Dark Souls II
Dark Souls II Will Allow Players More Freedom of Exploration
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Dark Souls 2 will be more open than its predecessor, allowing players to venture through the game in any way they see fit, director Yui Tanimura has revealed.

In the original Dark Souls you were given a degree of freedom over which areas you ventured into, but some sections of the game remained blocked off until you had completed certain tasks. That form of gating will not feature in the sequel.

“Freedom of exploration is something we want to prioritise for Dark Souls 2, even more so than Dark Souls 1,” Tanimura told Digital Spy. “In Dark Souls 1, you were able to travel to several areas, but hopefully for Dark Souls 2, there you have more freedom to explore throughout the game.

“We realise in Dark Souls 1 there were some certain orders, like ringing the bells or going to Anor Londo, which is not necessarily a bad thing. In Dark Souls 2, we’re hoping we can provide more freedom so things don’t have to necessarily be done in a certain order. We’re hoping that if the player tries hard enough, or are willing enough, they could even start halfway through the game, depending on how willing or how brave they are.”

“You won’t have to follow a certain line, it will be unique for all players, I think,” he continued. “It might be an interesting aspect that players will be able to enjoy a little bit more than Dark Souls 1.”

Dark Souls II is out in March. You can read our latest preview here.


User Comments

Forum Posts: 106
Comment #1 by DEFCON 1
Monday, July 08, 2013 @ 09:48:40 AM
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gimme them sou

Forum Posts: 12724
Comment #2 by Gackt
Monday, July 08, 2013 @ 09:49:55 AM
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More freedom of exploration...just when I thought Dark Souls couldn't be anymore perfect. Praise the Sun!

Forum Posts: 6
Comment #3 by eskimoletdinov
Monday, July 08, 2013 @ 09:50:44 AM
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Hope this does well enough to convince them to release it for Xbox One too. (I believe it's only current gen so far)

Forum Posts: 282
Comment #4 by LH Cerberus
Monday, July 08, 2013 @ 09:51:28 AM
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Damn, cant wait any longer

Forum Posts: 1741
Comment #5 by FSparacino4
Monday, July 08, 2013 @ 09:52:06 AM
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This game is going to be boss. Whoever thought frustration could be a good thing.

Forum Posts: 77
Comment #6 by Jeerrraayyyyyyy
Monday, July 08, 2013 @ 10:04:20 AM
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My nipples are hard.

Forum Posts: 304
Comment #7 by Jenneke88
Monday, July 08, 2013 @ 10:06:57 AM
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It'll seem like forever till it's March. I sooo want DS2

Forum Posts: 4
Comment #8 by calbur
Monday, July 08, 2013 @ 10:09:58 AM
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Lee, couldn't find a picture of a guy who just dug a hole too big to climb out of huh, or someone with just enough rope to hang themself?

Forum Posts: 346
Comment #9 by Sarcastro
Monday, July 08, 2013 @ 11:07:41 AM
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Sounds good to me, this will open up more creativity on how you want to approach a playthrough, which is nice.

In DS1, you always have to take on Ornstein and Smough before going after the lord souls, except for the 4 Kings.

Forum Posts: 6
Comment #10 by eskimoletdinov
Monday, July 08, 2013 @ 11:09:43 AM
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Dunno if it's been mentioned before or not but, has the coop been fixed for DS2? didnt really mind how it worked in 1 but needed to be able to communicate

Forum Posts: 594
Comment #11 by GR4V1G0R3
Monday, July 08, 2013 @ 11:16:52 AM
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any word on if the PC release is at the same time as the console release, or do we have to wait an age like with DS1, for a shoddy port by people who don't care about the quality of the product, nor care to patch the issues

Forum Posts: 5
Comment #12 by malaeboga
Monday, July 08, 2013 @ 11:28:50 AM
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holy cow, but does'nt open world equal lost/dead EVEN faster lol cant wait....(might have to finish first one though..damn).

Forum Posts: 368
Comment #13 by Trombonafide
Monday, July 08, 2013 @ 11:40:07 AM
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Praise the Sun indeed.

Forum Posts: 210
Comment #14 by High Lord Sigma
Monday, July 08, 2013 @ 11:45:14 AM
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@#10: Co-op--not to mention the game in general--has been intentionally designed so that your communication is limited. If you really wanted to, you could use private chat to talk to somebody while remaining online, but that's only with one person at a time. I highly doubt that facet will change in Dark Souls 2.

Anyway, I've yet to finish the first game. I think I was busy gathering souls to upgrade weapons, and I need to gather the souls for the Lordvessel.

Forum Posts: 1
Comment #15 by iBlaise
Monday, July 08, 2013 @ 12:24:28 PM
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This is good, it also allows achievement hunters more freedom to get whatever achievements they missed in their first playthrough without having to do what order the game restrains you to. (i.e. find any missing covenants)

Forum Posts: 524
Comment #16 by Mandalorian831
Monday, July 08, 2013 @ 12:42:59 PM
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Does that mean Im going to get my ass kicked trying to get past the skeletons(or whatever it is in Dark Souls 2) in the graveyard for the first time?

Forum Posts: 289
Comment #17 by THC BLUNTED
Monday, July 08, 2013 @ 12:47:59 PM
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This game is looking awesome! I just need to get around to playing the first one first.

Forum Posts: 528
Comment #18 by YoungFate
Monday, July 08, 2013 @ 01:40:34 PM
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Too bad it's pm;y current gen. I will have no use for a 360 in 2014.

Forum Posts: 3574
Comment #19 by Shiftie
Monday, July 08, 2013 @ 03:01:49 PM
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Time to get even more lost, YEEEESSSSS!!!!!

Forum Posts: 4
Comment #20 by CookiieMoonsta
Monday, July 08, 2013 @ 03:02:51 PM
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I am so ready for this game!

Forum Posts: 8
Comment #21 by XRizerX
Monday, July 08, 2013 @ 03:46:06 PM
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I'll be exploring the save file.

Forum Posts: 223
Comment #22 by Trolls88
Monday, July 08, 2013 @ 05:53:29 PM
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More freedom to explore means more ways to die, so i say,

Me:Dark Souls 2 Come at me bro!

Dark Souls 2:Im coming at you bro!


On topic. I can't wait to try this as i have yet to try the first one and i have heard a ton of good and bad things about the 1st one. Mainly that its a very challenging RPG's and i love RPG'S.

Forum Posts: 90
Comment #23 by ICT Venom
Tuesday, July 09, 2013 @ 12:00:00 AM
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Forum Posts: 197
Comment #24 by Kevin 737
Tuesday, July 09, 2013 @ 01:00:13 AM
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@16 I know that feeling... It took me quite some time to figure out where I actually had to go. First the skeletons, then the ghosts, a few hours later I was on the right track. Cant wait to experience something like that in Dark Souls 2.

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Game Info
From Software
Namco Bandai


US March 11, 2014
Europe March 14, 2014
Japan March 13, 2014

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