Dark Souls II Will Allow Players More Freedom of Exploration
Written Monday, July 08, 2013 By Lee BradleyView author's profile
Dark Souls 2 will be more open than its predecessor, allowing players to venture through the game in any way they see fit, director Yui Tanimura has revealed.
In the original Dark Souls you were given a degree of freedom over which areas you ventured into, but some sections of the game remained blocked off until you had completed certain tasks. That form of gating will not feature in the sequel.
“Freedom of exploration is something we want to prioritise for Dark Souls 2, even more so than Dark Souls 1,” Tanimura told Digital Spy. “In Dark Souls 1, you were able to travel to several areas, but hopefully for Dark Souls 2, there you have more freedom to explore throughout the game.
“We realise in Dark Souls 1 there were some certain orders, like ringing the bells or going to Anor Londo, which is not necessarily a bad thing. In Dark Souls 2, we’re hoping we can provide more freedom so things don’t have to necessarily be done in a certain order. We’re hoping that if the player tries hard enough, or are willing enough, they could even start halfway through the game, depending on how willing or how brave they are.”
“You won’t have to follow a certain line, it will be unique for all players, I think,” he continued. “It might be an interesting aspect that players will be able to enjoy a little bit more than Dark Souls 1.”
Dark Souls II is out in March. You can read our latest preview here.