SEGA Announce Stormrise

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Dan Webb

SEGA today announced that they will team up with the Australian branch of The Creative Assembly to bring you Stormrise.

Stormrise, a real time strategy, hopes to redefine the genre by taking the RTS to a new level. You can now "experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. Stormrise also allows units to be commanded in the air, across rooftops, on the earth’s surface and even underground, this unique idea of “verticality” introduces multiple layers of gameplay that must be mastered for strategic advantage."

“The Creative Assembly have proven their general leadership in developing RTS games through the award winning ‘Total War’ series on PC”, commented Gary Knight, European Marketing Director, SEGA Europe. “However, Stormrise has been built from the ground up specifically for high def consoles to provide a more intense, frenetic style of game that, coupled with the all new control mechanic, will revolutionise the way RTS games are played.”

The story line as per the press release is as follows:

"Set on a bleak and barren earth, devastated by a catastrophic event centuries ago, Stormrise sees the Echelon and the Sai battling to survive in a hostile and uninhabitable wasteland. Remnants of a superior technological people the Echelon survived the event through self-educed hibernation, whilst the Sai, a more tribal faction, still exist having learnt to adapt to their surroundings and the new environment. Having evolved in vastly different ways, the differences between the two factions have spurred much animosity and hatred between the two races, and the future of the planet is now hanging by a thread…"

It all sounds very innovative and has an experienced team behind it which is all we can ask for at this stage. Stormrise is said to boast a simplistic control system and is slated for a 2009 release. We'll leave you with a few teaser screens.

Comments
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  • sounds like it might be good, just hope they get the controls right, because its rare they get them right for console RTS's
  • I found the first C&C 3 controls simple when I got into it but I can see why it annoyed people
  • looking good
  • that looks pretty cool, but is it the type of game like halo wars is going to be like because i hate those kind of games.
  • I've been so impressed with SEGA's games lately. Not!
  • Hmm...sounds kinda fallout-ish...barren desolate earth, people self inducing hibernation type deal...looks interesting to say the least.
  • Creative Assembly turns out good stuff. Should be worth a rent.
  • *YAWNNNNNNN* SEGA = crap Creative Assembly = Good Good + crap = risky game
  • Looks good, SEGA is really trying to get back into this... they haven't been doing very well for themselves for quite some time.
  • Wow, looks like there are some SEGA haters in the house. I admit they haven't had the best games in the last few years but nobody can say they haven't had any great games. Viking: Battle for Asgard was awesome, same with Universe at War. Sega Superstars Tennis is an expansive game with tons of really fun gameplay modes. Phantasy Star Universe and its expansion Ambition of the Illuminus, granted as not as good as PSO, still is a really deep and fun MMORPG. Sonic Rush Adventure is great and the Crush is one of the best PSP games ever. Just because they have had some crappy games (Sonic The Hedgehog x360/PS3) doesn't make them a crap developer. It’s one thing to say they are crap, but next time you might want to back it up with some substance.
  • SEGA Fricken PWNZ MS Sony and Nintendo, i buy all sega games :) only 1 i didnt like was Sonic the hedgehog for 360 n ps3.
  • "for the year ending March 2007... an anticipated profit of $536.7 million" Hardly sounds like a company that's struggling for good games.. just because you don't like the games, doesnt mean they're not popular
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