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Resident Evil: Revelations
Resident Evil Producer: It'd Be "Very Difficult" to Go Back to Series' Roots
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Speaking to Resident Evil: Revelations Producer, Masachika Kawata at Capcom's UK HQ yesterday, we asked whether one day we might see a reboot for what has increasingly become a third-person action survival horror series in recent years. Could Resident Evil ever return to its roots as a more considered, puzzle-laden affair a la Resident Evil 1 to 3?

"I think it's very difficult to literally go back to our roots on that and take gameplay mechanics and styles that we did fifteen years ago and redo them now," Kawata told X360A. "Revelations' goal was to go back to the series' roots in terms of the content and horror, while at the same time trying to modernise the gameplay, because we think that's what gamers want."

However, Kuwata went on to explain that the future of the series could be defined by fan feedback. "It'll be interesting to see the reaction to Resident Evil: Revelations on console and that feedback and reaction will definitely inform decisions like that in the future."

Nonetheless, Kuwata sees a return to the series' roots something that would be "very difficult".

"For myself, I see it as something that would be very difficult to pull off," he said.

With Resident Evil: Revelations also winning plaudits upon its release on the Nintendo 3DS, we asked where it was Kuwata thought Resident Evil 6 had misstepped.

"I think one main difference between the two games is Revelations' has this focus on this one aspect of Resident Evil, which is survival horror," Kuwata explained.

"Resident Evil 6's aim was to be appealing to a wide variety of people. It's really something that had a 'dramatic horror' or 'horror as entertainment' concept at its core that was appealing to a wider audience, and that's something that majorly factored into the difference in reception."

Resident Evil: Revelations is out this May. Look out for our full interview with Masachika Kuwata soon.





 
 

User Comments

Forum Posts: 6
Comment #1 by Deano09
Friday, February 01, 2013 @ 06:57:52 AM
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The fans never wanted the series to go this way. You ruined the franchise all by yourself. No matterhow difficult it maybe. We the fans. Want this franchise back to its roots. Your quick enough taking our money. But when it comes to giving us what we want. "It may be 2 difficult"
Star


Forum Posts: 4
Comment #2 by GaZ_LoL
Friday, February 01, 2013 @ 06:58:49 AM
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Lets face it, if they re-released the original trilogy either as HD remakes or completely remastered games, Capcom would redeem themselves with so many of the classic fans


Forum Posts: 400
Comment #3 by Pooly93
Friday, February 01, 2013 @ 07:02:25 AM
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I honestly think the only reason the original Resi's were as scary as people say they were, was cause of the crap controls and fixed camera angles.
If they released a new Resi game similar to the originals now the fans would complain about how shit the controls are, among other things.

Way I see it? The new games aren't fantastic, but I've enjoyed them. People can cry about how they're crap compared to the older games, but they need to take their nostalgia goggles off.

Can't wait for Revelations either, it's fantastic on the 3DS, so it'll be even better on the 360.


Forum Posts: 63
Comment #4 by DonkeyBong71
Friday, February 01, 2013 @ 07:03:21 AM
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Kuwata sees a return to the series' roots something that would be "very difficult".

"For myself, I see it as something that would be very difficult to pull off," he said.


fine. so, can someone else please remake RE's 2 & 3, or games very much like, so we can all buy them and they become massive hits. yeah?


Forum Posts: 6536
Comment #5 by JuSt BLaZe
Friday, February 01, 2013 @ 07:03:52 AM
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Masachika Kawata you are just lazy that's it. If everyone would put their effort into it IT IS POSSIBLE and the fans would be pleased too. The direction you are going now is totally wrong...RE6...biggest disappointment in the RE franchise!


Forum Posts: 115
Comment #6 by Mittens2317
Friday, February 01, 2013 @ 07:06:19 AM
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Difficult to pull off? Yes, without question. The stakes would be VERY high, but it's worked for SEGA with the Sonic series (pretty much every 2D approach post-Sonic Adventure has been praised and sold well), Ubisoft are promising to do it with Blacklist, and despite how frustrating it is at times, FIFA overcame the odds to snatch the football title crown off of Pro Evo.

It CAN be done, and yes it would be difficult, but the rewards should be too great to ignore. Especially at a time where a game/developer/publisher causes huge fan backlash almost every month. Creating a tighter bond with fans nowadays is crucial, and Capcom need to realise this sooner rather than later, or risk facing the same fate as the likes of THQ.

Not even casual gamers are ignorant to consistent letdowns.


Forum Posts: 134
Comment #7 by odionthemesiah
Friday, February 01, 2013 @ 07:06:21 AM
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Deano09 never a truer word spoken


Forum Posts: 7
Comment #8 by Bandage131
Friday, February 01, 2013 @ 07:07:01 AM
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Remake 0, 1, 2, 3, and Code Veronica with RE4 gameplay mechanics. That will please me. RE4 may have taken the series in a different direction, but it kept just enough of its survival horror roots to entertain me. RE5 ripped those out and replaced them with far too much action. RE6 brought back a little bit of horror (specifically Leon and Ada's campaigns), but not enough for me (I still liked it more than RE5). Just remake the earlier games with RE4 gameplay, and I'll be in paradise.


Forum Posts: 115
Comment #9 by Mittens2317
Friday, February 01, 2013 @ 07:10:23 AM
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I'd laugh if they got the wrong end of the stick and created an action horror entry with the fixed camera angles of the old games.


Forum Posts: 56
Comment #10 by SmS
Friday, February 01, 2013 @ 07:10:34 AM
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Just die, ok?


Forum Posts: 3
Comment #11 by Gh0stbustTyler
Friday, February 01, 2013 @ 07:11:47 AM
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No one wanted this stupid Michael Bay crap the series has turned into. Just make more games like RE: Revelations. It had the best mix of old survival horror and the new action-y controls.


Forum Posts: 4
Comment #12 by Wayne Warren
Friday, February 01, 2013 @ 07:14:32 AM
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If they'd stop feeding the 'Leon and Chris' fanboys then that'd be a start.
Resident Evil 4, 5 and 6 have felt like a continuation of the same game.
(Albeit 4 was the strongest out of those)
Killing of Wesker was a mistake, but then again they made him too 'Talkative'.

They could re-boot the series using the S.D. Perry Novels as the main influence.

Oh and Barry, where's Barry ?


Forum Posts: 51
Comment #13 by Woody28
Friday, February 01, 2013 @ 07:17:44 AM
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It's all about making it scary again.
4 reinvented the gameplay but still kept it scary.

Survival horror, not action adventure.

Please enough with the QTE's!!!!


Forum Posts: 451
Comment #14 by deluxnugs
Friday, February 01, 2013 @ 07:20:04 AM
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They will never go back. They are to busy milking this franchise. Three to four games a year. Right now yous' are excited for a cheap port of a 3ds game!! They just took you for $70 on Re6, im sure they will milk that untill this shit port hits. Then they'll milk that untill their is some kinda trash Operation game this summer, then comes some kinda holiday title.
You guys will spend months bitching and whining yet still buy every game.
It's no wonder Deadspace turned to shit.
This Re shit is affecting us all, when you sheep keep lining up for this garbage it sets a precedence that other game developers will learn and follow.


Forum Posts: 72
Comment #15 by Clode101
Friday, February 01, 2013 @ 07:22:05 AM
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I think the problem here is the "fans" aren't enough. I would love OG Resident Evil remakes or new games in the same tradition, but it really isn't that realistic. They need to expand their fanbase. Gaming has come a long ways, and they need to sell more now than they did then. They can't cater to just the PS1 owners of this generation. Not to mention, plot-wise it wouldn't make much sense to return to an incredibly small-scale mansion or something to that affect when the virus etc has spread all over the world.


Forum Posts: 1
Comment #16 by JayD5ivE
Friday, February 01, 2013 @ 07:22:35 AM
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It's easy to return to the roots.......REBOOT! In the world of pointless reboots we live in this is one of the reboots I WANT. The series's story has gone so far it seems it would be hard to bring back the roots of the game. So start over! All of Hollywood is doing it, you'll make easy money. Hell I'll preorder mine NOW!


Forum Posts: 954
Comment #17 by Dark Anaconda
Friday, February 01, 2013 @ 07:28:46 AM
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At least their honest with their mistake..anything else is said already. Pretty much agree with what @1 said.


Forum Posts: 37
Comment #18 by thenewpeter
Friday, February 01, 2013 @ 07:30:52 AM
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Taking it back to it's roots wouldn't be all that hard :/ We don't want the older shooting and control system, that wouldn't play out well now, what's wanted is an updated combat system, not some dam hollywood over the top action combat system, something where you struggle to take down groups of enemies, especially if they get into melee range, capcom where onto a great idea with the resident evil outbreak series, where it put allot more focus onto melee combat, making guns and ammo more scarce, if they'd work on that formula, then you have a great system ready to be played.
I could honestly come up with a complete combat system that could be put to use in th game, the idea of it i mean, that could cause tension without sacrificing gameplay.

Resident evil wasn't about just shooting everything you see, it was about choosing what to shoot, and what not to shoot, conserving ammo, struggling when you're up close to an enemy, (not just doing stupidly easy action moves) it was about making you think for puzzles... how the hell could you call hold this or that lever a puzzle? The older games would have you reading through documents for pass codes, hidden clues or codes, it made things allot of fun, knowing a game could challenge you like that, but that has disappeared from the series completely, I don't know a single puzzle in Resi Evil6 that made me think for more then a -look at surroundings, oh, thats it, then do action-.

Capcom complains that it's to hard.. so what? You'd rather make your fans hate you then produce the games they want? Resident Evil was the flag ship for survival horror, the only reason it failed in anyway, was because capcom let it!
As others have said, I found resi evil 4 to be a good game, and enjoyed it from both a horror stand point and a action game stand point, why? Because it had the right atmosphere to make it horror that al of the other games lack. They need to make several off shoot series now, based around the outbreaks in resi evil 6, some new outbreak anthologies, experimenting in different types of gameplay.

For the love of god though, no water levels, no medieval crypts and massive underground cave systems which reanimate the dead... that wouldn't have anything left to reanimate. No dam water slide boss :/ stop putting in things that have no place in a resident evil game or just don't even make sense by resident evils reality.
Capcoms fans are pissed off for a reason, it's because capcoms shown that they care little about their own community that they sell to, anything good takes time, and is hard to achieve, yet when you get there, it gives you a greater sense of accomplishment.

Just one thing that needs to change as well... make co-op optional drop in and drop out. Dead space 3 has the right idea to alter the campaign if its 2 people, or 1 person, resident evil could learn allot from that series, even if the 3rd game looks action heavy.


Forum Posts: 1
Comment #19 by howler77
Friday, February 01, 2013 @ 07:31:34 AM
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why do developers think everything has to be a shooter now... rather than making a genuinly good game, they try to appeal to as many people as possible, to boost sales, and end up making a mess.


Forum Posts: 210
Comment #20 by Sanchezz4387
Friday, February 01, 2013 @ 07:37:28 AM
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yeah it would be so hard to go back to the roots because the development team would be required to actually think and make a decent game that takes time and fine tuning......oh hold on, there was no scope for dlc and disc locked content to charge for back in the old days that must be why, capcom could never live without dlc anymore could they!


Forum Posts: 13
Comment #21 by gearsofmetroid
Friday, February 01, 2013 @ 07:41:30 AM
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One sentence why 6 is bad "not enough cash, stranger" how many of you did the voice in your head when u read that


Forum Posts: 1671
Comment #22 by RDrules
Friday, February 01, 2013 @ 07:47:46 AM
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"Revelations' goal was to go back to the series' roots in terms of the content and horror, while at the same time trying to modernise the gameplay"

this line here sums up exactly what they should have been doing every step of the way, that is what sequels should be, the same concepts but with an updated approach as things get better thats why revelations on 3ds has been seen as the best RE game in years anyway

basically if you went back to RE1 now you would keep all the core of the game but ditch the controls camera angles and that shit that looks dated, if you did it with a movable camera now but keep the creepy slow atmosphere and the inventory management that used to be in them you could actually make it scarier.

with the originals the camera angles were set so that things would be coming from the corner of your eye well with a moving camera it is possible that you could make it so that that could be any time, its about design and it being "hard" is bullshit because thats they're jobs and they are supposed to be some of the best in the world at what they do


Forum Posts: 140
Comment #23 by Suplemental
Friday, February 01, 2013 @ 07:50:52 AM
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All you bitches crying saying it's not hard to return to it's roots... maybe try being a games developer and then you can say whether or not it's hard, anyways what they should do is just carry on with what they are doing hopefully have a Resident Evil: HD Collection at somepoint with numbers 0,1,2 and 3 nothing more needs to be done!


Forum Posts: 76
Comment #24 by Play Up Pomp3y
Friday, February 01, 2013 @ 08:06:54 AM
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The old ones are available on the PSN, why can't we get them on XBLA? Use the sales from that and Code Veronica to gage just how " difficult" it is to please us old school fans. It really would take that much imagination to reboot the classics would it?


Forum Posts: 1671
Comment #25 by RDrules
Friday, February 01, 2013 @ 08:17:46 AM
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@23 honestly i dont see it as a matter of being easy or hard i see it as a matter of they are one of the big studios who are supposed to be the size they are because they are one of the best right so they should d it no matter if it is easy or hard


Forum Posts: 217
Comment #26 by xD Rick
Friday, February 01, 2013 @ 08:29:15 AM
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They should return to it´s roots, definetelly.
If they still want to do those crap TPS games to appeal the COD fans, for god´s sake do a fucking spin off. Let the main franchise reamain as Survival Horror. This is what we fans want. We fans of Survival Horror RE, I mean. The others are not fans of RE, they´re fans of COD and GoW which found a similar gameplay on actual RE.


















Forum Posts: 117
Comment #27 by SonikkuHedgehog
Friday, February 01, 2013 @ 08:42:45 AM
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Perfectly fine the way the series is going.

Re6 is a fantastic game, the old fanboys need to grow up and stop living in the past.


Forum Posts: 84
Comment #28 by ghostlymostly
Friday, February 01, 2013 @ 08:50:02 AM
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how hard can it be? Make levels in: old village, woods, city, castle, snowy hills with cabins and uhmmmm sewers....dump all shiny technological levels and use those and you've got one great game....imo :)


Forum Posts: 157
Comment #29 by Gone4aDuck
Friday, February 01, 2013 @ 08:56:18 AM
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I have to ask how it would be "very difficult" to go back to old school roots?
Is it because it might only appeal to old school gamers? And old school gamers might not buy countless dlc at 1200msp each that are probably on the disc anyway?!


Forum Posts: 1
Comment #30 by humveebear
Friday, February 01, 2013 @ 08:59:16 AM
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Resident Evil is what it is.
As a gamer I see a big space in the market for a series that uses tension and atmosphere like the old RE and the early Silent Hill games. There is not enough of that and it seems like developers are scared to expand on the gamespace between the action, and minimize the action so that when it does come there is a sense of real peril. I was thinking the other day that the Silent Hill movie fell down because it was more like a videogame than the actual game was. We need a new series with mystery, tension, atmosphere. We know it can be done.


Forum Posts: 2200
Comment #31 by cheevo360
Friday, February 01, 2013 @ 09:08:38 AM
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"VERY DIFFICULT"????????? No way they can bring back Survival Horror. FFS, Capcom. Silly!!!!

I want Resident Evil 7 to have story all about Ada with Survival Horror since Ada been teases us in Resident Evil 4 and 6. :P

Please Capcom just have her with Horror elements.

I look forward port version for HD of Revelations this May. :D


Forum Posts: 7
Comment #32 by SJFaith
Friday, February 01, 2013 @ 09:09:58 AM
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RE5 still was the worst one yet for me but when they released the Lost In Nightmares DLC there was a slight sense of survival horror in it that made me feel as though i was playing an older title.

One example is with the timed trap room puzzle in between and the occasional ambush on professional that made me jump and had my heart racing

The end puzzle was fairly challenging to get through on Professional as well as you had to time everything right or fail which i was able to get through.

Yes RE6 Was more action based than horror but if they can do something like Lost in Nightmares again i'd get it in a nutshell.


Forum Posts: 35
Comment #33 by Arcane Paradise
Friday, February 01, 2013 @ 09:22:31 AM
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Hey Capcom, two words, Dead Space, that is how you do a modern day survival horror game.


Forum Posts: 544
Comment #34 by pandaliamcod6
Friday, February 01, 2013 @ 09:25:26 AM
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Making good games isn't meant to be easy


Forum Posts: 1195
Comment #35 by Hoborg
Friday, February 01, 2013 @ 09:29:05 AM
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No one wants to go back to the old tanky and clunky control system. If you want that, go play Code Veronica on Games on Demand. What fans want is true survival horror, not adrenaline-pumping Michael Bay-style action.

Bring back the tight corridors, the scarce ammo, the emotional story, and some puzzles along the way.

Horror not action Crapcom.


Forum Posts: 2200
Comment #36 by cheevo360
Friday, February 01, 2013 @ 09:41:28 AM
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#35 I agreed it is need full Survival Horror with same controls from Resi Evil 4 to 6 not original controls in earlier Resi Evil series. But if half fans want old control gameplay is back then Capcom could put 2 side controls options for people choose old and modern control gameplay. Maybe it is good idea since 50% fans like old and 50% fans like modern control gameplay from Resident Evil series.

Survival Horror need full and story all about Ada for Resi Evil 7. :D


Forum Posts: 289
Comment #37 by davhuit
Friday, February 01, 2013 @ 09:47:56 AM
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As long


Forum Posts: 289
Comment #38 by davhuit
Friday, February 01, 2013 @ 09:49:49 AM
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As long as peole will buy their games, they'll never try to go back to the roots.

You want them to reboot the series ? Then don't buy the future Resident Evil 7.

If no one buy it, they'll definitively have to change their mind or just let the franchise die.

Personally, I didn't bought Resident Evil 6 and won't buy Resident Evil 7 if it's looks like Resident Evil 5.


Forum Posts: 17
Comment #39 by HxC 740 DxP
Friday, February 01, 2013 @ 10:01:00 AM
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I'm an old school resident evil fan but with saying that, RE4 was pretty good, RE5 was so-so and RE6 was a rental game. Operation Raccoon city had a sort of potential but its too much "get this level over with". I didn't really enjoy RE0 but I gladly have arms open to them making a game with the old mechanics or hell, release a trilogy HD collection.


Forum Posts: 6
Comment #40 by BobHarskins
Friday, February 01, 2013 @ 10:11:49 AM
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I think as long as Re7 is like Revelations in terms of concept and gameplay it should should be good, a step in the right direction, anyway. I think co-op might have something to do with why the horror aspect isn't really working or there anymore. But then again, Lost in Nightmares handled all of that pretty well. They should just have the same team that made LiN and Revelations make Re7.


Forum Posts: 755
Comment #41 by Hurricane Of 87
Friday, February 01, 2013 @ 10:18:27 AM
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I'm with #3 on this one.

Capcom should release the 'classic' Resident Evil with it's original graphics and voiceover work intact just to remind people what a steaming pile of shit it was.


Forum Posts: 16
Comment #42 by Mikekips
Friday, February 01, 2013 @ 10:26:39 AM
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As long as the new RE's follow the formula and atmosphere that I felt while playing RE 4 I would buy a future installment. Any other type like RE 5 and 6 can get fucked. I don't want co-op or multiplayer to be in any future installments. I just want myself, a pitch black room and the glow from the TV as I try to survive.


Forum Posts: 1671
Comment #43 by RDrules
Friday, February 01, 2013 @ 10:39:35 AM
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@41 there is a massive difference between releasing a new game that goes back to survival horror and releasing something the standard of what was out 15 years ago

platformers now dont look and play the same as the original donkey kong do they? or FPS games arent the same as the original wolvenstein

so your statement is nothing more than moronic games have moved on but you dont dismiss an entire genera because old games in it wouldnt stand up if they were released now

even ones in the same series because can you imagine if skyrim was released and played like arena because that is how the classic ones looked


Forum Posts: 0
Comment #44 by Sagh429
Friday, February 01, 2013 @ 10:41:06 AM
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Hey Capcom, remember what you did with Resident Evil: Revelations for the 3DS or REmake for the Gamecube? That's what we want, give us that. You did it once, you can do it again.


Forum Posts: 11
Comment #45 by whitewolf11761
Friday, February 01, 2013 @ 10:50:53 AM
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In other words, they are saying screw the fans, we are going to do it our way, and if you don't like it we will slap you in the face. This series started going downhill after Nemesis. That was the last true RE game released.


Forum Posts: 108
Comment #46 by Slayinfool
Friday, February 01, 2013 @ 10:56:31 AM
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Capcom has been ruining a lot of franchises lately...


Forum Posts: 37
Comment #47 by thenewpeter
Friday, February 01, 2013 @ 11:58:23 AM
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@45, you forgot code veronica, that was a great one, the out break games being good, and the resi evil 1 remake, plus possibly 0. Resi evil 3's my favourite, but there where great games released after 3, or the seed for a great idea started.


Forum Posts: 7
Comment #48 by Bandage131
Friday, February 01, 2013 @ 12:34:48 PM
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Why does everyone want an Ada game for RE7? She works best as a behind-the-scenes character, not a true main character. Leave her with her Separate Ways-type scenarios.


Forum Posts: 751
Comment #49 by Darkforce412
Friday, February 01, 2013 @ 12:48:30 PM
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why not all the RE characters in RE7? that would be great for me.


Forum Posts: 2200
Comment #50 by cheevo360
Friday, February 01, 2013 @ 01:05:48 PM
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#48 Because lots of us who like her character but also she been teases for behind the scene in some resident evil series and play as her story in part of Resi Evil 6 so we need her main character in Survival Horror elements in Resi Evil 7. That my opinion and other too so want know lots more about her. She fantastic from behind the scenes, short story campaign in Resi Evil 4 and part in Resi Evil 6 but we need her own in Survival Horror and story. I really want more story and know lots more about her. :D


Forum Posts: 2200
Comment #51 by cheevo360
Friday, February 01, 2013 @ 01:08:29 PM
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#49 Will be cool but Resi Evil 6 have most but not all. But this could be good in Resi Evil 8 or ontoward after 8th series. I want Ada on her own in Survival Horror in 7th series. :P


Forum Posts: 394
Comment #52 by sonicmark
Friday, February 01, 2013 @ 01:37:16 PM
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Rebooting the series would be a bit stupid at this point, but re-releasing the older titles with the same mechanics and fixed cameras would be easy as piss to pull off plus it would also please a vast amount of older fans as.well as giving newer fans the chance to experience the story from the beginning.


Forum Posts: 443
Comment #53 by indoorblakininja
Friday, February 01, 2013 @ 01:37:37 PM
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I wonder how much would you guys be bitching about how Capcom would need to make fresh, new gameplay if they made 4, 5 and 6 the way they made 1, 2 and 3.


Forum Posts: 63
Comment #54 by laufujai
Friday, February 01, 2013 @ 01:53:21 PM
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No love for Claire Redfield...?
Chris and Jill were always my favorites though, so I'm looking forward to Revelations.


Forum Posts: 52
Comment #55 by izzy702
Friday, February 01, 2013 @ 01:57:23 PM
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I never understood why they just added multiplayer content. I know RES5 had some story content which I actually got for free from their facebook giveaway, but I never played it. I thought they would have added more story content to RES6


Forum Posts: 128
Comment #56 by Missingnin80
Friday, February 01, 2013 @ 02:46:49 PM
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#12 are you joking? the SD Perry novels are AWFUL. I laughed particularly hard at his explanation for Jill's lockpicking skills: that she was a cat burglar!!! HA HA! Not that she's part of a special forces team with a vast array of skills....



Forum Posts: 4
Comment #57 by LeviXLush
Friday, February 01, 2013 @ 03:02:16 PM
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Looks like it's gonna be difficult for you from here on out, sorry 'bout your luck guy, but you idiots are the ones who made it action.

I remember reading before how they said something along the lines of "survival horror is a dying genre" do they not realize they created survival horror?


Forum Posts: 27
Comment #58 by KrisXX
Friday, February 01, 2013 @ 03:18:22 PM
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@10 GROW UP!!


Forum Posts: 0
Comment #59 by Sewer Shark
Friday, February 01, 2013 @ 03:19:39 PM
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Resident Evil 4 and 5 were fantastic. 6 sucked because it was just one long drawn out boss fight. Eating broken glass would be more fun than trying to get all the achievements for that.


Forum Posts: 7
Comment #60 by Bandage131
Friday, February 01, 2013 @ 03:21:49 PM
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@56 1) SD Perry is female, not male. 2) I fail to see how cat burglar doesn't work. Especially compared to her official backstory, where she's not only the Master of Unlocking, but also an ex-member of Delta Force (which, I think, is impossible for women) before 23, then a member of an unnamed anti-bioterrorism organization, then one of eight founders of the BSAA. How does cat burglar sound outlandish compared to that?


Forum Posts: 5
Comment #61 by roza
Friday, February 01, 2013 @ 03:33:59 PM
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Barry for RE7. That is all (Even though he'd be well over 50


Forum Posts: 132
Comment #62 by RIVE
Friday, February 01, 2013 @ 04:24:23 PM
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I haven't played Revelations yet, but I don't want a reboot.


All I want is tight, dark corridors, mind numbing puzzles, and limited resources to fend off against countless horrors.

Is that so difficult?


Forum Posts: 1671
Comment #63 by RDrules
Friday, February 01, 2013 @ 06:42:45 PM
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@53 again yu fail to see the difference behind wanting a game to stay a certain genera and wanting it to stay the same, you can have a game that is part of an old series stay with the same atmosphere and game type without it staying exactly the same

as i said in an earlier post, skyrim is still an RPG with the same themes and style as arena (the original elder scrolls) but is completely modernized, yeah people would have kicked off with that too if it had stayed as it was almost 20 years ago but that didnt have to mean skyrim become a third person shooter


Forum Posts: 40
Comment #64 by TheRequiem95
Friday, February 01, 2013 @ 07:23:12 PM
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Too hard to return to the roots, eh? I guess it's just going to be too hard for me to buy the games then (haven't bought a RE game since RE: Zero).


Forum Posts: 1
Comment #65 by humveebear
Friday, February 01, 2013 @ 08:28:39 PM
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Its weird but Dead Space took the winning Formula of Resi4, and made two excellent, memorable games from it. Resi just...didn't.


Forum Posts: 37
Comment #66 by singhellotaku617
Friday, February 01, 2013 @ 08:30:26 PM
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For the record Revelations was a step in the right direction, but wasn't even close to a return to form, It had extremely easy puzzles and was still very combat heavy, also it wasn't scary, at all. Dead Space and SH: Downpour are great examples of how modern Survival Horror could work, namely the low ammo of DS1 and the general, semi open world, puzzle heavy environment of Downpour. We don't want combat, RE 1-3 were essentially adventure games with a rudimentary combat system, SH 1-3 even more so, the environment and exploration is the game, not the fighting. Go back to making horror themed adventure games that are moderately user friendly capcom!


Forum Posts: 2
Comment #67 by Jaws as Crowns
Friday, February 01, 2013 @ 08:58:59 PM
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They should seriously let the series die. Resident evil 4 is the only game that is still truly an amazing game and still not frustratingly unplayable.


Forum Posts: 76
Comment #68 by Belmont360
Friday, February 01, 2013 @ 09:49:49 PM
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All I want is for Capcom to re-release the Resident Evil gamecube remake in HD on the xbox360 and I can die a happy man. I brought the Gamecube just to play that game.


Forum Posts: 71
Comment #69 by The Kingslayer
Friday, February 01, 2013 @ 10:12:02 PM
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Everyone at Capcom needs to sit down and play the Dead Space trilogy.


Forum Posts: 0
Comment #70 by Avis Cyrus
Friday, February 01, 2013 @ 11:01:51 PM
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I love each and every RE game for what it is, I don't spend my time picking it apart and saying how it's worse than this, worse than that, I spend my time enjoying the games. But, on that point, I did enjoy the older games more, mainly because of the fear. Action games don't excite me, I don't even waste my time thinking about Call Of Duty or Gears of War, both of which had huge effects on the how RE6 turned out. Also, I know everyone else is saying it, and I'm gonna say it too, I want an modernized HD remake of Resident Evil 1, 2, 3, Code Veronica X, and Outbreak file 1 & 2 for the 360. And to be a little negative, but honest, the only reason he says it will be too difficult to go back to RE's roots, is because Capcom doesn't think they can make a profit off it, with awful games like CoD making over a billion dollars.


Forum Posts: 397
Comment #71 by Tim1601
Saturday, February 02, 2013 @ 12:50:47 AM
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I don't think a developer who's said "That's what fans want." has ever been correct.


Forum Posts: 3574
Comment #72 by Shiftie
Saturday, February 02, 2013 @ 02:15:35 AM
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Basically the original 3 or so Resident Evil games were scary because:
OH Jesus!!!! I hear a zombie but I can't see it cause of this fucking camera!!!
and
OH Jesus!!!! I'm trying to run from this zombie, but I keep walking into the wall next to me.
Yea, less ammo and less powerful guns back then play a role too, but it's far more terrifying when you can't see what you're supposed to then have trouble running from.


Forum Posts: 0
Comment #73 by Nihlus87
Saturday, February 02, 2013 @ 04:41:52 AM
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Back to the RE4 style of gameplay, focus more on horror and survival...and go from there would sound good to me.


Forum Posts: 594
Comment #74 by GR4V1G0R3
Saturday, February 02, 2013 @ 06:51:45 AM
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res evil should never have gone down the action road....the change in style for RE4 was a killer for me, and then they started messing with the plot too (i know the original plot was shallow and fairly weak, but it was sufficient)


everything went awry when they changed the style, now all the fans of RE4 outnumber the original fans, and some people some how like RE5&6....judging by this, we'll never see a return to the good old days, the best we can hope for is a return to RE4, which for me is not good enough....i may try revelations, as i never played it with not owning a DS, but i'll not be buying any more from the series, i've got the original 3 on PS3 anyways, i'll stick to playing those, i've had RE4 for ages on XBL, and still not worked up the willpower to play it....i was disappointed with it on PS2, i can't see me enjoying it any more with it's spit n polish that it got....plus i've had enough of xbox now anyways, i've only played on my PC for the last month.


Forum Posts: 1
Comment #75 by humveebear
Saturday, February 02, 2013 @ 07:52:01 AM
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@72; Not being able to see what was shuffling around, because it was round a corner or offscreen, was a part of it. Running away was not troublesome once you adjusted to the turn-move style.


Forum Posts: 813
Comment #76 by XxStuartxX 1990
Saturday, February 02, 2013 @ 10:40:19 AM
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Work by it's definition is not easy.


Forum Posts: 14
Comment #77 by EclipseofChaos
Saturday, February 02, 2013 @ 11:56:13 AM
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Fully expecting to get like 20 thumbs down for this, but personally, I didn't even start enjoying the RE gams till RE4. Never really understood what was so scary about the orignal games (excet the bad controls). Also never understood why people kept calling RE4 a horror game. I think I got scared once in my entire first playthrough, when that Ganado jumped out of the oven. So at that, the only scare I got was a jumpscare. Resident Evil, for me at least, has never been scary, so I personally have enjoyed the more action-oriented approach of the past few games. I know everyone says "it's not what the fans want," but honestly, a lot of fans, like myself, have enjoyed the recent games. Complain all you want that we're not "true fans," but you don't define what a fan is. I,and most of my friends, would like to see the series keep up the action approach. If I want a horror game, I'll jump back on Amnesia or Slender.


Forum Posts: 2
Comment #78 by Callintz
Saturday, February 02, 2013 @ 01:05:40 PM
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I don't think anyone of you understand the term difficult to remake... First off I do fully agree in the series moving in the direction that it once was aka 1-3 I'm an original fan from the first game but that's just my point right there we all are fans from the old school games its difficult to remake or create a new game in the old game ways WE are not the only fans the creators have to please they have to make a game that tries to appeal to the older generation like us while attracting the newer generation younger people may hate the classic games and then would be doing what you all are right now and complaining on the Internet about how much it sucks so it doesn't matter either way its a win loss situation either way for them


Forum Posts: 1707
Comment #79 by Emfulz
Saturday, February 02, 2013 @ 01:10:32 PM
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How is it so difficult?


Forum Posts: 300
Comment #80 by Pakhair
Saturday, February 02, 2013 @ 03:27:08 PM
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@1
No a lot don't want RE going back to its roots. If it goes back to it's roots in terms of feeling and environment, that's what every RE fan might appreciate but gameplay nah it's never gonna work. They should stick to fast paced gameplay at least like RE 4 (but definitely not like RE 6) otherwise no matter what a few people say it's gonna die and wither away like tons of other franchises which didn't kept up with time e.g Silent Hill. there is no way the tank controls or over complexed gameplay and backtracking will grab the attention of new audience, it will be disaster financially and will be destined to go down. It's no Arcade remember it's AAA it needs sales.

And to clarify myself, I would love to see RE going back to horror but will hate the old slow poke gameplay, it needs to find the middleground, fast paced and scary at the same time like Dead Space.


Forum Posts: 300
Comment #81 by Pakhair
Saturday, February 02, 2013 @ 03:46:17 PM
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@77 & 78 and few others

who somewhat agree with me in some different ways that new RE games are fun too and a lot of current RE lovers love the new take of the series and if they go old school not only will they loose the opportunity to gain new fans(cause majority of young gamers love fast paced gameplay) but will also loose a lot of fans who like the new take of RE franchise.

The problem here is the fans are divided and for some reason it's a tough choice for them. Some are stuck in the past, some appreciate retro and some love the modern shooter set piece moments. Just as I said before need to find middleground.

And don't take me as a new RE fan, have been playing them since the first, have always ended each game on highest difficulties and also played the spin offs in ps1 and ps2. Never left any stone unturned in RE games. I just said all this not to show off but to tell that I too am a RE fan. And I love the new gameplay (although RE 6 gameplay wasn't too bad but was clumsy although the overall game was rough at times)


Forum Posts: 1541
Comment #82 by Schism
Saturday, February 02, 2013 @ 07:45:41 PM
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They need to just remake part 2 and 3, include the first gamecube game, and add in the other games like Dead Aim and the like and call it the "Resident Evil HD Collection" and BOOM. See how much that makes...it just makes very little sense to me how they can't seem to see how many people want ports/remakes of the older titles. Fans simply are not liking the new games.


Forum Posts: 7
Comment #83 by Bandage131
Saturday, February 02, 2013 @ 07:52:13 PM
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@82 Yes, remake RE2 and RE3, include the Gamecube version of RE1, include RE0, and remake CVX (or at least add some damn herbs every now and again), throw those together and call THAT the Resident Evil HD Collection. No Dead Aim, that game was a disappointment. I liked Survivor better, and that's only because Ark's a better character.


Forum Posts: 30
Comment #84 by crunchb3rry
Saturday, February 02, 2013 @ 08:38:00 PM
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How would it be difficult? Just fucking do it. Or rename these new games just like they did Operation Raccoon City or whatever, then reboot the core franchise. I just don't see why Capcom has to just make excuses all the time, act like they're not in control of their own products, or lying out their ass that there's this make-believe secondary group of fans who don't want what the vast majority of the very real primary group of fans want. Capcom is a truly busted-ass company now. Went from kings to beggars.


Forum Posts: 0
Comment #85 by xwhocrazy2197x
Saturday, February 02, 2013 @ 08:44:53 PM
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It shouldn't be about what "gamers" want, it should be about what's right for the franchise.


Forum Posts: 5
Comment #86 by VGKamikaze
Sunday, February 03, 2013 @ 09:36:36 AM
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@85: What's right for the franchise and what gamers want are rather similar at this point in time.

Anyways, yeah, I can somewhat understand how it would be difficult to downplay the action in a future Resident Evil game (especially since it keeping getting bigger and bigger from 4 to 6), but they had 600 people working on Resident Evil 6. They can pull it off. It's a lame excuse.


Forum Posts: 49
Comment #87 by RockMan Respect
Sunday, February 03, 2013 @ 11:24:40 AM
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At this point I wouldn't mind a reboot. Chris and Jill are getting old, Chris can't punch out boulders like he used to. Seriously I'd love to see a reboot. They kind of remade Resident Evil 1 for the gamecube and I liked that version. I liked that and wanted a similar job done on RE2.


Forum Posts: 0
Comment #88 by xvatchi
Sunday, February 03, 2013 @ 09:50:41 PM
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@85 These "gamers" are the ones who have been playing Resident Evil since the PS2 and N64 days. I would say anyone who was able to stick through Operation Raccoon Shitty and Resi 6 should get a game that goes back to the roots with that survival horror feel.

To be honest though Crapcom is a dying company. They have Buried the Blue Bomber Deep in a hole. Arthur is in the trash and Chris and Jill walked into a sunshine filled meadow. Breath of Fire, Viewtiful Joe, Devil May Cry, Dead Rising. Every good series Crapcom has made has been milked or thrown away. Street Fighter, Ace attorney, Monster Hunter, Lost Planet, and Okami are all they really have left to kill.


Forum Posts: 489
Comment #89 by Daniel55645
Monday, February 04, 2013 @ 01:50:51 AM
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@3 they could make a game back to the roots keeping the third person they have now. They don't have to go back to the fixed camera angle. Though I did love the fixed camera


Forum Posts: 133
Comment #90 by Razor Buddha
Monday, February 04, 2013 @ 01:53:41 AM
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I played RE 1, 2, 3, Code Veronica, etc. I loved those games when they came out. I loved them because I had nothing else to judge them by (except maybe Silent Hill which I also love). Today is a totally different thing. No way in hell could they ever go back to the way the first three games are played. I really really love RE6. Is it over the top? Sure, but at least it has solid controls that include moving while shooting.

Personally, if they ever make another RE that has more puzzles than action, that has fixed camera angles, that had clunky ancient controls where moving and shooting at the same time is out of the question then I'm pulling out of RE for good. I can't imagien anyone seriously wanting a game in 2013 and beyond that plays exactly like RE1. The only people who want that are fanboys and they constitute a minority in any game community. Yeah they're vocal alright, but I dare say it they're living in the past. RE6 is a damn entertaining, content packed game. Dial back on the explosions for RE7 and I think everyone will be happy. Also, no more Leon or Chris or Jill stories please.


Forum Posts: 46
Comment #91 by Treflipin
Monday, February 04, 2013 @ 06:19:23 AM
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@19 "why do developers think everything has to be a shooter now"


^^^^^^^^^^^THIS^^^^^^^^^^^

and no go buy a racing game is not the answer we are talking about!


Forum Posts: 0
Comment #92 by xvatchi
Monday, February 04, 2013 @ 01:10:35 PM
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@19 that is so accurate, very few games seem to do it right these days

@90 Saying no more Chris and Jill would be like asking for no more Mario in the Mario series. They are the main protagonists in the Resident Evil series. They are not going to be removed anytime soon. That is what games like Resident Evil Gaiden are for.They tell stories that don't revolve around the main protagonists.


Forum Posts: 8
Comment #93 by izzle my nizzle
Tuesday, February 05, 2013 @ 01:51:05 PM
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It's called Silent Hill, Capcom. Thats how Resident Evils should of turned out. Silent Hill is by far the best Horror franchise out there. Especially because of how it has evolved from its survival horror/puzzle solving roots. I won't be playing RE6, I could barely tolerate finishing RE5.


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Developer:
Capcom
Publisher:
Capcom
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Release:

US May 21, 2013
Europe May 24, 2013
Japan May 23, 2013

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