Far Cry 3
Far Cry 3 Getting Master Difficulty and Outpost Unlock Features
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Ubisoft is introducing some new features and changes to Far Cry 3 via an upcoming patch, including the addition of a Master difficulty setting and the ability to reset outposts.

To be able to reset outposts, you first have to liberate them all. Once done an option will appear in the menus called “Reset Options,” which will allow you to do it all over again. It’s a great feature for those of us who’ve already blasted or snuck our way through one of the game’s most enjoyable activities.

Bear in mind that resetting outposts makes all incomplete side missions and quests become hidden. To finish them off you’ll have to take the relevant outpost again.

As for the Master difficulty setting, it makes everything more deadly. That includes the pirates and privateers and yeah, even the wildlife.

It’s not just single-player that’s set to receive new stuff though. The multiplayer map editor will benefit from an expanded feedback system on user-created maps and improvements to beta map testing and spectating. You'll also be able to search for maps by author, should you find a dude with mad map skills.

You can find more on the subject over at the Ubisoft forum.


User Comments

Forum Posts: 11
Comment #1 by Finn Jake n BMO
Tuesday, February 19, 2013 @ 04:21:33 AM
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Sure that's good news for people who weren't able to liberate 2 outposts without being detected.

Forum Posts: 877
Comment #2 by Giptuc
Tuesday, February 19, 2013 @ 04:22:19 AM
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awesomeeeee. That was the one thing that was lacking end game.. the fact that there were no enemies other than story missions

Forum Posts: 129
Comment #3 by Earth Djinn
Tuesday, February 19, 2013 @ 04:25:51 AM
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Now we just need some campaign DLC with achievements.

Forum Posts: 134
Comment #4 by OMGmyFACE
Tuesday, February 19, 2013 @ 04:26:50 AM
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"Worse than malaria." Ok, now that's funny.

Forum Posts: 3223
Comment #5 by DecadentBeaver
Tuesday, February 19, 2013 @ 04:31:25 AM
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Good to see they are catering for fans. Perhaps some dlc next?

Forum Posts: 300
Comment #6 by Pakhair
Tuesday, February 19, 2013 @ 04:44:34 AM
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A new game+ would have been great.

Nonetheless now the missable achievements are no longer missable

Forum Posts: 6
Comment #7 by RedstoneFanatic
Tuesday, February 19, 2013 @ 04:52:57 AM
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More deadly wildlife? ._.

Forum Posts: 110
Comment #8 by Doctor Gordon
Tuesday, February 19, 2013 @ 04:53:54 AM
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Liberating outposts was my fav activity ever, glad they added this option!

Forum Posts: 1749
Comment #9 by UberPirateNinja
Tuesday, February 19, 2013 @ 04:59:16 AM
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This is cool and all, but I've already 1k'd the game, I'd love some campaign DC tho. Make it happen Ubisoft - STAT!

Forum Posts: 4
Comment #10 by Leviathan v2
Tuesday, February 19, 2013 @ 05:01:28 AM
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Omg thanks so much Ubisoft, I 100% this game, finally something to do :D !!!

Forum Posts: 275
Comment #11 by DarnedCargo
Tuesday, February 19, 2013 @ 05:16:23 AM
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Whoever posted in the forum about the nightmare cheeves has maybe been listened to lol

Forum Posts: 5
Comment #12 by Zero fox fk
Tuesday, February 19, 2013 @ 05:45:14 AM
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They really needed to fix the map editor part.
In Far Cry 2 it was really easy to find crazy maps, queue them up and join a party with friends. But in this one it was fiddly.

Forum Posts: 8523
Comment #13 by Nozza XBA
Tuesday, February 19, 2013 @ 05:48:11 AM
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Looks like I can go back into my Achievement Guide and make these none-missable now!

Forum Posts: 271
Comment #14 by macd
Tuesday, February 19, 2013 @ 05:53:21 AM
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Liberating outposts was one of the most fun aspects of the game. Glad to see they will be "fixing" this.

Forum Posts: 11678
Comment #15 by BiggD
Tuesday, February 19, 2013 @ 06:01:53 AM
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Some good features for the patch, but I wanna see some Single Player DLC!

Forum Posts: 218
Comment #16 by TaiCoon
Tuesday, February 19, 2013 @ 06:08:09 AM
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Best news since a loooong time :)
This game was totally boring after clearing all outposts!
Why playing a ego-shooter when there are no enemies left to kill?! o.O

Forum Posts: 525
Comment #17 by I CR0W I
Tuesday, February 19, 2013 @ 06:18:47 AM
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So does master difficulty just make you die faster or have they turned off the junk on the HUD now?

Forum Posts: 1
Comment #18 by Aaron36CF
Tuesday, February 19, 2013 @ 07:08:12 AM
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It's great to see a developer taking feedback on board and actually making changes based on it. Good job, Ubisoft. Good job.

Forum Posts: 0
Comment #19 by wardiephil1986
Tuesday, February 19, 2013 @ 07:38:01 AM
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What about the multiplayer patch so you can use vehicles ammo boxes and AI on created maps.. Far cry 2 nailed it, what's the hold up ubisoft?

Forum Posts: 755
Comment #20 by Hurricane Of 87
Tuesday, February 19, 2013 @ 07:58:57 AM
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#12: Heh, 'fiddly' was putting it lightly. Sound like they botched a perfectly good system.

could have used these a month or two agao, but good updates nontheless.

Forum Posts: 813
Comment #21 by XxStuartxX 1990
Tuesday, February 19, 2013 @ 08:14:21 AM
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The wildlife on this game is already brokenly difficult, I shouldnt have to pump 2 clips into a tigers face, before it even slows down, while a human will die in 5 or so shots.

Forum Posts: 0
Comment #22 by crossbit
Tuesday, February 19, 2013 @ 09:57:42 AM
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@21, they're less brokenly difficult, more extremely inconsistent. Sure, they can sponge a hell of a lot of bullets, but a double-tap from the flamethrower kills them in the blink of an eye. Explosives wipe the floor with them too, naturally.

Forum Posts: 5
Comment #23 by stantonphl
Tuesday, February 19, 2013 @ 10:09:36 AM
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Hoping that if this game has DLC in the future there will be no achievements. I just completed it and I already sold my copy, I'm short on money as is so if it suddenly gets more achievements I'm going to be a little pissed.

Forum Posts: 755
Comment #24 by Hurricane Of 87
Tuesday, February 19, 2013 @ 10:22:36 AM
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I just noticed the description of Master difficulty. Nice nod to FC2 there.

Forum Posts: 956
Comment #25 by Lord Montymort
Tuesday, February 19, 2013 @ 01:31:55 PM
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Great, now how about you fix the game so I can use my camera and throw rocks, so I can use these new features.

Forum Posts: 451
Comment #26 by deluxnugs
Tuesday, February 19, 2013 @ 04:17:12 PM
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@ 25 they already fixed that in thelatest patch.

Forum Posts: 5
Comment #27 by ibepirate
Tuesday, February 19, 2013 @ 05:21:43 PM
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Would like to add to the call of single player DLC. Best game for me since Arkham, so because of all the love its getting I hope Ubisoft is paying attention and working on it.
Also, kudos to the patch, great for those who missed achieves.

...need more soon tho :)

Forum Posts: 76
Comment #28 by Play Up Pomp3y
Wednesday, February 27, 2013 @ 06:03:09 PM
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Keep coming back to this game page hoping to see dlc announced. When most devs are releasing dlc within weeks of a game hitting the shops, ( or even as its released!) Ubisoft are missing a trick here. A game where the fans want DLC but aren't getting it! I realise DLC takes a while to develop so the fact none is out by now means we probably aren't gonna get any. Maybe Ubisoft weren't expecting it to be so well received?

Forum Posts: 6
Comment #29 by Kenneth Stokes
Monday, April 08, 2013 @ 11:55:57 AM
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#28 And, thus, you have discovered the gamers paradox. If a developer, Call of Duty or Gears of War: Judgement, releases DLC too early, the gamers would say, "Why not just release the DLC with the disc? They're just extorting us for money!". But if a developer, Bioshock or Far Cry, actually waits and develops the DLC, then gamers like you appear.

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Game Info
Ubisoft Montreal


US December 04, 2012
Europe November 30, 2012

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