Far Cry 3 Patch 1.03 Hits Consoles, Features Fixes Galore

41
Richard Walker

Ubisoft has today released a rather substantial patch for Far Cry 3, featuring a number of bug fixes across single-player, multiplayer and the map editor.

There are all sorts of bug squishing updates with this latest patch, including multiple crash fixes for co-op and single-player, as well as some additional tweaks to the map editor.

Check out a complete list of fixes in the full patch notes below, via the Ubisoft Forums.

Release note – Console patch 1.03

Multiplayer fixes for the patch:

General:

  • Fixed several crashes
  • Fixed bug where user was unable to jump on certain surfaces
  • Fixed bug where players could become invisible
  • Fixed bug with 3D weapon images in Decoding menu
  • Fixed bug where weapons could disappear after completing objectives in Co-op
  • Fixed bug where users could get stuck in Loadout screen in Co-op
  • Removed “Reloading” shout after user shoots the bow
  • Fixed issue with overlapping UI elements when playing split-screen
  • Fixed bug where split-screen users could get stuck in black screen after a cinematic
  • Parties will no longer be allowed to numerically unbalance games
  • Improved and fixed several issues with host migration
  • Connection degradation will now properly trigger a host migration
  • Fixed several bugs with Loadout menu
  • Fixed bug that could display a profile restriction message when trying to join a lobby
  • Fixed bug where users could get stuck in 3rd person in Custom games
  • Fixed bug with Flamethrower not doing any damage in certain circumstances
  • Fixed bug where “Player is on the way” tag could stick to downed players
  • Fixed bug where clients could remain on black screen if host left the game
  • Fixed bug where Fire Arrows did not do fire damage
  • Fixed bug where Long Distance Kill was not awarded
  • Fixed bug where Tag Assist was not awarded
  • Fixed bug where Killcam wasn’t shown in certain circumstances
  • Fixed bug where Survival Instinct was not cancelled properly
  • Fixed bug where Psych gas could get dropped in the wrong place
  • Fixed bug where Psych gas could affect players outside of the deployment area
  • Fixed bug where users could get stuck when killed by Poison gas
  • Fixed bug where other player’s footstep sounds sometimes did not play behind you
  • Fixed bug where sound could get muffled when being revived
  • Fixed bug where user could get de-synced if killed in mid-air

Map Editor:

  • Added information for Player Map playlists
  • Improved available space for Player map names in lobby
  • Fixed bug where User made maps wasn’t downloaded properly in lobby
  • Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps

Single Player fixes for the patch:

  • Fixed issue with accessing the camera and the throwing rocks.
  • Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling.
  • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
  • Fixed the bug with the weapon models staying on screen / stuck on the character arm.
  • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
  • The objective is now properly updated after Jason burns the weed fields.
  • New options the hide the HUD are now available in the option menu.
  • Add support for downloadable content.
  • Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times.
  • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' mission.
  • Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
  • Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several time in 'Black Gold' mission.
  • Sam is no longer getting stuck when the user destroy an enemy car.
  • Fixed the buttons issue related to the Lefty Stick Controls scheme.
Comments
41
  • Didn't even know the game was broken... 100% without one glitch. I must be lucky when looking at that list!
  • Wow that pile of fixes. Well done to Ubisoft. But I don't have any problems right from start to end in my playthrough when game launched. It's single-player. But MP so depth glitches and Co-op is way terrible. But good things MP and Co-op is not important for Far Cry 3. Single-player is big important in this game. Game of the Year 2012 already and now we need big Story-Drive DLCs for FC 3. Please Ubisoft.
  • I count myself among those who 100% the game without the troubles of some of these noted glitches. But it's good that Ubisoft is on top of their game.
  • I got through the whole game with glitches, except one where a Tiger was inside my safe house, fun times since i couldnt use a weapon. After I beat the game is when I started having problems. While free roaming ,my weapons would disappear or holster every time I changed weapons, reloaded, threw grenade. Hopefully this fixes everything.
  • Nice list of fixes, never encountered any of these myself tho
  • GuD ThInG I DiDun Bi ThIs BrOk3n Gayme. Or something. All improvements are only a good thing. I see at least 4 things that were troubling me (i.e. Loadouts being reset). The patch can't hide some of those object in SP that are visibly floating above the floor though :P
  • I only had a glitch while playing poker... And off topic, does anyone know when the arcade game "Mars: War Logs" comes out? I heard it would be around the start of the year sometime.
  • I experienced a few of those (weapons getting stuck on my arm was just odd, and fixed itself after a while - whilst Sam getting stuck twice on that mission was incredibly irritating). I've had a few hard crashes during co-op too. I agree that the game is a great single player experience, and these patches will add more stability and polish, so that's great. However, despite being a lot more linear, myself and a friend are having a lot of fun with the co-op. I'd be more than happy to buy single-player DLC for FC3, no doubt. But I'd be happy with more Co-Op as well - particularly if it gets more sandbox and less linear, and especially with extra achievements :) Currently hoping they bring High Tides over to the 360 and keep the free price point.
  • MP is still broken
  • I loved the game but damn the screen tearing and texture pop-ins were such a distraction! Shame they can't fix that.
  • Playing last night and it was bug hell. Every time i drew a weapon it automatically re holstered it, if i got killed it sent me back to the safe house instaed of near the mission start, enemies not dying with stealth attacks. Shame as i was looking forward to getting back into this after finishing off some other games. Its back on the to play pile now.
  • i personally think its wrong that if you missed the collectable you will just have it updated for you.
  • Well this makes the game even better Lol now to complete the Co-op missions!
  • Only had some small glitches when I played Co-op. The 40+ hours of single player I played was glitch free which is incredible considering the size of the game.
  • Thank god they fixed the fucking camera/rock glitch. That took too long, in my opinion. Anyway, now I can go back to playing one of my favorite games from last year.
  • "Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover." huh? so will it be added automatically?
  • YAY Now I Can Finaly Get That Relic In The Cave Under Dr.Earnhardts Mansion And 100% Far Cry 3
  • I had two side missions glitch on me that I was never ever to complete because of it. Hope those get fixed?
  • Sold my copy when I was done.....I'm regretting it now since they released the DLC and now I could of gotten that relic.
  • I guess I'm lucky I didn't experience these bugs.
  • I didn't experiance any of these until my recurve bow got stuck on my arm. It got a bit annoying after a while espically when watching a cut scene! But apart from that great game and hope we'll get some story based DLC soon.
  • Finally, I got the Camera/Rock glitch, which meant I couldn't proceed any further with the story and the bow stuck in my leg glitch which was just annoying. Hoping we get some Dino DLC for this game, all that talk about "the island with Dino's" really has my hopes up for it, though I'm sure it's just a Jurassic Park reference.
  • Wow, great patch Ubisoft. Just downloaded it and started single-player and guess what I STILL can't throw Rocks or use my Camera. Good job guys.
  • Pity they never added the ability to PICK a lobby instead of just getting thrown into one... Never gonna get these last 2 coop mission done... :p
  • Seems I spoke too soon. Even after downloading the patch, my camera/rocks are still inaccessible to me. Hopefully this will be fixed quicker than last time.
  • Only one of these I've seen is: Fixed the bug with the weapon models staying on screen / stuck on the character arm And that happened for a second or two in a cut-scene type moment. I think I got stuck in the scenery a few times too I suppose. Anyway, gonna get through the coop missions tonight hopefully, then I've got the last few sections of the game for my 1000G. Enjoying this game a lot.
  • the only thing i really find cool is the option to turn the HUD off. everything else would've gone unnoticed hadn't i read this.
  • I had trouble with this, when I got on the second island it wouldn't let me access my weapons or weapons inventory, so I quite coz I couldn't kill no one...so Thank you for bringing this patch out :D
  • Luckily I got most of the achievements without running into any issues, until my rock and camera disappeared >< had to start a new game to get that Distraction achieve.
  • Had the missing camera glitch happen myself. luckily i had a back up save and was able to continue with no more problems. I like the list of fixes and hope there is gonna be dlc with achievements.
  • Still one of the best games for this consoles generation. And already 1000G it.
  • No glitches here. Got 100% within a month. It's a very fun entry in the series. I hope they release expansion packs for it this year.
  • Didn't come across any glitches but would have really liked some options to hide HUD before I 1000'd the game.
  • I only ran into 2 glitches, but they were no where near game breaking, one was actually hilarious, which was the molotov enemies that would continue moving even after you kill them. The other was during the second half of the game where you have to grab a certain document and then jump off the bridge and activate your wingsuit. If you activated it before the mission ended, it would retract and you would fall to your death if you didn't activate it again. But once again, only small gripes on an otherwise perfect game to end the 2012 year
  • Mp was really bad, worse than future soldier Ubisoft is dropping the ball waiting this long to fix a game nearly 2 months? c'mon by then half of us have moved on. But the SP was my Goty.
  • So how does the "Relic #1" fix work? Do they just give you the relic? Or did they unlock the cave?
  • thats alot of fixes for sure
  • camera and rocks still dont work!!! am i the only one with this problem anymore?
  • I was seriously considering restarting the campaign just for the one relic lol thank you ubisoft for the update
  • I just got playing for 4 hours, couldnt see what weapon I was using. It was pretty interesting. I could scope just fine, just could see what I was shooting. So far thats the only glitch Ive come across.
  • The only problem I have ever had with the game(which isn't really a big problem just something I would like changed) is that I cannot join specific coop missions. You can find matches in coop, but it just puts you in a random mission, not letting you choose the one you like or just feel like playing. The only thing in this list that I personally encountered was "The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' mission." which wasn't a gamebreaker, by any means.
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