Medal of Honor: Warfighter's Richard Farrelly Talks Differentiating Itself From the Competition, Frostbite 2.0 & More
Written Thursday, May 03, 2012 By Dan WebbView author's profile
Medal of Honor: Warfighter's debut showing at GDC might not have wowed the pants off of us - aside from the pretty phenomenal capabilities of the Frostbite 2.0 engine - but that doesn't seem to be dampening the spirits of Danger Close.
We caught up with the game's Senior Creative Designer, Richard Farrelly, recently to delve a little deeper into the game and how it's shaping up.
We touch base with Farrelly on how they intend to separate themselves from the competition, the emphasis on authenticity, how they're getting on with the Frostbite 2.0 engine and whether they're benefitting from developing both the single-player and multiplayer.
Medal of Honor: Warfighter is scheduled for an October 23rd and October 26th release in North America and Europe respectively.