Team Fortress 2 DLC Headed to the 360
Written Thursday, May 22, 2008 By Alan PettitView author's profile
Shack News has a chance to speak with Valve marketing director Doug Lombardi at the EA Spring Showcase last week, and he had this to say about TF2 content:
"We're looking at bringing the Goldrush (map) and the new achievements and stuff out to the 360. How and when is still sort of being determined, on pricing and that kind of stuff. On the PC it's sort of wide open, you can release stuff whenever you want. On the console there's a little bit more of a pathway. What we've been waiting for is until we had a critical mass of new content to put out, so we feel like we're kind of there now. We'll probably be making some announcements pretty soon on what will happen with the 360 stuff."
Now, he mentions the achievements they added to the PC version (and before everyone asks, NO, these do not go toward your gamerscore, these are only shown on your Steam profile); however, adding new achievements to the 360 version would be a direct violation of Microsoft's policy. Currently they require 1000 out of the box and an extra 250 through DLC, sure. But, they have set a max of 99 achievements per game, Orange Box being the first (and the reason) for the new rule.
Also, Valve was famously quoted as saying this about content:
"You buy the product, you get the content," TF2 designer Robin Walker stated. "We make more money because more people buy it, not because we try and nickel-and-dime the same customers."
So why are they working out pricing? Why are they trying to bring more achievements to the game? Looks to me like Valve doesn't know heads from tails with Microsoft's DLC policies. Which isn't a shock, considering they've long been a PC-exclusive developer, only porting a few games to the original Xbox.
It should be interesting to see how this all pans out, but for the time being at least know you'll have some extra content, if nothing else.