New Dishonored Dev Diary Part 3 is an Experience
Written Thursday, September 13, 2012 By Richard WalkerView author's profile
As you'll well know by now, much of Dishonored is driven by the concept of player choice, and having the freedom and tools at your disposal to carry out the game's assassination contracts in any way you want. And in this latest developer diary - the third in the four-part series - Arkane Studios discusses player choice and how it funnels into the Dishonored experience.
Featuring Co-Creative Directors, Raphael Colantonio and Harvey Smith alongside other Arkane devs, the video takes a closer look at what you can do in Dishonored and what sort of consequences you can expect to experience based on the choices you make. Anything you want to do, you should be able to do.
Choice and consequence ultimately shapes the whole experience, as you'll find out in the video. Check it out below, then get ready to head to Dunwall for some supernatural assassin action when Dishonored launches on October 9th in North America and October 12th in Europe.