than they may (the operative word) suspect you of being a terrorist. They don't even have to say why they suspect you if memory serves me correctly.
Now, without wishing to cast aspersions on fellow gamers, i'm sure there are few of us out there that have never downloaded something illegally. So, with one stroke of a pen, people can now monitor what it is we look at and do on the intern

Forum Posts: 13
Comment #61 by Wasted800Points
Thursday, April 29, 2010 @ 10:23:28 AM
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internet without our knowledge. It's like saying that because you once failed to signal a left turn in your car and got caught doing it, the police can now put a tracking device on your car and watch everywhere you go without ever telling you.
Granted this may not happen to most of us, but it leaves it open to unscrupulous people in the future doing it. In simple it's the erosion of our privacy and future privacies.
On another point, nobody can blame game publishers for pirating, whichever camp you stand in. The argument that the games are too expensive is as pourous as a sieve. Firstly, if you want games that constantly push boundaries, utilise the best graphics and technologies, have the largest servers to cater for the millions that play it, dedication to future DLC and support, t

Forum Posts: 13
Comment #62 by Wasted800Points
Thursday, April 29, 2010 @ 10:23:54 AM
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then this all cost HUGE amounts of money. Tens upon tens of millions of pounds. Some games take years to develop. That's a lot of qualified and talented people to pay. Just look how much the ex bosses of Infinity Ward claim their expertise was worth. Also, when buying Modern Warfare 2 for example, you're financing the sequel and any other games they might release in the future that you'll enjoy. So we have to pay the prices we do to an extent.
Also, what many people fail to realise is that it's us that allow the prices to stay so high in the first place. If everyone truly thought games too expensive, you wouldn't buy them. And then publishers would have to do something about it. But I see very little call from people to boycott certain games or companies because of overpriced p

Forum Posts: 13
Comment #63 by Wasted800Points
Thursday, April 29, 2010 @ 10:24:13 AM
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I sometimes get the sense that people almost treat having anything they want as some God given right. So what if 6 games come out in a month that you want and you can only afford one? What makes people think that games should be half as much as they are now just so you can get them all? The very notion is so short sited and purely boils down to a selfish person.
I don't think i've typed this much since school! I'm going for a lie down.

Forum Posts: 19
Comment #64 by Jayh21
Sunday, May 30, 2010 @ 09:18:18 AM
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They really need to clamp down on this and Microsoft need to implement these bans because every game I enter on MW2 has some one who has a JTAG xbox and has exploited the game. It's Ridiculous.

Forum Posts: 19
Comment #65 by wickedclowns95
Sunday, May 30, 2010 @ 04:39:56 PM
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@1 Couldn't have said it better myself.

Forum Posts: 274
Comment #66 by macd
Monday, May 31, 2010 @ 07:49:12 AM
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I've only ever pirated 2 games, Red Alert 2 and Half Life. I then bought Red Alert 2 and it's expansion, and have twice bought Half Life (once on disk then off steam). I hate piracy unless it's to get a demo. So good.

Forum Posts: 12
Comment #67 by Assasin6367
Tuesday, June 01, 2010 @ 07:14:32 PM
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I agree with #1

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Comment #68 by hydrosugar
Thursday, June 03, 2010 @ 06:45:33 AM
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people who pirate games should take a long look at themselves in the mirror... then, you know...jump out a 5 story window

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