XCOM: Enemy Unknown

Free XCOM: Enemy Unknown DLC Out Today

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Here’s a nice way to start the day. 2K has announced that free DLC for XCOM: Enemy Unknown will be heading our way later today.

Called Second Wave, the DLC allows access to a bunch of options that previous only unlocked once you had completed the game, plus a few more that were tucked away in the game’s code - abandoned features created during development.

There’s some interesting stuff in there including randomised starting stats for Rookies and random stat increases on level-ups, as well as a range of options that should make the game even tougher. Plenty to get stuck into.

Check out the new options below.

  • Damage Roulette: Weapons have a wider range of damage.*
  • New Economy: Randomized council member funding.*
  • Not Created Equally: Rookies will have random starting stats.*
  • Hidden Potential: As a soldier is promoted, stats increase randomly.*
  • Red Fog: Combat wounds will degrade the soldier's mission stats.
  • Absolutely Critical: A flanking shot guarantees a critical hit.
  • The Greater Good: Psionics can only be learned from interrogating a psionic alien.
  • Marathon: The game takes considerably longer to complete.
  • Results Driven: A country offers less funding as its panic level increases.
  • High Stakes: Random rewards for stopping alien abductions.
  • Diminishing Returns: Increased cost of satellite construction.
  • More Than Human: The psionic gift is extremely rare.
  • War Weariness: Funding goes down over time. **
  • E-115: Elerium degrades over time. **
  • Total Loss: Lose all soldier gear upon death. **
  • Alternate Sources: The power source cost to build facilities increases dramatically. **

*Unlocked prior to completion of campaign.

** Obtainable upon completion of Impossible difficulty


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Game Info
Firaxis Games
2K Games


US October 09, 2012
Europe October 12, 2012

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