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Call of Duty: Black Ops II
Huge Call of Duty: Black Ops II Title Update Goes Live
Written Tuesday, April 30, 2013 By Richard Walker
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Treyarch has released a massive Call of Duty: Black Ops II title update that addresses a whole range of issues, introducing a whole list of gameplay balancing tweaks, fixes and even a new limited game mode.

This new limited multiplayer game mode is a variation on Team Deathmatch, with 150 points awarded per kill, enabling players to quickly rack up Scorestreaks.

In other Call of Duty news, it looks like Activision is poised to reveal Infinity Ward's Call of Duty: Ghosts. We'll be keeping our eyes peeled for that. In the meantime, why not peruse the laundry list of improvements, fixes and tweaks in the update list below:

Xbox 360 update

Feature improvements:

  • Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.
  • Added a post-match Connection Quality survey which will be presented to a sampling of players to assess online gameplay connection quality.

Multiplayer issues addressed:

  • Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.
  • Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.
  • Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.
  • Addressed an issue reported by the community where the frame rate may drop for other players when the host changes their audio settings during a match.
  • Addressed multiple issues on Magma where players were able to fall or dive-to-prone in certain lava areas and survive.
  • Players can now enter the crouched position while sprinting with the Riot Shield equipped.
  • Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.
  • Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.
  • Resolved a UI issue with Tactical Insertion button prompt placement in Split Screen after a Host Migration.
  • Resolved an inconsistency with Max Number of Players being displayed incorrectly when backing out of a Public Match search while it is searching.
  • Addressed an issue with the Respawn Delay counter overlapping with other on-screen graphics in Split Screen.
  • Addressed an issue with League Teams appearing incorrectly when they view another player's League Team in the Leaderboards.
  • Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.
  • Overkill challenges will now progress if the player is using an alternate select fire mode.
  • Bots will no longer attempt to capture and destroy the Headquarters from outside of the Alien Set Van or the Castle.
  • The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.
  • Fix for the Hellstorm Missile not defaulting to the center of the Vertigo map when it flies in.
  • Equipment, Turrets and Guardians are now destroyed when they are thrown or placed into the lava in some areas on Magma.
  • Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.
  • Addressed a rapid scrolling issue in the Preset Class Menu.
  • Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.
  • Text displayed for "Enemies forfeiting..." increased on Split-Screen to make it more legible.
  • Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.
  • Resolved an issue with signing in and out while a film in loading in Theater.
  • The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.
  • Resolved an issue with attempting to sign into a Twitch account with Dual Play enabled.
  • Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.
  • Fixed an issue in Offline System Link when the host leaves a lobby.

Gameplay balancing:

  • Reverted global spawn influencer change from previous game update due to undesirable side effects.

Zombies Mob of the Dead issues addressed

  • Addressed an issue reported by the community where players would collide with each other and die while riding the gondola.
  • Players can now board the plane once it's been built.
  • Fixed an issue in Grief Mode where the Wolf head would freeze after round 5.
  • Addressed various zombie pathing issues throughout the map.
  • Fixed an issue where character conversations would overlap with each other.
  • Fixed an issue where players could not unlock the Juggernog machine that was locked down by Brutus.
  • Addressed several exploits involving zombie pathing and the zombie shield.
  • Resolved an issue where the game would not end if killed by the Acid Splat.
  • Fixed an issue where players could get stuck behind the Afterlife doors.
  • Resolved various pathing issues where zombies would not path to players behind open doors.
  • Addressed an issue with the electric chairs placing the players underneath the.
  • Addressed an issue where the prompt to build the plane would disappear while holding the Tomahawk.
  • Addressed an issue with the wins and loss data not updating in the Grief leaderboards.

[Via CVG]




 
 

User Comments

Forum Posts: 3654
Comment #1 by Akuza
Tuesday, April 30, 2013 @ 07:43:56 AM
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That's quite a big update...

Let's hope this sorts out alot of stuff.


Forum Posts: 1126
Comment #2 by Emperor 95
Tuesday, April 30, 2013 @ 07:44:03 AM
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stopped playing this but at least they are continually upgrading and fixing. best support for COD in a while.

plus new mode. cant complain


Forum Posts: 1488
Comment #3 by ThePumpkinKing
Tuesday, April 30, 2013 @ 07:45:29 AM
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More like monthly shopping list. And then some.


Forum Posts: 454
Comment #4 by Caramel Cardinal
Tuesday, April 30, 2013 @ 07:56:07 AM
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of all those gitches they've fixed i think i've come across 1, good to know there fixed though :D

arms race and the post match connection survey are deffo welcomed though, may finally be able to get my dogs and swarm complete :D


Forum Posts: 11
Comment #5 by WHATSTHEDEALB
Tuesday, April 30, 2013 @ 07:58:06 AM
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They should be fixing the host handicap.


Forum Posts: 55
Comment #6 by Tomtam
Tuesday, April 30, 2013 @ 08:05:29 AM
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Gotta give props to treyarch for the support even though I'm really burnt out on COD in general.


Forum Posts: 14
Comment #7 by NickBeam21
Tuesday, April 30, 2013 @ 08:22:20 AM
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so we're just going to make believe that latency still isn't an issue here? okay.


Forum Posts: 6933
Comment #8 by Nevander
Tuesday, April 30, 2013 @ 08:32:50 AM
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And the game still isn't fixed. loltrollarchin


Forum Posts: 21
Comment #9 by creaper210
Tuesday, April 30, 2013 @ 08:33:34 AM
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Connection quality survey? Wonder how this works? I might get on BO2 again just to see what that is exactly.


Forum Posts: 30
Comment #10 by Anthrizacks
Tuesday, April 30, 2013 @ 08:49:06 AM
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People complaining about lag...this is the most lag-free shooter I have ever played and I've been playing shooters competitively for thirteen years.


Forum Posts: 1685
Comment #11 by EMP
Tuesday, April 30, 2013 @ 08:56:07 AM
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Im waiting till all the DLC comes out. I got prestige master and i'm taking a huge break till the rest is out. Nice update though


Forum Posts: 71
Comment #12 by gratchimodo
Tuesday, April 30, 2013 @ 12:15:41 PM
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I wish they would bring team tactical back, that was my favorite game mode.


Forum Posts: 0
Comment #13 by Whooly
Tuesday, April 30, 2013 @ 12:24:02 PM
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Still does not evade the fact the engine is old and the lag comp sucks, wake me up when the next gen gets here.


Forum Posts: 0
Comment #14 by Whooly
Tuesday, April 30, 2013 @ 12:37:38 PM
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Putting lipstick on a pig, keeping up appearances, 90% of the update is appearance, why do split screeners need to know the enemy team is forfeiting. Everyone knows that does not happen to them. Thank god they fixed the bots in headquarters I was about to trade in my game because of that. I almost stopped running the hell storm because of that map. Yay finally a survey on connection, it's fixed. Man I always hated not knowing where the bomb was in cod caster wooohoooo!!!!!!


Forum Posts: 14
Comment #15 by Viperous
Tuesday, April 30, 2013 @ 04:24:44 PM
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Screw bo2. Making people with shitty connections prevail over people with good connections. It just makes too much sense. If you have dial up you shouldn't even be able to play cod or other high bandwidth games.


Forum Posts: 14
Comment #16 by Viperous
Tuesday, April 30, 2013 @ 04:26:35 PM
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Lol @#14 it's so true. They fix shit that nobody cares about


Forum Posts: 31
Comment #17 by Smurfboy
Tuesday, April 30, 2013 @ 05:43:04 PM
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Nice. Let me go and play now to see how it goes...


Forum Posts: 4
Comment #18 by Shojx
Tuesday, April 30, 2013 @ 06:14:35 PM
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...So we're all still bullet-sponges in core?


Forum Posts: 5
Comment #19 by Foniax
Wednesday, May 01, 2013 @ 01:30:41 AM
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I may not like COD anymore, but you have to give credit to Treyarch for releasing this massive update and continuing to try to improve the game. They could easily just be counting their money right now, but obviously they want to make the game better.


Forum Posts: 24
Comment #20 by Agent00047
Wednesday, May 01, 2013 @ 07:16:09 PM
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it's nice that 6 months before the new cod comes out, they've finally completed this one.
well. almost...


Forum Posts: 51
Comment #21 by Knaussenheimer
Thursday, May 09, 2013 @ 03:12:51 PM
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Does the second alteration mean the plane wont leave you behind anymore or you dont need to keep building it? either one would be nice and might make me stop hating the map. or wait, i hate it cuz its boring and too easy. played it six times got to thirty -_-


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Game Info
Developer:
Treyarch
Publisher:
Activision
Genre:

Release:

US November 13, 2012
Europe November 13, 2012

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Wishlist:242
 
 
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