Skyrim DLC Won't Be Quick, Will Be Substantial, Says Howard
Written Monday, December 12, 2011 By Lee BradleyView author's profile
Bethesda is promising that downloadable content packs for Skyrim "have a lot of meat on them."
Speaking to Joystick at the VGAs, game director Todd Howard told Joystiq that the DLC will focus on "ways to make the game better, not just have more, because the game is so big. So we're going through ideas right now, and processing everything people are doing in the game, and trying to think of ways that we can improve it."
As for real details and potential dates, however, Howard remains tight-lipped. Bethesda "don't have a timetable," he said. "They won't be quick, and they'll have a lot of meat on them." We do know, however, that Xbox 360 users will be able to grab the DLC 30 days before PC and PS3 users.
Skyrim knocked MW3 off of the top spot in the UK games charts this week, a feat that's indicitive of the game's success worldwide. "We thought it would do well," Howard said, "but it has gone above and beyond."
Despite this success, however, the game does have a number of bugs and issues. Bethesda will continue to patch their way around the problems, but one particularly chucklesome bug is here to stay, despite what the lead programmer of the game might want.
"I think our favourite really is putting the buckets on the heads," said Howard. "It was like day two, and we went, what? Do we fix that? Our lead programmer is pissed and wants to fix it, and I said I'm not sure we should. That's one of those where maybe we leave it in."