Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim Patch 1.8 Fixes Vampiric Jitters
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Bethesda has stealthily unleashed patch 1.8 for The Elder Scrolls V: Skyrim mere moments ago, fixing stuttering vampires in Dawnguard. It's a rare bug in Skyrim, apparently, so although chances are you may not have been affected by it, it's good to know that Bethesda has squashed it anyway.

The modest 25MB patch is available to download now and fixes the following:

  • General memory and stability improvements
  • Fixed rare crash when using vampiric grip
  • Fixed issue where Arnleif and Sons Trading Company could become permanently locked
  • Fixed issue related to duplicate NPCs
  • Fixed rare issue where exterior door would not open properly

Next up for Skyrim is the Dragonborn DLC, which takes your intrepid hero back to Morrowind to face new dangers and environments. It looks dead good. Get the latest screenshots here.

[Via OXM]


User Comments

Forum Posts: 343
Comment #1 by F TANK
Friday, November 16, 2012 @ 01:51:44 PM
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How about the stupid Hearthfire glitch so I can by the goddamn land or fixing quests that are permanently un-finishable

Forum Posts: 9
Comment #2 by Zenka The Myth
Friday, November 16, 2012 @ 03:01:30 PM
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I also wish they would FINALLY get round to fixing quests that are permanently un-finishable. It's the reason I haven't played Skyrim in almost a year.

Forum Posts: 1694
Comment #3 by Jack Frost
Friday, November 16, 2012 @ 03:21:10 PM
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I got chosen for the beta again!

Forum Posts: 32
Comment #4 by Achilles8249
Friday, November 16, 2012 @ 03:56:07 PM
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Imagine them making an mmo out of it, that would be such a mess.

Forum Posts: 74
Comment #5 by SilvereX
Friday, November 16, 2012 @ 04:25:08 PM
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@4 Actually the Elder Scrolls online MMO looks damn good so far.

Forum Posts: 4510
Comment #6 by DOOKH8R
Friday, November 16, 2012 @ 06:00:24 PM
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@1: Couldn't agree more.

I am growing tired of giving Bethesda chance after chance only to have glitch after glitch on their games. Perhaps this is where I finally wash my hands of them once and for all.

Forum Posts: 1436
Comment #7 by Vigor
Friday, November 16, 2012 @ 06:02:38 PM
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#3 you're hardly a beta tester, more a freeloading scrub.

Forum Posts: 32
Comment #8 by Godfather93a
Friday, November 16, 2012 @ 06:08:48 PM
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@1 Start a new file it's that simple :D

Forum Posts: 2
Comment #9 by MasterfulMoose
Friday, November 16, 2012 @ 06:19:01 PM
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@6: You're giving BETHESDA, a massively popular game creator, chance after chance to create the largest game worlds out there, with zero tolerance for any sort of glitch on this little thing here, or that little thing there? Skyrim is an enormous game that Bethesda managed to cram into a single game disc. Of course it's going to have glitches. Many other games with an open and sandbox-type world also have big glitches. I find it interesting that people continue to complain about Skyrim having all these glitches when none of them will ever actually break your game.

If a quest glitches with one single character, it will most likely NOT glitch on another. I know. The Daedric quest "Waking Nightmare" glitched on my main character, and he will never be able to complete it, become the Thane of The Pale, or build a house there. But that quest has worked no problem for two separate characters, one of which is building that house in the Pale right now. Skyrim is a game to be played and experienced in many different ways. People who make only one character and then are done don't make sense in my brain. Bethesda is giving you 10 races to choose from. Why pick only one, blast through the game, complain about the glitches, and sell it back? Why not try a different race, make a different character, try a different initial approach to playing the game, and see if your opinion doesn't change, especially if those glitches no longer happen?

You can't expect Bethesda to fix every little problem YOU might have. They have to focus on fixing the wider-spread problems that MOST people have. They reported fixing bugs that would break certain quests, but does that mean they should fix those same quests for people who already have them bugged? I don't think so.

Forum Posts: 4
Comment #10 by mikefizzled
Friday, November 16, 2012 @ 06:47:19 PM
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@5 Of course it does... Why would Bethesda show you the game breaking glitches that are almost definitely going to be in it?!

Forum Posts: 74
Comment #11 by SilvereX
Friday, November 16, 2012 @ 07:52:44 PM
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@10 Bethesda isn't making it.

Forum Posts: 3
Comment #12 by capirus
Friday, November 16, 2012 @ 10:25:06 PM
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@9 Read the source code for Skyrim. There are numerous glitches built in to the system because their programmers learned programming at grade school. Seriously, look at it. I'm not kidding.

Forum Posts: 6
Comment #13 by bigp 6
Friday, November 16, 2012 @ 10:45:05 PM
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I juat want the freezing on the in-game menus to be fixed....having to open the xbox guide evertime i open a in-game menu is killing me

Forum Posts: 76
Comment #14 by evilresidentuk
Saturday, November 17, 2012 @ 04:02:24 AM
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TBH i got the game day one and spent nearly 6 days straight on it and i experienced 1 glitch in all that time, which was sorted when i reloaded my save, so most of these bugs are not that common or im just lucky, dont let it spoil what is an amazing game

Forum Posts: 221
Comment #15 by the ferenczy
Saturday, November 17, 2012 @ 04:02:53 AM
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I just want a fix so I can finish the thieve's guild questline without having to start a new game.

Forum Posts: 0
Comment #16 by Master Amiel
Saturday, November 17, 2012 @ 04:39:53 AM
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The guys that are complaining about unfinishable quests should just start a new game. I haven't had any problems with any quests. It's not as if you're giving away your soul by starting again...

Forum Posts: 110
Comment #17 by sxylou123
Saturday, November 17, 2012 @ 06:03:03 AM
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Fixed duplicate NPCs..aww no more Louis LeTrush duo outside the castle :(

Forum Posts: 0
Comment #18 by Navvers
Saturday, November 17, 2012 @ 06:35:01 AM
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@15 Yes totally agree here, its not like the odd one or 2 people are having problems with this questline, they should at least be able to fix this. They have only had a year

Forum Posts: 594
Comment #19 by GR4V1G0R3
Saturday, November 17, 2012 @ 09:06:05 AM
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lol @ #9

so, you're saying that if your character, who you've spent ages levelling up customising and what not, get the fatal glitch it's not game breaking, we should just STFU and start again, its not their fault they can't code for toffee

what the fuck world do you live in where people have got an extra 80+ hours to get back to the same point...some people can only spare the time (barely i might add) to have one 100% run through of a game of this size, the least they could do is make sure all the quests actually work, all of the time

it's all down to the way they coded it, using plain text is just retarded, it uses way more memory than in required, and is one of the least efficient ways of coding, i'll give them credit, the game is apparently amazing - when it works

theres terrible slowdown, quests that glitch, characters that glitch, items that glitch and furniture that that just about covers the entire game, some of it rendering the game unplayable, along with the slowdown that comes when you get to about 50% in, requiring a reboot every 10 minutes to prevent lockups

there have been few games this broken, and people like you defending it is the last thing the industry needs....sure keep throwing your money at companies that ship broken products, don't expect anyone else to make a game that works, because as you're proving, it only needs to be good in theory

bethsoft just need to realise a more sensible way of coding, asking their buddies at id may help, they do have great support, not many games get to a 1.8 patch, but the problem is that they haven't fixed many bugs that were there from the start, like broken quests / items, they only fixed what they broke with dlc & patches because the engine is so badly flawed they can't work out exactly where the bugs are

if they hadn't used the same base engine as fallout 3 & new vegas this wouldn't be a problem, but, that engine was broken - the way it spawns items & entities, random freezing / catapulting / slowdown....broken quests / missing people (even corpses that are supposed to be in set locations)

now if bethesda could write the game, and leave it to a competent set of devs to actually code, they would be some of the best games on the market, but as we are, they are broken tripe that shouldn't have passed QA

Forum Posts: 268
Comment #20 by YiazmatXII
Saturday, November 17, 2012 @ 09:40:21 AM
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...and yet, I still have dragons that freeze and/or fly backwards and/or fly through mountains and the ground.....

Forum Posts: 579
Comment #21 by Mister Spraggsy
Saturday, November 17, 2012 @ 11:10:11 AM
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I had a few glitches on my first character that stopped me from completing quests. It was annoying at the time but just started a new character when I was done.

Forum Posts: 32
Comment #22 by Godfather93a
Saturday, November 17, 2012 @ 11:37:52 AM
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1. Either I'm lucky & have never experienced a major glitch in a Bethesda game from Morrowind to Skyrim including the new Fallouts. OR 2. People are making alot of fuss out of nothing like usual :( most likely option 2.

Forum Posts: 6
Comment #23 by BOBtheMASTER
Saturday, November 17, 2012 @ 04:43:02 PM
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No, you're just lucky and/or blind. The world doesn't revolve around you.

Forum Posts: 914
Comment #24 by Delow317
Saturday, November 17, 2012 @ 04:44:45 PM
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Still nothing as bad as what PS3 only gamers have to face. Such a sorry state of affairs that the PS3 is in. Haha!

Forum Posts: 6
Comment #25 by BOBtheMASTER
Saturday, November 17, 2012 @ 04:47:32 PM
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A lot of Bethesda defenders in here. Skyrim is an awesome game, but Bethesda couldn't code their way out of a wet paper bag.

Forum Posts: 2
Comment #26 by Nin10domyk
Saturday, November 17, 2012 @ 06:41:31 PM
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@9 Because nobody wants to do those quests all over again. It takes too much work and time to do so. Making more than one character in Borderlands 2 makes more sense. Going by the way you're describing yourself, you must have a lot of time on your hands to play as more characters in a Elder Scrolls game. I feel sorry for you. It's called having a life. I'm sorry, but there are waaaaaaaay too many good games out there in the Xbox 360 library that I could be playing rather than replaying the Skyrim all over again. I for one, am not going to replay a game that I already beat, did all the story line quests and side quests, and completed all the achievements. Enough is enough! One character is enough to enjoy it fully. And these glitches/bugs are not acceptable. This has always been a trend with Bethesda and it's pissed off and still pisses off many gamers to this very day. I agree that making a huge world in a video game without glitches is impossible. But Bethesda's worlds' that they have created (Fallout, Oblivion, Skyrim) has more glitches than the amount of online male gamers that never had a girlfriend. To test out a game's bugs/glitches, it takes time. Obviously something that Bethesda doesn't want to use. Instead, we get patches from the emails, hate mail, and voices of angry gamers. This had got to stop. I don't know if Bethesda is on a time schedule or something but if they aren't, I'd be more than happy to wait for a game to be fully polished before releasing the game. But that's just my opinion.

Forum Posts: 65
Comment #27 by ColdCokeCan
Saturday, November 17, 2012 @ 09:33:40 PM
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They have made their money and don't have to fix it but they are doing their best to fix it so stop complaining

Forum Posts: 2
Comment #28 by Nin10domyk
Sunday, November 18, 2012 @ 01:58:56 AM
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The fact that #9 has more thumbs up than anybody in this thread proves how one-sided the majority of people are. Doesn't it concern any of you that the game has been out for a year and they still haven't fixed any of the game breaking quests since day 1 release? They had plenty of time to fix this. They even had beta testers for the dawnguard dlc and they still managed to have hard to miss bugs. Missing quest markers? Really? *Flips table* Did I mention they had beta testers? There's no excuse. They done goofed. I'm sick of people on this thread defending bethesda. STOP IT!

Forum Posts: 579
Comment #29 by Mister Spraggsy
Sunday, November 18, 2012 @ 04:34:55 AM
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@28 Yes Dawnguard had beta testers but dosnt that also show that the glitches are not that common as not one beta tester had the problem. Also ive not had any glitches with Dawnguard either.

Forum Posts: 41
Comment #30 by MasterGazelle
Sunday, November 18, 2012 @ 06:08:15 AM
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@19 I have multiple playthroughs of skyrim on Both Xbox & PS3, and have to say most of the problems you describe are unique to you. Haven't even seen any more slowdown since they fixed the backwards flying dragons.

Elder Scrolls games are meant to be played multiple times anyway. So many races, classes, specialisations, etc to play as.

Since you are such an expert at writing bug free game code you obviously work for the most perfect dev in the universe? No other games are ever buggy? And the way they wrote Skyrim meant it didn't even fit on the disc or gave everyone massive slowdown every single day? Not to mention the fact that all of us that have a good experience of the game don't really exist?

For most of us the game isn't broken. Finding the odd rock you can see through isn't broken. The odd bit of missing texture isn't broken. For the occasional issues that come up, most are really minor, solvable by reloading, or exiting through the front door and re-entering, etc.

For the next major issue that may be introduced I look forward to your perfect patch to fix it. In fact why don't you just write the uber patch to everything then sell it to Bethesda?

Forum Posts: 1
Comment #31 by XxMayhemxX
Sunday, November 18, 2012 @ 06:48:07 AM
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Lol. Alot of whiners in here... Code nazis... #30. Exactly... These ppl act like they are the formost authority on game coding... Lmao.... This game Is soo huge, so many more lines of code then any game out... Same could be said for morrowind and oblivion in their day... These idiots need to give Bethesda a break... Even looking through this code to find the errors is a tremendous undertaking...

Forum Posts: 1
Comment #32 by bigdave787
Sunday, November 18, 2012 @ 12:42:18 PM
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i bought this game when it came out and have still only played about 20 mins of it.. trust me people its on my to do list but il wait till i have nothin else to play cause i know once i start playing this il be stuck into it for a long time!! lol

Forum Posts: 70
Comment #33 by Irish Dave
Sunday, November 18, 2012 @ 06:15:53 PM
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@6 I've washed my hands on them along time ago. Oblivion was the best, Skyrim no.

Forum Posts: 35
Comment #34 by Arcane Paradise
Monday, November 19, 2012 @ 10:09:13 AM
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Only glitch I have seen so far is a horse flying through air, was rather funny I thought.

As for the cry babies, lets see you guys build a game as big as Skyrim, with all the detail it has, and have it be 100% glitch free, go ahead...dont be shy, just be glad they are always working on the game, other developers are not so generous at fixing their bugs.

Forum Posts: 1164
Comment #35 by Emperor 95
Monday, November 19, 2012 @ 10:25:11 AM
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I personally have never had any game breaking glitches on any Bethesda game and that's out of around 120 hrs on skyrim, 150hrs on fallout 3 and over 170 on new Vegas. I have however seen the odd minor glitch such as textures not loading but these can be correct by reloading. I agree with #31 that This is to be expected with games so large.

Forum Posts: 10
Comment #36 by greedo911
Monday, November 19, 2012 @ 12:45:58 PM
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Why is it that my game doesn't seem to "glitch" at all?

Am I just lucky or am I not one of the anal-retentive trolls that seem to get off on how GLITCHED their games are...

Maybe it's because I don't use my 360 as a plate for white castle burgers...

Forum Posts: 11
Comment #37 by PSYCHOxCHIBI
Friday, November 23, 2012 @ 09:47:54 AM
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Actually, before this update my most recent playthrough as a female woodelf was going great...but after it the game locks-up when either I try to save manually or it tries to autosave so i'm screwed no matter what.

Finally a glitch that WILL keep me from playing it till it can be fixed.

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US November 11, 2011

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