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Assassin's Creed III

Assassin's Creed III Launches With Day One Patch

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The good old 'day one patch' is all the rage nowadays, with Medal of Honor: Warfighter being the latest example to join the launch day patch club. You can add Assassin's Creed III to that list, as Ubisoft has released a launch day update that addresses 44 different bugs and issues.

Reported by OPM [via VG247], the patch is "highly recommended" and addresses the following bugs, problems, issues and what not. Take a look at the full patch notes here, but beware of SPOILERS:

Bug Fix

- Animus Synching tutorial, fixed an issue where the player could think he’s stuck in an infinite loading when getting to Boston after the end credits
- Fixed a bug where counter-killing with the bow does not always work
- NPCs spawned too far away could end up being of the wrong type
- Camera could remain stuck after the player being respawned
- Player could remain stuck after diving from a waterfall
- Player could remain stuck if he exits a slopped hay stack at a certain angle
- player would always get immediately detected when performing an unarmed stealth assassination in another guard’s back
- Under rare circumstances, the crowd would stop spawning
- Fixed an animation glitch when interrupting the reception from high profile jump
- Fixed various occurrences of missing sounds
- In some cases, the Animus Database sound ambiance was not stopped when exiting
- Various stats and leaderboards were not showing up properly
- Online shop could sometimes appear empty if fetching the data from Xbox Live is taking too long

Crash Fix

- Possible crash that could happen if the player blends in a crowd group where some NPCs haven’t spawned yet, and while blended performs a kill.
- Possible crash that could happen if the player triggered a loading while being in a covert escort formation with his brotherhood trainees
- Possble crash that could happen when calling a brotherhood trainee with the snipe ability

Naval Missions

- Possible crash if the player spams the swivel guns with the semi-automatic cheat enabled

Side Quest

- Brawler Challenges 3 – Task “Own every weapon available in the stores” would not complete when the player expects it to.
- Fort Monmouth and Fort Division – Quest objectives would fail too early without the fort resetting properly
- New York delivery mission – Game asked for a different item (deer heart) than what was showed to the player (venison)
- New York Liberation Missions – Possible that the game would wrongly display that 2 of the districts were completely liberated when it’s not the case yet

SPOILER FIXES (Like, seriously)

Homestead

- Mission “HAPPY EXPECTATIONS” – Game could remain stuck on a white screen when starting the mission
- On the Homestead, fixed a bug where the player could remain stuck if he performs a corner pose on the left side of Norris’ cave’s entrance

Naval Mission

- “OAK ISLAND” – Player could pass through the ground when diving into the cave
- “OAK ISLAND” – Wolves could stop attacking the player and remain stuck

Keep a lookout for our Assassin's Creed III review this week. The game's out in North America today and is out tomorrow in Europe.




 
 

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Game Info
Developer:
Ubisoft Montreal
Publisher:
Ubisoft
Genre:

Release:

US October 30, 2012
Europe October 31, 2012

Collection:3842
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