CD Projekt RED’s Michal Platkow-Gilewski Talks The Witcher 3, Its Huge World & Creating the Perfect RPG
Written Saturday, May 04, 2013 By Dan WebbView author's profile
As far as triple-A studios go in the video game industry, I think it’s fair to say that CD Projekt RED is one of the young guns. Founded only in 2002, the studio literally came out of nowhere to capture the imaginations of gamers worldwide with The Witcher, and it’s quickly become a studio that gamers can trust thanks to their evolution of The Witcher series.
It’s a studio that’s been growing rapidly too, not only with The Witcher franchise, but their own REDEngine (now REDEngine 3!), they like to believe has the perfect makeup to create movie quality scenes and more. Obviously perfect for the next generation of consoles.
We caught up with the studio’s PR and marketing guru, Michal Platkow-Gilewski, at GDC recently to talk about their direction for The Witcher 3 and to see what we had in store for us next year. Platkow-Gilewski talks about creating the huge game world, creating the perfect RPG, the next generation of consoles and much, much more.
Keep an eye out around E3 for our first impressions of the title.