Castlevania: Lords of Shadow DLC Was a "Mistake," Says MercurySteam
Written Friday, June 29, 2012 By Lee BradleyView author's profile
The Castlevania: Lords of Shadow DLC add-ons were "a mistake,” according to developer MercurySteam.
Apparently the studio didn’t expect the game to be such a success, so when Lords of Shadow was a hit, they rushed the Reverie and Resurrection DLC into development.
"We never planned to do DLC, so we ended up doing DLC after the fact and in hindsight that was a mistake," producer Dave Cox explained. "It was rushed. We had to rush it to market."
"The problem was that the game's success caught everyone by surprise,” Cox added. It caught senior management by surprise and they wanted us to do DLC.”
"When you have success there's pressure on you to bring something else to market very quickly. And I think it was wrong of us to do that."
As a result of that misstep, Cox says that should Konami release any DLC for Castlevania: Lords of Shadow 2, it will be planned from the start.
"We enriched the story that we wanted to tell, but if we were going to do DLC again it would have to be planned right from the get go," said Cox.
"And it wouldn't be something that would try to build upon an ending - it would be something that's perhaps a side story that enriches the original story. If we were going to do DLC again, it would be something much more carefully considered."