Aliens: Colonial Marines Developer Diary Climbs Out of the Walls
Written Wednesday, August 01, 2012 By Richard WalkerView author's profile
SEGA and Gearbox Software have released the first part in a series of developer diaries for Aliens: Colonial Marines, offering up some insight into the game from the development team, with talking head contributions from CEO Randy Pitchford, Writer Mikey Neumann, Senior Design Director John Mulkey and Chief Creative Officer, Brian Martel.
In the video, the team talk about the influence of the Alien saga on film and getting the look, feel and cinematography of James Cameron's 1986 Aliens movie just right. Martel also talks about the team's meeting with Alien and Prometheus director Ridley Scott, while Neumann reveals the key plot points you'll come across in the game.
Check out the first part in the developer diary series below, then get your Pulse Rifle locked and loaded, ready for the release of Aliens: Colonial Marines on February 12th, 2013.