GDC 2013: Dead Space 3 Co-Op Was Added "in the Middle of Production," Says Visceral Producer
Written Monday, March 25, 2013 By Lee BradleyView author's profile
Dead Space 3's co-op was only added half-way through development, a Visceral producer has revealed.
Speaking at GDC alongside game writer Susan O'Connor, Dead Space 3 producer Chuck Beaver let slip that the game's co-operative element was a relatively late addition during production.
In the session, which focused on creating emotionally engaging game stories in challenging situations, O'Connor shared a story about how she once wrote a co-op game's story and submitted the script, only to be told that the project was now single-player.
Beaver responded by saying, “Oh really? I had to go from single-player to co-op, in the middle of production. How about that?”
Dead Space 3's development has been under the spotlight recently, after stories began to circulate saying that EA insisted that the game included microtransactions and shifted away from its horror roots.
For its part EA has strenuously denied those stories, but if Beaver is correct and co-op was added late into production, then development was clearly far from plain sailing.
It also begs the question, if Visceral conceived Dead Space 3 as a single-player game, who was behind the decision to make it co-op?