Metal Gear Rising: Revengeance
Japan Can't Compete as Gamers Don't Want New Experiences, Says Kojima
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Hideo Kojima has expressed doubts over the ability of Japanese developers to compete with modern triple-A titles.

Speaking to Official PlayStation Magazine, the Metal Gear Solid creator said, "It's much more competitive now: if you look at triple-A titles on a worldwide scale there's maybe only ten really big games that can get gamers' attention, and I'm not sure how Japan can compete on that level."

He also said that such is the demand for first-person shooters, gamers don't really want new experiences. ""I think it's more consumer demand - right now," he said, "consumers are happy with what they have."

"First-person shooters sell like crazy, so there's not really a strong demand for anything else, and that's why [original ideas] stop being made. People are satisfied with making minor upgrades and tweaking things here and there - as long as that's the landscape, it will keep on happening. I don't see a problem necessarily," he continued, "but at the same time it is nice to see new things come."

Kojima is currently executive producing Metal Gear Rising: Revengeance.


User Comments

Forum Posts: 69
Comment #1 by InfestusDnB
Wednesday, January 04, 2012 @ 06:42:35 AM
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Its a sad state of affairs when our choices of games is being limited by the plain and simple fact that 'Kids' ALL pretty much play CoD mainly as thier friends all play it and they all like to group together in as much a social gathering as a gaming party. Lets all hope this doesnt royally screw up future innovation further in game creation.

Forum Posts: 1666
Comment #2 by Rapturous Rich
Wednesday, January 04, 2012 @ 06:42:52 AM
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The man says what everyone knows already though, surely?

Forum Posts: 27
Comment #3 by revczar
Wednesday, January 04, 2012 @ 06:44:07 AM
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i have tons of friends that cant wait already for the next call of duty game but when i ask them how was the single player story they say what single player

Forum Posts: 2123
Comment #4 by pined5551
Wednesday, January 04, 2012 @ 06:44:07 AM
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No No No No No!!!!! Do not let the FPS genre overshadow real imagination. Long live original non FPS games!!

Forum Posts: 11300
Comment #5 by KFZ Scrubs
Wednesday, January 04, 2012 @ 06:44:53 AM
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Don't blame him... sell essentially the same thing with better graphics... become high grossing game. Claiming revolutionary new additions... basically a small touch up.
What he said makes me:

Forum Posts: 337
Comment #6 by Phenoviral
Wednesday, January 04, 2012 @ 06:48:16 AM
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This makes me a sad Panda.

Forum Posts: 1582
Comment #7 by Baihu1983
Wednesday, January 04, 2012 @ 06:49:52 AM
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Sadly its true but not just FPS games all the yearly updated game with verfy small changes.

Forum Posts: 252
Comment #8 by Kazenji
Wednesday, January 04, 2012 @ 06:50:24 AM
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FPS are okay these days but they were the Bee's knees back in the 90's.

Forum Posts: 177
Comment #9 by cloud7str1fe
Wednesday, January 04, 2012 @ 06:50:25 AM
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What about the small demographic of gamers that don't just want a game they already own with minor changes and then to shell out $$$ for maps they already have for the previous game.

I for one love new experiences, Square Enix do this time and time again with the FF series. Always a new story, new characters and new gameplay mechanics which have changed with every new title (If we just ignore the XIII sequel for the time being) going from materia to Junctioning to Grinding AP to learn from weapons and armors.

In my friends list there will always be someone playing the new CoD, that's a gaurentee, but there is still just as many playing Skyrim or Assassins Creed.

Forum Posts: 402
Comment #10 by UltimateAuron32
Wednesday, January 04, 2012 @ 06:53:02 AM
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this is what's wrong with the world of gaming, not enough people like to see something completely new, its always "give me the same stuff but with a tweak stolen from another game"

now, don't get me wrong i do like FPS games, but i prefer RPG's, something that has a story to it, instead of *insert terrorist group here* has to be stopped for the 1'000th time again...

but alas, people are sheep, and most follow the heard and wont accept something different.

Forum Posts: 231
Comment #11 by Hurball
Wednesday, January 04, 2012 @ 06:53:08 AM
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Love how post #1 blames this all on CoD. But that series is the tip of the iceberg. Kojima's saying that gamers are content with slight changes top sequels, and little more. Although this is most prevelant in FPS games, I'd say it includes the likes of Gears of War and Assassin's Creed, among others.

And the game review system is a complete joke at present. Any game with high production values tends to get 5 stars from everyone. With film critics, no film is above criticism, yet with games, everyone's frightened to claim that some highly thought of game isn't that good.

Forum Posts: 169
Comment #12 by Arron114
Wednesday, January 04, 2012 @ 06:53:50 AM
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It’s an interesting point to add that even when FPS try and be more creative (like bulletstorm) they still don’t sell.

So I assume when he refers to FPS he is highlighting COD , BF and halo, it’s hardly cause to single out all gamers not being susceptible to creativity.

Maybe if developers put more effort into their titles and stopped shit like bringing on disc dlc and charging for it. And high RRP's; faith would be restored in new titles.

El shadsai as an example , came out at 39:99 and is now a fiver. If it retailed at 19:99 on release, people would give it a chance.

A lot of developers need to take a leaf out of Caves book.

Forum Posts: 99
Comment #13 by Pyro Stick
Wednesday, January 04, 2012 @ 07:07:12 AM
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Im sure FPS's are just a phase. I personally dont own a single CoD or Battlefield game and i dont intend to ever get one. I played through a Modern Warfare game once and that was enough. I also prefer RPG's or other unique FPS games like Bioshock or Halo. I personally cant wait until this trend of making games all about the multiplayer and retailing the games at £49.99 and then coming out with the same value worth of dlc is over. Its like the phase the Wii went through/is going through of making tons of party/fitness games. They killed the Wii imo. All the good games for it came out at launch.

Forum Posts: 4
Comment #14 by lucifonz
Wednesday, January 04, 2012 @ 07:08:42 AM
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Japan can't compete because gamers don't want new experiences? Japan is possibly the biggest culprit of this! Hello Final Fantasy 1029.

Forum Posts: 10
Comment #15 by Kolibri
Wednesday, January 04, 2012 @ 07:10:03 AM
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I'm pretty sure you can combine both FPS and new experience. Look at BioShock : it's a really famous game, with good sales and it's not a US military simulation just like COD and Battlefield. Bioshock Infinite looks awesome BTW.

Forum Posts: 250
Comment #16 by Fang Foom
Wednesday, January 04, 2012 @ 07:10:58 AM
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Whilst I enjoy the odd FPS, I LOVE games like Alan Wake, Enslaved and Beautiful Katamari.

Take a change and you get rewarded!

Forum Posts: 1
Comment #17 by voidreaper21
Wednesday, January 04, 2012 @ 07:11:21 AM
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its a bad stereotype when they think all gamers play ONLY FPS's when in reality they play allsorts, i dont play COD as much as most of my mates and i havent even glanced at battlefield 3, im more into games like fable and puzzle games and ones with a proper story to it (small nod to catherine).

Forum Posts: 199
Comment #18 by Night45Fox
Wednesday, January 04, 2012 @ 07:16:30 AM
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Well although he says "FPS" the biggest seller, Call of Duty is likely what he is referring too.

I am in college for Computer Science / Game Design, and it's saddening to think that original ideas such as Bioshock (yeah it sold a lot) or Assassin's Creed, or Elder Scrolls V: Skyrim, greatly undersell the latest iteration of the Call of Duty franchise, which, let's face it, doesn't have stunning graphics, doesn't have expansive storylines and dialogue (CoD focuses on "enemy down" "grenade!" and "fuck!" (other profane language as well)), and has a quick year and a half turn around compared to Skyrim's four.

Forum Posts: 250
Comment #19 by Fang Foom
Wednesday, January 04, 2012 @ 07:17:08 AM
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@16 urgh I meant chance..
I am SO embrassed right now...

Forum Posts: 41
Comment #20 by TheSletchman
Wednesday, January 04, 2012 @ 07:20:16 AM
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It's not just FPS's that are to blame here. In the current economic climate, developers just aren't willing to take risks on something truly new and unique, when they have the proven formula of Standardised Gameplay + Flashy Graphics = $$$ to fall back on.

Graphics and voice acting are as much to blame as FPS's - look at Skyrim. It's a fantastic game, but compared to Morrowind (and it's text instead of voice) the NPCs are extremely dull and speak about 1 line each, and there's only one way to approach a problem instead of many. I like Square as much as the next guy, but they are just as bad - FF13 was so linear it was a movie with occasional button presses (and as a fan of the entire series before then, it was a HUGE let down).

Forum Posts: 102
Comment #21 by Predator Pete
Wednesday, January 04, 2012 @ 07:21:29 AM
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Urgh, really? There's more variety in Japanese game development than the is in the West. The problem is that the "mainstream" doesn't want new or exciting, they want what is familar. So many of the weird and wacky stuff released in JP doesn't get a look in.

Honestly the two worst things to happen to gaming this generation was going mainstream and the increase reliance on connectivity. But that's an arguement for a different day :(

Forum Posts: 38
Comment #22 by Aussie27Legend
Wednesday, January 04, 2012 @ 07:21:33 AM
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I can't speak for the opinion of all gamers but FUCKING BULLSHIT.

Forum Posts: 108
Comment #23 by Slayinfool
Wednesday, January 04, 2012 @ 07:31:38 AM
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Call of Duty has becomes a children's title. It's not about whats good to them or whats original. It's about the lastest flavor. Good or bad, it's whats cool and everyone is playing it so they have to aswell.

Kojima is right when he's says Japan can't compete. But thats only because of Japan's unwillingness to explore other genres besides JRPGs. I don't care what the genre is, feed us to much of it, and these kinds of issues will always come up.

Kojima is currently executive producing Metal Gear Rising: Revengeance but that game is looking like just another Bayonetta/Devil May Cry clone with a Metal Gear spin to it. Metal Gear is a great series, but Kojima hasn't exactly explored different genres himself. So maybe he shouldn't be one to talk?

Forum Posts: 51
Comment #24 by Dragonlightning
Wednesday, January 04, 2012 @ 07:35:21 AM
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But isn't the problem he's talking about the reason the arcade games are doing so well? Bastion just sold half a million, and games like from dust got tons of awards for being creative. Also people are dying to play games like FEZ.
Since the main reason i hear for people buying CoD is "because my friend has it" maybe the only change needed by the industry is making other games more open and social (not by adding facebook), and maybe some better advertising.

Forum Posts: 29
Comment #25 by minto91
Wednesday, January 04, 2012 @ 07:43:25 AM
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As has been stated numerous times by people who are much more charismatic then me, people like familiar experiences. Publishers, well aware of this are therefore more willing to invest in a game that is part of a franchise then risk investing in an original IP as, regardless of the quality of the final product, the probability of this new IP being profitable is significantly lower. However this is not just true with video games. can anyone remember the last time that there wasn't a new Transformers movie for example - I'm aware that it hasn't been that long but still it proves that what the generalized population wants, in the UK at least, is the familiar in all its media.

Forum Posts: 1668
Comment #26 by RDrules
Wednesday, January 04, 2012 @ 07:59:33 AM
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tbf on the whole while FPSs d do amazingly well id say hes wrong, other kinds of games can do well here, innovative games can do well. but just how much innovation is actually coming out of japan? it seems more of an excuse to the fact that for once western RPGs and western gaming is now better than japanese, final fantasy for instance has taken major steps backwards since the Ps1 set of games, while RPGs here are becoming more open and have a bigger emphasis on side quests and exploration JRPGs are becoming more linear - At least the big sellers that are I cant really comment on much else because alot of what I would play from over there doesnt even get a release here

Forum Posts: 981
Comment #27 by Tai_MT
Wednesday, January 04, 2012 @ 07:59:57 AM
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People do want the familiar and uninspired.

Take a look at our old friend "Brink". It does a lot of things other shooters didn't/don't do at the time. It's pretty innovative and can be outright fun (hell, I enjoyed it, and if you get other human players to play with you, it IS a lot of fun). However, lots of people hate it for no discernable reason. I've yet to see any reason to hate it other than "It's boring" without elaboration. Or the whole "I keep dying!" from players who don't realize it's actually a TEAM GAME and trying to "lone wolf" often gets you murdered.

There are a lot of other examples of games that take chances and yet the public doesn't care about them. Nope, they're more interested in the latest graphical update to Madden. Or care more about the $60 sequel of CoD (or as non CoD players call it... "the next map set").

You could also take a look at Mass Effect. A game that when it was released went VERY LARGELY under the radar. In fact, I had thought I'd found a rare gem when it first came out and nobody had ever played it but me. I'd followed it all through its production with interest and wasn't let down. It wasn't until the sequel that the game series even got any kind of REAL following.

Gamers want "familiar" because they're lazy sods. They don't want to have to learn something new. They don't want to have to change their playstyle for any reason (you can evidence this by simply looking at all the posts that arise when a competative game is "tweaked" for balance). Look at all the complaints that arise when a game starts changing the way it plays from game to game (case in point, Halo... When we got armor abilities there were a LOT of rabid fans against them, some even stating that "loadouts" were too much like Call of Duty).

You get vapid and shallow gameplay in the same way you get it vapid and shallow movies. You vote for it with your dollar. If it didn't do well financially, it would stop. It's easy to complain that a new game sucked, but most people who do, bought it anyway. Or bought it just because it had the same title as a game they enjoyed but had a number stamped on the end. You vote with your dollar people, and this guy is right in that you guys don't care about new or innovative. You guys care about familiar experiences and watered-down storylines.

Forum Posts: 131
Comment #28 by marzipanninja
Wednesday, January 04, 2012 @ 08:03:50 AM
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Gamers don't want anything new, says the guy working on yet another cut scene bore fest that is Metal Gear Solid.

I love games. But about 25 of the 45 new releases I bought in 2011 were fps. I enjoy different companies take on how the games should play. A lot of them have little tweaks that you think if COD had that it'd be cool. (I also only bought MW3 for the sp, so very much in the minority)

At the end of the day going back to MGS it will sell well, not because it's any good or it's well made but just on the back of the games name and history.

Revengeance isn't a word either.

Forum Posts: 167
Comment #29 by xIAmAZombiex
Wednesday, January 04, 2012 @ 08:12:18 AM
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Derp this generation is so FPS orientated hurr CoDs gay and ruining my precious games hurrr. Seriously people, did you avoid the plethora of amazing unique games that came out last year? Do none of you venture onto the xbla store? In all honesty are there that many shooters out there that are fucking up your lives so much?

Forum Posts: 29
Comment #30 by minto91
Wednesday, January 04, 2012 @ 08:13:37 AM
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To back track a little on what I previously said, gamers have in the past revolted against being inundated with the same product. The case which I am speaking of is the Guitar Hero franchise which can only be described as one of the major underestimation of the average gamer intelligence when they, thankfully unsuccessfully, published six or seven titles within a single year. This case proved that it is possible to saturate a market with so little innovation that the franchise is now dead. I'm not suggesting that this will happen in the FPS market, if i'm honest I believe that the market share is now too large for it to be destroyed, but it has happened before.

Forum Posts: 2
Comment #31 by Gallzy111
Wednesday, January 04, 2012 @ 08:13:41 AM
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#1 is claiming it's COD because it is. You can't blame this on games like Halo or Gears of War because these are exclusives and to be fair are incredible games! Players of Gears and Halo generally have a lot of other games and have a fair amount of Gamerscore on each. But COD players seem to have COD, FIFA and that's pretty much it ( in my experience ) with a gamerscore of about 200 on each because all they do is play the online!It's very sad some games cannot compete, even some good shooters can't I remember Quantum of Solace to be fair that was a really good game, the online was a very good experience as well yet no one plays it. It is very sad, but I doubt it will go in the direction to only please online gamers, well I hope not anyway!

Forum Posts: 131
Comment #32 by marzipanninja
Wednesday, January 04, 2012 @ 08:14:50 AM
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You say Brink was new? Get yourself 5 bucks get yourself a copy of Quake Wars Enemy Territory made by the same company and a far better game.

Reason I hated Brink.

The parkour element of Brink was practically non-existent(try FEAR 3 and see how it should have been implemented)
The missions were often uninspired. Guide a tank to destroy a bridge. Ok. You finally get to the bridge and it's a ceremonial Japanese foot bridge big enough for one person and we needed a tank?
The connection for the game was dig shit for a long time. The friend with the highest rank had to host the game otherwise folk couldn't join(usually only one level of difference in rank as well)
The classes were dull, the game was very slow despite all the videos showing guys zipping about the place like Usain Bolt. The light class(who could parkour) was slow, the medium class was slower and the heavy class there was no point moving.
The main issue I have with Brink is it was a con. The gaming media in large lied their arses of with regard to this game. They all had hands on prior to release but nobody expressed any concern for the game. Everybody bigged it up then it got released to 4-5-6 out of ten?!

I've no doubt you enjoy the game, I have a few friends who still play it. But the abject disappointment I felt that first night after 7 hours of playing that game isn't going away and Brink is still the worst game of 2011.

Forum Posts: 29
Comment #33 by minto91
Wednesday, January 04, 2012 @ 08:20:10 AM
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@29 I don't believe any of were seriously suggesting that all creativity has died in the game market, it's just a case of the games that have entered mainstream consciousness being part of a franchise as a result of the publishers knowledge that, regardless of quality to a certain extent, the game will sell. This results in original ideas, to add to the many original games as you've pointed out that are made, well not being made.

Forum Posts: 0
Comment #34 by ProgressMan
Wednesday, January 04, 2012 @ 08:30:45 AM
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@24 – agreed about the arcade games. New IPs don’t have to be big budget blockbusters.

Look what Tim Schafer did with his Double Fine Studios. After disappointing sales on their retail games, they started making smaller titles (Costume Quest, Stacking, Iron Brigade) instead.

For example, EA should have made a smaller version of Mirror’s Edge, and released it on Live/PSN/Steam. If they had success there, they could have made it a retail game with the sequel. Or did what Hothead Games did what DeathSpank. Or continued to support the original with DLC. And if the game had failed, their losses would not have been so bad.

There are other avenues for releasing games. These big developers (that are complaining) should humble themselves a bit and look towards “smaller” alternatives.

Innovation isn't dead. It just comes in smaller packages these days. ^_^

Forum Posts: 18
Comment #35 by FeyenoordMike
Wednesday, January 04, 2012 @ 08:34:49 AM
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To be honest i dont think what he says is really true, obviously the top seller(s) are fps, battlefield, cod etc. but there is also a game called Skyrim which is a totally different game than oblivion and not only won tons of GOTY awards but also sold pretty damn good if i recal correctly. And as others have said games on XBLA and Psn that offer something different dont do to bad either. I thinm the problem is that there is no real price difference in games, any game(except hd remakes) starts at €60 here. If i look at a game like vanquish which got decent reviews im tempted to buy it, but then i see it's a really short game and what else is on offer for the same price tag and i choose something else. If it was available at €40 or €30 at launch i would've gotten it already. I think 'the west' just surpassed japan in terms of quality and game length etc.

Forum Posts: 0
Comment #36 by Problemo
Wednesday, January 04, 2012 @ 08:50:51 AM
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I really respect Kojima but this is one of the most ignorant statements that I have ever heard.

Aren't a lot of games that come out of Japan RPGs or side scrolling shooters? Didn't the Wii sell the most units this gen? Do Mario games no longer sell by the bucketload? How different are the Sonic games? Am I wrong for admitting, as a MG fan that they don't actually change that much? There is so much wrong with this.

He seems to be ignoring a lot of games such as Skyrim, LA Noire, Batman and Alan Wake, to name a few examples. I'm fairly sure they all sold fairly well and received rave reviews. Shooters can bring new experiences - Halo's forge mode, Gears of war's excellent cover system and Left 4 dead's versus mode.

29 Brings up an excellent point. Kojima is generalising western gamers and that is just stupid.

Forum Posts: 53
Comment #37 by Coruba
Wednesday, January 04, 2012 @ 08:55:01 AM
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Rant on FPS - COD is just like Halo, the MP keeps getting better and the campaign less interesting. Halo wouldn't have a cult following if it had a shit campaign, and COD4 Modern Warfare's campaign was by far the best.

But he is only talking bout smash hit games, you don't make an artistic interesting game and expect everyone to get it. Its just like music, the commercial recycled crap always sells better.

Forum Posts: 46
Comment #38 by Barnsley Pal
Wednesday, January 04, 2012 @ 09:10:29 AM
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His argument really falls apart when you consider Nintendo's success, which was built on most genres except FPSs.

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Comment #39 by exo-apollo
Wednesday, January 04, 2012 @ 09:12:01 AM
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Japanese developers always make statements like this 'the west doesn't understand our games', 'they don't want new experiences', 'they just don't get it'.

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Comment #40 by Xahevil
Wednesday, January 04, 2012 @ 09:21:06 AM
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And this is why Square Enix has to go and bust out that fucking Final Fantasy 7 remake show these little twat head's and frat boys what gaming was all about.

Final Fantasy 7 is a bad example, I would much rather them re-do 6 in full 3-D but 7 is what brought that franchise to the mainstream due to it's marketing...even so, it was still a fantastic and revolutionary game. All gaming has become is little pussies shooting fake guns at each other and screaming at the top of their lungs in to a microphone to garnish attention.

I'd like to see what some of them would do in a real life situation, probably crap their pants and have a heart attack, but not before crying for their mothers to come save them.

Gaming going mainstream/casual was the biggest set back for us real gamers since motion sensor controls.

Forum Posts: 271
Comment #41 by the action frampton
Wednesday, January 04, 2012 @ 09:21:14 AM
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@12 I don't find RRPs to be high at all these days. I remember when I paid £60 for Gremlins 2 on the NES, and that was 20 odd years ago. Look at it that way and games are so cheap nowadays compared to the old days.

Forum Posts: 5
Comment #42 by ServbotNamedSxE
Wednesday, January 04, 2012 @ 09:33:24 AM
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@32: You nailed it, sir!

The day the Japanese developers make a AAA FPS is the day they no longer dwell within the confines they've adhered to for all these years. The western deves can make AAA FPS games, they can make AAA RPGs, hell they can even make AAA Fighting games! To put it simply, the Japanese need to work more with the western devs and learn from these ppl who are ahead of the game (no pun intended)!

Forum Posts: 16
Comment #43 by Spandex Stiffy
Wednesday, January 04, 2012 @ 09:42:43 AM
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How can the world do this to Japan?! Why only yesterday they announced a revolutionary new game where you take command of a spikey haired androgenous rebel living in a distopian future. There's a load of replay value you too because you need to get an S rank on each level by using every one of your combat moves before killing each enemy. If you do well enough, I hear that you might even get a peek at an underdressed and underage girl.

Yeah, the west should be ashamed of ignoring this innovation.

While this post was written, angry "non-fanboys" wrote 523 more posts complaining about Modern Warfare 3. In that same time, the game sold 5023 more copies.

Forum Posts: 222
Comment #44 by Brengun
Wednesday, January 04, 2012 @ 09:48:08 AM
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@14 I totally agree, and its not just final fantasy either, seriously how much have jrpgs evovled over the last 10-15 years? Not a lot.
@28 I also buy a lot of FPS and the best are always the ones that make an effort with a story and good singleplayer - and I reckon that you're right there is as much variety if you look at that genre as any rpg from Japan if not more. Also agree re Revengeance, someone needs to point that out to them before the game is released.

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Comment #45 by DragonessAthena
Wednesday, January 04, 2012 @ 09:51:02 AM
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That's funny, over in Japan their RPGs never change and have been the same, stale experiences for the past 15 years.

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Comment #46 by i got squeezed
Wednesday, January 04, 2012 @ 09:57:39 AM
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@ 1 You do realize not all kids just play CoD right? There is Halo too. More kids are on Halo, and Gears combined than Call of Duty. Stop blaming everything on the game.

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Comment #47 by STLfan2468
Wednesday, January 04, 2012 @ 09:57:47 AM
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The truth is what our taste in video games is different from what the Japanese taste in video games. Sure, I play COD and Halo but I try to be open-ended with video games, in terms of genre.

For the record, I enjoy the Metal Gear Solid series. What I think Japanese game developers need to realize is that they need to start making games that appeal to everyone, including the COD fanboys. I'm not saying they should make a Japanese version of COD, but I can say confidently you don't see your average person playing Final Fantasy.

There will always be fans of the Final Fantasy series and the Metal Gear series and whatnot but if Japanese developers want to stay in business, they need to start seeing what gamers want to play and work from there.

Forum Posts: 1020
Comment #48 by daviduk2000
Wednesday, January 04, 2012 @ 10:09:41 AM
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@11 thats wrong. Haze was heavily anticipated then panned. Dragon age 2 heavily aticipated yet panned (though not so much by critics)
there are plenty of other games that get this treatment.

Forum Posts: 304
Comment #49 by AgentOrange330
Wednesday, January 04, 2012 @ 10:35:20 AM
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The FPS mentality that I don't understand the most is how people love the CoD series but will flat out hate on something like Homefront. I guess if you're going at it solely for the multiplayer I suppose theres and arguement but as far as campaigns go Battlefield, Homefront, Call of Duty, Bodycount, etc. they're so similiar that I can't figure out how they can review so differently. I think some people just get so hung up on brand loyalty that they end up missing some pretty good games in the process. While I don't think games like Bodycount or Homefront would win game of the year I do think they're decent games that I had fun playing.

Its too bad the glut of original ideas that are out there today. Big business has gotten in the way as well. Exclusivity contracts like the NFL/Madden one or the fact there are no Porsches in Forza 4 because of a hang up with EA are another aspect that are hurting the gaming industry as well. There was a time when games could be as original as they wanted to be but now they all just seem to come from the same mold...

Forum Posts: 600
Comment #50 by pauly_27
Wednesday, January 04, 2012 @ 10:35:27 AM
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"I don't see a problem necessarily," he continued, "but at the same time it is nice to see new things come"

I'm sure he doesn't have a problem, seeing as Revengeance is like the 18th game (including spin offs) from the Metal Gear name, and it's basically another third person action game, probably the next most used genre after the FPS.

Perhaps if Japan put as much effort into their games as they do their waifu simulators and tentacle rape games, then maybe they could compete?

Forum Posts: 10
Comment #51 by Jtpearl
Wednesday, January 04, 2012 @ 10:44:14 AM
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I do agree with him, but maybe if he made more games and less movies posing as games then people would be more interested.

Forum Posts: 291
Comment #52 by ViNyLek
Wednesday, January 04, 2012 @ 10:47:18 AM
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I like FPS and enjoy CoD every year, as a matetr of fcat I prefer co-op and single player to MP in CoD, but play that as well. Having said that I am also open for brand new ideas and if they sound good or interesting enough I am always keeping my eyes peeled. I would think Arcade/PSN Store are the platform for original ideas should be tested first, though. If it has good interest, go ahead and make a retail out of it. If not, move on=)

Forum Posts: 40
Comment #53 by JGar77
Wednesday, January 04, 2012 @ 11:05:23 AM
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I DO want original, new ideas in the video gaming market, but I want them to be GOOD original, new ideas. I never got into CoD, and I easily passed on my "yearly dose" of Halo and Battlefield. The problem, the way I see it, is that usually whenever someone dares to release something original, it's just frankly not very good (and in regards to Japan, I'm not too keen on their "style" or "look"). Bulletstorm? Meh, no thanks. Homefront? Again, no, thank you. Rage? Meh. El Shaddai? Meh. The First Templar? The Cursed Crusade? Inversion? Fortnite? Lollipop Chainsaw? Blades of Time? Asura's Wrath? Your list may differ from mine, but looking at recent new IPs and ones just on the horizon, color me disappointed. All of these games had quite a bit of potential, to be honest. If El Shaddai had actually looked like it came from Hebrew scriptures instead of a Japanese comic, I would be more receptive to it; if First Templar and Cursed Crusade were a bit more...historical, they would be a guaranteed win in my book. Yes, the obsession with a few top-dog franchises is a problem in gaming, but at the same time, most of the original, new material coming out to compete with FPSs and established franchises are, frankly, sub-par or unappealing in appearance, gameplay, concept, or storyline.

Forum Posts: 686
Comment #54 by mark197205
Wednesday, January 04, 2012 @ 11:20:20 AM
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@40, its garner, not garnish.

Forum Posts: 44
Comment #55 by Solomon Fuere
Wednesday, January 04, 2012 @ 11:41:17 AM
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Maybe Japan could try making some good games for consoles.

Don't worry Kojima, the FPS market is getting stagnant and then you won't be so lonely.

Forum Posts: 1593
Comment #56 by H0p3sfalL
Wednesday, January 04, 2012 @ 11:44:40 AM
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Maybe Hideo Kojima will read all the comments and get a idea going.

Forum Posts: 1593
Comment #57 by H0p3sfalL
Wednesday, January 04, 2012 @ 11:49:58 AM
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To add, with all the creative and awesome fantasy/action anime Japan has I find it hard to think that no one can come up with somthing new. Japan has been doing kick ass anime since the late 70's(Gundam). I would love to see a new Macross game to be in the works.

Forum Posts: 140
Comment #58 by minimalism
Wednesday, January 04, 2012 @ 11:58:53 AM
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@ #23: your username fits you perfectly, you are indeed a fool. kojima HAS explored other genres. MGS isn't his only franchise. ever heard of zone of the enders?

Forum Posts: 0
Comment #59 by hardcore shake
Wednesday, January 04, 2012 @ 12:07:25 PM
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@31 indeed, quantum of solace has a fun multiplayer

Forum Posts: 0
Comment #60 by DRKaz92
Wednesday, January 04, 2012 @ 12:10:07 PM
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The man speaks da truth. We are most likely to see sequels of already established franchises, then see a new I.P. Developers are playing it safe with sequels instead of taking a chance with something new and innovative, that may flop, since gamers rarely give new I.P's a chance, or if they do, they are put off, since they are so used to the same old, formula for a game of said genre.

Forum Posts: 0
Comment #61 by cog19684
Wednesday, January 04, 2012 @ 12:15:25 PM
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....and if metal gear online would ever make its way on xbox he could stop bitching because it would be played on a massive scale

Forum Posts: 7
Comment #62 by Intoxicatious
Wednesday, January 04, 2012 @ 12:32:50 PM
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It has worked this way in the past. In the 90s, the platform game was all-the-rage. Every studio made Mario clones just to cash in. However, there was more innovation back then because studios could make a quick return without risking a studio shutdown. Nowadays, the FPS is the platformer. This is also due to the fact that there are engines out there that FPS games take full advantage of.

It's a shame that there is too much risk in new IP and too many FPS ready engines. We can only hope that gamers find some new genre of game amazing, and every developer will suck that style dry.

I like Call of Duty, but I wish it came out every two years with more changes to the title.

Forum Posts: 0
Comment #63 by FoxViper1
Wednesday, January 04, 2012 @ 12:34:14 PM
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wow another article ruined due to over excessive rants.

OT: As long as we have Bethesda we will be ok.

Forum Posts: 0
Comment #64 by FoxViper1
Wednesday, January 04, 2012 @ 12:36:42 PM
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@62 ALL cod games have taken 2 years each. just they have shitty ass workers that cant change more then 2 things in that time period.

Forum Posts: 7
Comment #65 by Intoxicatious
Wednesday, January 04, 2012 @ 12:41:48 PM
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@64 I know it takes two years a studio. I want it to take four years per studio, two years per title.

Could be worse, Kojima. You could be making social games for iPhone. Join Zynga. Make money by taking it from consumers without giving much in return. FPS or nickel-and-dime iOS apps. Your choice.

Forum Posts: 570
Comment #66 by Extra Saucy
Wednesday, January 04, 2012 @ 01:00:01 PM
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I think FPS is just it's own class. People still love and play different games. If I only had access to FPS I would be fed up with gaming. For me personally I found it to be a nice balance to always have one Shooter and one singleplayer type game going on at a time. I like juggling Battlefield 3 with long sessions of Dark Souls or whatever. I hope that doesn't change.

Forum Posts: 205
Comment #67 by Fried Cola
Wednesday, January 04, 2012 @ 01:11:45 PM
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I wonder how honest he's being, Japanese business is so tied up in politics and avoiding hurt feelings that the truth has a tendancy to be distorted or avoided. As things are now, its obvious the reason the Japanese game industry is dying is due to a combination of factors with one of the biggest ones being cost. Its getting more and more expensive to make and license console games in general that most Japanese game companies are too scared to take a risk with something new opting instead to play it safe with something they know will sell. That's what Keiji Inafune was getting at when he said the same sorts of things before leaving Capcom. And that guy should know, because had he not tricked Capcom into investing a bunch of yen into making it they would have cancelled it thinking no one would buy it.

Forum Posts: 0
Comment #68 by gOdLeSs
Wednesday, January 04, 2012 @ 01:35:57 PM
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Its not just FPS. Its mulitplayer in general, which Japan has a tendency to ignore. MMO, MOBA etc etc are popular because of their multiplayer components.

Forum Posts: 178
Comment #69 by Blue Thunder28
Wednesday, January 04, 2012 @ 01:42:57 PM
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He's absolutely right, and he's also right in saying it's not a bad thing though it's nice seeing new ideas. And new ideas do still surface and most of the time they sell because they are new (but mostly because they're good) .. It's hard to take risks because if you fail then you could lose your job.

Forum Posts: 205
Comment #70 by Fried Cola
Wednesday, January 04, 2012 @ 01:59:28 PM
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@#67 doh, the "it" I was talking about was Dead Rising. Capcom was going to sit on the game thinking no one would buy it, but the cost Keiji ran up for the project essentially forced Capcom into releasing it to make up for how much they spent developing it. Its a prime example of why innovation is dying. The rising costs make risk taking prohibitive. Ergo why Capcom wanted Megaman Universe to be Little Big Planet with Megaman because LBP is popular and has the potential to have tons of expensive DLC

Forum Posts: 239
Comment #71 by SuperWoody64
Wednesday, January 04, 2012 @ 01:59:47 PM
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GotY 2012 - Fez!

Forum Posts: 110
Comment #72 by LeafRaider
Wednesday, January 04, 2012 @ 02:15:05 PM
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You know I wouldn't mind if Infinity Ward, Treyarch, Sledgehammer games and raven software put effort into the call of duty single player... I was majorly disappointed with this on MW3. If the next call of duty title had a decent 15hour campaign I will be pleased as the stories are usually quite good.

Forum Posts: 175
Comment #73 by Bullhorse
Wednesday, January 04, 2012 @ 02:23:00 PM
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people love to shit on japanese developers nowadays but 5-10 years ago, people asked "who's gonna buy a game from an american developer?"

in my eyes, japanese games will always be some of the best of all time, and i expect gaming to stagnate even further if their influence lessens. how long can we all play the same type of first person shooters before we start to feel like hamsters on a wheel?

Forum Posts: 369
Comment #74 by Verdinial
Wednesday, January 04, 2012 @ 02:28:27 PM
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Please got don't make this stop Hideo from making future Metal Gear games, or working on the Fox Engine, lately I've been playing games like Metal Gear and Yakuza, Japanese games are so much more superior to the games nowadays. The time, effort and attention to detail is unbeatable.

Forum Posts: 1788
Comment #75 by newbsicle
Wednesday, January 04, 2012 @ 02:52:17 PM
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Gamers tired of the same melodramatic rpg coming out of Japan with minor tweaks here and there.

Come up with something truly original like Valve or Rockstar and people might be receptive. 1,000 Mario games is not original. 20 Final fantasy games is not original. Japan video games are very creative but they are NOT original.

Forum Posts: 0
Comment #76 by Chaotic81
Wednesday, January 04, 2012 @ 03:06:26 PM
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remember what happend in the years leading up to 1983 when every "game company" was copying Atari? the gaming industry was filled with rip-off after rip-off of the same game, then the gaming crash happend and almost killed video games forever. don't let it happen again Gamers! bring back imagination and break from the FPS curse.

Forum Posts: 98
Comment #77 by BADFELLA
Wednesday, January 04, 2012 @ 03:07:37 PM
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my fave games are nintendo games i cantr stand cod 8)

Forum Posts: 987
Comment #78 by Devil Sora
Wednesday, January 04, 2012 @ 03:44:14 PM
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Ya this is upsetting. . . I was having this exact conversation with a woman the other day and I said "Japan is always trying to be innovative and try new things but they DO NOT want to go back on past successes and rely on that." I believe this is where Kojima-san is coming fromits a tough market to be apart of and not just the FPS games as well but for the past 3 yearss we've been brandishing our dual hidden blades trying to take down the Templar Order. The only people who dont really shove same material down our throat would be Konami (with the exceoption of the annual Yu-Gi-Oh game) Rockstar (their titles are very similiar but they dont pump them out annually) Bioware and Bethesda. . . . Companies like Ea (sports nuff said) Activision (CoDs and Spider-man) and worst of all Capcom (theres only so many times you can release Stree- what was that? Oh SUPER SFIV). I dont want my words discombobulated (lolz) these games are great and they have a heavy fan base for all of their titles its just that though people want what works and devs see what works makes them money. This leaves games like Dark Souls, L.A. Noire, Mirror's Edge and Ah perfect example Zone of the Enders in the shadow of these juggernauts. If you saw the VGA's I'm pretty sure a good handle of you thought "Sweet EPIC is releasing a new IP" when you realized wtf is this game it dont got CHAINSAWZ!!!! I'm pretty sure you were a little dissapointed.

This is what we need more of. Devs saying "Hold the phone. . . why did we become game designers? To make the same game over and over again?" I hope that is the case because I love what the Jappanesse market has done for VG's in my life and I'm pretty sure we all have a soft spot for them whether your a hardcore CoD head OR a Mushroom eat plumber Innovation is key in this society.

Forum Posts: 0
Comment #79 by x1000FIRESBURNx
Wednesday, January 04, 2012 @ 03:47:27 PM
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Hideo Kojima is a brilliant man. He is partly my inspiration to create new next-gen games with powerful, emotional storylines and innovative, unpredictable gameplay.
Unlock the chains of CoD, do away with the shackles of Battlefield, and silence all those blazing guns!
We, as loyal gamers, deserve better!
Innovation before saturation!

Forum Posts: 221
Comment #80 by the ferenczy
Wednesday, January 04, 2012 @ 04:15:21 PM
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Nice excuse. I can't make a good game because CoD sells so good. Whatever. Go finish Metal Gear (which is now a Devil May Cry rip-off, so original there) and stfu.

Forum Posts: 34
Comment #81 by KTO Empire
Wednesday, January 04, 2012 @ 04:48:11 PM
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@14 How in the hell are you gonna say final fantasy doesn't change every goddamn game. I highly freakin doubt that you ever played one now. FFI made popular the experience system seen in nearly every game. FFII really introduced the whole skill system along with the grinding. FFIII added the highly coveted job system. FFIV added the ATB system. FFVII used the materia system. FFVIII introduced the junction system which was like nothing I've seen before. FFXI was the first online game in the series and is one of the older MMOs available; it is even older than WoW. FFXII was so much different from other FF games with the whole party leader/gambit system. FFXIII changed things by having extremely fast paced battles with the entire mechanic based on switching classes rapidly. Whether you liked these games or not, these games show so much change so how can you try to make remark like that. You can even see how FFXIII-2 looks quite a bit different from FFXIII with the whole historia crux and a larger world including cities and more sidequests.

Seems like SE does a good job to innovate new gameplay mechanics into their games while also keeping the important aspects of the character archetypes and dream like environments. I can't say as much for other developers.

Forum Posts: 588
Comment #82 by Durdens Wrath
Wednesday, January 04, 2012 @ 05:14:38 PM
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Yeah, jrpgs, all linear,
all the time. None of my decisions affect the world. Long live Mass Effect.

Forum Posts: 191
Comment #83 by ash356
Wednesday, January 04, 2012 @ 06:05:56 PM
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I agree with what Kojima says, although I think if they were advertised a bit better it might help. Seriously, I haven't seen an advert on the TV or internet (Minus crappy facebook games) for a totally new IP in years. :O
Although, LMAO at all the hipsters on this thread. You guys are all blaming CoD for this, but EVERY MAJOR GAMING FRANCHISE IN RECENT HISTORY DOES IT. You can hate CoD for being the most popular and 'mainstream [LOL @21]' of all of them, but that doesn't shy away from the fact that Battlefield, Gears of War, Halo, Assassins Creed, Dead Rising and other major titles have also been doing it for years. (Those are just the games I've actually played, as well.)
Originality is dead in the water, because taking a risk on gameplay could lead to a Fable 3 incident, not because of the FPS mania. You can continue to call all the people who play the best-selling game 'kids' (BTW, Statistically unlikely), but, at the end of the day, all your superiority complex is going to ever achieve you is a punch in the face.

Forum Posts: 26
Comment #84 by LovableCrazee
Wednesday, January 04, 2012 @ 06:42:11 PM
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The fact that the most popular titles are all the same stale carbon-copies of each other gives us more reasons to appreciate unique games, particularly the ones created by Kojima himself.

Forum Posts: 303
Comment #85 by ronnie42
Wednesday, January 04, 2012 @ 07:03:18 PM
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Japan I admire you even more every day.

Look what changes wrecked franchines:
Sonic,CoD,Resident Evil,Halo,I could go on all.......

Forum Posts: 550
Comment #86 by fallout frank
Wednesday, January 04, 2012 @ 07:04:06 PM
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The games he is talking about as no-one has stated them are obviously
3.Gears of war
5.Assassins Creed

All have remained basically the same since they started, with minor gameplay tweaks and graphical increases, but I bet we all follow more than one of these religiously and shell out money for those minor tweaks. We are all contributing to the decline in innovation weather we think we are or not, all I can say is we know what we like.

Why buy bulletstorm when you can buy gears, why buy homefront when you can buy battlefield. We all understand games are expensive and where not going to invest money in a game that could be shit, when we can get one that we know will be good.

Forum Posts: 9
Comment #87 by Zenka The Myth
Wednesday, January 04, 2012 @ 07:05:32 PM
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I think you'll find it's the Japanese games that are all the same. For example how every JRPG is turn based. In the last few years there may have been lots of sequels (Like CoD 87), but there has also been lots of unique games. If the Japanese want back in the market then they should move to newer genres, not stick to one that was popular 20 years ago.

Forum Posts: 14
Comment #88 by dude1286
Wednesday, January 04, 2012 @ 11:33:17 PM
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@#31 I'm one of the few COD players that play the online quite a bit and with a decent Gamerscore (look to the left

Forum Posts: 1748
Comment #89 by IXISHADOW
Thursday, January 05, 2012 @ 03:34:24 AM
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This is part of the reason why some developers are forced to put multiplayer into their predominantly single player games. Bioshock 2 being a prime example. Developers know that multiplayer is growing and growing and is the future. Sadly the multiplayer that is forced in does not always work and reflects badly which could lower sales instead of increasing them. The younger generation of gamers seem to be the ones who dislike anything single player related and ultimately destroying single player games.

If Asian developers release more games with multiplayer or even just standard online coop they would more likely have more sales.

Forum Posts: 2200
Comment #90 by cheevo360
Thursday, January 05, 2012 @ 05:18:39 AM
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Yes I do understand. NOOBS AND KIDS PLEASE GET OUT OF GAMES AND LEAVE IT ALONE!!! Do you understand what I talk to you, noobs and kids? :P

I hope it not screw up any creations in future that I agree 1st comment.

Gamers is way more wise and grow up

Noobs and Kids is not clever and just want one shot kills every single matches in MP modes!! Bullshit people.

Forum Posts: 2200
Comment #91 by cheevo360
Thursday, January 05, 2012 @ 05:20:09 AM
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Anyway I look forward this game as well any future titles from Kojima projects. :)

Forum Posts: 10
Comment #92 by ERIKDOTCOM
Saturday, January 07, 2012 @ 12:20:15 AM
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I thoroughly enjoy FPS's, but there are PLENTY of games coming out that are very fresh and unique that actually sell well. I disagree with those that think CoD/Battlefield have dulled the video game market.

Forum Posts: 11
Comment #93 by The Purple Whiz
Saturday, January 07, 2012 @ 08:23:40 AM
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@86, I'm sorry but I don't agree with some of what you said. Some of those game developers (specifically Bungie - Halo, and Rockstar - GTA) innovate within the threshold of the halo or GTA games, and do take risks to provide people with a different experience from the previous instalment. To say that Halo 3 and Halo Reach are basically the same game with "minor tweaks", I would argue would be wrong. And GTA 4 is a completely different experience to what you would find on GTA 3, or San Andreas. It's the Call of Duty games and FIFA that promote a standstill in innovation because they're took scared to take risks.

Forum Posts: 19
Comment #94 by wickedclowns95
Monday, January 09, 2012 @ 12:52:27 PM
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I disagree, games like Assassin's Creed, Mass Effect, Dragon Age and Fallout all prove that other experiences can be successful. I challenge Japanese game developers to become more inventive and quit their bitching because I can almost guarantee that CoD will be a constant force in the gaming world for a long time.

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