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Game of the Year Awards 2013 - The Winners

Game of the Year Awards 2013 - The Winners

Written Tuesday, December 31, 2013 By XBA Staff

Here we go, after weeks of build-up and 12 months of playing the very best and worst titles available on Xbox, it’s finally time to reveal our Game of the Year Awards 2013.

From digital gems to AAA juggernauts, moments of brilliant invention, wonderful surprises, crushing disappointments, a new console launch, artistic triumphs and awesome adventures, 2013 has had something for everyone. It’s been a great year.

The most coveted award of the lot though? It’s the XBA Game of the Year winner. This time out every single member of staff agreed upon it unanimously. And trust me, that doesn’t happen often. But anyway, enough waffle from us, let the awards begin!

Games are nothing without a premise, and these are the year's best.

Parodying The Matrix and a whole array of other video games and movies, Saints Row IV unchained the series' formula, granting its protagonist ludicrous super powers. It turned out to be a stroke of genius, enabling the hero to bound over skyscrapers, run faster than any vehicle, shatter the ground and punch a baddie into the sky. Saints Row IV's premise not only allows for a barrel full of tongue-in-cheek fun poking and pastiche, it’s also arguably one of the most recklessly fun open-world games ever conceived. A simple enough premise, chucking super powers into Saints Row IV was a very smart move.

Sci-fi as a genre has been mined to death, so hats off to Dontnod for coming up with something a little different for Remember Me. You play as Nilin, a memory hunter able to remix the memories of people and alter their behaviour within the futuristic Neo-Paris of 2084. A recognisable city that's transformed in a way that's wholly believable, it's a place of contrasts, and the perfect backdrop for Nilin's journey of self rediscovery. A neat combat system, smart memory remixing sequences and a dark future in which memories are manufactured as a purchasable commodity, Remember Me's premise raises a host of questions, just like any great sci-fi.

Inverting BioShock's premise of an underwater dystopia, BioShock Infinite takes its own tale of the American Dream gone devastatingly awry to the clouds of Columbia. Here, things are every bit as messed up as Rapture, albeit in an altogether different way. Amid all of this turmoil, Booker DeWitt has a debt to pay, starting with the rescue of the captive Elizabeth.

Upon meeting Elizabeth, a whole host of new possibilities open up, enabling Booker to access useful objects through tears she's able to conjure at will, while being able to gracefully traverse to otherwise inaccessible areas via Skylines. BioShock Infinite's premise unlocks a whole array of unique gameplay mechanics, and as an anchor point for its memorable story, it's unparalleled. BioShock Infinite's premise is simply masterful.

The year's most ripping yarns!

Up until 2013, Tomb Raider games were rarely known for their stories – heck, we can’t actually remember the plot for one, despite having played them all! –  but that all changed when Lara got the reboot treatment this past year. Video game writer Rhianna Pratchett was drafted in to bring Lara Croft into the 20th century, and that she did, painting her as a much more fragile and likeable character, and letting the player watch her grow into an increasingly confident and resilient character. Yes, ladies and gents, it’s an origins story, but don’t let that put you off. Throw in a creepy island with its own rich history, and this year’s Tomb Raider was one hell of a story that’s worth sinking your teeth into… if only the game had more actual tomb raiding.

Initially, the notion of three protagonists sharing the limelight for Grand Theft Auto V seemed like a recipe for disaster, but in Rockstar's more than capable hands, it flourished into what is arguably one of the greatest GTA yarns of all time. It's all about the characters. Michael is the retired career criminal, his old friend Trevor is a psychotic pariah with (sort of) big dreams, and Franklin is the moral centre, someone inexorably drawn into the madness as he escapes a life of petty crime in the Los Santos ghetto. With a series of memorable set-pieces and moments, framed by the most immersive and detailed open-world landscape imaginable, GTA V’s story excels.

A floating cloud city, seething with intolerance and hatred, as Booker DeWitt you're subjected to relentless hostility throughout BioShock Infinite. The citizens of Columbia are terrifyingly indoctrinated by the teachings of Comstock, and the Vox Populi are the only ones attempting an uprising. There's a lot going on in BioShock Infinite, and if you scratch beneath the surface, there's so much more than you might actually realise at face value.

Taking in the metaphysical, toying with the idea of infinite realities, Irrational's narrative expertise succeeds in crafting something that lives long in the memory after its astonishing coda. BioShock Infinite's story is like an onion, comprised of numerous layers. Attempting to unravel it all might also reduce you to tears, but even at its most basic level, BioShock Infinite's narrative is pure and unadulterated brilliance. That it grows even more complex and deeply intricate under scrutiny is part and parcel of what makes it truly fantastic.

Because everything is always better with friends. And enemies.

Every year, Call of Duty delivers one of the most robust multiplayer experiences around, and Ghosts is no different. Where Battlefield 4 has floundered with its litany of bugs, glitches and other issues, Ghosts has worked from day one. It's the same tried and tested CoD that players have come to love or loathe, but there's no disputing just how damn accomplished Ghosts' multiplayer offering is. Co-op fans get the Extinction mode, while those seeking a fast-paced shooty challenge can always rely on Call of Duty: Ghosts' generous suite of multiplayer modes. Love it or hate it, there's no denying Call of Duty: Ghosts delivers. Again.

From Assassin's Creed: Brotherhood to Assassin's Creed IV: Black Flag, the multiplayer mode that no one initially wanted has been getting quietly, incrementally better with each iteration. As such, Black Flag's multiplayer is the best version currently available, taking the formula and honing it to within an inch of its life. Tracking your target and moving in for the kill is immensely gratifying, the slow and considered approach always winning out over the maniacs who choose to run around haphazard. The prospect of Ubisoft Montreal one day marrying the campaign and multiplayer – Watch_Dogs possibly being the first step – is an enticing one.

Transposing a tightly-scripted single-player story to the expansive urban sprawl of Los Santos and the dusty plains and trailer parks of Blaine County, Grand Theft Auto Online lets you loose and asks only that you enjoy yourself. It's the ultimate expression of sandbox freedom, even if it does sometimes descend into wild west shootouts on the streets with strangers.

Boasting a series of Jobs to tackle if you want a little structure, GTA Online really comes alive when you're messing around with a group of like-minded friends, rolling around as a posse. You can buy property, rob stores, purchase weapons, vehicles and clothing, granting you criminal cachet in GTA Online's world. With planes, helicopters and automobiles zipping around, the possibility to wreak havoc in GTA Online is also nigh-on limitless. With the new Content Creator and the promise of more to come, GTA Online is only going to get better too.

In which we celebrate the prettiest games from the past year.

Forza Motorsport 5 is probably the most technically impressive game on this list, from a visual perspective. Running at 60 frames-per-second and 1080p it represents the closest any developer has come to photorealism on console. And on the game’s city tracks it combines this with spectacular detail to create some jaw-dropping moments. The opening alone is enough to make you dribble. Losing out only thanks to the nature of its slightly sterile showroom sheen, it's nevertheless the most beautiful racing game ever created.

Squeezing every last drop out of the ageing Xbox 360, Grand Theft Auto V is so pretty it should be a crime. To build a game on this scale, yet deliver a world as detailed and rich as the one provided by Rockstar games is testament to the developer's talents, not just in terms of power but in artistry too. Watching the sun set over Mount Chiliad is one of the prettiest sights we’ve seen this year. It’s uncommonly gorgeous.

Ryse: Son of Rome feels like the true arrival of next-generation visuals on Xbox One, cramming every frame with detail. From the wilds of Scotland to Rome itself, it’s a juggernaut. Not just the best-looking game on Xbox One, it’s one of the most visually impressive titles ever produced on a console, combining spectacular lighting, character modelling and environmental design to make an experience good enough to melt your eyeballs. Alright, so that’s an exaggeration, your eyeballs will be fine, but it is undeniably really, really, really bloody pretty. Just imagine what developers will be coming up with in a couple of years time.

Capable of living long in the mind as memories of visuals fade into darkness, scores are a big part of what makes games great. Here’s some of the best.

It was always going to take second-billing to the licensed track-filled radio stations, but GTA V’s score is full of understated brilliance. With over 20 hours of original, dynamic music from German electronica legends Tangerine Dream and featuring all the low-key funk you would expect, the score fills the gaps left by the likes of West Coast Classics and Soulwax FM to offer a brilliantly atmospheric alternative.

Olivier Deriviere’s score for Remember Me delivers a brilliant twist on the traditional orchestral fare. Performed by the London Philharmonia it has all the rousing string arrangements would expect, but true to the themes of the game it cuts it up, remixes it and glitches it up to make for an entirely unique sound. It’s the prefect fit for Dontnod’s futuristic vision and a standout effort from 2013.

An ode to cheesy 80s and 90s action movies, Far Cry 3 Blood Dragon’s soundtrack, just like the game itself, wouldn’t be out of place on a scuffed up old VHS tape. It’s steeped in retro-futurism, at turns brooding and pulsing, dramatic and suspenseful, building from sparse soundscapes to pounding rhythmic crescendos. A relieving step away from samey swirling orchestral strings, it’s a brilliant diversions into synthy electronica. It’s also the most distinctive, and best, soundtrack this year.

In an industry dominated by sequels, spin-offs and prequels, we champion the very best in new experiences.

Remember Me may not have fully lived up to its potential, but that doesn’t mean we didn’t enjoy exploring Neo-Paris with protagonist Nilin. In terms of its world, some of its characters, its premise and its mechanics, Remember Me lays the foundations for any number of fantastic follow-ups. It’s all there waiting to be built upon. Let’s just hope that Capcom affords Dontnod the opportunity to do just that.

It’s always silly to write off zombies. Every year, without fail, when it looks like the undead have become tired and boring, someone uses them to fashion something new and exciting. This year it was the turn of State of Decay, a brilliant survive-‘em-up that’s crawling with the stinking, decaying, shuffling blighters. It was popular too, shifting half a million copies in less than two weeks before going on to sell in excess of a million. Work is already underway on a sequel. We can’t wait.

News Editor Rich has an idea for a Ryse: Son of Rome sequel. It’s set in feudal Japan and the protagonist is a Samurai capable of chopping off limbs at the click of a button as cherry blossoms fall delicately around him. Editor Dan has a name for it. It’s called SamuRyse. Now as much as we’d love it to, that game will probably never happen. Regardless, although we don’t know developer Crytek’s plans, there’s no denying that there’s plenty of scope for further, exciting titles in what we hope will become a series OF Ryse games. And if they do make a game called SamuRyse, we totally want a slice of the profits.

We pick this year’s best digital-only delights.

What a unique thing Blood Dragon is. Spinning off from Far Cry 3 in the most tangential of ways, it’s a ridiculously, knowingly cheesy romp filled with lasers, neon and dinosaurs, drawing on the 1980s action movie VHS collection of its developers. Tongue-in-cheek yet kinda reverential to its inspirations, the adventures of cyber commando Rex Power Colt (as voiced by the legendary Michael Biehn) came out of nowhere to light up XBLA with dodgy one-liners and geysers of purple blood. 

Over the years Starbreeze had established themselves as one of the industry’s top European developers, but their debut on the Xbox Live Arcade, well, we’re not sure anyone was expecting that. Brothers: A Tale of Two Sons is exactly what we want in an Xbox Live Arcade title – or just digital titles for that matter, as they’ll forever be known – a treat on the eyes and the ears, a unique mechanic, and a bit of emotion. And when we say a bit of emotion, we mean a lot. A. Lot! Much emotions! In fact, it makes us cry just thinking about it now, meaning Brothers: A Tale of Two Sons is a more than worthy runner up.

State of Decay is something of a diamond in the rough. Lumbered with a slightly wonky game engine, which developer Undead Labs has attempted to fix with a series of patches, it’s nevertheless a gloriously grim struggle for survival in a town boasting sparse resources and plentiful zombies. The addition of the Breakdown DLC later in the year strengthened the game’s core appeal too, where just staying alive and getting the hell out of dodge are your goals, contributing to a brilliant experience that values ideas over polish. Undead Labs’ State of Decay is a cracking game, our favourite XBLA title of the year.

Innovation is the key to fresh gameplay experiences, and 2013 was chock full of great ideas. Here’s the best.

What’s so innovative about a rollercoaster in the sky, you may ask, but if you do, you’re missing the point. IT’S A ROLLERCOASTER IN THE SKY! Okay, so it’s a little bit more complex than that. BioShock Infinite’s Sky-Hooks and Sky-Lines not only allowed the player to navigate the glorious Columbia with ease and trepidation, but it allowed you to get some incredibly awe-inspiring sights at the same time. Mix it into the combat and there’s a level of freedom and satisfaction that you wouldn’t have otherwise. It’s like the first time the training wheels on the bike are off… so freeing and exhilarating. A worthy runner up.

The first time we laid our eyes upon Remember Me’s ‘Memory Remixing’ way back when it was announced, we were hooked. Not only was this something completely new and exciting, but it truly was unique and innovative, opening up a portal to Remember Me’s sci-fi roots that truly allowed the game to shine. Just being able to go into someone’s memories and change how they perceived them, that’s magic right there, but being able to get them wrong, play with various different alternatives and what not, that’s the cherry on the cake. Developers need to look to new experiences like this in 2014, otherwise we’ll get our dads on them.

Destruction is nothing new in video games, especially in the Battlefield franchise, but destruction that changed the maps completely? That’s fresh, new and exciting, especially considering the sheer size of Battlefield 4’s maps. Yes, Battefield 4’s horrifically cheesy named ‘Levolution’ is this year’s winner. Being able to flood levels, bring down skyscrapers, cause huge tankers to crash into islands and the like, all in the name of changing the shape of the landscape, that’s what next-gen is all about. Not only is it the most innovative use of destructibility since Red Faction’s see-anything-blow-it-up, it’s also the most satisfying, which earns it extra kudos points.

The games came out of nowhere or defied expectation by actually turning out to be a bit good.

Let’s be honest, we all thought Ryse: Son of Rome was going to be a bit balls didn’t we? Beset by development problems as the game dropped Kinect motion controls and transitioned from one console to another, then accused of being a dull QTE-fest, Ryse didn’t have the best of pre-release build-ups. What a brilliant surprise then to encounter a game that defies its limitations by offering one of the most enjoyable campaigns on Xbox One, with some incredibly satisfying combat. The doubters were wrong, Ryse is great fun.

Rebooting Devil May Cry was never going to be a popular decision, but Ninja Theory pulled it off with aplomb, deftly preserving the series' trademark combat while introducing a bunch of its own ideas into the mix. DmC charted the origins of the usually white-barneted Dante, from his time as a wise-cracking punk to his rebirth as a kick-ass demon hunter, taking the player on one hell of a ride through an imaginative landscape in which the real world and demon realm clash. Retaining the spirit of Devil May Cry, DmC was not just a surprise, but hopefully a tantalising taste of what's to come.

Being able to cut almost anything with Raiden's high-frequency katana sounded like a leap too far, and after making a transition to a new studio following a troubled development cycle, things didn't look too good for poor old Metal Gear Rising. Yet all it took was a bit of a name change and the ever reliable Platinum Games to whip Metal Gear Rising: Revengeance into shape.

Even more surprising was that Metal Gear Rising's promise of slicing stuff into pieces made it into the game wholly intact, unlocking an array of achingly cool gameplay moments care of Raiden's spectacular Zandatsu finishing moves. Unleashing a combo and then tearing out your foe's spine for its precious life force is among the year's most gratifying and downright awesome gaming moments. Metal Gear Rising: Revengeance was a very pleasant surprise indeed.

Sometimes they’re a waste of potential, sometimes they’re just plain crap. All of them are disappointments.

The original Dead Space was one of our favourite games of the last generation, a kind of terrifying magpie that stole from numerous sources to create something that felt fresh and more importantly, scary. That may have been eroded a little with Dead Space 2, but we still had hope. However, Dead Space ripped the limbs off our dreams and put the series in a coffin for the foreseeable future. From glory to ignominy in three titles? That’s hugely disappointing.

It controls like ass, looks like a bog-standard XBLA game despite appearing on Xbox One, suffers from wonky systems that undermine each other, features grubby microtransactions, is presented awfully, has a silly story and fails to live up to its billing as a successor to Panzeer Dragoon, despite all the talent being in place. We were reasonably excited about Crimson Dragon. But then we played it. It’s a crushing disappointment.

This year’s biggest disappointment by a country mile, Aliens: Colonial Marines fails on so many levels we don’t know where to start. It’s controversial, poorly made, a waste of a great license, not even slightly scary, at turns generic, dull and laughable… it’s just pants. The Aliens franchise has wonderful potential, with all the ingredients needed for a stone cold classic. Aliens: Colonial Marines is criminally wasteful with all of it, contributing to a mess of a game that’s a huge waste of potential. That’s why it’s so frustrating. It could have been great. Instead it’s our biggest disappointment of the year.

Video games require video game developers to make them, so it’s only fitting that we give an award to the best one of the year. Duh.

It’s easy to sit here and say, “if you make the best game, you get the best developer award,” but the truth is, it doesn’t work like that. It helps, but budgets, other unforeseeable events and support, that’s what can really sway the vote. That’s why you’re seeing Rockstar North only snapping up the runner up this year. Having churned out arguably one of the year’s best games, their budget and resources are probably second to none in the games industry. That’s not to say they didn’t do a fantastic job – they did, they did GTA V – but they only did enough to grab the runner’s up award, which, by the way, is no easy feat.

Also grabbing a place on the runner’s up podium is none of than Irrational Games, one of two developers that’s been granted the elusive 100% score – the other was Rockstar North… the other runner up. Despite creating one of the year’s – nay, generation’s – best experiences, they did something that probably actually did their game more of a service than you care to realise: they delayed it. Not only that, but they got on board experienced Executive Producer Rod Fergusson, who was probably instrumental in helping Irrational ship the polished product that was Infinite. A wise move, and one that we as gamers benefited from.

The winner this year is none other than Saint’s Row IV developer, Volition. Not because they created the best game of the year – they didn’t, not by a long shot – but because they made a game that was true to their vision, one that was massively divergent from the series' typical fare, all without reservation or fear. That paid off in the end. Despite everything that was going on around them at THQ, and the uncertainty that surrounded the title and its publishers, they still managed to create the product they wanted while remianing completely undistracted by it all. It was a truly mammoth effort by all involved, and one that should be praised across the industry.

There’s more to games than just making them, a lot goes into market strategies, customer support and bringing the games to market. It’s only right we shine the light on them at least once a year.

Not only did Rockstar create one of the greatest single-player experiences of this generation with Grand Theft Auto V, but what they attempted to do in the multiplayer world sent a few ripples throughout the rest of the industry – let’s just say this, GTA Online was a revelation. Had it not been for the teething issues of said mode and maybe Rockstar’s inexperience with reacting quickly to what’s going on in said world, they might have even been in for a chance of winning it this year. Alas, that wasn’t the case, but Rockstar should nevertheless be commended for not only creating one of the generation’s greatest games and one of the hottest multiplayer experiences.

Microsoft would’ve been a shoo-in for this award usually, you know, had they not completely screwed up their original message with the Xbox One and have to backtrack on most – if not all – of their policies. They recovered admirably, however, although some would say that they’re still picking up the pieces now. At the end of the day though, not only did they launch a fantastic piece of hardware, but they launched a great launch line-up of first-party titles, from Dead Rising 3 and Forza 5, to Ryse (which isn’t as bad as some critics are making out) and a selection of smaller digital titles. They also revealed what 2014 had in-store for Xbox One owners, and it all looks very exciting. Very exciting indeed.

When selecting the winner this year, we looked at not just quality over quantity, but at consistency as well. For us, there was a clear winner: 2K Games. 2K had a fantastic year for a variety of different reasons. Not only did they publish one of the greatest games of the generation, BioShock Infinite, and also create an excellent spin-off-of sorts in XCOM: Enemy Within, but they dazzled on next-gen with the visual masterpiece that was NBA 2K14 and helped Gearbox in supporting one of last year’s great titles, Borderlands 2, with a slew of great downloadable content. In fact, there isn’t much they did wrong last year and are thus worthy winners of the Publisher of the Year award. That’s actually two in two now!

The biggie. The main prize. The one that everyone wants to win. It’s that time ladies and gents, the time to announce 2013’s Game of the Year!

Way back in 2007 Irrational Games delighted audiences worldwide with unique brand of storytelling and fantastically realised world of Rapture in the original BioShock, and here we are, six years later, and they did exactly the same. Taking place in the skies this time in the wonderfully eerie Columbia, players followed Booker and Elizabeth on one hell of a journey, chock full of brilliant moments and one hell of an ending. Had it been any other year BioShock Infinite would have almost certainly taken home the Game of the Year crown, but alas, they had one colossus in their way this year. 

Launch titles for new consoles rarely set the world on fire, so it is with great delight that we announce that Dead Rising 3 joins BioShock Infinite as the other runner up this year. Sure, it might not have won awards for storytelling and character development – although it did have its own harrowing moments – what it did was truly show the power of next-gen in the best light ever: killing zombies. You may look at Dead Rising 3 just being another hack ‘n’ slash zombie game with no soul, but not only are the combo weapons insane fun, but the seamless and expansive zombie-infested Los Perdidos was a world that told its own stories. With hundreds of interior environments, no load times, hundreds and hundreds of on-screen zombies, Dead Rising 3 showed us that the future is bright. Very bright… and gory!

Critics and gamers might have had polarising opinions when it came to Grand Theft Auto IV, but all of that was forgotten when Rockstar finally shipped Grand Theft Auto 5, the winner of our most coveted award this year, and rightfully so. Rockstar truly outdid themselves with GTA V, delivering a brilliant cast of characters, some stunning set-pieces, a gripping story and one of the most mind-boggling video game worlds ever. Ever! Los Santos and Blaine County was everything you could want and more, with fighter jets, tanks, mountains, lakes, forests, skyscrapers and it even had its own ecosystem, it’s quite easily the greatest game world of all time. Combined with the brilliant GTA Online and the usual trademark humour, and it’s a world that you’re more than happy to spend hundreds of hours in. We did, and if you haven’t, you should too.





 
 

User Comments

Forum Posts: 66
Comment #1 by TheQuiff
Tuesday, December 31, 2013 @ 06:31:49 PM
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Reading that makes me sorry I didn't pick up State of Decay on sale a few days ago.


Forum Posts: 0
Comment #2 by tdogg769
Tuesday, December 31, 2013 @ 06:42:13 PM
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GTA5 Game of the Year is a nice choice BUT I would have went with Bioshock:Infinite expecially for that ending man (no spoilers)


Forum Posts: 101
Comment #3 by Jamiereloaded23
Tuesday, December 31, 2013 @ 06:54:26 PM
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Ditto, i really thought about state of decay but ended up getting deadlight instead. Anyone know when the achievement awards are done on here, or if they still actually do them?


Forum Posts: 108
Comment #4 by TSG Dwaggie
Tuesday, December 31, 2013 @ 06:56:28 PM
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GTA... a game with so many glitches, hackers, and was released without it's multiplayer ready.

That above does NOT deserve game of year.

Bioshock Infinite... Walking Dead Season 2, Wolf Among Us... all of those are more worthy.


Forum Posts: 3938
Comment #5 by LickableLemons7
Tuesday, December 31, 2013 @ 07:25:56 PM
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Going off my own list I put in the nominations:

Best Premise

- Papers, Please

Best Story

- Beyond: Two Souls
- The Swapper
- BioShock Infinite

Best Multiplayer

- Loadout

Best Graphics

- Beyond: Two Souls (amazing for a PS3 game)

Best Original Score

- The Swapper

Best New Franchise

- Tearaway

Best Downloadable Game

- The Swapper

Biggest Surprise

- Far Cry 3: Blood Dragon

Biggest Disappointment

- Grand Theft Auto (Online?)

Best Developers

- Facepalm Games
- Lucas Pope

Best Publisher

- Nintendo

Games of the Year

- The Swapper
- The Last of Us
- BioShock Infinite
- Far Cry 3: Blood Dragon
- Beyond: Two Souls


Forum Posts: 3938
Comment #6 by LickableLemons7
Tuesday, December 31, 2013 @ 07:34:09 PM
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@3 Achievement awards go up in February, I think.


Forum Posts: 29
Comment #7 by DarknessGZ
Tuesday, December 31, 2013 @ 08:09:18 PM
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When can I preorder SamuRyse?


Forum Posts: 6129
Comment #8 by Crimson Ridley
Tuesday, December 31, 2013 @ 08:13:34 PM
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Volition as Best Developer? Who the hell voted for that?!


Forum Posts: 1638
Comment #9 by HugTheBear
Tuesday, December 31, 2013 @ 08:16:55 PM
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@1-- Me too. I heard the game was kind of broken. Guess I heard wrong.

BF4 shouldn't have won anything-- That game is barely playable. Also, GTA V Online shouldn't have won either-- Took months for the online play to be patched. Those are my only disagreements with the choices above.


Forum Posts: 52
Comment #10 by Kroesis
Tuesday, December 31, 2013 @ 08:27:56 PM
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@4 I disagree. Yeah MP wasn't ready but for a couple of weeks i was able to get SP done properly. Also people were told that it would have teething issues to begin with but despite being told they still complained and sure it currently has an over abundance of hackers in, the complexity of the game's code probably leaves it more open to hacking than other games but other online games have their issues too. I play GTA: Online a lot and when in a session with others who aren't cheating (more often then people seem to think), the game is fantastic.
With R* apparently about to close down some of the most used exploits in their next update, I can see all but the most fervent of hackers leaving for other pastures (unless other exploits are found) like many of the whining, petty, mouthy BF/COD/FPS fans did when Ghosts/BF4 came out.
With GTA:Online being R*'s vision for GTA, I don't see them giving up on it.


Forum Posts: 435
Comment #11 by tunaleg
Tuesday, December 31, 2013 @ 08:50:11 PM
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Blood Dragon and State of Decay are both great but hardly unique or original which is what XBLA is all about.


Forum Posts: 848
Comment #12 by mosin360
Tuesday, December 31, 2013 @ 09:31:20 PM
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GTA isn't all that great. I had so much more fun with Diablo 3. Now that was a quality product when it came out.


Forum Posts: 11
Comment #13 by SpectrumFlash
Tuesday, December 31, 2013 @ 11:52:41 PM
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All great choices. I'm glad GOTY was Grand Theft Auto 5. In other words, I'm happy for Ryse winning a couple. That game is top-notch fun. Since I'm typing this from my Xbox One, I'm off to play some Ryse multiplayer. Cheers!


Forum Posts: 1590
Comment #14 by dirge
Wednesday, January 01, 2014 @ 12:30:47 AM
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Love the fact Blood Dragon won best score.


Forum Posts: 754
Comment #15 by Fire Mage
Wednesday, January 01, 2014 @ 06:33:53 AM
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Kinda makes me want to pick up Metal Gear Rising.

Besides that, I've already nabbed most of the games that won good awards; I've just yet to play them.

I can't wait until I finally have the time to sink my teeth into GTA V. I'm so behind the ball on that! But that's life for you.


Forum Posts: 1222
Comment #16 by ginge88isfun
Wednesday, January 01, 2014 @ 04:36:08 PM
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Can't argue with the winners, all but one.

Volition as Best Developer?

Who was smoking crack to vote for that?


Forum Posts: 30
Comment #17 by sporadicmush
Wednesday, January 01, 2014 @ 04:51:09 PM
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GTA V single player was worthy of GOTY, but the broken multiplayer won it's respective category? I have nothing but love for this site, but "With the new Content Creator and the promise of more to come." how can you pick a winner from what hasn't even been released yet?


Forum Posts: 2241
Comment #18 by cheevo360
Wednesday, January 01, 2014 @ 05:17:55 PM
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Awesome I agreed with everything here mention for gave winners but I not give GTA V winning. Last year here and myself agreed to gave Far Cry 3 won GotY 2012 so I give Super Mario 3D World for winning Game of the Year 2013. :)


Forum Posts: 2241
Comment #19 by cheevo360
Wednesday, January 01, 2014 @ 05:47:10 PM
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Also I gave Developer of the Year is Nintendo EAD and Publisher of the Year is Rockstar Games. :)


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Comment #20 by Hurricane Of 87
Wednesday, January 01, 2014 @ 06:10:33 PM
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Remember Me just took a decent generic hollywood style orchestral soundtrack and butchered it. I understand what they were shooting for but none of it was pleasing to the ear.

"[AC IV's MP is] taking the formula and honing it to within an inch of its life."
*Anyone* staff or not, care to expand on this because AC IV seems closer to the literal defintion of Copy & Paste than any interation of CoD ever was.
The maps are new (Except St. Pierre) and the avatars are different, but then what? Perks and abilities the same with the same style loadouts. The game modes are the same, they've added nothing like approach meters or Honorable deaths to help switch it up even slightly. Smoke bombs are still OP and Manhunt turns into a turn based game where each sides take turns slapping then stabbing each other before running off and repeating again.
Even AC3's notoriously shitty MP UI returns in the exact same fashion.
There's a good game in AC's MP, but it's not there. Not yet.

Dead Space 3 wasn't that bad. The least good of the trilogy to be sure, but so was Batman: Arkham Origins and that's not thrown in here.

GTA Online? Oooooookay.....


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Comment #21 by Fire Mage
Wednesday, January 01, 2014 @ 07:37:50 PM
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@18/19: The site is only voting on Xbox games, so Nintendo and Mario don't touch down here.


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Comment #22 by Knightmare OO7
Wednesday, January 01, 2014 @ 08:27:25 PM
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Comment #23 by Hurricane Of 87
Wednesday, January 01, 2014 @ 08:41:26 PM
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For those curious about Achievements Of The Year here's a taster:
Hardest, Easiest, Longest, Shortest and Glitchiest lists of 2013

http://www.xboxachievements.com/forum/showthread.php?t=561986

The skinny:
Easiest (1/10)- Dollar Dash and Farming Simulator 2013

Hardest (10/10) - Ninja Gaiden 3: Razor's Edge and Cloudberry Kingdom

Shortest (5 hours for 1000G) - Phineas and Ferb: the Quest For Cool Stuff, The Smurfs 2, Cabela's African Adventure and LocoCycle

Longest (350-400 hours for 1000G) - Killer Instinct 2013

Glitched is broken into various sub-categories but Capsized, Fireburst, Special Forces: Team X all had broken achievements that were never fixed.
~~~~~~~
Speculation for Hardest Achievement will be either Cloudberry Kingdom's Shenanigans (No one, anywhere, has done it. Look up "level 318" on youtube to see why) or Ninja Gaiden 3RE for You Got Skills which requires 2 shit hot players to do hard stuff and is the more popular/played franchise. [/cynicism]

Easiest Achievement will be Spatial Awareness from CoD: Ghosts.

Novelt....I mean Original Achievement will go to some bullshit.

Worst List should be Pacific Rim (XBLA) or Modern Combat 4: Zero Hero (Phone) but will probably go to Tomb Raider because of popularity and visibility [/more cynicism].
Possibly Fighter Within or Killer Instinct as both titles got 10/100 for achievements in their reviews.

Best List? It should be Crysis 3. The game was too easy and was a disappointment in both SP and MP, but whoever's responsible knows how to deliver cool tasks, with cool names/references and a consistently great set of tiles.
Decently paced and no missable jizz either (Chapter select, innit).
Payday 2 and World Series Of Poker had pretty clever lists too when you think of the behaviours they encouraged and the stealthy breadcrumbing to level 100 both games had.

All 3 games were below my expectations for fun but game quality should *not* come into this. Strictly the list.

What *will* win?
People fellating Ghosts for being strictly SP this year?
GTA V because it was a popular game that some people played even though it was an unspectacular list?


Forum Posts: 3
Comment #24 by WilloftheDead
Thursday, January 02, 2014 @ 01:40:04 PM
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@9 You win the no one cares what you think award followed by post 23!


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Comment #25 by LickableLemons7
Thursday, January 02, 2014 @ 02:29:45 PM
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@24 Go figure. I'm not demanding anyone to agree or disagree with that comment and I'm not going to state that XBA should throw in games from other platforms for their awards.

I just threw out what I thought. Anyone else can do that if they want. I'd like to see more discussion and variety, embracing gaming culture as a whole and whatnot. I'd like to see what other people think as well (again, not of my first post in this feature, but of what they think deserves recognition in these categories).

@23 I remember that thread. Good show. Still stand by Lums Survival in Rayman Jungle Run as being an utter knob.


Forum Posts: 39
Comment #26 by NinjaLunchBox79
Thursday, January 02, 2014 @ 10:06:33 PM
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So GTA best multiplayer?? Are you joking?? Did Rockstar slip ya some benji's? The multiplayer is broken .... Good job on showing how biased your opinions are!! Also @25 this is a Xbox site so of course the lists are gonna be Xbox pure ... Good job son LOL


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Comment #27 by scott.m
Friday, January 03, 2014 @ 01:18:02 AM
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GTA online for best multiplayer? That broken mess? It took 5 years of development for single player, which also was broken, 5 years to not bother with the online. Yeah, best multiplayer. I call shenanigans.
Game of the year as well? No. Dead Rising 3 or Bioshock Infinate deserve it more.

Good to see Violition wins best developer. After THQ came down around them, they stuck to their guns & kept on working.


Forum Posts: 1
Comment #28 by IvanCARDINAL89
Friday, January 03, 2014 @ 02:11:05 AM
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My favorite multiplayer is Battlefield 4, I haven't had many issues just a few crashes every once in a while. When I don't have any problems, the game is really fun.


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Comment #29 by Mr Richard Head
Friday, January 03, 2014 @ 04:43:19 PM
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Dead space 3 was defo a huge huge disapthey killed such a game and series..
This site dsnt seem too bothered about the problems with gta 5 then?
Most other games would have been grilled for these problems..
Nice to see remember me in there, was a really good new idea and a good sci fi setting.


Forum Posts: 157
Comment #30 by Baillie1987
Friday, January 03, 2014 @ 05:02:10 PM
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Sorry but GTA 5 as best multiplayer game is ridiculous. Obviously the two weeks where it wasn't even playable doesn't factor in


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Comment #31 by Dazz
Friday, January 03, 2014 @ 07:15:20 PM
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Other than Volition winning dev of the year, Blood Dragon winning soundtrack, Aliens being the biggest disappointment and SR4 winning whatever it won, the rest of this is a pile of crap.

GTA5, game of the year? I've played better that released this year, it just seems like the hype machine continues to roll on, despite the game being mediocre. Add that to it winning MP of the year when there were so many issues with it and not much to do online...I honestly don't know anybody who kept the game, they sold it two weeks after GTA: Online launched and went right back to FIFA or SR4.

How is it fair that Ryse wins graphics of the year when it was up against games from the previous console? That'd be like having PS3 in "Console of the Year" competition against the N64, Sega Genesis and Commodore 64. Of course the graphics are more powerful.

Or is that more of a commentary on the lack of anything good about the Xbox One that only one game from its limited library was nominated for anything?

Whoever picked the winners in a lot of these categories should feel ashamed of themselves and try to decide if they want to be real gamers or hipsters that go after something mediocre just because other people hype it up.


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Comment #32 by kinky babies
Saturday, January 04, 2014 @ 04:28:23 AM
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Bad list, IMO. Battlefield 4 does not deserve innovation. Innovation on making
the glitchiest, most unfair game I've ever played, maybe. I can't tell you how many times the game has frozen on me while i was loading, resetting all of my single player progress. Not to mention spawning underground, the abomination called matchmaking, and unfair maps. Despite all of those problems, the game itself is actually quite fun. When you actually get to play, that is.


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Comment #33 by Hurricane Of 87
Saturday, January 04, 2014 @ 01:21:23 PM
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#24: Good thing I don't care what some knobber on the internet thinks.


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Comment #34 by Jedi_Solo78
Saturday, January 04, 2014 @ 06:19:49 PM
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I'm just wondering how GTA won the top award when Bioshock was winning awards throughout the rest of the list. Unless it won because it was "GTA" or they didn't want to give them all to Bioshock... it doesn't make any sense to me.


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Comment #35 by WilloftheDead
Saturday, January 04, 2014 @ 08:39:58 PM
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@33 Says the knobber making the comment about not caring.


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Comment #36 by samsaBEAR
Sunday, January 05, 2014 @ 02:57:12 AM
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How the hell could GTA Online win any multiplayer of the year award? It's buggy as fuck, had thousands of issues at launch and it's a monotonous grind to unlock anything.


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Comment #37 by hockeygodDVD
Sunday, January 05, 2014 @ 09:08:14 AM
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I agree GTA V is way better than GTA IV but it is not game of the year.


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Comment #38 by Lord Revan
Monday, January 06, 2014 @ 05:30:10 AM
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Dead Space wasn't bad at all. Especially once you get into the last several chapters. If you love HP Lovecraft like I do then you would be mesmerized by what takes place in the latter stages of the game. You're basically in Ry'lleh and you fight against the Old Gods. I half expected Cthulu to be the last boss and I would have had zero issues with that. It was fucking brilliant.


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Comment #39 by hir0 sempai
Monday, January 06, 2014 @ 06:22:40 PM
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If BioSleep Infinite is considered as such a fantastic game I definitly have to stop play video games or stop reading your website. It's by far the biggest disappointment of 2013 and compared to the first BioShock it's just pathetic. It gives you things you don't need at all(Skyhook), it took away the really hilarious things like most of the Plasmids(thank you very much for the handful decoy stations[It was a slap in the face]) and at last it gives you brilliant things you cant use at all like the giant bird. I wanted to say: Have fun with your dumped down eye catcher, but that's no true at all...it's fu*king ugly on the 360....oh i forgot you guys only play Xbox One.


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Comment #40 by a44Special
Tuesday, January 07, 2014 @ 12:52:02 AM
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BF4 doesn't even work, servers are always down and even the terrible SP doesn't keep your game saved. BioShock Infinite should be GOTY with GTA5 as the runner up.


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Comment #41 by Jaws as Crowns
Wednesday, January 08, 2014 @ 02:20:36 AM
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#39 is right even though hes a dick. infinite isnt as good as the original.


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Comment #42 by Lord Revan
Wednesday, January 08, 2014 @ 06:53:54 AM
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who cares....both are classics. One classic just happens to be a little more classic-er. Who gives a shit.


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Comment #43 by FaSCoRP
Wednesday, January 08, 2014 @ 02:16:17 PM
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State of Decay was a buggy mess, same with BF4, and Ryse is boring. Hard to believe than masterpiece as RAYMAN LEGENDS does not even appear on the nominees list. You sure were playing just mainstream games


Forum Posts: 51
Comment #45 by Agent Mantis
Wednesday, January 08, 2014 @ 06:23:17 PM
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COD and AC should be nowhere near the multiplayer award. COD changed console MP forever with modern warfare but has just kicked out increasingly stale titles ever since. AC's MP is a boring mess. Where's Rayman's 4 player co-op? The most fun I've had on MP this year by a mile!


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Comment #46 by BiggD
Wednesday, January 08, 2014 @ 08:11:20 PM
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GTA as GOTY and Best Multiplayer? LOL. WUT?! It's a fantastic game, but doesn't deserve those accolades.


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Comment #47 by oCYBERPUNKo
Thursday, January 09, 2014 @ 01:25:13 AM
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SPLINTER CELL BLACKLIST!!!!!!


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Comment #48 by oCYBERPUNKo
Thursday, January 09, 2014 @ 01:28:06 AM
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Next gen is a complete disappointment... Ryse and Dead Rising 3? really?
You'll laugh at those games in a year from now. Just sayin'


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Comment #50 by oORuffusOo
Thursday, January 09, 2014 @ 01:18:45 PM
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@49 does this have something to do with my butthole?


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Comment #51 by RichNasty
Friday, January 10, 2014 @ 07:29:19 AM
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If they did the awards specifically per platform, I'd have to say 2013 GOTY for Xbox One should be AC IV: Black Flag. Great depth of play to immerse yourself into the pirate life along with several other contributing factors. Was happy to see the AC franchise turn itself back to the upward trend again with Black Flag!


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Comment #53 by Jedi MoonKnight
Tuesday, January 14, 2014 @ 03:22:25 AM
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Ryse should not have even been considered for anything - I'm embarrassed for this list.

GTA Online - you HAVE to be fucking kidding. Seriously, have a good look at yourselves - that as a winner is an appalling decision.

2K Games - didn't they make the bug ridden, barely working limp-fest that is NBA 2K14? OK, so they made Bioshock I guess...


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Comment #56 by HolliBushnellnuy
Friday, January 24, 2014 @ 07:14:31 PM
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you have to work and use the computer and internet, and if you can do that and dedicate some time each day then you can do this with no problem. I have been working with this for a month and have made over $2,000 already. let me know if you need more help..>>>>
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Comment #57 by shebeatsyou
Friday, January 24, 2014 @ 10:05:54 PM
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Sad that there are no RPG games. This year Dark Souls II will eat all yo cake.


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Comment #58 by AKA Nemesis
Wednesday, March 12, 2014 @ 07:52:59 PM
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#51 is absolutely right AC4 got next to no love except for MP which I thought was the only downside to the game. Bioshock Infinate looked cool scenery wise but that's about it for me.


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Comment #59 by ssanderson2
Saturday, September 13, 2014 @ 08:49:53 AM
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No RPG Games...


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