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Halo 4
Halo 4 Forge Mode Unveiled - In Development at Certain Affinity
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Clearly, Microsoft is aiming to make Halo 4 the biggest Halo game yet. And with 343 Industries handling the main game and its multiplayer modes, Halo 4's Forge Mode that enables players to build their own maps, will be developed by Austin-based studio Certain Affinity, whose previous work includes Crimson Alliance and a bunch of Halo map packs.

Revealed at the Rooster Teeth Expo, Halo 4's Forge Mode comes with a range of new features including the ability to lock items into place (we're sure you could do this in Halo: Reach anyway), a cursor that highlights the names of objects to make sorting through jumbled piles of bits much easier and the ability to quickly duplicate items.

You can also now magnetise objects, which should make building structures infinitely easier and far more seamless than before. There'll be no cracks in our bridges anymore! There'll also be a new lighting system with improved shadows and stuff.

Best of all though, is the ability to assign 'Player Trait Zones', where certain parameters are altered when you enter them. You could set zones for instance, where running speed, jump height, damage reduction and a host of other factors are impacted. Finally, there's the addition of 'The Grav Volume' that augments or reverses gravity when you step into its designated area.

Sounds pretty good so far. Halo 4 is out on November 6th, 2012.

[Via Polygon]




 
 

User Comments

Forum Posts: 91
Comment #1 by WeapDog
Monday, July 09, 2012 @ 04:47:22 AM
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Sick


Forum Posts: 2
Comment #2 by GeekSven
Monday, July 09, 2012 @ 04:48:23 AM
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I weekly play Forge on Halo Reach! We just build a big platform in the air where somebody has to search the others who are hiding for him in the map. When he sees some one, he has to shoot them with the Sniper. Still love it :')


Forum Posts: 6
Comment #3 by MotorDaniel113
Monday, July 09, 2012 @ 04:53:44 AM
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Reverse Gravity?

And suddenly a thousand HORSE maps are thought up to use this!


Forum Posts: 243
Comment #4 by Stevey Boy2006
Monday, July 09, 2012 @ 05:00:46 AM
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This is the most excited I've ben for Halo since the original came out


Forum Posts: 130
Comment #5 by Space Cadet
Monday, July 09, 2012 @ 05:05:18 AM
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Achievement HORSE, woooohoooo!


Forum Posts: 53
Comment #6 by JT Gregory
Monday, July 09, 2012 @ 05:08:13 AM
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love forge more games should inc. map editors


Forum Posts: 3
Comment #7 by Majestic-Dawn
Monday, July 09, 2012 @ 05:09:53 AM
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Time to get the hammer and anvil out.

(•_•)
( •_•)>⌐■-■
(⌐■_■)

ITS FORGE TIME.


Forum Posts: 1
Comment #8 by DeadMan634
Monday, July 09, 2012 @ 05:16:25 AM
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This game is goin to be amazing. :) what would be really awesome is if they make it to where when you make a map on forge you can put it onto the "multiplayer" maps list. That be sweet :)


Forum Posts: 0
Comment #9 by Hooded xREAPERx
Monday, July 09, 2012 @ 05:34:26 AM
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Looks great!

Would still love to be able to put in Phantoms/Pelicans for custom gametypes or being able to put in AI enemies/allies


Forum Posts: 454
Comment #10 by Caramel Cardinal
Monday, July 09, 2012 @ 06:01:47 AM
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forge doesn't look like as great a leap forard as reach's did, magnatise is usefull and will be quicker than when we needed to go and select the menu in reach and move the co-ordinates bur what happens if we want to overlap pices will it line them up end to end and we still have to do that manually?
love the lock items and cursor select, hopefuly this will remove items resetting geometry when you highlight them by accident, player trait zones is also awsome.

here's the thin though, where's my ability to change the map items so i can build them out of stone if i want rather than being stuck with the forerunner look, where's my ability to change the map to say a snow level or a desert level so i can get a completley different feel ro an almost identical map also that map is tiny compared to forge world, forge world was epic as it allows for massive maps to be made


Forum Posts: 17
Comment #11 by blinksmilewink
Monday, July 09, 2012 @ 07:52:53 AM
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@8 When they did that in Reach it pretty much killed the game for me.


Forum Posts: 755
Comment #12 by l.maciver
Monday, July 09, 2012 @ 08:04:05 AM
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give us lots of tools, lots of object, lots of everything please.


Forum Posts: 1144
Comment #13 by Ham Woopan
Monday, July 09, 2012 @ 08:16:56 AM
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Hopefully there'll be more than one Forge map so everything isn't the shitty color gray.


Forum Posts: 84
Comment #14 by ghostlymostly
Monday, July 09, 2012 @ 08:18:43 AM
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and if they could just remove the costs ..... but that would too much would it? :D other then they it looks amazing.


Forum Posts: 902
Comment #15 by Nusentinsaino
Monday, July 09, 2012 @ 08:23:40 AM
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It looks the same...


Forum Posts: 35
Comment #16 by Diamondxinferno1116
Monday, July 09, 2012 @ 08:27:53 AM
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was a little skeptical about this halo, but it still looks like halo to me! i guess i cant hate on 343 for changing things up ALOT but i doesnt look like COD at all so im happy and about to go out and pre order the game for real this time :D


Forum Posts: 7
Comment #17 by TomatoJr.
Monday, July 09, 2012 @ 08:32:12 AM
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was starting to get worried that there wouldn't be a forge. This is great news. Forge is what the best part of Reach IMO and leaving it out would be make me sad.


Forum Posts: 0
Comment #18 by Th3Choz3NG4m3R
Monday, July 09, 2012 @ 09:25:21 AM
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Halo games are the Walmart of video games. It may have contain everything you want, but everything in it looks cheap and has been used to death.


Forum Posts: 30
Comment #19 by Astrex
Monday, July 09, 2012 @ 09:31:01 AM
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The banter between this panel is just awful! if your going to tell jokes don't tell inside jokes I mean no-one is fucking laughing!


Forum Posts: 0
Comment #20 by Bluecheese6
Monday, July 09, 2012 @ 09:34:47 AM
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cant wait


Forum Posts: 215
Comment #21 by TH3 XB0X G3N1U5
Monday, July 09, 2012 @ 09:42:25 AM
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Please give us a fricking undo button, we needed that real bad.


Forum Posts: 74
Comment #22 by Dark Knight1990
Monday, July 09, 2012 @ 09:44:22 AM
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I can't wait to get my hands on this! I really enjoy spending hours working on custom maps and stuff.

Hopefully this Forge will give us the ability to retexture some of the things we place; in my opinion the fact that all maps made with Forge in Reach looked the same took away from the experience.


Forum Posts: 38
Comment #23 by Cobra034
Monday, July 09, 2012 @ 09:50:28 AM
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To address something in the article: You couldn't exactly lock items into place in Reach. What that was was locking it against physics; you could still move the item if you grabbed it. What this seems to be is locking the item to where you can't accidently move it until you unlock it, no matter how hard you try.

Forge seems to becoming a lot easier to use. I hope they add a lot more than Reach did. This looks pretty cool.


Forum Posts: 37
Comment #24 by thenewpeter
Monday, July 09, 2012 @ 09:51:34 AM
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@18, no, wrong series, they call that Call Of Duty.

On topic, would love texture and terrain tools, but, 2 games to come yet for this series, at least one of them next gen console, so who knows.


Forum Posts: 122
Comment #25 by Akatsuki Sensor
Monday, July 09, 2012 @ 09:52:34 AM
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i fucking love forge and it seems in every game it's in it get's better. so excited for this :D


Forum Posts: 0
Comment #26 by Malakarn
Monday, July 09, 2012 @ 10:03:46 AM
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@18 sorry I'm curious, exactly what aspects of halo have been used to death?


Forum Posts: 27
Comment #27 by TeAmExTrEmE737
Monday, July 09, 2012 @ 10:30:42 AM
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Still looks like the one from Reach, I don't see many changes.


Forum Posts: 63
Comment #28 by halorvb13
Monday, July 09, 2012 @ 11:00:36 AM
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I really want to be able to edit the terrain. But this is still awesome.


Forum Posts: 718
Comment #29 by bob101910
Monday, July 09, 2012 @ 11:26:46 AM
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Please steal Farcry 1 or 2's map editor.


Forum Posts: 0
Comment #30 by DRNoob
Monday, July 09, 2012 @ 12:30:09 PM
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"We have three maps here to show". Okay: Haven, Adrift, and... and... ????


Forum Posts: 263
Comment #31 by Thee Elf
Monday, July 09, 2012 @ 01:05:15 PM
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@26 Duh... Walking, guns, enemies... Not sure what #18 is talking about but I know I'm definitely stoked for this release this holiday!


Forum Posts: 0
Comment #32 by InfamousTrixie
Monday, July 09, 2012 @ 02:09:05 PM
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Rooster Teeth guys are gonna love this


Forum Posts: 52
Comment #33 by Zoron
Monday, July 09, 2012 @ 02:14:39 PM
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@29 why not Far Cry 3 it supposed to have a map editor too. Far Cry has a much better map editor. You're able to change terrain, environment, sound, lighting, and other awesome stuff.


Forum Posts: 219
Comment #34 by nicky6314
Monday, July 09, 2012 @ 04:31:39 PM
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@10 Well they say in the video it's one of three forge environments. So we may be looking a 3 different "Forge Worlds" with differing terrain.


Forum Posts: 64
Comment #35 by Reytrill
Monday, July 09, 2012 @ 05:19:59 PM
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thats crazy. i really never made any maps for halo 3 or reach cause i suck and it takes time and most importantly you must have a vision of what it is that you want. but i enjoy downloading maps to check them out for fun but this looks like its just getting better and better cant wait for this game


Forum Posts: 1896
Comment #36 by Joker0fLife
Monday, July 09, 2012 @ 06:26:26 PM
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Next video I'd like to see is one about Gametypes. I really want to know if VIP and Juggernaut are back...


Forum Posts: 7
Comment #37 by Loving The Kindness
Monday, July 09, 2012 @ 09:32:25 PM
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Some real amazing game modes and maps have been created with forge...

Its pretty much a console garrys mod


Forum Posts: 0
Comment #38 by ATOMICKILA3000
Monday, July 09, 2012 @ 11:00:05 PM
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@14 Agree. Does anyone know exactly why Forge items cost you money? It just always seemed like such a restriction when I was trying to build a map.


Forum Posts: 36
Comment #39 by Hannibal king 88
Tuesday, July 10, 2012 @ 05:47:25 AM
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this is fuckin great . they keep showin us the good stuff but we gotta wait another wat 4 months to play . 343 u bastards do an early releash as a surprise or shyt a beta woild be nice


Forum Posts: 6
Comment #40 by Schir
Tuesday, July 10, 2012 @ 06:51:59 PM
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@36 I would love a VIP gametype.

@39 A beta would be nice too.

I just can't wait to see what they mean by surprises with the armor customization.


Forum Posts: 1393
Comment #41 by osakamitsu
Friday, July 13, 2012 @ 06:02:16 AM
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After everything I have seen I am convinced it was Bungies time to let go.


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Developer:
343 Industries
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Release:

US November 06, 2012

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