XBLA Achievement Policy Change Coming Soon

XBLA Achievement Policy Change Coming Soon

Written Sunday, March 11, 2012 By Alan Pettit
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A few years back we received a scoop from an industry vet about the unpublished achievement policy of retail games. That scoop proved prophetic and the rules he outlined have stayed true thus far, though it was recently revealed that the new cap would be raised to 2000, a mark we'll first see with Gears of War 3's Forces of Nature DLC later this month. Our friend (who still wishes to remain anonymous) is back with a new scoop on an upcoming change to the Xbox Live Arcade achievement policy! Microsoft is upping the ante quite a bit. First, let's discuss the evolution of these rules to date.

  • Base: 200 Gamerscore / Max of 20 Achievements
  • DLC: Up to 50 Gamerscore + 5 Achievements per Quarter (3 Max)
  • Total: Up to 350 Gamerscore / 35 Achievements

The very first set of achievement rules for XBLA stood the longest: 200 Gamerscore and 12 Achievements. That was the only option for years. As Downloadable Content became more and more prevalent, we had an increase of 50 Gamerscore and up to 5 new achievements available. Then they made allowances for up to three DLC additions, garnering a new cap of 350 Gamerscore. Later, alongside the release of the Windows Phone platform, the base game could have up to 20 achievements instead of only 12, while the DLC rules remained the same. Starting soon, the policy is set to change once again.

  • Base: 400 Gamerscore / Max of 30 Achievements
  • DLC: Up to 100 Gamerscore + 8 Achievements per Quarter (4 Max)
  • Total: Up to 800 Gamerscore / 62 Achievements

The new rules as seen above are a gigantic step up. Doubling the base requirement of the Gamerscore itself, greatly increasing the number of available achievements and allowing for more DLC additions gives companies much more room to work with. These new rules give more opportunities for better progression of achievements through story and multiplayer, as well as allowing for more unique and fun achievements that we often see in retail games, but can be rare for an arcade. It also can lengthen the development cycle for a single game, allowing a company to offer up to a full year of DLC additions that can increase the game's Gamerscore.

I personally think the main factor that went into this decision for Microsoft may have been the growing number of "achievement whores" and the mentality that can sometimes pervade our species. There is a widespread trend of both "no achievements, no buy" in DLC and the avoidance of games all together if they do not offer a great enough (and easy/short enough) reward for your overall Gamerscore (aka e-peen). While the price of arcade games has steadily risen in the past few years, I believe this is only to coincide with the increased size and quality of the releases.

I won't bother to get into the debate of paying for game content versus paying for Gamerscore. It's painfully obvious which is true. But that's also the state of mind many gamers adhere to (especially in our community), and I can commiserate when there are so many quality games to play. Gamerscore is often one more (or less) reason to invest time and money into a game, especially in the case of DLC for something that you've already completed. Perhaps Microsoft has seen this debate and wanted to do something to please that other half? They certainly changed the landscape of gaming with this system, so it only makes sense that they continue to shape it according to the growth of their faithful.

According to our source, companies that release a game between April 1st and May 31st have an option of which policy they would like to use. The first two games to fall in this window (Diabolical Pitch and The Splatters) are still on the old system, so we'll see who takes advantage first! As of June 1st it will be required for all releases.

So what do you think? Does offering more Gamerscore change your mind about the increasing price of an arcade game? Do you even bother with arcade games due to their low Gamerscore values? If not, will you reconsider with this new policy?


User Comments

Forum Posts: 4479
Comment #1 by TVthePunisher
Sunday, March 11, 2012 @ 06:51:11 PM
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What about Monster Hunter Frontier that sits at 2250 currently in Japan? It'll still be over the cap over 2000.

Forum Posts: 5
Comment #2 by GaZ_LoL
Sunday, March 11, 2012 @ 06:51:49 PM
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This sounds really cool, currently XBLA titles are either a cake walk or frustratingly hard, allowing devs to put more chievos in gives them a lot more space to put in the perfect balance, and i will always welcome more G to Gamerscore ;-)

Forum Posts: 44
Comment #3 by BKV
Sunday, March 11, 2012 @ 06:53:13 PM
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It kind of irked me that a game such as Beyond Good & Evil had such a low amount of gamerscore, but meh, that doesn't decide if I'm getting a game or not. I get a game if I like it.
If a game has a lot of online multiplayer achievements though, I skip those titles. I dislike playing games that have achievements like those unless I know I can play with only my friends and them only. I dislike a lot of strangers I meet on XBL.

Forum Posts: 4479
Comment #4 by TVthePunisher
Sunday, March 11, 2012 @ 06:54:34 PM
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And as far as increased gamerscore/achievement count, I like it. For instance it puts more into a game as far as challenges go, some titles can barely fit enough events into the 12 marker from the main game itself. If only it had happened sooner...maybe Resident Evil 4 HD and Resident Evil Code: Veronica X wouldn't be stuck with 12 achievements a piece despite being counted as retail games with a full 1000.

Forum Posts: 21981
Comment #5 by The Pants Party [STAFF]
Sunday, March 11, 2012 @ 06:55:44 PM
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@1: Haha, I actually originally had a portion in this article about some of the "exceptions" - MHF doesn't count, it's an MMO. DOW2 doesn't count, it's a compilation of two games. FGN doesn't count, it's an arcade platform with multiple games. :)

Forum Posts: 4479
Comment #6 by TVthePunisher
Sunday, March 11, 2012 @ 07:01:25 PM
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@5 Ah, I gotcha.

Here's something I'd like for Microsoft to do but they will never do it, unless of course they charge for it putting the "$" back in M$: update achievement lists for those sitting on the 12 and 200 format to add more achievements plus gamerscore. Just a dream feeling really...I'd love to go back to all those arcade games I've finished and get more achievements, especially games like Banjo-Kazooie, Castlevania: Symphony of the Night (both the English and Japanese versions) heck even DOOM. Will it happen? Maybe in one of those dreams I have where suddenly I end up with a PS3, Nintendo 3DS, PS Vita, a couple extra Xboxes...=/ unfortunately...just a fantasy.

Forum Posts: 28
Comment #7 by HamsterExAstris
Sunday, March 11, 2012 @ 07:08:12 PM
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The new rules make me no more (or less) likely to buy an arcade game. I won't say no to more gamerscore, of course, but the high price is generally what's kept me from purchasing in the past.

Forum Posts: 446
Comment #8 by dertswa687o
Sunday, March 11, 2012 @ 07:12:03 PM
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The only thing that bothers me is that these 400's will seem out of place. I'm just SO used to seeing 200 that I can't even imagine anything else. The 50-point Kinect Fun Labs games bother me too.

I also would like older titles to get an update. You can look at Dungeon Defenders, which has over 60 trophies for the PS3 and only 12 achievements on the 360. It's begging for more freedom.

Forum Posts: 8734
Comment #9 by iBuzz7S
Sunday, March 11, 2012 @ 07:32:00 PM
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I know this is a website/community of "achievement whores", but I do not agree with the changes, as it's going to be part of the reason why the developers/publishers push out any form of downloadable content and overprice it.

They are looking at enticing "achievement whores" to buying overpriced downloadable content because of a number.

Forum Posts: 257
Comment #10 by three15
Sunday, March 11, 2012 @ 08:10:49 PM
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It's not about Achievement whoring or 'avoiding' games with a hard 200/1000 as to why i avoid certain games. I've been gaming a long time and when i started just seeing the next level and how amazing it all looked was enough to play through the game and keep me going back. Now you're not going to show me anything in a game i haven't seen before and pretty much every game that comes out now has been out before in some form or other. So now i play and continue to play for Achievements, they give me a reason to play on, to not become bored with playing the same basic games over and over. A good idea then for MS to add more chevs to arcade games and i wonder if this signals the possibility of full titles doubling up to 2000 points a game next gen.

Forum Posts: 670
Comment #11 by mentaljason
Sunday, March 11, 2012 @ 08:16:49 PM
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Personally I like these changes but it really won't affect any of my decisions. If a game was good then I got it no matter how much G's it could add. It is going to be a bit nicer to get 400G since sometimes you put just as much time into xbla games as you do retail for 1/5th of the gamerscore reward and I certainly wouldn't want the alternative of shorter xbla games

Forum Posts: 20
Comment #12 by Lonewolff 7
Sunday, March 11, 2012 @ 08:26:09 PM
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Another ploy so they can justify releasing garbage DLC for a shithouse game. Gamerscore has come to the point it is ruining gaming.

It is no longer about the game anymore , it's about "What achievements does it have?" , "What DLC with achievements does it have?" , "Does it have multiplayer or singleplayer achievements?"

Achievements started out as fun but now they release any old piece of shit and as long as it has easy achievements people will buy it.

Forum Posts: 14
Comment #13 by Cdmaster188
Sunday, March 11, 2012 @ 08:27:32 PM
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This seems pretty interesting dont really mind the new cap but hopefully they dont try to make more dlc than necessary just to fill that cap we'll see soon enough though

Forum Posts: 0
Comment #14 by TANGO at your 6
Sunday, March 11, 2012 @ 08:34:03 PM
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I love going for achievements and with arcade games being 800msp I cant afford only getting 200g. This new 400g will probably have me buying more arcade games now. After all , for me, its all about the g:-)

Forum Posts: 2162
Comment #15 by mjc0961
Sunday, March 11, 2012 @ 08:43:24 PM
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My buying patterns won't change. I buy games for the game, not the achievements. Obviously more achievements and points is a good thing.

Forum Posts: 2162
Comment #16 by mjc0961
Sunday, March 11, 2012 @ 08:44:28 PM
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@12: Gamerscore has not ruined gaming. If you don't want to play shitty games, don't. There are plenty of great ones out there to play, so stop bitching.

Forum Posts: 32
Comment #17 by crunchb3rry
Sunday, March 11, 2012 @ 08:58:33 PM
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OLD RULE: A fuckton of multiplayer-only achievements for games released the same week as a Call of Duty game. NEW RULE: No multiplayer achievements. Hey...we all can dream. Only really bugs me for games that are not likely to capitalize on their multiplayer because it's tacked on. Like Condemned, where I got 100% GS, then the second game comes out and it's all cheevos for the multiplayer. Or the Riddick game. Or most EA Sports games. Or Bioshock 2. Or a hundred other games.

Forum Posts: 2047
Comment #18 by yamayamayaamaa
Sunday, March 11, 2012 @ 09:10:33 PM
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As long as the prices aren't 1200 with 400 point DLC (that would be 2800 points total aka $35 for a maxed out game).

800 point games with 240 point DLC is already pushing my wallet to the limit so bad that I'm usually waiting for them to go on sale.

Forum Posts: 1924
Comment #19 by Nitnoid
Sunday, March 11, 2012 @ 10:15:35 PM
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I really don't see what's so important about more "gamerscore" for a game. Either I like it and buy it, or I pass it by. Of course, I'd like to get ALL of the gamerscore a game has to offer but it really isn't that important in the end.

Personally, they need to keep achievements limited to a nice, round even number. Like 1000 for a retail game and 500 for an arcade game. That way you KNOW, just by looking at the score, whether the person completed the game or not.

Forum Posts: 88
Comment #20 by Bastado
Sunday, March 11, 2012 @ 11:05:11 PM
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Interesting stuff indeed!! Some arcade experiences are small and warranted only 200gs (Dig Dug for instance). Although more fleshed out experiences have come out on xbla in the past 2 years, so updating this cap is a lil overdue IMO. I'm very happy this is happening! I own 200+ arcade titles... I wonder if any of those older titles will get some new dlc? BTW.... This should be on the main news page, this is a cheevo website after all. I'd rather see this than more of how many sales MW3 has made.... Admin, listen please!

Forum Posts: 684
Comment #21 by BBowles
Sunday, March 11, 2012 @ 11:06:19 PM
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I'm with #19. I buy games that I want to play. Period. Do I bust my ass to complete all the achievements for that game? Sure, it usually adds playtime to games that I already enjoy. I have never bought, or refused to buy, a game solely based on its achievements. Do they factor in? Sometimes. But I only look at how easy/hard the list is...I could care less how many points the games are worth, I just like to complete them.

Since I buy like 1-2 arcade games a year, I don't really care either way with this change. Arcade games still seem like a subsection of gaming to me....along with gaming on phones or facebook. Yes, there are some great XBLA games. No argument there. But for the most part, I just don't feel they justify a purchase....especially when I know they will be short or that I can find something very similar for free to play on pc.

tl;dr: Achievements don't determine whether I purchase a game. They factor in a small amount (kind of like how the reviews on this site work). I buy games I like/think i'll like, then I work to 100% them.

Forum Posts: 158
Comment #22 by CuddlyREDRUM
Sunday, March 11, 2012 @ 11:38:29 PM
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Don't they have the current base of Achieves upon release wrong? It says 20 Achievements for 200 points, it is actually 12.

Forum Posts: 21981
Comment #23 by The Pants Party [STAFF]
Sunday, March 11, 2012 @ 11:43:46 PM
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@22: The current policy requires a minimum of 12, max of 20.

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Comment #24 by pauly_27
Monday, March 12, 2012 @ 05:06:57 AM
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I've pretty much given up on XBLA games now anyway. Very few of them are actually worth it at 1200 points, and apart from when they go on DOTW, they almost never get a price reduction.

These new rules simply seem like (to a cynic like me anyway)a way to justify more DLC expansions for already overpriced Arcade games.

Forum Posts: 194
Comment #25 by The Dukenator
Monday, March 12, 2012 @ 05:16:50 AM
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@8 There is no limit on the number of trophies per game. With this new change, we might see up to 62 achievements.

Forum Posts: 25
Comment #26 by kabel1987
Monday, March 12, 2012 @ 06:13:06 AM
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I am more of a retail-title buyer, but I have to say I do look at achievements when I buy a game, the reason: I don't connect to XBLA that much.
Thus I don't prefer to buy a game where half the achievements come from DLC or multi-player. Having said that, this didn't stop me from buying Batman: Arkham City and WWE'12.
So at the end of the day, I actually buy a game whether its XBLA or Retail, if I think I will enjoy the game and then I will go for that elusive 100%

Forum Posts: 141
Comment #27 by Space Cadet
Monday, March 12, 2012 @ 07:01:41 AM
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I am okay with this.

Forum Posts: 666
Comment #28 by ian333333
Monday, March 12, 2012 @ 07:14:05 AM
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I'd like all arcade games to be patched into line so they have 400gs, 500 would have been a nice round number (itd be a nice excuse to go back and play some of them again) and IMO Xbox originals should have come with 500gs

DLC shouldn't come with achievements, just the 1000 out of the box or the 400 for arcade

Forum Posts: 20
Comment #29 by Lonewolff 7
Monday, March 12, 2012 @ 07:23:50 AM
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@16: Screw you I can bitch all I want. And get your facts straight , I never said it has ruined gaming I said it is ruining gaming , meaning the direction it is pointing towards so don't misquote me moron.

Before gamerscore if a game was bad no one would buy it period. Now if they chuck in easy achievements people will buy that very same shitty game. So now they spit out shitty games by the truckload and DLC bullshit along with it.

Forum Posts: 166
Comment #30 by the emcee
Monday, March 12, 2012 @ 07:23:58 AM
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Gamerscore means fuck all to me, the reason I like achievements is they encourage all
Aspects of the game to be covered (if done right).

Forum Posts: 117
Comment #31 by Doctor Gordon
Monday, March 12, 2012 @ 07:39:37 AM
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@2 So true! Just look at Serious Sam: The Second Encounter, at first a 5G achievement for completing any level, and next one completing the GAME and then completing the game in SERIOUS, and then completing a coop in ONE SITTING (6 hours). And same for the multiplayer... i mean DESERT multiplayer...

Forum Posts: 241
Comment #32 by Masta Mylez
Monday, March 12, 2012 @ 08:06:07 AM
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I like achievements and all but I do agree #29. Back in the day we gamers would base our purchases on the basis of the quality of the game. Now a days you got people investing money into mediocre games because they can beef uo their gamerscores fast. You think developers don't see that and take advantage.
To be honest I like games with tough achievements, it's more gratifying when you get those hard achievements IMO

Forum Posts: 154
Comment #33 by FailedSeppuku
Monday, March 12, 2012 @ 08:15:18 AM
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Will older games get updated with bigger lists? Would be nice to see lenghtier old games getting more G.

Forum Posts: 160
Comment #34 by Tomsta666
Monday, March 12, 2012 @ 08:24:41 AM
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My name is Tomsta, I am an achievement whore. I welcome this news!! :D

Forum Posts: 194
Comment #35 by The Dukenator
Monday, March 12, 2012 @ 08:37:23 AM
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@33 Don't think so.

Forum Posts: 17
Comment #36 by AwesomAL
Monday, March 12, 2012 @ 09:37:02 AM
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I don't get how Pinball FX (1 and 2) can have so many Achievements then. Aren't they already over 1000? (3 Achievements with every table worth 50 points)

Forum Posts: 21981
Comment #37 by The Pants Party [STAFF]
Monday, March 12, 2012 @ 09:51:23 AM
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@36: Similar to Family Game Night, PFX is considered a "platform" and not a game itself. Any content released on that "platform" can have achievements.

Forum Posts: 88
Comment #38 by Bastado
Monday, March 12, 2012 @ 10:05:07 AM
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@29....your saying developers make shitty games just to tie in easy achievements just to get sales??? ... 16 was right, dude, you sound like an idiot! Your first post included. Now go cry up a storm cause of course you fully entitled to bitch all you want.

Forum Posts: 7
Comment #39 by TomatoJr.
Monday, March 12, 2012 @ 10:37:17 AM
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Achievements does not equal sales. Considering the amount of gswhores that rent crappy games (or buy them used).
This just seems like an excuse to put out more crappy 15 minute dlc for 5 bucks and hope those desperate for that 100% will buy it.

Forum Posts: 103
Comment #40 by xxthegodofwarx
Monday, March 12, 2012 @ 10:56:40 AM
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i dont like dlc and only a few arcade games are worth buying,so idc about this too much but what really makes me mad is overpriced dlc

Forum Posts: 69
Comment #41 by Neutralicer
Monday, March 12, 2012 @ 01:07:37 PM
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I've gotta be honest, I basically ignore Arcade games. I'm not sure why, but I prefer something in my hands, even if it is just a disk to help me feel like I got something for my money. I'm also cheap and I have a tendency to wait/hope for a GOTY edition as opposed to buying DLC. I don't think I'd buy anything without some achievements in it, not too sure if the quantity of them matters as much.

Forum Posts: 1
Comment #42 by Double
Monday, March 12, 2012 @ 01:37:32 PM
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They need to add a percentage number next to our gamerscore that show what, on average, percentage of achievements we collect in our games.

Forum Posts: 2624
Comment #43 by jamie1000013
Monday, March 12, 2012 @ 01:45:59 PM
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I think each arcade game should go up to 250G not 400G because that means means money wise its better to buy 4 arcade games than 1 retail game for GS. 250G works out about right.

Forum Posts: 9
Comment #44 by Erwo the Elder
Monday, March 12, 2012 @ 02:24:03 PM
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I think this is a great idea. I often look at the cost versus the gamerscore and rarely spend more than 400 MSP on any title because of it.

Forum Posts: 181
Comment #45 by PuttyGod
Monday, March 12, 2012 @ 04:44:45 PM
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Cool; I'm not going to complain about the potential for more achievements because it doesn't make the game's cost any more money (although some devs might decide that they're going to *make* that the case). Even though I like websites like this and try to max out as many games as I can, I hate the very idea of playing or buying games JUST for gamerpoints, though. It's just wrong. Playing a game should be for the inherent fun of playing a game, not to appease one's OCD or jelq their E-Peenee. I do, however, appreciate the potential enjoyment and extra replay value that can be had from more tasks, even though they are inherently meaningless. Since the start of achievements, I've no doubt spent extra time with games that I would have grown bored off much faster (but I've also caught myself buying a renting certain games and DLC only for the achievements, which just feels so wrong in my head - and yes, I've stated that like three times already, but I'm just reinforcing my point). One thing that is undeniably good about this increase is that developers will be able to put more love, care, and creativity into crafting achievement lists for games that really deserve the attention and could benefit from well thought-out tasks. Look at Perfect Dark and Beyond Good and Evil. It's a straight up travesty that those two games were stuck with regular arcade game achievement lists.

Forum Posts: 181
Comment #46 by PuttyGod
Monday, March 12, 2012 @ 04:49:44 PM
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It makes me sad that you just used the phrase "cost versus gamerscore."

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Comment #47 by [Waggly Bean]
Monday, March 12, 2012 @ 05:53:29 PM
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Awesome. I'll carry on buying XBLA games as I do now, but more GS is always welcome!

Very surprised by this though - figured they would just way until the next generation console before raising this. It makes sense though with the complexity of todays XBLA games compared to the games released to start with.

Forum Posts: 4
Comment #48 by The 420 SouLJah
Monday, March 12, 2012 @ 08:21:50 PM
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it's frustrating they anounce this after something like alan wakes american nightmare just came out. easily a game that deserves more than 200g

Forum Posts: 666
Comment #49 by Joseph0714
Monday, March 12, 2012 @ 10:02:22 PM
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I like how has been mentioned in a couple of sites because of these news :P

On topic, this is just what the XBLA needed, I am very happy with these news :D

Forum Posts: 11
Comment #50 by camp killme now
Monday, March 12, 2012 @ 10:08:17 PM
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@29 at the same time there are games i have played and enjoyed that i would have never given a chance if it wasn't for achievements. So it goes both ways, i feel achievements help out smaller developers get there game seen and played. reviews are a good indicator but there not always tailored to you

Forum Posts: 4
Comment #51 by ScottlinDLR
Tuesday, March 13, 2012 @ 02:27:49 AM
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You know honestly in my view of gamer score, I never really cared so much for the score, but for the 100 percent completion that you get when you max out a game. Quite frankly I think even though Xbox started the idea of achievements, I believe that PSN actually perfected the way achievements should be calculated. Especially in regards to DLC, where the original achievements gave you the platinum trophy and the DLC was considered extra and only added onto the overall level you are at on your PSN ID. Even though those addon trophies didn't affect the 100 percent completion.

Which is related to my main issue with Xbox's system. I honestly am sick of having my Halo Reach max out always taken away from me because of DLC increasing the achievement count. And in order to get it back, I am forced to buy DLC and I have to go through all the trouble to earn those achievements.

I know to some I might sound like a complete idiot because I am complaining about this, but I truly am sick of the nonsense of DLC wrecking the achievement count and screwing over my 100 percent completions. All I ask is for a system similar to PSN where the DLC achievements should be additional and not count towards the main achievement completion of the original game. That way the people who do care about the score itself and not so much the max out win, as well as the people who only care about the max outs.

I'm very curious to know what others think on this, so please respond in further comments.

Forum Posts: 5
Comment #52 by Dr Damien G
Tuesday, March 13, 2012 @ 02:30:08 AM
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I play games I want to play. Going for achievements in the process. There's a reason you don't see certain games on my played list and its not because they're difficult to complete. That being said I'm really glad to hear about this update because I'm enjoying my slowly increasing dlc game collection, about 75 or so, and now Ill have more enticing things to try and do.

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Comment #53 by NIMRODofArnor
Tuesday, March 13, 2012 @ 08:46:10 AM
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@51 I agree with you man. It does get old maxing out a game and then being told theres more to do months later. Don't get me wrong, I love some good dlc, and achievements with them are fine, but they should be counted separately (like PSN). There should be a hard cap for games when they first come out and then subsequent dlc can be added appropriately. Just a theory, but this might also somewhat discourage day one dlc as well, because any content not put into the retail game would not be considered "essential" for completion.

Forum Posts: 413
Comment #54 by Lord Arkhan
Tuesday, March 13, 2012 @ 03:49:55 PM
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I may be alone in this but I am looking forward more to the increase in the number of achievements than I am to the increase in Gamerscore. Gamerscore is fine but having those extra challenges that can make up some achievement lists makes a lot of games more entertaining.

Forum Posts: 222
Comment #55 by Looter1
Tuesday, March 13, 2012 @ 07:27:39 PM
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@45 I speak English, what language is this: "or jelq their E-Peenee."

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Comment #56 by matt27
Wednesday, March 14, 2012 @ 01:59:19 AM
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It doesn't really matter to me how many achievements or how much gamerscore a game has, because lets face it most of the games have atleast 1 if not more achievements that are orientated to online multiplayer & for some of us that don't play the online multiplayer games that much then it's not worth it. I only say this because I have several games that I will never achieve the full 100% completion for because of the games servers being shutdown, so if they add more gamerscore & more achievements to games are the going to somehow make the game companies commit to keeping the servers online longer or tell them that they can't have the online achievements in there games.

Forum Posts: 0
Comment #57 by StormedKestrel
Wednesday, March 14, 2012 @ 03:25:38 AM
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what's the bets gears 3 does more dlc and the rules change again....i expect gears 3 will be the first 3000g game

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Comment #58 by Xtowers
Wednesday, March 14, 2012 @ 11:17:10 AM
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Crazy interesting. I wonder if the policy will change to Windows Phone as well.

Forum Posts: 32
Comment #59 by crunchb3rry
Wednesday, March 14, 2012 @ 05:39:58 PM
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@57 The next piece of DLC (Forces of Nature) is the last.

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Comment #60 by nutslack6969
Wednesday, March 14, 2012 @ 07:35:24 PM
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@57 Heh, I wouldn't be surprised if that exact thing happened

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Comment #61 by lornesbored
Wednesday, March 14, 2012 @ 07:46:39 PM
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Im an achievement whore but I still buy games that take a long time to complete AS WELL AS the shitty easy as fuck games

Forum Posts: 1924
Comment #62 by Nitnoid
Thursday, March 15, 2012 @ 08:16:51 AM
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Technically, I don't think M$ started the idea of achievements. They coined the term for games but Rockstar's GTA series had an in-game tracking of progress and people played to get 100%. I think every game should have this. Also EA's Pogo website has 'badges' you earn for completing certain tasks in a game which has been around since before the 360 came out. A hard cap on achievements for a released game seems like a natural progression for the mish-mash we have now.

Forum Posts: 450
Comment #63 by Mr Matty
Thursday, March 15, 2012 @ 08:21:14 AM
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I wonder if company's who have submitted 200G games that come out after the rule change will have to change em.

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Comment #64 by flechetteXXX
Thursday, March 15, 2012 @ 02:14:19 PM
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I like achievements but I will never understand why people refuse to buy or play genuinely good games just because there are "hard" achievements or they cant get 1000g in a couple days but theyll play every horrible "kiddy" or "easy" game just for the gamerscore. Thats just absurd. Id rather have 10000g from games I thoroughly enjoyed playing than 100000g from a bunch of shit I forced myself to play. There are tons of games I will never get 100% in and Im fine with that. Im not going to waste time playing modes I dont want to play and I dont really feel like Ive accomplished anything by "boosting" the last few achievements (although Ill admit I have done it).

Forum Posts: 41
Comment #65 by MasterGazelle
Friday, March 16, 2012 @ 05:08:30 AM
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@ 36 & 37
Imo PFX is a cheat to pray on the wallet of cheevie hunters and completionist. While they class it as a shell to hold other games, it is not really as they are just tables, not games. Were not going to see any non pinball table style content under that umbrella. Plus I seem to remember PFX2 advertised as a free game. If an empty shell with no tables in it can be called a game?

But that is not what really bugs me. What really bugs me is that Gs is being used to palm us off with any old rubbish content. They know there's people that will just hand over their cash if there's Gs available, and give us lacklustle content because of it. Give us money for points seems to be the thinking instead of money for content. Sometimes it is so glaringly obvious too. DLC cheevies like 'play one match on a DLC map, or with a dlc character, with 5 freinds that also bought the DLC = 100Gs'

I like to complete things I start. I only start things that I really like to play. But I would like some quality DLC for my £'s

Forum Posts: 57
Comment #66 by Jebus Fist
Friday, March 16, 2012 @ 10:30:02 AM
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I like that the base score went up, but as for DLC, I have several games that count in my 100% area on my dashboard that are missing DLC. Fine by me! Hell, I still have Defense Grid listed as 100% despite the fact that I didn't buy the portal-themed DLC. 250/250=100%!! I rarely buy DLC anyway, prefering to spend my cash on more games.

And as for those lamenting people checking achievement lists before getting a game? I gotta admit I'm in that category now. I can say I've bought almost every game I already wanted, but I've bought a few that I normally wouldn't have. I do have a few embarassing games I'd pull off my list if I could though...

Forum Posts: 40
Comment #67 by Richmyster6907
Friday, March 16, 2012 @ 01:39:44 PM
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Arcade games just got (h) an advance.

Forum Posts: 54
Comment #68 by prezskroob
Friday, March 16, 2012 @ 02:36:18 PM
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The inclusion of more gamerscore pre arcade title, or even retail title, will not influence my purchasing patterns. What really influences my personal buying patterns is how much money I have at any given time. Right about now, that happens to be none, and it will be around none for the forseeable future.
Now if they could just abolish multiplayer/online achievements...

Forum Posts: 4
Comment #69 by GVTEDxGNVSHERxGOD
Friday, March 16, 2012 @ 05:36:51 PM
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Comment #70 by zr122
Friday, March 16, 2012 @ 11:04:42 PM
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Most of my game collection is full of games I want(ed) to play. I'll admit that for some of those games I continue to play for Achievements even though I don't really enjoy the game anymore (Gears 1, for example). But I have never purchased a game, or DLC for that matter, simply to get more Achievements. In fact, I purchased both DLC packs for Assassin's Creed II, despite neither of them giving new Acievements, on release day.

Having the ability to gain more Achievements in XBLA games is fantastic. I think 400GS is a great number. But it won't make me buy a game if it's just not that interesting.

Forum Posts: 1
Comment #71 by GothamThugg18
Saturday, March 17, 2012 @ 10:09:09 AM
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It never made sense to me that Call of Duty a 4 hour throw away single player gets 1000 Points, yet an arcade Game that is the same length or longer gets limited to 200 just because its an Arcade title.

Forum Posts: 19
Comment #72 by ppsychosis
Saturday, March 17, 2012 @ 05:40:09 PM
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Granted I am an achievement whore. I've finally come to terms with this. I've never bought a game or content based on achieve's or points alone (ex. I do NOT own The Last Airbender). I do love a game that has achievements and really enjoy games that have points for playing the content more than once (I love the Mass Effect series, but love that they gave me more reasons to play them more than once.) If you look at my library I've played a lot of games, some to point completion. Those are the ones I can safely say I've gotten my monies worth. I love good content, but achievements help me glance over any problems games have and focus of what the game is actually about. I actually 1000 pt'd Two Worlds only because of Achievements, and overlooked most of the problems while doing it.

Forum Posts: 7
Comment #73 by Dragonroar
Sunday, March 18, 2012 @ 11:16:50 AM
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Looking forward to this=)

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Comment #74 by Blitz MMCCV
Sunday, March 18, 2012 @ 01:20:04 PM
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IMO they should of done it to 500 and with dlc go to 750 or 1000

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Comment #75 by Maka
Sunday, March 18, 2012 @ 06:35:25 PM
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We've evolved from a time where most games were 20 year old arcade ports, or simple games, offering a more limited experience. Now we have extensive arcade game available for download, with long stories, real multiplayer, and amazing graphics.

It does make more sense for the cap to increase, especially with WP7 games having 200 gs to be earned.

Forum Posts: 115
Comment #76 by Mittens2317
Monday, March 19, 2012 @ 11:34:39 AM
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Mint. Just means more achievements for Shenmue HD when it's released! :D

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Comment #77 by majpr nake
Monday, March 19, 2012 @ 12:11:04 PM
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prices should stay the same but super happy il get more out of my miniscule
amount of money next time i buy a game.

Forum Posts: 7
Comment #78 by Raymond 870
Monday, March 19, 2012 @ 06:31:57 PM
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They should start thinking about making multiplayer only achievements avalible for offline play aswell like what mass effect 3 has recently done makeing it so that there is an offline and online way to get one achievement

Forum Posts: 169
Comment #79 by boldfoxrd
Tuesday, March 20, 2012 @ 07:17:02 AM
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Hopefully the Wonderboy collection will be using this rule

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Comment #80 by kingfatass010
Wednesday, March 21, 2012 @ 09:02:05 AM
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i like collecting acheivements but at the same time i love a dlc like gta4- tbogt and tlad which provide challenging cheevos and great gameplay

Forum Posts: 151
Comment #81 by Animal Mother
Wednesday, March 21, 2012 @ 09:55:21 AM
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if the next xbox has expensive dlc's, that always has achievements, plus not being able to play used games, it will lose normal people to be fair. Only the people over 100,000 GS will play those games. But I guess they figure that's where they make their money at. Like the COD people and elite for example.

Forum Posts: 24
Comment #82 by Kulas Devorn
Wednesday, March 21, 2012 @ 09:04:45 PM
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I for one am sick of earning all the achievements and then having more added, then more, then more. My main gripe of Multiplayer Achievements. Flat out SICK of them. Achievements were better before all this Multiplayer fad took over. I prefer to earn things on my own, not rely on other people, voting on maps, and other hogwash. I think games should have LESS achievements, and make them more fun and "achievement" like. Not, do this on this map with this character with this weapon. That's not an achievement, that's idiocy, and proof that the company has run out of ideas.

Forum Posts: 244
Comment #83 by SuperWoody64
Thursday, March 22, 2012 @ 09:08:30 AM
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@76, yes! and this is the absolutely only upside to fez getting pushed back so damned far.

Forum Posts: 5
Comment #84 by Reptarblood
Thursday, March 22, 2012 @ 06:33:09 PM
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Hopefully Minecraft gets the 400 points.

Forum Posts: 914
Comment #85 by Delow317
Thursday, March 22, 2012 @ 11:52:18 PM
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@ 82, me and you have the same brain. Totally agree 100%. I am sick and tired of having to rely on others because of multiplayer acheivements. This younger generation may THINK multiplayer is the main portion of the game, but us old school cats know the truth.. The single player is really the main game, and I don't care how multiplayer centric the game is.. unless of course its MP only. Doesn't matter though, It will be a cold day in hell before I ever buy a game that is MP only.

Forum Posts: 1
Comment #86 by Human Marvel
Saturday, March 24, 2012 @ 08:32:45 AM
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I'm an achievement whore but I buy a game because I want to play the game, it looks good, fun multiplayer, etc. I usually play through a game once to enjoy it then on subsequent playthroughs I hunt for the achievements. Those that look at a game simply for the gamerscore or perfect 100 is crazy. Doesn't that take all the fun or entertainment out of gaming?

Arcade games I bought have all been because they look fun, never looked at the gamerscore.

Forum Posts: 20
Comment #87 by Egg Life
Saturday, March 24, 2012 @ 11:26:13 AM
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I think they need to add a third category for XBLA games which are re-releases of old titles. If your buying a AAA game worth of content there should be equivalent amount of GS.

They other change I'd like to see would be for now-impossible achievements to not affect the completion percentage. For example, Army of Two Multiplayer Servers were shutdown so now unachieveable. So could the GS be redistributed amongst the single player (if you just award them it'll lead to the pay-for-gamerscore problem)

Forum Posts: 258
Comment #88 by secretkaos187
Saturday, March 24, 2012 @ 06:37:31 PM
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IMO It's a double edged sword...sometimes I am like "damn they should've had more" thinking of a couple of my own. and other times I'm like "whoah this is a tall order!" nowadays I just play the game and just let the progression unlock cheevs. I don't even look at the list on my XBOX before starting a game to see how many I get by the end.

Forum Posts: 0
Comment #89 by HorizonOmen
Sunday, March 25, 2012 @ 02:52:21 PM
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If you are not going to offer any perks for having a high gamer score (and I don't think that they should) then offering feee gimmicks is no reason for a price increase. They do that with every new game and new system that they come up with, especially xbox live. No body wants to pay extra to have access to the netflix we already pay for.

Forum Posts: 43
Comment #90 by agw023
Monday, March 26, 2012 @ 12:54:00 AM
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I don't mind the changes, and I see alot of gamers with 50k+ Gamer score which is just crazy. I purchase more indie games than arcade games. I have never thought about buying games for easy gs. I think its a waste of money. however, I did enjoy the Godfather series and Mafia 2 with the purchase of the dlc. I have 15,500 GS is that considered a GS Whore.

Forum Posts: 202
Comment #91 by Leon McLane
Monday, March 26, 2012 @ 10:46:57 AM
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nice policy. i like it.

Forum Posts: 192
Comment #92 by Berad Jenkins
Monday, March 26, 2012 @ 07:23:34 PM
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I think these are good changes

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Comment #93 by murda301
Tuesday, March 27, 2012 @ 01:24:52 AM
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Bring it on...nothin like more cheevos and points to earn!!

Forum Posts: 141
Comment #94 by Rastaman20
Wednesday, March 28, 2012 @ 07:31:03 PM
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awesome but honestly there shouldent be a cap on GS/cheeves for a game it shud all b up to the game developer

Forum Posts: 67
Comment #95 by Argus
Friday, March 30, 2012 @ 10:38:23 AM
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Decrease the number of online achievements. I love online play and how some of the achievements are awesome for example: "Like A Boss" for Battlefield 3 but some of them are annoying like the one I tried to get from Lost Planet 2: "Commited Til the End"

Forum Posts: 0
Comment #96 by shaun pickett
Saturday, March 31, 2012 @ 07:55:35 AM
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I welcome this....

Forum Posts: 2
Comment #97 by Adam Corela
Saturday, March 31, 2012 @ 01:55:23 PM
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I certainly fall under that title of an "achievement whore," but I agree with some of the other posters, I buy a game mainly because I want to enjoy the experience and have fun with it. I bought Torchlight because I heard good things about it, not because its a fairly easy 200G. With that said though, BRING ON MORE ACHIEVEMENTS!

Forum Posts: 107
Comment #98 by tincann
Sunday, April 01, 2012 @ 04:26:31 PM
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April Fools!!

Forum Posts: 26
Comment #99 by Jaws as Crowns
Sunday, April 01, 2012 @ 06:31:54 PM
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#12 thats your opinion. i like achievements. i think they add a little something extra to the game and more play time. i haven't played one game just because of the achievements. if i dont like a game i wont play it regardless of achievements.more people care about games themselves then the actual game. if you go through a player history i guarantee you only 2 or 3 people will have as high a gamerscore on this achievement website.

Forum Posts: 26
Comment #100 by Jaws as Crowns
Sunday, April 01, 2012 @ 06:33:50 PM
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actual achievements*

Forum Posts: 358
Comment #101 by KashThePriest
Sunday, April 01, 2012 @ 08:37:25 PM
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Personally it makes no difference to me. i will still DL a game cos it looks good, fun or interesting. Now it'll just be an extra bonus that it comes with more cheevs :)

Forum Posts: 14
Comment #102 by Stoko
Wednesday, April 04, 2012 @ 02:27:36 AM
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Hmm... It'd be nice if they gave developers a chance to alter their old games. I know most probably won't, but games like Worms say, that got more trophies on PSN because Microsoft had these stupid achievement limits.

Forum Posts: 158
Comment #103 by Greendisease
Wednesday, April 04, 2012 @ 10:37:28 AM
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Cool... I guess... now we get to waste more money on DLC for mediocre games.

Forum Posts: 37
Comment #104 by Xorch
Thursday, April 05, 2012 @ 10:10:43 PM
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To be honest I've never thought of Microsoft as an "innovator" when it comes to coming up fresh and innovative gaming concepts. Granted they've only released 2 major home gaming consoles, but usually they are the ones who take tried and true gaming concepts and simply try to improve on them. Well with that said I have to say that the addition of "achievements" in modern gaming has completely turned the gaming world on it's side. It's so popular that Sony felt obliged to follow suit with adding the trophy system to the PS3. And next to the Wii's innovative motion controls, I think that the addition of the Xbox's "achievement" system is easily one of the biggest and best innovations made to the gaming world in the last 10-15 years! It's like adding replay value on top of replay value. The fact that you can play and finish your favorite games only to find that there is still more fun and enjoyment to be had by trying to get all of the achievements even after you've beaten the game is an excellent idea. And on the other side of the coin if there is a game that maybe you are unsure of getting but the achievement list seems very approachable, it might help to make one's decision to know that even if they don't have the most fun playing it that at least they are being rewarded in the form of easy achievement points. So I definitely support this new change and I sincerely hope that many future game developers really take advantage of the 2000 gamerscore.

Forum Posts: 407
Comment #105 by ShazamFTW
Friday, April 06, 2012 @ 09:14:09 AM
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I don't see a downside to this announcement.

"Hi. The games you paid for will now be worth more points."

Sounds fair to me.

Forum Posts: 13
Comment #106 by Arpylicious
Friday, April 06, 2012 @ 04:42:31 PM
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^ I agree =)

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Comment #107 by elKazaam
Sunday, April 08, 2012 @ 04:02:11 AM
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sounds nice and fair to me.
hope that the price will be the same.

Forum Posts: 180
Comment #108 by PMS Green1Chaos
Sunday, April 08, 2012 @ 04:37:21 PM
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I only have the arcade games from the disc that came with my xbox 360...I don't have a problem with retail games and prefer the limit of 12 achievements for arcade as appose to arcade games that have achievements going to 400g in total. As for DLC, if the price is in my range, then I buy...If it's 1200 or more microsoft points, then I wait until a price reduction sale happens or if theirs a holiday sale. As long as their are no glitchs involving obtaining achievements, then thats okay.

Forum Posts: 3
Comment #109 by HaarigerToepfer
Monday, April 09, 2012 @ 03:39:10 AM
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I think gamerscore is a nice touch to games, because it influences your way of gaming. You'll be rewarded for something that you may haven't done on your regular playthrough or encourages you to play a game again or in a different way. To play games just because of gamerscore is idiotic. You want to be entertained, not be forced to play a game you normally never picked up just because it has easy achievements (collectable/ movie-licensed/ kids games).

So if it means that the price will increase for a game just because of additional gamerscore, it's a reason for me to hold back and wait for a sale. I think the current prices of 800 for a regular and 1200 for a more advanced/ more playtime game are reasonable.

Forum Posts: 1145
Comment #110 by J eVeRy DaY 514
Monday, April 09, 2012 @ 03:50:19 PM
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not that i really care too much for the increase, but if they were going to change it to 400/800, why not just cap it at 500/1000? and what's wrong with 0 point achievements?

kinda gettin sick of all the gamerscore-sloppiness nonsense. it's just a number but my OCD tends to conflict with my gamer's heart. then again, there haven't been too many recent arcade games that i've even wanted to buy...

i miss the old days of the only 200's, 400 MSP xbla classics, and the retails >1250's. i'm all for achievements, but some of these lists/numbers are startin to look sloppy, lol. just never forget why you bought a 360 in the first place! i did a few times

Forum Posts: 2381
Comment #111 by Annalie
Monday, April 09, 2012 @ 04:15:09 PM
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@110 They realized that 0 point achievements were stupid. but id take that over odd gamerscore achievements anyday. i'm also getting sick of the gamerscore nonsense but Microsoft is giving them a choice they aren't making the extra 250gs mandatory anymore which is why saints row the 3rds DLC was 100 points each... garbage. and Assassins creed revelation's DLC numbers are so weird etc.... they need to make the 250 mandatory again.

Forum Posts: 93
Comment #112 by EvilWays
Tuesday, April 10, 2012 @ 06:28:12 AM
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Instead of MS resetting the caps and limits each time there's a trend, why don't they just set base game and DLC limits and just forget the caps? That way, they don't need to later up the cap (again) for retail games from 2000 to whatever and XBLA games from soon-to-be 400 to whatever.

Forum Posts: 4
Comment #113 by Trubbel
Wednesday, April 11, 2012 @ 09:35:33 AM
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I like this change, I myself never used to be interested in G however recently I am hooked on getting as much as possible and so this should help me!

Forum Posts: 15
Comment #114 by E Rock 31
Wednesday, April 11, 2012 @ 02:24:00 PM
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Nope this is just 800GS for 60 bucks, MS always knows how to shortchange customers! LOL!

Forum Posts: 11
Comment #115 by Son Of Apathy
Friday, April 13, 2012 @ 05:50:19 AM
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I'd like the ablitity to delete some of my games. I downloaded the fun labs and the 50g just bugs me.. I'd love to be able to delete low gamerscore titles.

Forum Posts: 1
Comment #117 by Master Skorge
Sunday, April 15, 2012 @ 01:26:34 PM
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WOOHOO! more achievements :D

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Comment #118 by Ace Bear
Sunday, April 15, 2012 @ 03:18:27 PM
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@51 i dont play halo although it is shit that they keep raising the bar wen u think ur done but wat is the point in dlc if doesnt increase achievements and GS yes it should stop at some point so u can complete the game also Xbox over Ps any day

Forum Posts: 12
Comment #119 by Ace Bear
Sunday, April 15, 2012 @ 03:40:44 PM
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@82 and @85 i also agree 12 vs 12 on tiger woods 11 24 ppl for one achievement wat is that shit

Forum Posts: 12
Comment #120 by Ace Bear
Sunday, April 15, 2012 @ 03:45:50 PM
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love Xbla more achievements more GS sweet

Forum Posts: 23
Comment #121 by chrisarcade
Monday, April 16, 2012 @ 03:06:16 PM
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I just hope that when Microsoft releases their next system that my profile, achievements, gamerscore and Xbox Live Arcade games carry over..if not..I'M DONE

Forum Posts: 0
Comment #122 by lastsaiyan79
Tuesday, April 17, 2012 @ 01:00:57 PM
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now if they would just make a way to get rid of ach. lists that are on your tag for games that someone tried once or you will never play again. killing the 0 pt. thing was great but i would love to get rid of the games friends put on my 360 when they visited or rented games.

Forum Posts: 23
Comment #123 by entyjc
Tuesday, April 17, 2012 @ 07:20:07 PM
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this is great news as long as the devs dont just stick in more achs so they can bump the price up im all for more gs but quality over quanity should be 1st over-all.

Forum Posts: 0
Comment #124 by JB2The6thPower
Wednesday, April 18, 2012 @ 05:15:38 AM
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Sounds good to me!

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Comment #125 by NightmareComplx
Wednesday, April 18, 2012 @ 10:27:10 AM
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I stopped reading when he said e-peen.

Achievements should have stayed at 1000gs + 250 dlc and 200gs + 50 dlc, I wouldn't mind arcade games being 500gs with 125 dlc though cause it would have been exaclty half, too bad they had to go and ruin eveything for babies who need all there DLC to have achievements to feel better about a worthless number, but I'm also glad cause it makes me care about achievements even less now, to the point where I find them almost completely worthless and don't even attempt to complete most games anymore unless they I find them extremely addictive and need more things to do once I finish the game, (which is why achievements exist to begin with.

I see achievements as a fad, getting less and less popular ever generation, I'm sure we will always have rewards in games of some sort its there nature but I doubt we will have achievements with numbers for that long i've actaully grown to prefer PSN system because they don't have that stupid number attatched to ever achievement you either have it or you don't

Forum Posts: 22
Comment #126 by NightmareComplx
Wednesday, April 18, 2012 @ 10:29:34 AM
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fixes typo's and grammer errors*

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Comment #127 by Phantom92108
Wednesday, April 18, 2012 @ 06:03:10 PM
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challenge accepted

Forum Posts: 0
Comment #128 by Nikke
Thursday, April 19, 2012 @ 01:49:59 PM
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Now i will start buying more XBLA games.

Forum Posts: 52
Comment #129 by Pay4NameChange
Friday, April 20, 2012 @ 07:15:58 PM
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So Gamerscore is meaningless now. Why play for achievements when old games are barely worth more then arcade titles now? If Gamerscore continues to inflate then all the grinding we did 6 years ago was purposeless.

I don't really like this system any more.

Forum Posts: 873
Comment #130 by Qonok
Saturday, April 21, 2012 @ 02:26:14 PM
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I never really understood why XBLA games were stuck at 200. Some of the older Dig Dug titles...200 made sense. These newer XBLA games can take as long as many of the medium length retail games to complete but were stuck with 12 achievements. I know they were allowed 20 but most seemed to stop at 12 regardless.

Now, DLC is another thing altogether. I really dislike it when it is a great game and then they tack on a bunch of barely there DLC (i.e. SR3). Now Borderlands got some great DLC. Some may have been boring but they were worth the money for the time invested and not to mention that all were really good (except one and most know which one).
More DLC like Borderlands and less like SR3 is what I would want.

Forum Posts: 5
Comment #131 by esoterikos
Sunday, April 22, 2012 @ 06:59:03 AM
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There are good points here.

Online achievements should be a separate category. If for no other reason than all of the forum threads looking for people to boost with.

GS completion should be for the original game. If devs want you to do so many things to complete, then include them in the game at release, but changing the requirement for completion many times is a very bad thing.

I also agree that cheevs are meaning less as time goes by, particularly with people hitting the forums to ask for game titles with easy 1000 gs.

Forum Posts: 7
Comment #132 by DMANTHESLAYR959
Monday, April 23, 2012 @ 11:46:54 AM
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good more for your money but why a cap on the dlc should behow ever many add ons the company want to make :( :)

Forum Posts: 305
Comment #133 by Restricted-Access
Monday, April 23, 2012 @ 07:53:15 PM
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I was going to @# someone, but there are so many OCD people here with their uneven gamerscores. REALLY?! If it bothers you that much, play these games with an offline or [second] "silver" account. This is also a good way to avoid a partially played game that you don't want to finish, because you hated the game, but now have an unfinished game in your played list.

Yes, I wish I could delete a few games from my list that have only a few achievements - mainly, the ones I didn't get to finish that had the online servers shut down (screw you, EA Games)!! I know, it's my fault for not playing them to completion, but the publishers could at least give us 90 days notice - somewhere on the Xbox dashboard where I would see it!

Forum Posts: 6
Comment #134 by P 3 7 3 R x
Wednesday, April 25, 2012 @ 03:14:06 AM
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About time they have added more achievements and gamer-score! 12 achievements are too easy/quick to get!

Forum Posts: 45
Comment #135 by Siziol
Friday, April 27, 2012 @ 01:41:48 PM
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I agree, and don't forget things like 1 vs. 100. I never had time to get into it but for a few games. Now here I am with a useless little piece.

@133 "Yes, I wish I could delete a few games from my list that have only a few achievements - mainly, the ones I didn't get to finish that had the online servers shut down (screw you, EA Games)!! I know, it's my fault for not playing them to completion, but the publishers could at least give us 90 days notice - somewhere on the Xbox dashboard where I would see it! "

Forum Posts: 2
Comment #136 by Stuu
Sunday, April 29, 2012 @ 06:40:28 PM
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I buy games I like, not because they've got easy or a lot of achievements. They can pump out as many crap arcade games as they like but your gamer score won't get any credit for having a game list full of frogger, bejewelled or any of the like.

Forum Posts: 2
Comment #137 by kennythomas26
Tuesday, May 01, 2012 @ 10:40:00 PM
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I don't care about this I don't buy to many Arcade games because they do not interest me to much anyway.

Forum Posts: 152
Comment #138 by Russman
Thursday, May 03, 2012 @ 06:05:16 AM
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@7 I agree completely.

To me this also gives them more reason to want more money to put a game on XBL which in turn the devs have to put it at 1200 points just to break even.

Also, I rarely finish an arcade game, so when I had 100/200 it looked good, but now my e-peen will be smaller but still manageable lol.

Forum Posts: 47
Comment #139 by Silverbolt5
Saturday, May 05, 2012 @ 09:45:55 PM
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The new rules are in effect right now for XBLA games that are new. The old ones don't get this upgrade cause they are not played or deleted eg. Yu-Gi-Oh! 5D's isn't on the Market place anymore.

Forum Posts: 80
Comment #140 by Craiglionheart
Tuesday, May 08, 2012 @ 07:35:27 AM
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being a score whore myself i like this idea, although i cant see myself paying for FOUR loads of dlc for an arcade game, unless its worms or angry birds :p

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Comment #141 by BBowles
Tuesday, May 08, 2012 @ 09:53:03 AM
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@129 Gamerscore was ALWAYS meaningless. I don't care if new games go to 4000 points per game, that old Gears 2 1750/1750 and Star Ocean 1000/1000 will ALWAYS be better than a 4000/4000 in a sports/movie title.

To each their own, but playing games simply to increase a meaningless number doesn't give it meaning imo.

Forum Posts: 0
Comment #142 by exoskeleton
Thursday, May 17, 2012 @ 07:15:11 PM
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I kind of agree with 141, i like what i can get on the way, but i quit gathering people to go in a online match and "cheat" achievements. Its not really a achievement anymore when you do that. I also stopped boosting for achievements. I basicly gave up on any multiplayer achievements as i only play halo multiplayer and dont care for any other multiplayer games. I basicly only have my gold membership for dotw. I have also quit buying crappy games with easy 1000 points. If it sucks, it sucks and i aint gonna waste any time on it. Lifes just to short to play crappy games. I still have over 200.000 gamerscore tho.... but if i continued playing the way i played 2 years back, id be over 400k now. but i simply just dont care anymore. I enjoy my time a lot more now.

Forum Posts: 11
Comment #143 by quazzon
Saturday, May 19, 2012 @ 01:57:56 PM
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Why don't we all just buy the games we actually want to buy, then get the gamerscore and be a perfectionist along the way because we actually want to 100% the game? Most XBLA games are garbage, and you pay to have the "rights" to them, not actually own them. Not to mention you cannot get a refund if you genuinely hated the game.

Forum Posts: 3
Comment #144 by Reeves iXi
Monday, May 21, 2012 @ 03:19:28 PM
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I will definitely not buy an arcade game that has a high price tag simply because of its increased number of achievements.

Forum Posts: 77
Comment #145 by jamiefors
Saturday, May 26, 2012 @ 03:25:08 AM
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I like getting the achievements in the games but buy a game just for the achievements, not a chance.

Whats the point ? if i did my shelf would be filled with basically crap games that have no interest to me.

I have been gaming for over 30 years and have seen it all, the formats are all the same in 1 way or another but what has changed is cost, not only do we have to pay out £40 ($70) for the latest releases but then they expect us to lay out more money for DLC !!!!

I only get a game on release day if it really grabs me or i really want it, i know wait for the price to go down and thats normally within 2 weeks of release date.

The issue i have is the gaming world has moved on and systems are more powerful so why are we paying for games that are way below standard, these XBLA games are just not worth the money.

Forum Posts: 1
Comment #146 by Huzby101
Wednesday, May 30, 2012 @ 11:41:13 PM
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@17 I totally agree that the multiplayer only achievements should be done away with because it makes getting 1000g or more for a title almost impossible for those of us who are too busy to get online.Some think it's more fun to just be able to focus on completing every aspect of the game and not having to depend on others to do that.

Forum Posts: 227
Comment #147 by Rodni Demental
Friday, June 01, 2012 @ 04:30:03 AM
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It was nice when it was just 1000 for completed retail and 200 for completed arcade, the 1250 was alright because you knew a game above 1000 had DLC achievements.

But now... Looking at someones gamercard you sometimes have no idea what games are finished or just how high the score is gonna go unless you actually click on the game itself. It's nothing to have a cry over but I must admit I always liked having a neat and tidy gamercard. Thing is, even if you are a "completionist" (which is pretty hard to do these days) your gamercard will probably still be a mess of different scores and numbers.

I like to think I am a completionist as I always tried to "100%" games I enjoyed even before achievements so when xbox360 introduced achievements I was hooked because I could now show off the games I'd completed.

It kinda gets out of control if you try to complete everything on your gamercard though because you end up playing something that you may have enjoyed originally but you encounter an achievement in the game that frustrates you so much it's not really worth the anger. So these days I won't play a game for cheevos that I normally wouldn't choose to play, I just try get as many achievements as possible if I do enjoy the game and normally say to myself I'll get the rest eventually someday.

Forum Posts: 63
Comment #148 by NJ x BaNdiT
Friday, June 08, 2012 @ 05:34:11 PM
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I NEVER bought a game solely on the fact of achievements for it. Having an increased Gamerscore on games I do buy for other reasons is just an added bonus. Hell yes to this.

Forum Posts: 0
Comment #149 by RODEMdeviL
Wednesday, June 13, 2012 @ 06:30:57 PM
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2000 is too much for one game

Forum Posts: 173
Comment #150 by Loftin08
Wednesday, June 13, 2012 @ 11:16:11 PM
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This is all to set up a system where DLC achievements are more common on XBLA games. Getting 1000 in retail rarely means completion anymore, so I'm sad to see XBLA go the same route. To me, DLC should count as a separate game with a separate achievement list. I buy games and put a lot of work into them, only to find out I need to spend more money to keep it completed.

Forum Posts: 699
Comment #151 by Repo
Monday, June 18, 2012 @ 04:54:21 PM
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You're all missing the obvious. XBLA GS had to be repositioned to fit in WP7; 50 GS just wasn't hacking it.

WP7 - 200 GS
XBLA - 400 GS
Retail - 1000 GS

Forum Posts: 2381
Comment #152 by Annalie
Tuesday, June 19, 2012 @ 07:16:01 AM
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No, quite a few including myself figured that out long ago....

Forum Posts: 39
Comment #153 by Pink Devil Fish
Wednesday, June 20, 2012 @ 05:38:21 AM
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I welcome this change. Mastly because of the length of any DLC games being releases now. Plus achievements when done well can give a player more to do in a game.
I have no problem buying games just for achievements. There is this great thing called Game Stop rental where you buy a used game and return it less then a week later for a full refund.

If you want to try a hard achievement system go play WOW. Sure you get achievements for almost anything but the hardest of the hard ones will make you cry tears of blood. I'm sitting at 11k and considering almost all achievements are worth 10 points and some hours upon hours to earn you do feel you earned something.

Forum Posts: 43
Comment #154 by klaww
Saturday, June 23, 2012 @ 07:26:48 PM
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I don't really care about the change, it's just more gamerscore. I've never really cared about my numerical gamerscore, I just care about my amount of 100%'s. More achievements means its going to be harder. :P

Forum Posts: 1
Comment #155 by whiteytheripper
Monday, June 25, 2012 @ 12:30:49 PM
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An easy example for the changes is modern warfare 3. I have fully completed it 3 times but now there is another special op and my disc is broke. Whereas a game like final fantasy XIII which has 35ish achievements and they are mostly hard and hidden. Avatar TLA TBE is a cheevo whore, as well as call of duty classic

Forum Posts: 6
Comment #156 by vaux8
Saturday, June 30, 2012 @ 02:48:05 AM
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It's all about the game, I like the DLC arcade games for the games, achievements are a fine bonus but upping the price for more achievements not really !!!
also trying to get a 100% gets harder with multiplayer achievements, since I rarely play multiplayer and few times online it's harder to get it all
They should do the achievements 100% for the game and give bonusses to the once that play multiplayer or online, happy gaming

Forum Posts: 76
Comment #157 by Toombs2008
Monday, July 02, 2012 @ 05:18:52 AM
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What about Pinball FX 2 with 1600 Gamerscore?

Forum Posts: 5
Comment #158 by SkullsRevenge
Tuesday, July 31, 2012 @ 08:08:47 AM
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I think the cap going up is great. Not all games need it but some games the achievements are so spread apart its like your not getting anything done. The first time i play through most games im not woried about getting the achievements. But after that i want everyone.

Forum Posts: 9
Comment #159 by Niall1801
Tuesday, August 07, 2012 @ 06:39:41 PM
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More achievement points does make me more inclined to purchase arcade games

Forum Posts: 0
Comment #160 by starkie
Monday, November 19, 2012 @ 04:44:34 PM
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U all get a little buzzing feeling when uav just unlocked an hard achievement or 1 thats took u quite abit of time to unlock or max'd out the achievements for a game because i sure do :)

Forum Posts: 0
Comment #161 by I Nu B Devil I
Thursday, November 07, 2013 @ 09:14:14 PM
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pinball fx 2 has 2200 an that's a arcade game

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