BioShock Infinite Launch Delayed One More Month
Written Friday, December 07, 2012 By Richard WalkerView author's profile
BioShock Infinite has been delayed an additional four weeks for some extra polish, Irrational Games' Creative Director, Ken Levine has announced at an event for the game today. Infinite had been scheduled to launch globally on February 26th, 2013, but it'll now surface a month later.
"Okay, guys, I have some bad news," said Levine. ‘When Rod [Fergusson, Epic's former Production Director] came on the project a couple of months ago – and this dude is living in a hotel nearby because he really wanted to work on Infinite – he really fell in love with the game. But he said, 'look, Ken, I really think the game would benefit from three or four more weeks'.
"I thought ahead to this conversation and went 'Oh God!'," Levine continued. "But at the end of the day, we've got to ship a great game. So if it's three or four more weeks, then it's three or four more weeks. So it's March 26th, now."
Announced in 2010, BioShock Infinite had been slated for a mid-October 2012 launch, before being pushed into February 2013 in a bid to make the game "into something even more extraordinary". It'll now be launching on March 26th, 2013. No doubt, it'll be worth the wait.