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Xbox One

Microsoft To Overturn Indie Self-Publishing Policies on Xbox One, According to Reports [Updated]

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Update

Microsoft has confirmed that a self-publishing programme will be available on Xbox One for indie developers, with Microsoft's Marc Whitten issuing the following statement:

"Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox Live. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox Live. We’ll have more details on the program and the timeline at Gamescom in August."

[Via Major Nelson]

Original Story

Stop us if you've heard this one before, but apparently Microsoft could be about to allow indie self-publishing on Xbox One, at long last. This latest rumoured overturning of the platform-holder's stringent indie self-publishing policies comes courtesy of new sources stating that a reversal of the company's publishing requirements could be in the offing imminently.

This would mean that independent developers would be allowed to set their own release dates and pricing for Xbox Live games, with a relatively simple and straightforward certification process akin to Apple's iTunes service that promises a 14-day turnaround from submission to approval.

A number of developers have already sounded off on Microsoft's indie policies for Xbox One, with the likes of Oddworld creator Lorne Lanning stating that the current stance makes MS seem like "one party that's making it very clear they're not interested." Sony by comparison allows indie self-publishing with PS4, and championed a variety of indie games like Supergiant's Transistor, Klei's Don't Starve and Octodad: Dadliest Catch during its E3 presser.

And although the reversal of Microsoft's indie self-publishing policy has yet to be officially confirmed, this seems like a very positive step in the right direction. Perhaps indie games might find a welcoming home on Xbox One after all.

[Via GI]




 
 

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Microsoft
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Microsoft

Release:

US November 22, 2013
Europe November 22, 2013
Japan September 04, 2014

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