Cliff Blesinzski Departs Epic Games
Written Wednesday, October 03, 2012 By Richard WalkerView author's profile
Epic Games' Design Director - or rather former Design Director now - Cliff Bleszinski has today announced his departure from the Gears of War, Unreal and Bulletstorm studio following 20 years helping on the development of games like Jazz Jackrabbit and the Gears franchise.
“In 20 wonderful years with Epic, Cliff Bleszinski has grown into a true design luminary, and his contributions to the ‘Unreal’ and ‘Gears’ series have helped shape the game industry into what it is today," writes Epic’s founder, CEO and Technical Director, Tim Sweeney on the Epic Games Community site. "Cliff leaves Epic with our gratitude for his many contributions, and our wishes for continued success in the next chapter of his life!”
There's more outpouring of well wishes from the likes of Epic's Vice President, Mark Rein and President Dr. Mike Capps on the site, which Bleszinski responded to with the following sign off:
"I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike [Capps] likes to say. And now that I’m grown up, it’s time for a much needed break."
I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience. I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike."