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Dead Space 3
Horror Games Not Commercially Viable at Retail, Says Cliff Bleszinski
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Gears of War creator Cliff Bleszinski has weighed in on Dead Space 3’s controversial shift away from horror towards action.

I’m quite familiar with the controversy over Dead Space 3 and the issue of horror versus action,” wrote Bleszinski in his blog.

“Generally speaking, the scarier a game is the less empowered a player feels. Controls are often clunky on purpose, and the pacing is quite different from an action movie. 

“It feels as if Visceral consciously gravitated the franchise more towards the ‘action’ elements over the ‘suspense/horror’ ones, and I’m quite okay with that. 

“We look at the target audience for your average console game and it’s often a cocky young male who doesn’t want to be scared, unfortunately, he’s the guy who wants to get in and ‘fuck shit up.’”

As a result, Bleszinski believes that horror games just aren’t commercially viable as full price retail titles.

"In the $60 disc based market horror doesn't fly," he wrote. "It's the ultimate 'campaign rental' that's played for two days and traded in and I'm sure EA knows this.

"When we're fully digital we'll see more true horror games coming back. (Look at Amnesia and Slenderman on PC.)"

There’s plenty more over on Bleszinski’s blog post. You should give it a read, it’s interesting.




 
 

User Comments

Forum Posts: 111
Comment #1 by Johan
Wednesday, February 13, 2013 @ 05:03:18 AM
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So Cliffy B surfaces again and enlighten us with his usual BS. Nice


Forum Posts: 4853
Comment #2 by Evo Kazz
Wednesday, February 13, 2013 @ 05:06:15 AM
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Wish this Cliffy B would fuck off, nobody cares about his opinion only him. Wanker


Forum Posts: 2290
Comment #3 by X monkfish69 X
Wednesday, February 13, 2013 @ 05:06:18 AM
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He's a respected person in the gaming industry. What do you bring to the table 'Johan' ?

I for one think he is right in what he is saying.


Forum Posts: 629
Comment #4 by ModernSith2010
Wednesday, February 13, 2013 @ 05:06:38 AM
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BS I'd pay for a true survival horror game, sick and tired of all these OTT FPS/TPS, with mindless waves of killing, no meaningful story or progression and nothing that requires you to use your brain like in the old school RE or Dino Crisis.


Forum Posts: 123
Comment #5 by Si Alpha
Wednesday, February 13, 2013 @ 05:07:28 AM
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Why is this man's every thought broadcast as news?


Forum Posts: 1671
Comment #6 by RDrules
Wednesday, February 13, 2013 @ 05:09:08 AM
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i think hes mixing up Commercially Viable with going to sell milions of copies, they are Commercially Viable, they wiull sell and they will make money just not as much as shooters will

but every game cant be a shooter because we can and will get sick of them... alot of us already are


Forum Posts: 129
Comment #7 by Earth Djinn
Wednesday, February 13, 2013 @ 05:09:48 AM
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Is that why the first Dead Space was able to spawn two sequels?


Forum Posts: 28
Comment #8 by MustaPastori
Wednesday, February 13, 2013 @ 05:13:28 AM
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He speaks the truth. Majority of "gamers" are those frat boys that just want a quick power trip.


Forum Posts: 111
Comment #9 by Johan
Wednesday, February 13, 2013 @ 05:15:27 AM
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@3 what i bring to the table is that i play videogames for over 25 years own almost every console to date and have heard a lot of those guys talk BS about games, or about promises they cant make.

John Romero or Peter Molyneux anyone?

I totaly agree with @4 wish they would make an new Dino Crisis or a good RE or Silent Hill game instead of those dime a dozen FPS.


Forum Posts: 28
Comment #10 by TotalBlank
Wednesday, February 13, 2013 @ 05:15:32 AM
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FPS games sell because people don't know what quality is. They market to people with short attention spans and kids who don't know about games from the late 80's through early 2000's. That's where gaming was at it's prime but they have no idea what is good because their first console has been riddled with copy pasted FPS garbage and they can't tear themselves away from it. This is why horror games, RPG's and platformers are less frequent.


Forum Posts: 19
Comment #11 by SeraphTC
Wednesday, February 13, 2013 @ 05:19:31 AM
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@8 - That doesn't mean that EVERY bloody game has to be aimed at them. The gaming market is HUGE now. As long as you produce a decent game, not going for the majority will still net you a decent profit.

The fact is, these companies have, in the last 5 years or so, started a massive trend towards 'profit first, product second'. It's all about feeding us repetitive crap made as cheaply as possible and aimed at the majority.

It's a big reason why I'm trending back towards the PC for a lot of games - due to the big hitters constantly playing it safe on console, there is just more creativity on the PC right now.


Forum Posts: 131
Comment #12 by SmarmySmurf
Wednesday, February 13, 2013 @ 05:20:27 AM
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Why are people hating on Cliffy? He's right. I adore Silent Hill and horror games generally, but a lot of people do exactly that, rent em and forget em. Hell, even I have once or twice and I'm a fan! He's implying (I think with the way he phrased that) its a genre that at present is better suited to smaller more indie route (like Amnesia) at a sub-$60 price tag, with a less than AAA budget.

Oh, but what does he know, he only spearheaded one of the most successful AAA games series ever, on a pretty low budget meaning the situation is worse for DS. How could he have any idea? *eye roll*


Forum Posts: 2
Comment #13 by ICGMU12321
Wednesday, February 13, 2013 @ 05:27:58 AM
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I disagree with him.


Also, Slenderman is not a horror game. Its about as scary as Tetris.


Forum Posts: 6
Comment #14 by Peter File
Wednesday, February 13, 2013 @ 05:28:41 AM
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@10
bang on mate!!
its a shame really, nobody enjoys a challenge or using their brain anymore.. point shoot move forward..
we need more survival horror! and we needs devs to listen to us a little more!


Forum Posts: 210
Comment #15 by Sanchezz4387
Wednesday, February 13, 2013 @ 05:30:14 AM
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And theres me thinking dark souls and demons souls were huge sucesses along with dark souls now having a sequel made, I guess I just made that up tho as its not commercially viable is it? Games like aliens colonial marines get released and this twat is trying to say games like dead space can no longer be like the original? Think all these execs need to take a big jump off the nearest cliff, no pun intended


Forum Posts: 28
Comment #16 by Smash41
Wednesday, February 13, 2013 @ 05:32:40 AM
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There was an article on Eurogamer that stated sales of DS3 were down 26% compared to DS2. Maybe these geniuses don't actually know what we want. Obviously appealing to the masses cost them there core audience.


Forum Posts: 140
Comment #17 by Suplemental
Wednesday, February 13, 2013 @ 05:34:38 AM
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@4 That's what i like to see! Dino Crisis/Resident Evil people posting! Companies nowadays should take a look back and see the differences between their old games to their new ones they'd see which has the actual scary effectiveness in them!

OT: Well Cliff know's what he's talking about as no matter what as soon as a 5-13 year old see Call of Duty: Anal Rapists R Here To Hurt Your Butt, they'd jump at they're mother/father to get it to have the likeliness to kill people, instead of seeing a game like Resident Evil 6 and like that doesn't look like a fast paced action game in their mind and so would settle for anything CoD related... were as you give them Resident Evil 1: Remake (Gamecube) They'd probably shit themselves and face the fear that the game resembles. I hope people know what i'm talking about.


Forum Posts: 115
Comment #18 by Steakslave
Wednesday, February 13, 2013 @ 05:53:04 AM
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I usually agree with Cliff but wasn't he the guy who just said to Capcom "let's fix Resident Evil?"

I've finished Dead Space 3 in co-op, but am actually having more fun on my solo playthrough for classic mode - it's scarier that way.


Forum Posts: 477
Comment #19 by MoldyClay87
Wednesday, February 13, 2013 @ 05:53:42 AM
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Unfortunately he is right.

Yes, those of us who played Dino Crisis, Resident Evil and classic Silent Hill will gladly go all out for a real survival horror, but horror is a niche genre, and always has been. RE and SH are the most well known, but most went under the radar. Nobody played a lot of them (like, say, Cold Fear on PS2).

The demographic for most companies now is very specific to action/multiplayer and companies just don't want to release anything outside of that or are hesitant to do so.

I mean, look at what happened back with Shadows of the Damned. Suda wanted to make a psychological horror like Silent Hill, but EA's like "NOPE. NOT WHAT PEOPLE WANT".

It's obnoxious as a fan of horror games that companies abandoned the genre.

@#13 - So then Resident Evil 1 isn't a horror game either, I take it? Or are haunted house jump scares a higher quality fake horror?

@#12 - Because he looks like a douche and talks a lot. People don't like hearing what douches have to say, regardless if they are right or wrong.

@#7 - That doesn't really mean anything. Fatal Frame back on PS2 sold like shit, as did its sequels, yet it has 4 games, a remake and a spin-off. Pretty sure not a single one sold that well in any region.

Dead Space got a sequel because it was popular and something new (space horror), Dead Space 2 sold about the same solely because it was expected to be like DS1. Dead Space 3 had some bad press and people are not happy with it or the changes to a lot of it. If it doesn't sell well, EA said last year that they'd probably can the series. And by well, I mean, they want it to sell 5 million copies.


Forum Posts: 3
Comment #20 by Eoth
Wednesday, February 13, 2013 @ 05:57:54 AM
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Funny thing considering Resident Evil 6 did so bad since it went all out action. Also if Survival Horror wasn't viable how can there even be a Dead Space 3? Sad thing is all the big publishers want to have the huge sales of CoD and Assassins Creed, selling 4 or 5 million copies isn't good enough anymore.

I for one respect Cliffy B as a developer but on this point he's just flat out wrong. It's the same BS as with the Splinter Cell franchise. Stealth doesn't sell the same as CoD so we have to make it more like CoD...
Why can't publishers be happy with just a little less income from a game. Set your targets realisticly and they will meet their targets. Just because one game sells over 10 million each time doesn't mean all have to.


Forum Posts: 394
Comment #21 by sonicmark
Wednesday, February 13, 2013 @ 05:58:47 AM
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“Generally speaking, the scarier a game is the less empowered a player feels. Controls are often clunky on purpose, and the pacing is quite different from an action movie"

Yeah, we as gamers kinda gathered that.


Forum Posts: 3223
Comment #22 by DecadentBeaver
Wednesday, February 13, 2013 @ 06:01:30 AM
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Give me a horror game any day of the week. It's been years since I got scared of a game.. I remember playing Resident Evil 1 and Silent Hill 1 when they came out, and was tense as hell. Late at night with the lights off. Brilliant. The only game that's come lclose since is Alan Wake.


Forum Posts: 84
Comment #23 by Lazy_FAQer
Wednesday, February 13, 2013 @ 06:05:54 AM
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So games where you just pull the trigger (& take cover for longer to let health regen on higher difficulties), are what empower gamers? IE having little genuine threat come at you & using little skill to progress? This does sound like most AAA games recently. & probably why a lot of gamers are disenfranchised atm.

I personally like my games to be more challenging rather than just pull the trigger moar.

Cliffy B you never made a good game IMO.

QQ go cry moar/ get some skills.


Forum Posts: 2123
Comment #24 by pined5551
Wednesday, February 13, 2013 @ 06:11:11 AM
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The fact that games are made simply to make money has been emphasised a lot by the economic climate. Gone are the days when a game could be made because a developer had a great idea for one. If that idea would only sell to a small amount of people, that game won't be made. It's perfectly sensible from a business point of view, but it just means that, generally, any form of unique and interesting game is a thing of the past.

Games used to be about creativity and innovative ideas... now, don't even get me started on the drool developers are peddling.


Forum Posts: 2
Comment #25 by ICGMU12321
Wednesday, February 13, 2013 @ 06:33:34 AM
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@19, no its just a stupid game. Not scary in any way shape or form.


Forum Posts: 271
Comment #26 by the action frampton
Wednesday, February 13, 2013 @ 06:39:23 AM
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@19 and 'but horror is a niche genre, and always has been.' Are you serious?! Go back about 35 years or so, and yes Horror was considered 'Niche'. Ever since JC released Halloween, Horror has been mainstream; hell, 1 in every 3 or 4 movies released today is a horror movie. And the target audience for those movies will be the same target audience as games. There is no way of even putting Niche and Horror in the same sentence nowadays.

OT I would rather buy a survival horror game over a FPS or action game. I suppose that's why I bought DS1 & 2 but I haven't bothered with the third.


Forum Posts: 7
Comment #27 by Wolf825
Wednesday, February 13, 2013 @ 06:57:33 AM
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Just send Cliffy to the Middle East. He's got all the answers. He can arrange a peace accord within a few hours.


Forum Posts: 1414
Comment #28 by Vindicator51
Wednesday, February 13, 2013 @ 07:04:19 AM
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I'm sure Cliffy would like to ''Empower'' people in Horror games. I suggest he just makes his own games, and stops trying to poison another genre even more.


Forum Posts: 38
Comment #29 by Aussie27Legend
Wednesday, February 13, 2013 @ 07:13:39 AM
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He's not wrong here, its why we see all of these $15-$20 horror games that do fantastically and AAA ones not.


Forum Posts: 51
Comment #30 by Draznar
Wednesday, February 13, 2013 @ 07:28:21 AM
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This man is a moron. I can't believe that he thinks people care about what he says. He talks like he is the God of video games, his word is law.


Forum Posts: 37
Comment #31 by thenewpeter
Wednesday, February 13, 2013 @ 07:39:20 AM
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Now, here's the problem with what he's saying... not all gamers want to be bloody gods in their games. Some gamers want challange, some gamers want tension, some gamers want to strugle, they do not want to be handed massive amounts of enemies and tides of weak enemies to kill.
Horror games wil always have a place, we don't need multiplayer in all games to make them last, its ideotic to think that :/ a good game will have you coing back for the single player.

Hell, look at the success of 'the waling dead' that alone completely throws this entire statement into the dirt, stamps on it, then bury's it.


Forum Posts: 522
Comment #32 by DreddPirate Rob
Wednesday, February 13, 2013 @ 07:42:42 AM
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Bullshit, Cliff! id pay full price for a new Fatal Frame!! and then an extra $60 for an HD version of the first 3!


Forum Posts: 162
Comment #33 by Failed Mission
Wednesday, February 13, 2013 @ 07:46:21 AM
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Survival horror isn't a commercially viable genre because most "survival horror" games are neither survivalist nor horrifying.


Forum Posts: 300
Comment #34 by Pakhair
Wednesday, February 13, 2013 @ 07:47:05 AM
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@7
Dead Space was flopped commercially and performed poorly. It was really hard to garnish a sequel but investors and EA took chance and somehow it turned well.

No matter what you people say, Cliffy B is extremely right, Horror is not a genre which can attain good sales and if it's strictly single player, it's always 8/10 times always rented by gamers. Just look at Alan Wake (although not complete horror) but more then 60% of it's players rented it according to gamertags.

That's one of the main reasons Silent Hill and Fatal Frame died in this generation and Resident Evil and Dead Space shifted it's genre


Forum Posts: 169
Comment #35 by Doc Lolly
Wednesday, February 13, 2013 @ 07:58:56 AM
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and today your gonna see cliffyB tweet

"Hey Visceral games, Call me. let's fix Dead Space 3 together :-)"


Forum Posts: 39
Comment #36 by Scarecrow3692
Wednesday, February 13, 2013 @ 08:00:09 AM
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The thing about his blog post is this: opinions are like assholes, everybody has one. Some of them might be great and some of them might stink. We're still talking about opinions and assholes, mind you.... Anyways, I respect Cliffy B. He has done a bit of good work in the industry and he deserves some sort of respect for that. On the other end of the spectrum, fuck him. I for one have always enjoyed horror games and would gladly pay $60 first day for a release in that genre. Not all of these half-assed dime store first person shooters. Being an achievement whore aside, did you see some of shit we're actually expected to pay for? Bodycount, anyone? At any rate, it was nice to see what he has to say, but at the end of the day, fuck Cliffy B and everyone that looks like Cliffy B. I think at the end of the day, WE should speak up and tell developers what type of game will sell well, not some guy that gave up on his company and went into early retirement.


Forum Posts: 2
Comment #37 by Adam Corela
Wednesday, February 13, 2013 @ 08:06:06 AM
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Is this why he quit Epic? To show up and give his unwanted opinion on random games not realizing no one cares.


Forum Posts: 59
Comment #38 by zeroy042
Wednesday, February 13, 2013 @ 08:07:47 AM
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I love horror games. I would rather play a horror game then a cookie cutter FPS or lately even RPG's. But seriously, have you ever been scared by the same part in a horror movie twice? There arent many surprises on your second run thru a horror game.... This is part of the reason I really hope they allow used games on the new consoles, some games are meant to be rented!!!


Forum Posts: 20
Comment #39 by My iron lung
Wednesday, February 13, 2013 @ 08:15:20 AM
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I did notice the more "action factor" they have put into DS3 but it still does a good job at making you jump.


Forum Posts: 3
Comment #40 by Reece Poolinho
Wednesday, February 13, 2013 @ 08:20:07 AM
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@7 It got a sequel because the first one SOLD.

IIRC EA were getting slated regarding not putting any new IPs out at the time, so they did, Dead Space, Mirrors Edge etc etc.

Also I think CliffyB is right re. traditional horror. For a full price £40/$60 game you expect a lot of options, gameplay replay value etc. With horror, you see it once you're scared, next time you know its coming so youre not scared. Thus they gravitate towards action in the sequels.

Also explains why the scariest games of recent years have been small releases, notably Slender.


Forum Posts: 62
Comment #41 by THe NoMaD
Wednesday, February 13, 2013 @ 08:21:40 AM
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If that's true then why was the first Dead Space so successful? Sick of companies and people in the business in the mindset of pandering to casuals.


Forum Posts: 451
Comment #42 by deluxnugs
Wednesday, February 13, 2013 @ 08:24:31 AM
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@ 34 Thats wrong cause Deadspace was a profitable game, it just took long to get there. Also what do you mean "60% of it's (Alan Wake) players rented it according to their gamertags" ? And how do you know it's 60%? Are you some kind of data expert or something? Do you have access to all the GT's on XBOX LIVE?
Cliff sucks ass and was part of a TEAM of people that came up with Gears 1. He didnt do it by himself (although im sure some fo you believe he did) A franchise that went to shit after the first one and was bought up by the masses anyway. I personaly didnt buy Deadspace 3 because of the changes. Im sure I wasnt alone. However the sheep out there (some of you here) bought this game anyway, and im sure more people lined up to buy, then not buy and that's one reason we get so much garbage.
Another reason is all the Resident Evil trash people keep buying!! They are shoveling RE games out with 'on disc dlc', adding "gamemodes" after for more money, even porting Ds games and charging full retail price for them Most games even lower grade (RE IS SUPPOSED TO BE AAA) have all the game modes are on disc, unlocked, and covered by the intial cost of purchase. And they are killing it,of course other developers are following suite.
Id also like to blame the parent's of the world that go buy their children (again some of you are said children) whatever game they ask for.
This simple fact is fuking thing up on many fronts of life in general aswell as the gaming market.
If parents would raise their children instead of sitting them in front of the Call of Duty babysitter we would have much more quality games.
I wonder how much of game sales are ignorant parents, grandparents, etc?
Sure the gamestop employee tells them that little Johny shouldnt play this game, they dont care though. How bad can it hurt them? They already have unlimited internet access and watch whatever they want on tv!!


Forum Posts: 0
Comment #43 by ADTR TOM
Wednesday, February 13, 2013 @ 08:24:48 AM
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Money, money, money, gaming is dead man.


Forum Posts: 1704
Comment #44 by The Duke of Darkness
Wednesday, February 13, 2013 @ 08:26:05 AM
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@34 It actually sold quite well considering it was a new IP with a terrible release date.


Forum Posts: 451
Comment #45 by deluxnugs
Wednesday, February 13, 2013 @ 08:26:46 AM
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@ 34 Thats wrong cause Deadspace was a profitable game, it just took long to get there. Also what do you mean "60% of it's (Alan Wake) players rented it according to their gamertags" ? And how do you know it's 60%? Are you some kind of data expert or something? Do you have access to all the GT's on XBOX LIVE?
Cliff sucks ass and was part of a TEAM of people that came up with Gears 1. He didnt do it by himself (although im sure some fo you believe he did) A franchise that went to shit after the first one and was bought up by the masses anyway. I personaly didnt buy Deadspace 3 because of the changes. Im sure I wasnt alone. However the sheep out there (some of you here) bought this game anyway, and im sure more people lined up to buy, then not buy and that's one reason we get so much garbage.
Another reason is all the Resident Evil trash people keep buying!! They are shoveling RE games out with 'on disc dlc', adding "gamemodes" after for more money, even porting Ds games and charging full retail price for them Most games even lower grade (RE IS SUPPOSED TO BE AAA) have all the game modes are on disc, unlocked, and covered by the intial cost of purchase. And they are killing it,of course other developers are following suite.
Id also like to blame the parent's of the world that go buy their children (again some of you are said children) whatever game they ask for.
This simple fact is fuking thing up on many fronts of life in general aswell as the gaming market.
If parents would raise their children instead of sitting them in front of the Call of Duty babysitter we would have much more quality games.
I wonder how much of game sales are ignorant parents, grandparents, etc?
Sure the gamestop employee tells them that little Johny shouldnt play this game, they dont care though. How bad can it hurt them? They already have unlimited internet access and watch whatever they want on tv!!


Forum Posts: 121
Comment #46 by Spartanic Ghost
Wednesday, February 13, 2013 @ 08:31:27 AM
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I really wish this guy would just fall in a pool of lava. Even if his opinion is sad but true, he's one of the assholes who made it that way. Gears, Halo, Call of Duty, Battlefield, Those are the games that made the meat-head generation of gamers. And Gears was probably the 2nd biggest of those behind CoD. I'd say Halo is second, but behind the Meat-Head Multiplayer, at least Halo has depth. Gears of War seems to forget plot elements halfway through each game, and the fail to bring them back up in the next.

"Sires? What Sires?! OHHHH, those things...Yeah...what's their story you ask? Well....ummm....Fuck."


Forum Posts: 241
Comment #47 by R0Y4LEwitCHEESE
Wednesday, February 13, 2013 @ 08:34:09 AM
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Considering sales of Dead Space 3 are down on Dead Space 2, I'd say Cliffy can suck a fat one on this issue.


Forum Posts: 451
Comment #48 by deluxnugs
Wednesday, February 13, 2013 @ 08:35:55 AM
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@ 42 and 45 youre a real douchebag coming here and double posting the same thing.almost as bad as if you came back, posted again and tried to make some terrible joke about it!!! fuking asshole
"If Mr Tourge Is elected Overlord Of The Six Galaxies, I will make sure to bring peace, prosperity and happi- WHO WROTE THIS BULLS**T? I PROMISE EXPLOSIONS! LOTS OF THEM! I WILL EXPLODE EVERYTHING AND BUILD A BADASS MONUMENT TO THEM USING PANDORA AS THE BASE! EXPLOOOOOOOOOOOOOOOOSIONS!" I WILL ALSO KILL OFF ALL NERDS! LIKE IDIOTS WHO VOTE!" - overheard while traveling.


Forum Posts: 2200
Comment #49 by cheevo360
Wednesday, February 13, 2013 @ 08:42:06 AM
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Lol Dead Space 4 need Survival Horror again!!!


Forum Posts: 394
Comment #50 by sonicmark
Wednesday, February 13, 2013 @ 08:43:36 AM
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@48 why are you replying to your own post that you actually posted twice?


Forum Posts: 1
Comment #51 by humveebear
Wednesday, February 13, 2013 @ 08:46:09 AM
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So, he's saying the only games that sell monstrously are Gears, Halo, COD and Battlefield, so they're all we're going to get? Its true they are huge sellers, but the big spanner in his argument is that a lot of other action/FPS games have trouble standing out when compared to them. Make a good modern horror game and it will sell, and it will have an easier time doing so BECAUSE it is in a niche.


Forum Posts: 89
Comment #52 by strawberry
Wednesday, February 13, 2013 @ 08:48:17 AM
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DAFAQ DOES CLIFFY KNOW ABOUT HORROR GAMES?!?!?!?!?


Forum Posts: 373
Comment #53 by Sgt Scyther
Wednesday, February 13, 2013 @ 09:06:51 AM
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Dead Space 1 and 2 each sold over 2 million copies. That's not bad.

So, yeah, there was no reason for Dead Space 3 to gravitate more towards action. Dead Space had its audience and they've alienated them. Do they really think a whole slew of people who have never played Dead Space before are going to get Dead Space 3?


Forum Posts: 57
Comment #54 by cursednaruto
Wednesday, February 13, 2013 @ 09:07:33 AM
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cliff really God really just get a job and stop saying this and that about anything and everything.


Forum Posts: 5
Comment #55 by mr1861
Wednesday, February 13, 2013 @ 09:18:53 AM
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Did I not just read that the median age of an xbox player is in the mid 30s? There goes his theory....


Forum Posts: 95
Comment #56 by resevil239
Wednesday, February 13, 2013 @ 09:19:24 AM
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I love how he makes one successful action/horror franchise, leaves his company, then talks like he knows the industry. He is starting to get REALLY Obnoxious with his opinions. If they weren't commercially viable then dead space never would have made it to a third game. and what about RE: Revelations? Its done well enough that capcom now wants to port it to consoles! And isn't this the same guy who said he wanted to help fix RE?

The problem isn't that horror games don't sell, its that publishers are greedy bastards who want to sell at least a fraction of what CoD is selling. Capcom has even more or less admitted that they won't make a classic RE because it won't sell the numbers they want, not because it isn't profitable, but because it isn't the level of profit they want.


Forum Posts: 8
Comment #57 by HumanDestroyer
Wednesday, February 13, 2013 @ 09:29:11 AM
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WHO GIVES A FUCK ABOUT THIS CUNTS OPINION, HE MADE A SHIT GAME SERIES.
I WISH HIM AND HIS FAMILY WOULD SLOWLY DIE OF A TERMINAL ILLNESS, THIS CUNT THINKS HE KNOWS EVERYTHING, YET EVERYTHING HE SAYS IS BULLSHIT. GO CHEW ON A RAZOR BLADE CLIFFY B YOU CUNT.


Forum Posts: 54
Comment #58 by Blackrose Writer
Wednesday, February 13, 2013 @ 09:36:00 AM
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I miss the old days where I had to spend hours trying to figure out a puzzle and in the end the answer was right in front of my face. Now games are always so easy and they point you to how to do everything and even where to go. What happen to figuring out where to go by running all over the whole area or map till after finally hours later your at the point where you need to be.


Forum Posts: 338
Comment #59 by MEMANIAsama
Wednesday, February 13, 2013 @ 09:45:06 AM
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Why does everyone/anyone give a damn what he says? The dude attached a Chainsaw to a Gun and made a game based around that concept. He's not the Gaming Jesus Messiah or anything.

That being said, why not release horror games at lower pricepoints them if they're afraid they won't sell for 60 bucks? Obviously Resident Evil 5/6 & Dead Space 3 failed somewhere because they aren't getting nearly the amount of expected sales as anticipated.


Forum Posts: 4
Comment #60 by LeviXLush
Wednesday, February 13, 2013 @ 09:50:16 AM
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Well Cliff, tell that "cocky young male who wants to 'fuck shit up'" to stop being a little pussy. Resident Evil RUINED their franchise shifting out of survival horror. We want to be a little nervous/scared, that is the fucking point of horror. I don't care about all the cocky thirteen year old kids. There are plenty of us gamers out there still in our early twenties that we weaned off of classic RE/Silent Hill. Fucking morons...what is it with gaming companies these days, it's like they're trying to lose their real fan bases.


Forum Posts: 8
Comment #61 by HumanDestroyer
Wednesday, February 13, 2013 @ 09:53:43 AM
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@60 You are exactl right, it AMAZES me how so many of these developers turn their backs on their core audience who have supported them and helped them get where they are today. The one i have a real hardon for is BIOWARE. I use to love them and their games, they made real quality, now i fucking despise them and spread bad words about them wherever and whenever i can. I fucking hate that company now with how they treated their core audience and i want the company fucking dead.


Forum Posts: 4
Comment #62 by LeviXLush
Wednesday, February 13, 2013 @ 09:54:48 AM
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@56 Capcom didn't get the profit they wanted, or even close from their new shit RE6. So maybe that's a sign they should go back to their roots, which I believe they're discussing.


Forum Posts: 313
Comment #63 by Arduous Wolf
Wednesday, February 13, 2013 @ 10:00:43 AM
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That's funny because as a horror fan I have always brought horror titles day one at full price, where as I normally wait for any FPS/action titles I'm interested in to drop in price before I pick them up.

Everyone is different yet the gaming industry seems to think we are all the same. They are just scared to take chances because it may cut into their profits. On the one hand I can't blame them for taking the safe route but on the other hand they are the cause of the AAA games market becoming stagnant and ultimately this may lead to their own downfall.


Forum Posts: 175
Comment #64 by Roose91
Wednesday, February 13, 2013 @ 10:44:32 AM
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Well I am absolutely with @1/'Johan' on this one. The man has had something to do with a very good franchise but overall, what a complete and utter stroker.


Forum Posts: 71
Comment #65 by The Kingslayer
Wednesday, February 13, 2013 @ 10:45:04 AM
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Don't really agree with Cliffy B's opinion here but I still respect it.


Forum Posts: 37
Comment #66 by lukemadtv
Wednesday, February 13, 2013 @ 11:07:06 AM
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I wonder if people like this guy have ever even actually asked the fans what they want? It's like they think they can speak for ALL gamers when in reality they're just speaking their own opinions.


Forum Posts: 1
Comment #67 by howler77
Wednesday, February 13, 2013 @ 11:24:26 AM
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so tired of this guy's opinion. games with any sort of substance are going to be less profitable and future of gaming looks bleak.


Forum Posts: 759
Comment #68 by PANIC ATTACK 10
Wednesday, February 13, 2013 @ 11:27:42 AM
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lets see, condemned, left 4 dead, land of the dead, call of cathu. thers so many great horror games that are successful. i dont buy into this at all. make a great game. people will buy it. its that simple.


Forum Posts: 0
Comment #69 by Ultimo Godzilla
Wednesday, February 13, 2013 @ 11:35:12 AM
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Wait a minute, wait a minute Cliffy, YOU are the same guy who said months ago after RE 6's release you would help Capcom go back to their "survival horror" elements. You are such a damn hypocrite and an idiot. I followed him on Twitter and all he does is tweet pics of his 2 Lamborghinis and bash his fans with lames ass jokes like "your mom". He also gets pissed off when someone goes against him. I liked this guy at oe point but he's a total douchebag.


Forum Posts: 10
Comment #70 by SaintBrosephus
Wednesday, February 13, 2013 @ 12:03:52 PM
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yeah. that resident evil sure doesn't sell games at all.


Forum Posts: 0
Comment #71 by MPx50
Wednesday, February 13, 2013 @ 12:11:06 PM
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I like Cliffy B but his words are full of it im a young male who doesn't care for action as much as a horror survival and I feel empowered when I beat some necromorph ass and I know many gamers that feel the same young or not


Forum Posts: 11
Comment #72 by Kanaletto
Wednesday, February 13, 2013 @ 01:14:27 PM
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Maybe horror can be considered as a niche, but it is surprising how well supported it is. I don't think all the gamers that bought Dead Space 3 where attracted to the action and explosions, even so I think Dead Space 3 sales are a projection of what dead space 1 and 2 have done(yes, maybe the first dead space was a hidden and ignored jewel, but at the last moment it took its place). So, if Horror sales, why make an excuse?


Forum Posts: 15
Comment #73 by hehehahe
Wednesday, February 13, 2013 @ 01:48:11 PM
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I'm not going to go into much detail or anything, but he is right. He states that console horror isn't viable, he never said anything about the PC, and he's right. There are many, many good horror PC games that are scary, but very few, if any, new gen games, and it is because there is a huge consumer market that doesn't want them and really only likes to blow everything. Before you jump on me, this is over many, many years of XBL, and a good chunk of the people that play are what he describes, though the other chunk are awesome who would actually appreciate a good console horror game.


Forum Posts: 1671
Comment #74 by RDrules
Wednesday, February 13, 2013 @ 01:51:54 PM
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@40...errm your talking about replay value but last time i checked most shooters have none

they have a campaign that is a few hours long then never touched again and multiplayer which generally is derivative and shit and gets ignored either immediately in the vast majority of cases or after its years up like the big games

well built horror games generally have multiple paths to take and have things changing in game.. and are bloody long and brilliant to begin with so make you want to play them again.

not to mention things like RE generally had rewards for you to chance and secrets that you missed and needed to go for drawing out completion to d them over and over

horror has always been one of the best types of game for replay value


Forum Posts: 63
Comment #75 by MilezDawg
Wednesday, February 13, 2013 @ 01:59:01 PM
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Cliffy B = The Biggest Tool in the gamming industry.


Forum Posts: 2
Comment #76 by Krueger1428
Wednesday, February 13, 2013 @ 02:11:56 PM
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Action games are fine, but I want Horror to come back, so they won't make as much as Gears and COD but who cares? There are still people out there that want it, and we're being ignored because we don't outway the action nuts, well that's pretty fucked up. You know why there are more action gamers than Horror? Nobody makes a fucking survival horror game anymore. It's easy to say all gamers want is run and gun action when that's all you flood the market with.


Forum Posts: 2099
Comment #77 by mjc0961
Wednesday, February 13, 2013 @ 02:20:01 PM
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Why the hell is he so obsessed with everything being digital? Maybe he knows how to make a solid game, but he obviously has no fucking clue about publishers. He thinks on-disc DLC will go away when we go all digital... Nope. It will just change to in-download DLC because publishers are fucking greedy. Horror games not commercially viable because they come on a disc? No, horror games are not commercially viable because all the ones that big publishers back aren't actually horror games. Dead Space 3, EA pushed it away from horror because they wanted broader appeal and shooters have more appeal than horror. Think changing that $60 disc to a $60 download is REALLY going to change that? Fuck no it's not.

You're only going to see true horror games from indie studios. Like Cliffy even said, Amnesia. They don't have to give a shit about wide appeal because they don't have to answer to the demands of EA. They just make their game and sell it for a fair price and bam, sales.

He's also kinda dumb for calling Slender a horror game. Nothing about that game is scary. All it tries to do is cheap jump scares (which is not horror, being startled is not the same thing as being terrified) and it pretty much fails at that because the Slender character model isn't even fucking scary. It's just a faceless dude holding his arms out for a hug.


Forum Posts: 6
Comment #78 by RedstoneFanatic
Wednesday, February 13, 2013 @ 02:58:47 PM
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Oh gee, it's almost like Amnesia: The Dark Descent has smooth controls, you are 100% powerless, and it's one of the most purchased horror games. Granted, it probably wouldn't work due to a lack of content in general (On PC it was MUCH less than the $60 on consoles would be) but point is, the genre can work. It just needs more substance.


Forum Posts: 3
Comment #79 by ShiftyEyedNinja
Wednesday, February 13, 2013 @ 06:47:23 PM
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Why do we need his opinion on everything these days?


Forum Posts: 289
Comment #80 by davhuit
Thursday, February 14, 2013 @ 05:19:35 AM
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So, don't do horror games if there are not viable, and don't do either a mix of horror and action, just do action games.

By the way, who do we need the opinion of someone who did a shitty game? (Gears of War 3).

By the way, Dead Space is not an horror game, it's a survival-horror.

An horror game is Clock Tower for example, or D (an old FMV game), games which are only based on the horror, not on survival or action.


Forum Posts: 26
Comment #81 by Wing X Custom
Thursday, February 14, 2013 @ 11:19:23 PM
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Why the "Journalists" of this site continue to post his nonsense is beyond me. He's an authority of what exactly? Re-posting every piece of crap that flies out of this guy's mouth or even talking about him gives him power. All that the guy speaks is nonsensical. It's like when people talk Bill O'reilly, Donald Trump, or Justin Bieber. They're famous not because people like them, but because people love to hate them very enthusiastically. It draws a crowd when they open their mouths. They know it, the media knows it, and therefore they try to take advantage of it as easy "news". But I guess that's what passes for Journalism today.


Forum Posts: 17
Comment #82 by Missior Mattchu
Saturday, February 16, 2013 @ 10:37:44 AM
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*sigh*... I don't know. He has his points, yet he's completely wrong. Just because he's always been the "Cocky (more like cock if you ask me but that's another comment to be said elsewhere lol) young male who wants to get in, and, "fuck shit up" doesn't mean that horror games will fail in today's time. Just look at the reviews, and comments, overall fan response to more recent iterations in some of horror's biggest franchises. Resident Evil 6 is an okay game, but it's received a lot of backlash in reviews, fan response, comments, all of the above.

And instead of giving us more awesome DLC like Lost in Nightmares, that deal with unexplored storylines, with good characters, or even new ones in unique situations, we get multiplayer DLC for a game people don't want competitive PVP play for. They have done good with supporting the game with free patches though, so props for that. Oh yeah, and Operation Raccoon City. Don't even get me started there. Hand a great series to one of the sloppiest game development studios ever formed and you expect a great turn for the series seen in a different light? No Capcom, no.

Or look at Silent Hill: Downpour, and even Homecoming. Anyone that's played them may admit they're decent games, but they're not what the fans want. Silent Hill is the more depressing of the two, it's gone down the hill in a completely muddy landslide, since Team Silent left, and more recently, Akira Yamaoka, I think anyone who's played a Silent Hill title can agree, the series has frankly, gone to shit.

But alas, on the other hand, today is a different age than the days of classic Silent Hill, and Resident Evil. Clunky controls, and static camera angles don't shift games like they used to. And with the digital age growing quickly as we all speak, horror is definitely in it's prime again... But mostly on PC.

You ask me though? Silent Hill and Resident Evil developers need to think outside the box again. That's how these once amazing series started, and instead of milking with borderline asinine multiplayer DLC for Resi, or cheap jump scares, meaningless enemies, and now empty generic storylines in Silent Hill, instead need to focus on their respective series' roots. Tense survial in Resi, and thought provoking, sometimes truly terrifying moments that really make you think long after the game is turned off for Silent Hill.

*phew* To end a probably overly long comment, lol, Cliff has done some pretty awesome things for the industry, and I used to really respect him. I still do somewhat, he really helped the tense, fast paced twitch shooting action genre. But it's just that. It's great and all, but it's not what we want when playing a HORROR game. Didn't Cliffy B just speak out recently on how he wanted to FIX Resident Evil too? Is he going to make one of those games that apparently gets traded in a day or two later? Like I said, used to respect him a lot, and still somewhat do, but he likes to speak out of his ass.


Forum Posts: 981
Comment #83 by Tai_MT
Tuesday, February 19, 2013 @ 06:08:47 PM
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Oh Cliffy B... Where would we be without your menagerie of wonderful games! Like... um... uh... What were they again? Gears of War? That's it? A hopelessly broken "stop and pop" shooter? Don't get me wrong, the story was good in the first two games and the multiplayer FINALLY got to be excellent in the third... But they're less than steller games that are complete flukes designed to sell to the idiot CoD crowd.

What do I mean? Strategy and Tactics do not exist in GoW games. It's all about insta-kills and shotguns. Don't believe me? Look at how much hate the third game got once they buffed all of the OTHER guns and actually turned the shotguns into the SITUATIONAL WEAPONS they were supposed to be. Massive wave of "they changed it, so now it sucks!" when all that happened was the multiplayer was finally balanced. Well, more balanced than it's ever been.

Look, Cliffy B... There's a reason "horror" isn't viable as a game anymore. NOBODY DOES HORROR anymore. It's all jump scares and constant fights. You know the last REALLY scary game I played? Silent Hill 2. That game scares the hell out of you precisely BECAUSE of its lack of combat. You know there are monsters out there. You know they can attack you. You know your weapons tend to suck against them and ammo is VERY scarce. The atmosphere of the game conveys monsters could be anywhere. It almost never delivers either. True scares are built upon suspense and tension and not on throwing a Mountain Lion at you through an open window when you least expect it.

Look, Cliffy B... I know you're trying really hard to be some kind of weird video game celebrity... But stop. Just stop. When's the last time you made a really FANTASTIC game that people will still play twenty years from now and go "that game was amazing!"? Never. That's when. So shut your pie hole until US GAMERS tell you that you actually know what you're doing. No, I don't mean our MONEY tells you that, I mean US.


Forum Posts: 161
Comment #84 by ghost10221987
Wednesday, February 27, 2013 @ 11:52:51 AM
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Another inane comment from Cliff B.... it's just getting sad...


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Developer:
Visceral Games
Publisher:
Electronic Arts
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US February 05, 2013
Europe February 08, 2013

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