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Xbox One

Microsoft Outlines Xbox One Achievements System

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The Xbox One reveal has been confusing, with Microsoft issuing vague and contradictory statements regarding a number of issues, most notably on the issue of used games and the console’s connected nature.

And in our search to discover what Microsoft has up its sleeves in terms of achievements, we’ve sadly encountered much the same problem. It seems that not everyone is singing from the same hymn sheet.

X360A attended a live screening of the reveal event hosted by Microsoft in London last night. After the event we cornered Xbox UK Marketing Director Harvey Eagle in the bar and asked him some questions about the new system. It wasn’t especially helpful.

Overnight, however, a number of facts have emerged from the event in Redmond, which shed a little more light on the platform holder’s plans. We’ll get to that further down the page, but in the meantime, here’s the transcript of our chat with Eagle.

You’ve said that achievements will now reward players in new and different ways. What can you tell us about that?

Harvey Eagle: At the moment the way achievements work is that you basically get rewarded for what you do. In the new world you’ll get rewarded for not only what you do, but how you’ve done it.

The style of play that you use to get that achievement will count towards the achievement score. So it’s just a more sophisticated achievement system that rewards you for your playing style.

Ok, so what does that mean? Many players in our community boost Gamerscore, is that something that will receive smaller rewards? How exactly are you going to be offering achievements based on style and not just accomplishments?

HE: We won’t prevent players from boosting, but....

So how does it work?

HE: It’s hard for me to give you real examples today, mainly because I’ve not seen the system and how it works. I don’t want to make up stuff that I’m not clear on. The explanation for the achievement system and how it works will come later on.

Okay. That’s fine. I am going to ask you one more question though. Actually, two. You’ve said that your Gamerscore will carry over, but will there be any delineation between the achievements you’ve earned on Xbox 360 and the achievements you’ve earned on Xbox One?

HE: That’s something we’re going to be talking about later.

Right. And the last question, which you’re probably going to say the same to, but I’ve gotta ask. Bearing in mind these changes, will Xbox One games still offer up 1000G as standard?

HE: Same thing, we’ll be talking about it soon.

So that’s that. And as you can see, Eagle was pretty clear that the new achievements system would get a proper unveiling soon, possibly at E3 in a few weeks time. But he didn’t know anything else.

Overnight, however, Microsoft has revealed a few more titbits of information.

First and foremost among these is that the Xbox One will feature cloud-based achievements that allow developers to add to and adapt a game’s list on the fly.

"So even after [developers] ship the game, if they want to go update achievements, add new achievements, they can totally do that," Microsoft's Ben Kilgore, corporate vice president of Interactive Entertainment Business told Polygon.

The new console’s previously mooted cross-generational and cross-game achievements are also a reality. 

According to the same report, because Xbox Live accounts straddle both consoles, developers will be able to design achievements for the Xbox One that reward you for things you’ve done on the Xbox 360. 

Beyond that, the Xbox One’s video sharing capabilities will also come into play, according to a piece on Microsoft’s Xbox Wire which states, “A new and expanded achievements system captures video of your epic moments, continues to grow a game’s achievements over time and rewards you in new ways, and Gamerscores carry over from Xbox 360.”

Again though, like the “rewarding you for how you play, not just what you do” statement, and the cross-game and cross-console achievements, the specifics are absent. Many of these these things raise more questions than they answer. 

Unfortunately, however, so far that seems to be the story of the Xbox One. We’ll bring more when we’ve tracked down some facts.




 
 

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Game Info
Developer:
Microsoft
Publisher:
Microsoft

Release:

US November 22, 2013
Europe November 22, 2013
Japan September 04, 2014

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